Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:27:35 Player: MrDirtyHerb Result: Destroyed by as-67014 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (137) 137 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-59) -59 TOTAL SCORE: 508 Bonus ------- Friendly Fire -59 Cogmind --------- Core Integrity 0/250 Matter 174/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (15) --- Medium Matter Pod (0) Medium Matter Pod (0) Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Power Shielding > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Medium Matter Pod Assault Rifle Light Cannon [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 5 5 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 92 Engine 13 | . 14 10 Leg 28 | . 28 28 Storage 11 | . 11 14 Protection 13 | . 13 10 Ballistic Gun 14 | . 14 14 Launcher 13 | . 13 10 Naked Turns . | . . . Heaviest Build 31 | 7 31 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 10 | 5 10 15 Most Carried 7 | 2 7 7 Average Carried 4 | . 5 5 Final Capacity 15 | 5 15 15 Final Carried 6 | . 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 329 | 280 48 1 Remotely . | . . . Salvage Created 175 | 42 91 42 Parts 10 | 2 8 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | 1 2 2 Guns 1 | 1 . . AOE 4 | . 2 2 Classes Destroyed 5 | 1 2 2 Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 3 | 1 2 . Zionite 1 | . . 1 Assembled 2 | . . 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 84 | 7 46 31 Missed 22 | 1 16 5 Damage Taken 903 | 67 341 495 Core 263 | 12 55 196 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 17 | 5 7 5 Largest 2 | 2 2 2 Hottest 55 | 40 50 55 Shots Fired 31 | 10 14 7 Gun 22 | 10 7 5 Cannon 1 | . . 1 Launcher 8 | . 7 1 Special . | . . . Kinetic 23 | 10 7 6 Thermal . | . . . Explosive 8 | . 7 1 Electromagnetic . | . . . Robot Hit Streak 5 | 5 3 3 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | 8 8 4 Core Hits 19 | 2 11 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 674 | 100 379 195 Guns 194 | 100 31 63 Cannons 20 | . . 20 Explosions 456 | . 344 112 Melee . | . . . Ramming 4 | . 4 . Kinetic 214 | 100 31 83 Thermal . | . . . Explosive 456 | . 344 112 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 7 1 Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Data Loss (minor) 4 | . 3 1 Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . . 26 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 36 | . 36 15 Average Temperature 18 | . 24 7 Received Heat Transfer 345 | 36 189 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 113 | 20 113 43 Initial 43 | . 13 43 Average 29 | 1 33 29 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | 1 6 17 Peak Tracking Total 16 | 1 3 16 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 45 | . . 45 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 82 | . . 82 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 845 | 112 687 46 Spaces Moved 485 | 88 381 16 Core 25 | 25 . . Treads . | . . . Legs 460 | 63 381 16 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 157 | 100 169 194 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 8 35 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 48 | . 37 11 Melee . | . . . Projectile . | . . . AOE 48 | . 37 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 537 | 102 411 24 Wait 2 | . 2 . Move 483 | 87 380 16 Hop . | . . . Pick Up 16 | 5 11 . Fast Attach . | . . . Attach 11 | 5 4 2 Detach 3 | . 2 1 Swap 1 | . 1 . Drop 3 | . 3 . Fire 17 | 5 7 5 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 800 | -10/Materials | Entered Mines 801 | -10/Mines | Assembled infested the area 806 | -10/Mines | Assisted by a Guerilla fighting off Assembled 841 | -10/Mines | Core integrity fell below 50% 845 | -10/Mines | Core integrity fell below 20% 846 | -10/Mines | Destroyed by as-67014 with Assembled Blade Last Messages --------------- as-55175 destroyed. HV Slug penetrates Wall. EU-KJ5(h) system corrupted by crushing effect. EU-KJ5(h) knocked back. as-65726 destroyed. as-49967 destroyed. as-69811 suffers critical hit (Destroy). System corrupted: Component data lost. EU-KJ5(h) heat damages Flexi-carbon Leg, Bore Cannon, Armor Integrity Analyzer. Grenade Launcher destroyed. Destroyed Grenade Launcher. as-12188 destroyed. LO-8KD(z) destroyed. [Achievement: Backstab] as-48417 destroyed. Lgt. Armor Plating destroyed. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. Acquired 1 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????#??????? | | ??????????????????????????????? ??????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????" %?????? | | ?????????????????????????????? #?????? | | ??????????????????????????????#%#?????? | | ??????????????????????????????# ###???? | | ?????????????????????????????##% #???? | | ????????????????????????????## #???? | | ???????????????????????????## #???? | | ???????????????????????????# ##???? | | ???????????????????????????# #????? | | ???????????????????????????## ##????? | | ???????????????????????######## #?????? | | ?????????????????####### aa ## #?????? | | ?????????????????# @a%aa #?????? | | ?????????????????# ##### a a####?????? | | ???????????????????????## aa##????????? | | ????????????????????????## ##?????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ????????????????????????? #??????????? | | ?????????????????????????###??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed GrenadeStructuralRegenerator Manual? 0 Play Time 00:13:18 Cumulative 1.9 hours Start 2024.04.01 @ 21:15:23 End 2024.04.01 @ 21:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b9d9566-6d2d-419b-8f33-0436aa57671d