Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 19:56:27 Player: swetpototo Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1720) 1720 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 4820 Bonus ------- High Alert Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Gauss Cannon Gauss Cannon Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Weapon Cycler Weapon Cycler Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Heat Sink Large Storage Unit Medium Matter Pod Signal Interpreter Flak Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Grenade Launcher Datajack Flail [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Weapon Cycler Device Weapon Cycler Storage Cargo Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 45 | 7 5 11 10 5 7 Power 4 | 2 . 1 1 . . Engine 3 | 2 . 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | 1 4 2 . 2 2 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 10 | 1 4 2 . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 1 4 6 3 1 Device 7 | 1 . 2 3 . 1 Storage 4 | 1 1 . 1 1 . Processor 3 | . . 1 1 1 . Hackware 1 | . . . 1 . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 13 | 2 . 4 3 . 4 Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 7 | . . 3 2 . 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . 3 . . 7 6 Power 1 | . . . . . 1 Propulsion 6 | . 2 . . 2 2 Utility 6 | . 1 . . 3 2 Weapon 3 | . . . . 2 1 Highest Loss Streak 4 | . 2 . . 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 92 89 97 81 65 Engine 4 | . 14 11 1 . . Core 4 | . . . 7 7 6 Wheel 15 | . 24 22 18 14 1 Device 18 | . 10 7 24 23 22 Storage 8 | . 14 11 9 7 7 Processor 7 | . . 10 9 8 7 Protection 3 | . . 4 8 3 . Energy Gun 1 | . 14 . . . . Ballistic Gun 1 | . 14 . . . . Ballistic Cannon 14 | . . 20 18 14 14 Peak Build Rating 35 | 8 10 14 32 35 34 Average Rating 23 | 6 8 12 26 32 31 On Entrance 13 | . 8 7 14 32 22 Naked Turns 3 | . . . . . 3 Heaviest Build 166 | 14 19 29 44 164 166 Greatest Support 20 | 10 20 20 20 20 20 Greatest Overweight (x) 55 | 1 1 1 2 14 55 Average Overweight (x) 3 | . . . 1 6 15 Largest Inventory Capacity 30 | 8 10 10 15 30 30 Average Capacity 19 | 7 9 10 13 27 29 Most Carried 20 | 8 10 10 13 20 19 Average Carried 12 | 5 8 9 11 15 16 Final Capacity 30 | 8 10 10 15 30 5 Final Carried 20 | 8 10 10 13 20 5 Class Distribution -------------------- 50% | Mutant 45% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1775 | 247 161 581 200 409 177 Remotely . | . . . . . . Salvage Created 1715 | 92 470 542 180 340 91 Parts 107 | 14 23 45 8 15 2 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 4 | 1 . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 40 | . 10 12 3 12 3 Guns 10 | . 10 . . . . Cannons 30 | . . 12 3 12 3 Classes Destroyed 12 | 2 3 5 1 1 . Worker 6 | 2 1 1 . 2 . Builder 4 | . 2 2 . . . Tunneler 3 | 3 . . . . . Hauler 2 | . . 1 1 . . Recycler 2 | . . 1 1 . . Mechanic 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 5 | . 1 . . 4 . Grunt 30 | . 9 8 2 8 3 Sentry 4 | . . 4 . . . Hunter 1 | . . . 1 . . Best Kill Streak 8 | 3 8 6 2 4 3 Combat Bots Only 5 | . 5 4 2 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 247 | . 61 38 10 69 69 Missed 68 | . 19 12 2 22 13 Damage Taken 3030 | . 483 333 124 706 1384 Core 932 | . 151 74 . 147 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 39 81 100 . . Volleys Fired 155 | 9 39 38 11 42 16 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 60 60 88 88 88 96 Shots Fired 301 | 18 78 75 22 84 24 Gun 101 | 18 78 3 . . 2 Cannon 200 | . . 72 22 84 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 248 | 9 39 74 22 84 20 Thermal 53 | 9 39 1 . . 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 6 12 7 5 7 7 Robot Miss Streak 19 | 1 3 13 5 19 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 240 | 13 57 65 20 68 17 Core Hits 188 | 6 23 67 23 63 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3806 | 149 673 1095 322 1060 507 Guns 893 | 149 673 23 . . 48 Cannons 2712 | . . 1072 322 859 459 Explosions 201 | . . . . 201 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3101 | 50 375 1095 322 859 400 Thermal 504 | 99 298 . . . 107 Explosive 201 | . . . . 201 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 44 | . . . . 38 6 Projectiles 6 | . . . . . 6 Explosions 38 | . . . . 38 . Melee . | . . . . . . Knockbacks 71 | . . 19 6 45 1 Impact . | . . . . . . Kinetic 66 | . . 19 5 41 1 Secondary 5 | . . . 1 4 . Self-Inflicted Damage 111 | . . . . 111 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 385 | . 70 172 147 360 385 Average Temperature 78 | . 28 43 57 125 172 Received Heat Transfer 663 | . 213 120 27 186 117 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 2 . . . . Heat Transferred 1048 | 225 675 . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 519 | 25 268 519 278 238 113 Initial 156 | . 16 113 156 126 53 Average 182 | 7 145 319 208 162 105 Maximum Alert Level 2 | . 1 2 1 1 . Low Security (%) 61 | 100 68 23 47 63 100 Level 1 32 | . 31 47 52 36 . Level 2 6 | . . 29 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 1 4 . Investigation 4 | . 1 1 1 1 . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 12 21 4 17 7 Peak Tracking Total 5 | . 3 5 2 4 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . 3 2 2 3 . Terminals 7 | . 2 2 2 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 7 4 7 7 . Successful 10 | . 3 3 1 3 . Failed 15 | . 4 1 6 4 . Catastrophic 6 | . 2 1 2 1 . Database Lockouts . | . . . . . . Manual 10 | . 5 2 . 3 . Terminals 20 | . 6 4 7 3 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 2 2 1 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 1 2 3 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 25 | . . . . 25 . Total Part Build Rating 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2493 | 119 263 522 311 846 432 Spaces Moved 1282 | 72 162 369 244 391 44 Core 15 | 2 . . . . 13 Treads . | . . . . . . Legs 15 | . . . . . 15 Wheels 1252 | 70 162 369 244 391 16 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 110 50 Average Speed 146 | 90 82 93 106 176 885 Slowest Speed 2800 | 100 95 95 110 290 2800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 34 33 16 8 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . 33 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 33 | . . . . 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1646 | 108 213 472 284 501 68 Wait 104 | . 2 40 8 54 . Move 1277 | 71 161 368 243 390 44 Hop . | . . . . . . Pick Up 38 | 14 4 5 6 8 1 Fast Attach 19 | 6 1 7 3 1 1 Attach 14 | . 2 1 2 3 6 Detach 2 | . . . . 2 . Swap 12 | 1 2 3 5 1 . Drop 25 | 7 2 10 6 . . Fire 155 | 9 39 38 11 42 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 363 | -10/Materials | Discovered new exit (range 15) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x2 392 | -9/Materials | Identified exit to Mines 903 | -9/Materials | Discovered new exit (range 3) 904 | -9/Materials | Identified exit to Materials 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Identified exit to Storage 1211 | -8/Materials | Discovered new exit (range 5) 1214 | -8/Materials | Identified exit to Factory 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Utility x2 1354 | -7/Factory | Fabricated Cargo Storage Unit (x1) 1480 | -7/Factory | Discovered new exit (range 16) 1641 | -7/Factory | Build established: Hauler-Mutant 1768 | -7/Factory | Identified exit to Lower Caves 1936 | -7/Factory | Garrison activated, responded to threat 2046 | -7/Factory | Identified exit to Garrison 2062 | -7/Factory | Entered Garrison 2092 | -7/Garrison | Lost 4 parts (1n1u2w) 2098 | -7/Garrison | Triggered checkpoint 2466 | -7/Garrison | Triggered checkpoint 2482 | -7/Garrison | Core integrity fell below 50% 2491 | -7/Garrison | Released all parts (4) 2492 | -7/Garrison | Core integrity fell below 20% 2494 | -7/Garrison | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 02350_ Acquired Lgt. Nuclear Core. 02351_ Acquired 20 matter. 02364_ Acquired 6 matter. 02466_ Beams of light sweep through the air. An alarm sounds. 02470_ Aluminum Leg severed. 02475_ Gauss Cannon severed. 02475_ L-41 Fighter suffers critical hit (Blast). 02475_ Destroyed Imp. Melee Analysis Suite. 02475_ L-41 Fighter knocked back. 02478_ Gauss Cannon destroyed. 02480_ Kinecellerator destroyed. 02480_ Mic. Nuclear Core destroyed. 02482_ L-41 Fighter destroyed. 02482_ Flak Gun severed. 02486_ Imp. Sensor Array destroyed. 02491_ Released Cargo Storage Unit. 02491_ Released Imp. Signal Interpreter. 02491_ Released Weapon Cycler. 02491_ Released Hvy. Ion Cannon. 02491_ Acquired 48 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ??????????????????????#??????????? | | ?????????????????????? ###???????? | | ????????????????????### #???????? | | ????????????????????#"# ###?????? | | ????????????????????#" #?????? | | ????????????????????#" #?????? | | ????????????????????#"]*! #?????? | | ????????????????????#"#!%###?????? | | ??????????????????????# l####????? | | ????????###############=]# #????? | | ????????# !*![x@* +????? | | ????????# ]]/!#xx##???? | | ????????# ### #########xx#????? | | ????????# #?# #?????????##????? | | ????????# #?##"##???????????????? | | ????????# #??# #????????????????? | | ????????# #??# #????????????????? | | ????????# #??# #????????????????? | | ????????# #??# #????????????????? | | ??????### #??# #????????????????? | | ??????# #??# #????????????????? | | ??????# #?? #????????????????? | | ??????# #??###????????????????? | | ??????### #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ???????? #?????????????????????? | | ???????? ??????????????????????? | | ????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Cycling 30 Evasion (%) 44 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatReinforcedCarapace Manual? 0 Play Time 00:26:52 Cumulative 57.4 hours Start 2024.08.25 @ 19:31:05 End 2024.08.25 @ 19:56:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 26 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dadb80e8-c1bd-4c74-971c-ec6d5aa65a6b