Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 22:00:24 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (374) 1870 Value Destroyed (14202) 14202 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4732) 4732 TOTAL SCORE: 30044 Bonus ------- High Alert Combat Kills 1973 Follower Combat Kills 237 Entered Garrisons 1000 Used RIF Installer 2000 Met Data Miner 300 Friendly Fire -778 Cogmind --------- Core Integrity 0/1450 Matter 170/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (30) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Medium Treads Plasma Rifle Quantum Rifle Multitool Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Heavy Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Plasma Rifle KE Penetrator Heavy Linear Accelerator > --- INVENTORY -------- Cooled Deuterium Engine Light Antimatter Reactor Improved Treads Improved Treads Improved Treads Medium Treads Advanced Heat Sink Advanced Energy Well Precision Energy Filter Advanced Particle Charger Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Force Field Power Bank Plasma Rifle Quantum Rifle Multitool Ionic Axe [Rating: 114] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Slots Evolved 16 | . . . . 4 . . . 2 . . . . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . 1 . . . . . . . . . . . 2 . Utility 9 | . . . . 1 . . . 1 . . . . . . 2 . 1 2 . . 2 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 269 | 6 6 6 12 43 9 11 8 12 7 40 2 8 4 13 24 9 8 3 30 2 6 Power 25 | 1 . 2 1 3 . 1 . 1 1 7 . . . 1 2 . 1 1 3 . . Engine 13 | 1 . 2 1 3 . 1 . 1 1 3 . . . . . . . . . . . Core 6 | . . . . . . . . . . 4 . . . 1 . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . 2 . 1 . 3 . . Propulsion 73 | 2 2 . 1 11 3 4 4 2 3 9 1 2 . 3 5 1 2 1 10 1 6 Treads 48 | 2 2 . 1 10 3 4 4 2 3 9 . . . . 1 . 1 . 3 . 3 Leg 23 | . . . . 1 . . . . . . 1 2 . 3 4 1 1 1 6 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 66 | 1 . 1 3 13 4 . 1 2 2 7 . 1 . 5 6 6 3 1 10 . . Device 41 | . . 1 . 8 3 . 1 1 1 5 . 1 . 2 4 6 2 1 5 . . Storage 4 | 1 . . 1 1 . . . . . . . . . 1 . . . . . . . Processor 5 | . . . . . . . . 1 . 2 . . . . 1 . . . 1 . . Hackware 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . Protection 13 | . . . 2 3 . . . . 1 . . . . 2 . . 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 4 3 7 16 2 6 3 7 1 17 1 5 4 4 11 2 2 . 7 1 . Energy Gun 37 | . . 2 3 8 . . 2 4 . 3 . 2 3 1 5 1 1 . 2 . . Energy Cannon 10 | . 2 . . 4 . . . . . 2 . . . 1 1 . . . . . . Ballistic Gun 36 | 2 . . 1 4 1 6 . 3 1 8 . 1 1 2 4 . . . 2 . . Ballistic Cannon 8 | . 1 . 1 . . . . . . . . . . . . 1 1 . 3 1 . Launcher 11 | . 1 1 1 . 1 . 1 . . 3 . 2 . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 5 . . . 3 . 11 . . . 3 4 1 1 . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 1 2 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . 2 8 . . . . . . Parts Lost 101 | . 2 1 5 5 2 1 1 . 5 11 . 5 . 9 7 4 3 1 17 . 22 Power 9 | . 1 1 1 . . . . . . 2 . . . 1 . . . . 2 . 1 Propulsion 41 | . . . 1 3 1 1 . . 3 4 . 3 . 3 3 1 1 . 7 . 10 Utility 25 | . . . 1 . 1 . 1 . 2 1 . 1 . 1 1 1 1 1 5 . 8 Weapon 26 | . 1 . 2 2 . . . . . 4 . 1 . 4 3 2 1 . 3 . 3 Highest Loss Streak 22 | . 1 1 2 2 1 1 1 . 2 9 . 2 . 5 2 2 2 1 11 . 22 To Critical Strikes 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 82 86 85 91 99 94 99 97 99 97 100 94 64 79 90 83 82 84 87 85 37 Engine 6 | . 12 11 13 9 9 9 9 7 7 5 7 7 7 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 6 11 6 8 9 3 Treads 17 | . 27 28 27 24 26 23 27 29 29 28 23 10 7 1 1 . 1 . 1 . . Leg 7 | . . . . 1 . . . . . . 7 16 15 14 21 23 17 21 18 23 10 Device 8 | . . 3 1 5 8 9 8 9 6 12 7 6 7 11 12 11 11 16 22 19 7 Storage 7 | . 14 14 5 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 4 1 Processor 5 | . . . . . . . . 2 7 8 15 15 15 9 10 13 11 10 10 9 4 Hackware 2 | . . . . 1 9 9 9 7 . . . . . . 4 6 3 . . . . Protection 2 | . . . 7 6 . . . . 6 . . . . 1 . . 2 4 3 4 1 Energy Gun 10 | . . 5 20 15 18 12 7 12 8 3 7 17 2 10 12 8 8 10 6 4 1 Energy Cannon 1 | . 11 14 . 4 . . . . . . . . . 4 3 . . . . . . Ballistic Gun 11 | . 7 . 6 13 17 22 28 17 21 25 19 10 . 8 7 . . . 3 4 1 Ballistic Cannon 1 | . 3 . 1 . . . . . . . . . . . . 4 5 5 4 4 1 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 120 | 13 16 16 53 86 68 61 61 68 73 72 70 73 70 84 79 90 111 115 120 120 120 Greatest Support 105 | 40 40 40 40 63 63 69 69 80 85 85 60 60 33 68 85 80 63 72 85 105 105 Greatest Overweight (x) 18 | . . . 1 4 1 1 1 1 1 1 1 2 2 4 2 1 2 1 18 1 1 Average Overweight (x) . | . . . . 1 . . . . . . 1 1 1 . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Most Carried 20 | 5 8 8 17 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 19 20 19 Average Carried 16 | 1 5 7 7 18 20 19 20 19 17 19 18 17 16 18 19 19 19 18 15 18 9 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 8 17 20 20 20 20 20 20 17 20 16 16 20 20 20 18 18 19 19 5 Class Distribution -------------------- 25% | Gunner 21% | Scavenger-Gunner 15% | Mutant 15% | Scavenger-Skirmisher 6% | Tank 6% | Scavenger-Tank 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Matter Collected 9885 | 201 273 165 248 1145 465 645 673 343 614 1089 201 251 . 427 517 795 513 69 1150 54 47 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15059 | . 586 275 382 2040 838 1036 787 602 705 1977 122 355 . 297 1597 877 986 242 1283 54 18 Parts 744 | . 39 25 20 104 41 46 56 30 44 119 6 10 . 13 51 30 39 11 56 1 3 Haulers Intercepted 19 | . 1 . . 5 . 2 . 4 . 3 . . . . 3 . 1 . . . . Recyclers Shooed 12 | . . 2 . 2 . 3 . . . 2 . . . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . 5 . . . . . . . . 12 . 14 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Combat Hostiles Destroyed 286 | . 17 7 10 35 23 11 23 5 19 29 . 15 . 6 16 19 14 4 32 1 . Guns 174 | . 3 1 7 27 21 10 20 5 19 20 . 10 . 4 11 6 1 1 8 . . Cannons 68 | . 8 . 1 6 . . . . . . . . . 2 . 11 13 2 24 1 . AOE 39 | . 6 6 2 . 2 1 3 . . 9 . 5 . . 4 . . 1 . . . Classes Destroyed 21 | . 5 3 3 2 . 2 1 . 1 2 . . . 1 . . . . 1 . . Worker 10 | . . . . 1 . . . . . 5 . . . . 3 . 1 . . . . Builder 13 | . . 2 . 1 . 1 . . . 4 . . . . 2 . . 1 . . 2 Tunneler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . . 5 . 2 . 4 . 3 . . . . 3 . 1 . . . . Recycler 22 | . . 1 . 3 . 4 . 2 . 7 . . . . 3 . 2 . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operator 5 | . 1 . . 1 . 2 . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . Watcher 11 | . 1 . . 4 . 1 . 1 . 1 . . . . 1 . 2 . . . . Swarmer 61 | . 3 3 . 8 7 . 10 . 11 . . 7 . . . . . . 12 . . Grunt 125 | . 14 4 . 18 11 8 3 3 4 10 . 7 . 3 7 8 10 4 11 . . Brawler 5 | . . . . . . . . . 1 1 . . . . . 1 1 . 1 . . Duelist 9 | . . . . 1 1 1 . . . . . . . . . 1 1 . 4 . . Protector 3 | . . . . . . . . . . 3 . . . . . . . . . . . Sentry 47 | . . . 1 8 4 2 7 1 2 3 . 1 . . 4 8 2 . 3 1 . Specialist 4 | . . . . . . . . . . 4 . . . . . . . . . . . Hunter 6 | . . . . . . . . . . 1 . . . 2 3 . . . . . . Programmer 15 | . . . . . . . 3 1 1 7 . . . . 2 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 19 | . 3 6 3 8 7 6 12 4 4 19 . 4 . 3 15 4 3 3 8 1 2 Combat Bots Only 12 | . 3 3 3 7 7 4 12 2 4 11 . 4 . 3 9 4 3 2 8 1 . Max Kills in Single Turn 11 | . 1 2 1 2 2 2 2 1 2 11 1 2 . 1 3 2 1 3 2 1 1 Gunslinging 1 | . . . . 1 1 . 1 . 1 . . . . . . . . . 1 . . Exploded 8 | . 1 2 1 . 2 1 2 . . 8 . 2 . . 2 . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Hostile Shots Fired 1876 | . 68 18 47 114 66 41 81 34 102 148 . 92 . 74 210 189 54 21 260 3 254 Missed 583 | . 17 7 10 40 19 12 21 9 25 47 . 26 . 9 83 79 18 7 70 . 84 Damage Taken 20922 | . 714 255 932 1102 683 513 943 237 923 1745 . 933 . 1232 1496 1224 702 241 3345 75 3627 Core 3441 | . 154 22 70 115 92 68 106 34 143 218 . 111 . 177 169 135 56 47 264 . 1460 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . . . 12 Ignored by Resistances 908 | . . . . . . . . . . . . . . . . . . 70 664 . 174 Regen/Repaired (Parts) 490 | . 209 . . 29 . 252 . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . . 1 . . . 30 . . . . . . 2 . 64 94 . 72 100 . Volleys Fired 926 | . 56 22 53 94 37 49 85 23 61 85 . 23 . 31 61 84 38 7 100 3 14 Largest 4 | . 2 2 2 4 4 4 4 4 4 4 . 4 . 4 4 4 3 3 4 1 3 Hottest 283 | . 95 116 120 230 160 160 130 180 180 191 . 191 . 258 201 185 258 258 283 83 191 Shots Fired 2350 | . 104 35 96 314 142 180 193 89 210 255 3 60 . 98 159 127 73 21 168 3 20 Gun 1949 | . 48 13 85 274 140 180 191 89 210 229 3 52 . 78 142 68 35 14 92 . 6 Cannon 360 | . 48 13 5 40 . . . . . 23 . . . 20 14 59 38 7 76 3 14 Launcher 41 | . 8 9 6 . 2 . 2 . . 3 . 8 . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1275 | . 62 . 12 138 72 123 136 61 144 182 2 30 . 41 62 59 38 7 86 3 17 Thermal 955 | . 34 26 78 176 70 57 55 28 66 70 1 30 . 37 71 22 35 14 82 . 3 Explosive 28 | . 8 9 6 . . . 2 . . 3 . . . . . . . . . . . Electromagnetic 92 | . . . . . . . . . . . . . . 20 26 46 . . . . . Robot Hit Streak 34 | . 11 8 9 10 20 13 11 9 13 17 11 8 . 4 34 23 10 5 19 6 2 Robot Miss Streak 8 | . 4 3 3 8 4 4 4 5 6 5 . 6 . 5 3 4 4 2 3 . 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 30 | . . . 2 3 3 1 9 . 4 3 . 1 . . . . . . 4 . . Max Gunslinging Chain 2 | . . . 1 1 1 1 1 . 1 1 . 1 . . . . . . 2 . . Shots Hit Robots 1391 | . 60 16 53 171 88 112 94 49 89 160 4 40 . 46 122 86 52 14 126 3 6 Core Hits 665 | . 27 19 21 79 43 39 36 22 42 93 2 45 . 13 68 31 18 10 53 2 2 Critical Kills 7 | . 1 . . 3 . . . . . . . . . 1 . . 1 1 . . . Critical Parts Destroyed 15 | . 1 . 1 . . 1 . . . 4 . 2 . 2 . . 2 . 2 . . Critical Strikes 53 | . 3 . 2 6 1 4 . 2 . 6 . 2 . 3 2 3 6 1 11 . 1 Burn 16 | . . . . 3 1 3 . 2 . 2 . . . . 2 1 . . 2 . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . Destroy 23 | . 2 . 2 1 . 1 . . . 4 . 2 . 3 . . 3 1 4 . . Blast 12 | . 1 . . . . . . . . . . . . . . 2 3 . 5 . 1 Melee Attacks 8 | . . . . . . . . . . . 8 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 8 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42631 | . 1225 788 1233 3967 1962 2124 1815 849 1742 5372 242 1872 . 1071 3632 4086 2802 972 6143 214 520 Guns 22950 | . 355 147 822 3120 1627 2116 1697 848 1742 2959 . 741 . 734 2466 903 615 206 1783 . 69 Cannons 12788 | . 513 104 74 639 . . . . . 107 . . . 298 310 3136 2156 465 4360 214 412 Explosions 6512 | . 357 529 337 198 335 . 118 . . 2305 . 1131 . 39 815 47 . 301 . . . Melee 242 | . . . . . . . . . . . 242 . . . . . . . . . . Ramming 139 | . . 8 . 10 . 8 . 1 . 1 . . . . 41 . 31 . . . 39 Kinetic 24292 | . 507 . 200 1348 1032 1248 1467 461 1120 2304 . 1420 . 444 1839 3136 2156 465 4472 214 459 Thermal 12530 | . 361 251 696 2411 930 868 230 387 622 762 . 452 . 448 1266 332 615 206 1671 . 22 Explosive 4145 | . 357 529 337 198 . . 118 . . 2305 . . . . . . . 301 . . . Electromagnetic 1283 | . . . . . . . . . . . . . . 179 486 618 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . . . . . 242 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 3 4 4 6 . . 9 9 9 9 11 6 2 . . . . 5 Average Corruption 5 | . . . . 3 3 4 5 . . 6 9 9 9 9 1 1 . . . . 5 Corruption Purged 10 | . . . . . . . . . . . . . . . 8 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 243 | . . . . 23 27 17 36 . . 39 31 27 8 21 7 5 . . . . 2 Message Errors 54 | . . . . 3 9 3 9 . . 8 6 6 1 5 3 1 . . . . . Matter Fused 65 | . . . . 8 10 4 8 . . 14 7 3 5 3 1 1 . . . . 1 Heat Flow Errors 27 | . . . . 2 1 1 5 . . 4 3 5 . 5 1 . . . . . . Energy Discharges 35 | . . . . 1 4 2 8 . . 6 3 5 2 1 2 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . Data Loss (minor) 33 | . . . . 7 2 4 1 . . 5 6 3 . 3 . 1 . . . . 1 Data Loss (major) 8 | . . . . . 1 . 2 . . . 3 1 . 1 . . . . . . . Misfires 9 | . . . . . . . 1 . . 2 3 2 . 1 . . . . . . . Alerts 4 | . . . . 2 . . 1 . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . 2 . . . . . 1 . 1 . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . Overflow Damage 1378 | . 21 . . 107 5 . . . . 149 8 22 . 8 4 353 207 76 311 . 107 Projectiles 1081 | . 3 . . 20 . . . . . 2 . . . . 2 353 207 76 311 . 107 Explosions 289 | . 18 . . 87 5 . . . . 147 . 22 . 8 2 . . . . . . Melee 8 | . . . . . . . . . . . 8 . . . . . . . . . . Knockbacks 54 | . 3 . 1 1 . . . . . . . . . . . 16 6 6 20 . 1 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 47 | . 2 . 1 . . . . . . . . . . . . 16 5 4 18 . 1 Secondary 6 | . 1 . . . . . . . . . . . . . . . 1 2 2 . . Self-Inflicted Damage 637 | . 38 111 . 88 . . . . . 297 . 27 . . . . . . 58 . 18 Shots 15 | . 2 5 . 1 . . . . . 5 . 1 . . . . . . 1 . . Rammed 14 | . . 5 . 1 . 1 . . . 1 . . . . . . . . . . 6 Targets Rammed 20 | . . 5 . 1 . 1 . 1 . 1 . . . . 3 . 2 . . . 6 Kicked 5 | . . . . . . . . . . . . . . . 3 . 2 . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 589 | . 234 324 7 589 353 408 386 261 348 249 240 251 . 453 54 191 444 99 417 . . Average Temperature 115 | . 68 116 3 132 122 114 149 89 144 74 116 81 . 176 15 59 139 41 125 . . Received Heat Transfer 5148 | . 240 75 156 486 288 234 144 66 174 306 . 138 . 189 405 444 291 72 1161 . 279 Effects 38 | . . . . 13 . 5 1 2 4 . . 3 . 6 . . . . 4 . . Shutdowns 5 | . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . Energy Bleed 13 | . . . . 7 . 1 . 2 2 . . . . . . . . . 1 . . Interference 14 | . . . . 4 . 2 1 . . . . 3 . 4 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 5 | . . . . 1 . 1 . . . . . . . 1 . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 2 2 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 1 1 4 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Melted 39 | . 4 1 . 13 5 3 . 1 2 2 . . . . 8 . . . . . . Heat Transferred 21193 | . 740 592 911 3912 1850 1887 444 817 997 1532 . 585 . 235 1937 531 851 296 3026 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Peak Influence 1117 | . 334 200 . 579 1054 570 1030 671 814 877 . . . . 439 879 586 378 1117 662 396 Initial 627 | . . 121 . . 345 513 305 540 312 427 . . . . 302 218 461 248 264 627 372 Average 482 | . 207 116 . 320 767 417 770 541 571 538 . . . . 300 517 470 263 703 642 308 Maximum Alert Level 4 | . 1 1 . 2 3 2 3 2 3 3 . . . . 2 3 2 1 4 2 1 Low Security (%) 11 | 100 46 98 . 19 . . . . . . . . . . 15 . . . . . . Level 1 30 | . 53 1 . 59 6 45 6 . 13 4 . . . . 81 33 11 100 23 . 100 Level 2 37 | . . . . 21 16 54 22 100 55 86 . . . . 2 43 88 . 31 100 . Level 3 19 | . . . . . 77 . 71 . 30 9 . . . . . 22 . . 39 . . Level 4 . | . . . . . . . . . . . . . . . . . . . 5 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 5 . . 2 . 2 . 2 . 8 . . . . 6 . 3 3 . . 5 Investigation 5 | . 4 . . . . . . . . . . . . . . . . 1 . . . Extermination 7 | . . . . . . . . 1 . 3 . . . . 1 . 1 1 . . . Reinforcement 18 | . 1 . . 2 . 2 . 1 . 2 . . . . 3 . 2 . . . 5 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . . . . . . . 2 . . . . 2 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . 1 . . . . 1 . 1 . . . 1 Haulers Reinforced 5 | . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Distress Signals 9 | . . . . 2 . 1 . . . . . . . 1 2 . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 28 7 10 45 25 18 24 6 23 33 . 17 . 9 25 30 22 8 36 1 28 Peak Tracking Total 21 | . 4 3 2 3 6 3 8 2 5 12 . 5 . 4 8 4 5 5 8 1 21 Tactical Retreats 28 | . 1 . . 1 1 . 2 . 5 . . 1 . . 2 7 2 . 4 . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Traps Triggered 36 | . 2 . 1 . 1 . 6 1 3 8 . . . . 1 4 . . 8 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Machines Disabled 31 | . 1 . 1 1 1 2 1 . . 15 1 . . . 3 . 1 1 2 . 1 Max in Single Turn 4 | . 1 . 1 1 1 1 1 . . 4 1 . . . 2 . 1 1 2 . 1 Garrison Access 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . Garrison Relay 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Machines Accessed 57 | . 6 . 1 11 2 4 2 4 2 6 2 . 4 . 2 1 2 3 2 . 3 Terminals 30 | . 4 . . 8 2 1 2 1 2 3 . . . . 1 1 . 1 2 . 2 Fabricators 5 | . . . . . . . . 2 . . . . . . . . 1 1 . . 1 Repair Stations 4 | . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 1 . . . Total Hacks 165 | . 17 . 9 39 3 15 3 9 5 9 2 . 30 . 5 1 3 6 4 . 5 Successful 101 | . 10 . 9 21 1 9 2 5 1 4 2 . 30 . 1 1 2 1 1 . 1 Failed 64 | . 7 . . 18 2 6 1 4 4 5 . . . . 4 . 1 5 3 . 4 Catastrophic 16 | . 3 . . 5 1 . . 1 . 1 . . . . . . . 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 9 . . 24 . . . 6 . . . . . . . . 2 . . . . Terminals 76 | . 11 . . 30 3 5 3 2 5 3 . . . . 4 1 . 2 4 . 3 Fabricators 13 | . . . . . . . . 6 . . . . . . . . 2 3 . . 2 Repair Stations 17 | . 5 . . 2 . 7 . . . 3 . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . 1 . 1 . 1 . . . . 1 . 1 1 . . . Terminal Hacks 66 | . 5 . 9 8 1 2 2 2 1 1 2 . 30 . . 1 . . 1 . 1 Record 19 | . . . 8 . . . . . . . . . 11 . . . . . . . . Part Schematic 12 | . . . . 2 . . . . . . . . 10 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 4 | . 3 . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . 1 . . 1 . 1 . . . . . . 1 . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . . 2 . 6 . . . 1 . . . . . . . . . . . Scan Component 7 | . 2 . . 1 . 3 . . . 1 . . . . . . . . . . . Repair 6 | . 2 . . 1 . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 1 . . . Unlock Access 5 | . . . . 1 . 1 . 1 . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 9 | . 1 . . 5 . . . 2 . . . . . . . . 1 . . . . Terminals 5 | . . . . 5 . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 4 . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 40 | . 4 . . 10 2 3 1 3 2 5 . . . . 2 . 1 2 2 . 3 Full Trace Events 6 | . 2 . . . 1 . . . 2 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 4 . . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . 1 . 3 . . . . . . . . . . . . . . . Time 264 | . 52 . . 60 . 152 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 3 . 4 . . 2 . . . . . 4 . . . . . Machine Destruction 9 | . . . . . 3 . 4 . . 2 . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Total Allies 9 | . . 1 . . 2 . . 3 . . . . . 1 . 2 . . . . . Largest Group 3 | . . 1 . . 1 1 . 3 . . . . . 1 . 2 . . . . . Highest-Rated Group 96 | . . 31 . . 39 39 . 48 . . . . . 96 . 92 . . . . . Highest-Rated Ally 96 | . . 31 . . 39 39 . 16 . . . . . 96 . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . 3 15 . 10 . . . . . 4 . 15 . . . . . Total Damage 830 | . . . . . 77 152 . 109 . . . . . 119 . 373 . . . . . Kills 7 | . . . . . 1 1 . 1 . . . . . 1 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Robot Analysis Total 4 | . 3 . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 1 . . . . . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Turns Passed 23210 | 88 1020 869 2374 2717 1358 764 1244 762 1139 1655 883 839 188 505 1305 1849 1147 298 1901 79 226 Spaces Moved 10354 | 55 490 328 1203 814 737 229 590 409 548 814 358 313 94 195 694 888 404 139 742 38 272 Core 167 | 12 . . . . . . . . . . . . . . . . . . . . 155 Treads 6620 | 43 490 328 1203 803 737 229 590 409 548 814 358 12 . . . . . . 56 . . Legs 3484 | . . . . 11 . . . . . . . 301 94 195 694 888 404 139 685 38 35 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 83 | . . . . . . . . . . . . . . . . . . . 1 . 82 Fastest Speed 30 | 50 160 160 160 240 160 160 160 160 156 156 240 190 190 120 120 120 190 190 190 120 30 Average Speed 182 | 136 160 160 180 248 163 190 176 161 158 170 240 236 193 189 139 174 249 190 202 186 61 Slowest Speed 1475 | 160 160 160 240 400 240 240 240 240 235 240 240 260 260 400 260 190 260 190 1475 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 85 64 58 70 86 30 81 15 71 20 52 68 74 41 20 82 14 5 74 2 8 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . . 1 . . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . 1 . 1 1 1 . . 1 . . 1 . Scrap Searched 12 | . . . 5 . . . . . . . 1 3 . 3 . . . . . . . Spaces Dug 55 | . 7 35 5 . 4 . . . . 1 2 . . . 1 . . . . . . Terrain Destroyed 590 | . 46 76 41 46 8 . 4 . . 97 2 45 . 17 43 22 16 27 93 . 7 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . Projectile 121 | . . . 6 14 . . . . . 4 . 5 . 14 8 22 16 3 22 . 7 AOE 467 | . 46 76 35 32 8 . 4 . . 93 . 40 . 3 35 . . 24 71 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Total 13220 | 68 625 633 1314 1330 826 486 704 479 737 974 371 368 101 253 900 1081 474 158 994 44 300 Wait 1296 | . 60 268 16 312 27 185 15 18 115 11 . 25 . 3 94 66 19 5 57 . . Move 10325 | 54 489 327 1202 813 736 229 588 409 547 813 357 312 93 194 694 886 403 139 740 37 263 Hop 4 | . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 133 | 8 10 3 16 27 . 5 1 7 4 7 3 . . 8 5 7 2 2 17 1 . Fast Attach 136 | . 3 2 5 18 6 7 4 6 2 24 . . 4 7 18 3 6 1 14 . 6 Attach 86 | 6 1 1 4 16 . 3 . 5 4 10 1 4 . 4 2 4 2 2 15 2 . Detach 10 | . . . . 4 . . . . . 3 . . . 1 . . . . 1 1 . Swap 47 | . 2 3 3 9 3 1 4 1 1 6 1 4 . 2 4 2 . . 1 . . Drop 134 | . 4 2 9 36 3 6 5 9 1 14 1 . 4 3 14 9 2 2 9 . 1 Fire 926 | . 56 22 53 94 37 49 85 23 61 85 . 23 . 31 61 84 38 7 100 3 14 Melee 8 | . . . . . . . . . . . 8 . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kick 5 | . . . . . . . . . . . . . . . 3 . 2 . . . . Crush 9 | . . 5 . 1 . 1 . 1 . 1 . . . . . . . . . . . Escape Stasis 75 | . . . . . . . 2 . 2 . . . . . 5 20 . . 40 . 6 Rewire 14 | . . . . . 14 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . 6 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Garrison (discovered 3 exits: [*Res x3]) -3/Research -2/Research History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Discovered new exit (range 15) 914 | -10/Materials | Repaired Lgt. Treads 946 | -10/Materials | Repaired Lgt. Treads 991 | -10/Materials | Discovered new exit (range 13) 1109 | -10/Materials | Entered Mines 1194 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1209 | -10/Mines | Learned location of Storage (-7) 1572 | -10/Mines | Learned Materials terminal intel 1680 | -10/Mines | Received a Mining Laser from a helpful Derelict 1953 | -10/Mines | Discovered new exit (range 6) 1978 | -10/Mines | Entered Subcaves 1978 | -10/Subcaves | Discovered new exit (range 7) 2167 | -10/Subcaves | Disturbed a concealed Subdweller 2492 | -10/Subcaves | Build established: Subdweller-Mutant 2590 | -10/Subcaves | Core integrity fell below 20% 2645 | -10/Subcaves | Learned Materials garrison access intel 2700 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3104 | -10/Subcaves | Visited 4L-MR0's lab 3130 | -10/Subcaves | Found Power Bank 3921 | -10/Subcaves | Build established: Mutant 4352 | -10/Subcaves | Entered Materials 4352 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4353 | -8/Materials | Loaded intel: 11 terminal locations 4354 | -8/Materials | Loaded intel: 1 garrison access location 4879 | -8/Materials | Build established: Scavenger-Gunner 4998 | -8/Materials | Destroyed 7 combat bots 5264 | -8/Materials | Build established: Subdweller-Tank 6140 | -8/Materials | Build established: Tank 6277 | -8/Materials | Identified exit to Factory 7034 | -8/Materials | Repaired Hvy. Particle Gun 7059 | -8/Materials | Identified exit to Garrison 7069 | -8/Materials | Entered Garrison 7120 | -8/Garrison | Triggered checkpoint 7161 | -8/Garrison | Learned Materials security intel 7191 | -8/Garrison | Garrison Relay disabled 7366 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Build established: Gunner 7481 | -8/Garrison | Discovered new exit (range 8) 7568 | -8/Garrison | Triggered checkpoint 7586 | -8/Garrison | Triggered checkpoint 7710 | -8/Garrison | Triggered checkpoint 7767 | -8/Garrison | Discovered new exit (range 10) 7937 | -8/Garrison | Destroyed 7 combat bots 8003 | -8/Garrison | Discovered new exit (range 8) 8130 | -8/Garrison | Triggered checkpoint 8190 | -8/Garrison | Installed Relay Interface Framework 8427 | -8/Garrison | Entered Materials 8427 | -8/Materials | Accompanied by 1 ally 8501 | -8/Materials | Repaired Enh. Autogun 8563 | -8/Materials | Repaired Enh. Autogun 8596 | -8/Materials | Repaired Imp. Treads 9191 | -8/Materials | Identified exit to Garrison 9191 | -8/Materials | Entered Garrison 9252 | -8/Garrison | Learned Factory security intel 9289 | -8/Garrison | Core integrity fell below 50% 9519 | -8/Garrison | Triggered checkpoint 9520 | -8/Garrison | Triggered checkpoint 9551 | -8/Garrison | Triggered checkpoint 9593 | -8/Garrison | Destroyed 12 combat bots 9631 | -8/Garrison | Discovered exit to Factory (range 15) 9699 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 9780 | -8/Garrison | Garrison Relay disabled 9867 | -8/Garrison | Discovered exit to Factory (range 9) 10058 | -8/Garrison | Discovered exit to Factory (range 10) 10076 | -8/Garrison | Triggered checkpoint 10426 | -8/Garrison | Build established: Scavenger-Gunner 10435 | -8/Garrison | Entered Factory 10435 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10761 | -7/Factory | Discovered new exit (range 15) 10872 | -7/Factory | Discovered new exit (range 6) 11151 | -7/Factory | Cargo convoy interrupted 11187 | -7/Factory | Build established: Scavenger-Skirmisher 11197 | -7/Factory | Identified exit to Garrison 11197 | -7/Factory | Entered Garrison 11508 | -7/Garrison | Triggered checkpoint 11589 | -7/Garrison | Build established: Scavenger-Tank 11652 | -7/Garrison | Triggered checkpoint 11660 | -7/Garrison | Discovered new exit (range 10) 11712 | -7/Garrison | Expanded RIF knowledge: Robot Detection 11854 | -7/Garrison | Discovered new exit (range 10) 11918 | -7/Garrison | Triggered checkpoint 12210 | -7/Garrison | Discovered new exit (range 13) 12310 | -7/Garrison | Triggered checkpoint 12336 | -7/Garrison | Entered Factory 12436 | -7/Factory | Garrison activated, responded to threat 12761 | -7/Factory | Build established: Scavenger-Skirmisher 12987 | -7/Factory | Discovered new exit (range 16) 13356 | -7/Factory | Build established: Gunner 13550 | -7/Factory | Cargo convoy interrupted 13568 | -7/Factory | Core integrity fell below 50% 13598 | -7/Factory | Destroyed 11 combat bots 13602 | -7/Factory | Found Prototype Processor 13602 | -7/Factory | Identified Exp. Melee Analysis Suite 13607 | -7/Factory | Lost 9 parts (1p4n4w) 13814 | -7/Factory | Discovered new exit (range 18) 13821 | -7/Factory | Build established: Scavenger-Skirmisher 13991 | -7/Factory | Entered Lower Caves 14148 | -7/Lower Caves | Identified exit to Lower Caves 14158 | -7/Lower Caves | Found Prototype Device 14238 | -7/Lower Caves | Learned Factory trap positions 14874 | -7/Lower Caves | Entered another Lower Caves area 14886 | -7/Lower Caves | Discovered new exit (range 19) 14919 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15114 | -7/Lower Caves | Encountered a Warlord checkpoint 15393 | -7/Lower Caves | Spotted B-75 Beast 15513 | -7/Lower Caves | Discovered new exit (range 21) 15622 | -7/Lower Caves | Learned location of Extension (-5) 15713 | -7/Lower Caves | Entered Data Miner 15715 | -7/Data Miner | Discovered new exit (range 6) 15738 | -7/Data Miner | Met Data Miner 15805 | -7/Data Miner | Learned location of Section 7 (-3) 15805 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15824 | -7/Data Miner | Received God Mode back door access code from Data Miner 15901 | -7/Data Miner | Entered Proximity Caves 15973 | -6/Proximity Caves | Escorted by Enhanced Grunt 15998 | -6/Proximity Caves | Core integrity fell below 20% 16035 | -6/Proximity Caves | Lost 4 parts (2n2w) 16056 | -6/Proximity Caves | Found Prototype Device 16174 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 16181 | -6/Proximity Caves | System corruption reached 10% 16283 | -6/Proximity Caves | Spotter reported a threat 16331 | -6/Proximity Caves | Spotter reported a threat 16341 | -6/Proximity Caves | Spotted B-75 Beast 16392 | -6/Proximity Caves | Discovered new exit (range 11) 16406 | -6/Proximity Caves | Entered Factory 16406 | -6/Factory | Evolved 2 slots: Utility x2 16407 | -6/Factory | Loaded intel: 108 trap records 16696 | -6/Factory | Spotted B-75 Beast 16972 | -6/Factory | Garrison activated, responded to threat 17068 | -6/Factory | Destroyed 9 combat bots 17095 | -6/Factory | Build established: Scavenger-Gunner 17564 | -6/Factory | Garrison activated, responded to threat 17711 | -6/Factory | Identified exit to Garrison 17711 | -6/Factory | Entered Garrison 17770 | -6/Garrison | Triggered checkpoint 17888 | -6/Garrison | Triggered checkpoint 17961 | -6/Garrison | Discovered new exit (range 3) 17980 | -6/Garrison | Triggered checkpoint 18151 | -6/Garrison | Build established: Gunner 18180 | -6/Garrison | Rescued a captive Derelict 18181 | -6/Garrison | Rescued a captive Derelict 18432 | -6/Garrison | Discovered new exit (range 11) 18680 | -6/Garrison | Triggered checkpoint 18747 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 18965 | -6/Garrison | Identified Exp. Thermal Shield 19106 | -6/Garrison | Triggered checkpoint 19266 | -6/Garrison | Discovered new exit (range 10) 19560 | -6/Garrison | Entered Factory 19560 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19587 | -5/Factory | Discovered new exit (range 10) 20552 | -5/Factory | Discovered new exit (range 22) 20707 | -5/Factory | Entered another Factory area 20707 | -4/Factory | Evolved 2 slots: Utility x2 20885 | -4/Factory | Build established: Scavenger-Gunner 20974 | -4/Factory | Garrison activated, responded to threat 21005 | -4/Factory | Identified exit to Garrison 21005 | -4/Factory | Entered Garrison 21122 | -4/Garrison | Spotted B-86 Titan 21245 | -4/Garrison | Destroyed B-86 Titan 21273 | -4/Garrison | Lost 3 parts (3n) 21364 | -4/Garrison | Triggered checkpoint 21560 | -4/Garrison | Destroyed 8 combat bots 21568 | -4/Garrison | Lost 11 parts (2p3n4u2w) 21628 | -4/Garrison | Triggered checkpoint 21780 | -4/Garrison | Discovered new exit (range 11) 21857 | -4/Garrison | Destroyed 8 combat bots 22050 | -4/Garrison | Phase Generator disabled 22118 | -4/Garrison | Triggered checkpoint 22477 | -4/Garrison | Discovered new exit (range 13) 22654 | -4/Garrison | Triggered checkpoint 22766 | -4/Garrison | Triggered checkpoint 22887 | -4/Garrison | Discovered new exit (range 9) 22906 | -4/Garrison | Entered Research 22906 | -3/Research | Evolved 2 slots: Propulsion x2 22945 | -3/Research | Discovered new exit (range 15) 22985 | -3/Research | Entered another Research area 22985 | -2/Research | Evolved 2 slots: Utility x2 23132 | -2/Research | Spotted B-90 Cyclops 23165 | -2/Research | Core integrity fell below 50% 23174 | -2/Research | Core integrity fell below 20% 23196 | -2/Research | Lost 22 parts (1p10n8u3w) 23211 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23176_ Slug penetrates Wall. 23179_ Acquired Prototype Flight Unit. 23179_ Identified Imp. Diametric Drive. 23180_ System corrupted: Matter fused (-7). 23180_ Slug penetrates Wall. 23181_ S-43 Plague destroyed. 23187_ Slug penetrates Terminal. 23187_ Slug penetrates Wall. 23194_ U-05 Engineer builds a Wall. 23202_ System corrupted: Component data lost. 23205_ Triggered Stasis Trap. 23205_ A bubble of rippling energy engulfs the area. 23205_ Field strength at 93. 23205_ Field strength at 86. 23206_ Field strength at 79. 23207_ Field strength at 72. 23208_ Field strength at 65. 23209_ Field strength at 58. 23210_ Field strength at 45. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?#???????????????????? | | ????????????????????# ! ^ # ########+#??????????? | | ????????????????????# pp ?? ??????????? | | ????????????????????# @ #?????# #?????????#+ | | ????????????????????# #?????# #?????????# | | ????????????????????# #?????# #?????????# | | ????????????????????###+####?????# #?????????# | | ??????????????????????# #????????# ########### | | ??????????????????????# #????????# | | ??????????????????????# #????????# | | ??????????????????????# ##???????# | | ??????????????????????# T#???????# | | ??????????????????????# #???????# ############ | | ??????????????????????# ##???????# #??????????? | | ??????????????????????# #????????# #??????????? | | ??????????????????????# #????????# ############ | | ??????????????????????# #????????# # # | | ??????????????????????# #????????# # # | | ?????????????????????## ##???????# #" # | | ?????????????????????# ######### #"" ! """ # | | ?????????????????????# #"" """ # | | ?????????????????????# ##############"" """ # | | ?????????????????????#####????????????#"" # | | ??????????????????????????????????????#"T # | | ??????????????????????????????????????#"" """ # | | ??????????????????????????????????????#"" """ # | | ??????????????????????????????????????#"" """ # | | ??????????????????????????????????????#"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 50 Energy Generation 33 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Cargo Storage Unit | -8/Materials | Hacked Multitool | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lance | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilOpticalWings Manual? 0 Play Time 02:07:06 Cumulative 742.5 hours Start 2024.03.22 @ 09:42:03 End 2024.03.22 @ 22:00:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 474 Adventurer 0 Explorer 7 Win Type - Total 54 Types 20/5/19/2/0/1/5/1/1 Lore% 86 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0b1c432-97f6-4a66-8c1a-c75fac119007