Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.28 @ 00:35:58 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1430) 1430 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3515 Bonus ------- None Cogmind --------- Core Integrity 359/550 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (54) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Small Storage Unit Huge Storage Unit Structural Scanner Improved Terrain Scanner Improved Targeting Computer Reactive Plating Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Target Analyzer Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Small Storage Unit Huge Storage Unit Structural Scanner Improved Terrain Scanner Improved Targeting Computer Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Shotgun Energy Gun Precision Beam Rifle Ballistic Gun Shotgun Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 32 | 5 8 3 11 5 Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 4 2 Treads 10 | 2 2 . 4 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 2 2 1 Device 2 | . 1 . . 1 Storage 2 | 1 1 . . . Processor 3 | . . 2 1 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 1 4 . 2 2 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . . 4 3 Power 1 | . . . 1 . Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 88 94 95 99 Engine 10 | . 14 11 8 9 Treads 25 | . 28 22 26 26 Device 7 | . 8 11 7 3 Storage 10 | . 14 11 9 9 Processor 15 | . . 17 23 23 Hackware 2 | . . . 1 9 Energy Gun 3 | . 4 . . 10 Ballistic Gun 16 | . 18 22 18 7 Naked Turns . | . . . . . Heaviest Build 34 | 11 32 34 34 31 Greatest Support 69 | 40 46 46 69 66 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 14 | . 9 12 11 14 Average Carried 8 | . 4 9 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | . 9 12 10 13 Class Distribution -------------------- 68% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1149 | 199 140 389 256 165 Remotely . | . . . . . Salvage Created 2076 | . 253 423 435 965 Parts 117 | . 26 30 26 35 Haulers Intercepted 6 | . 2 . . 4 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 36 | . 8 11 9 8 Guns 35 | . 8 11 9 7 Classes Destroyed 9 | . 4 3 1 1 Worker 2 | . . 1 . 1 Hauler 6 | . 2 . . 4 Recycler 4 | . . . . 4 Operator 1 | . . 1 . . Watcher 4 | . 1 1 1 1 Swarmer 9 | . 6 3 . . Grunt 18 | . 2 3 6 7 Duelist 1 | . . . 1 . Sentry 8 | . . 5 2 1 Best Kill Streak 7 | . 6 5 3 7 Combat Bots Only 6 | . 6 5 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1946 | . 322 377 528 719 Core 302 | . 55 56 112 79 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 78 86 . . Volleys Fired 161 | . 50 33 28 50 Largest 2 | . 2 2 2 2 Hottest 122 | . 60 46 46 122 Shots Fired 295 | . 73 66 56 100 Gun 295 | . 73 66 56 100 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 199 | . 54 66 56 23 Thermal 96 | . 19 . . 77 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 11 15 14 17 Robot Miss Streak 6 | . 6 4 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 224 | . 46 53 50 75 Core Hits 105 | . 18 27 29 31 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 11 | . . . 3 8 Burn 7 | . . . . 7 Destroy 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3439 | . 508 775 831 1325 Guns 3416 | . 491 775 831 1319 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 23 | . 17 . . 6 Kinetic 2126 | . 328 775 831 192 Thermal 1290 | . 163 . . 1127 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 1 Average Corruption 1 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 5 . 3 Message Errors 2 | . . 2 . . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 3 . . 2 Targets Rammed 5 | . 3 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 263 | . 127 174 17 263 Average Temperature 55 | . 57 59 11 55 Received Heat Transfer 885 | . 96 96 261 432 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 3298 | . 375 . . 2923 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 385 | . 162 385 345 320 Initial 145 | . . 68 98 145 Average 167 | . 53 217 252 188 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 64 | 100 100 57 27 56 Level 1 35 | . . 42 72 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . 1 4 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 16 16 15 14 Peak Tracking Total 7 | . 7 5 4 3 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 10 | . 2 . 2 6 Terminals 9 | . 1 . 2 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 5 . 6 14 Successful 13 | . 3 . 3 7 Failed 12 | . 2 . 3 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 4 . 1 3 Terminals 22 | . 2 . 6 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 . 3 6 Robot Analysis 2 | . . . 2 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Garrison Index 1 | . . . . 1 Locate Traps 3 | . 1 . . 2 Transport Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 1 | . . . . 1 Track 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 2 5 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2189 | 73 562 612 396 546 Spaces Moved 995 | 45 260 308 157 225 Core 5 | 5 . . . . Treads 990 | 40 260 308 157 225 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 147 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 57 37 16 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1304 | 49 339 361 245 310 Wait 68 | . . 11 41 16 Move 991 | 44 259 307 156 225 Hop . | . . . . . Pick Up 28 | . 10 5 5 8 Fast Attach 14 | 5 4 1 3 1 Attach 9 | . 1 1 5 2 Detach 4 | . 3 . . 1 Swap 9 | . 3 1 3 2 Drop 15 | . 6 2 4 3 Fire 161 | . 50 33 28 50 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 3 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 564 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Utility x2 1222 | -9/Materials | Discovered new exit (range 10) 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1590 | -8/Materials | Identified exit to Storage 1644 | -8/Materials | Entered Storage 1795 | -8/Storage | Build established: Scavenger-Mutant 2190 | -8/Storage | Self-destructed Last Messages --------------- 02137_ U-05 Engineer builds a Door. 02141_ Acquired 10 matter. 02141_ K-01 Serf collects debris. 02149_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Layout(Zone) Retrieving Zone 7T layout... Downloaded map data. 02157_ Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. >>Index(Garrisons) No garrison accesses found. 02174_ System corrupted: Energy discharge (-33). 02189_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ###?# # #########???? | | ??????????????? 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[%[=%% =! = % | | ???????????##########T###+##########+#########+### | | ????????????????????#### %###### ^ # %[ =% | | ??????????????????????## !!## """ """ # | | ??????????????????????## !!!## """ """ # | | ??????????????????????###T###### """ """ # | | ??????????????????????########## # """ """ | | ???????????????????????????????# # """ """ | | ???????????????????????????????# # """ """ | | ?????????????????????????????????? ??# | | ??????????????????????????????????#####??######### | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed CoordinationAssembledCloak Manual? 0 Play Time 00:21:52 Cumulative 13.7 hours Start 2022.08.07 @ 15:26:02 End 2022.11.28 @ 00:35:58 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f1bf115-0ef7-4a9b-bfb8-b93b11a8e91a