Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 02:09:21 Player: mmmmcheese Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (242) 1210 Value Destroyed (12971) 12971 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (6763) 6763 TOTAL SCORE: 28664 Bonus ------- Pacifist 200 High Alert Combat Kills 3931 Follower Combat Kills 1125 Met Zhirov 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -93 Cogmind --------- Core Integrity 0/1300 Matter 238/300 Energy 26/200 System Corruption 83% Temperature Cool (0) Movement Core (450) Ox8 Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Small Battery Medium Regenerative Plating Medium Regenerative Plating > --- WEAPON (6) ------- Plasma Rifle Coil Gun > --- INVENTORY (5) ---- Faulty Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Centrium Medium Armor Plating SHELL Armor Graphene Brace > --- WEAPON ----------- Gamma Rifle Gamma Rifle Field Laser Plasma Rifle Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Small Battery Energy Well Improved Matter Compressor Heavy Armor Plating Medium Regenerative Plating Medium Regenerative Plating Medium Regenerative Plating Field Laser Field Laser Field Laser Field Laser Plasma Rifle Plasma Rifle Phase Gun Heavy Proton Cannon Matter Neutralizer Coil Gun Coil Gun [Rating: 144] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Centrium Heavy Treads Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 2 2 2 . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 1 2 1 . . 1 . . . . 2 1 . Weapon 4 | . . . . 1 . 1 . . 1 . . . . . 1 . Parts Attached 162 | 6 . . 7 16 3 9 8 6 3 2 6 4 . 8 48 36 Power 19 | 1 . . 1 3 . . 2 1 . . 1 1 . . 6 3 Engine 3 | 1 . . 1 1 . . . . . . . . . . . . Core 6 | . . . . 2 . . 2 . . . 1 . . . 1 . Reactor 10 | . . . . . . . . 1 . . . 1 . . 5 3 Propulsion 12 | 2 . . . 1 . 1 . 1 . . . 2 . 1 2 2 Treads 1 | . . . . . . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 9 | 2 . . . 1 . 1 . . . . . . . 1 2 2 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 . . . . Utility 58 | 1 . . 3 8 3 3 3 2 1 1 2 1 . 4 15 11 Device 24 | . . . 1 3 . 1 2 . . . . . . 2 10 5 Storage 5 | 1 . . . 2 . . . . . . . . . . . 2 Processor 7 | . . . . . 1 2 . . . . . . . 1 3 . Hackware 3 | . . . . 1 1 . . 1 . . . . . . . . Protection 19 | . . . 2 2 1 . 1 1 1 1 2 1 . 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 73 | 2 . . 3 4 . 5 3 2 2 1 3 . . 3 25 20 Energy Gun 36 | 1 . . 3 2 . 3 . 1 . 1 1 . . 1 12 11 Energy Cannon 3 | . . . . . . . 1 . . . . . . 1 . 1 Ballistic Gun 21 | 1 . . . 2 . 1 1 1 2 . 2 . . . 7 4 Ballistic Cannon 11 | . . . . . . 1 1 . . . . . . . 6 3 Launcher 2 | . . . . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . . 4 . . . 5 . 2 2 3 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . 1 . System Corruption 13 | . . . . . . . . 4 . . . . . . 9 . Parts Lost 79 | . . . . . . 4 2 . 1 1 4 . . . 24 43 Power 6 | . . . . . . . 1 . . . 1 . . . 2 2 Propulsion 4 | . . . . . . 1 . . . . . . . . 1 2 Utility 26 | . . . . . . 2 . . . 1 . . . . 7 16 Weapon 43 | . . . . . . 1 1 . 1 . 3 . . . 14 23 Highest Loss Streak 22 | . . . . . . 2 1 . 1 1 3 . . . 8 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 21 | . 1 1 4 14 21 22 21 22 23 23 23 23 24 24 22 19 Power 1 | . 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 2 Propulsion 1 | . . . . 1 2 1 1 1 1 1 1 1 1 1 1 . Utility 7 | . . . . 5 6 7 7 8 7 7 8 11 11 9 6 6 Weapon 11 | . . . 2 5 11 12 11 11 12 13 12 10 11 11 12 10 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 37 | . . . . 8 . 6 1 5 6 . . 1 . 1 8 1 Power 7 | . . . . 4 . . . 1 1 . . . . . 1 . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . Utility 12 | . . . . 1 . 1 1 2 2 . . 1 . . 3 1 Weapon 16 | . . . . 2 . 5 . 2 3 . . . . 1 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 83 93 91 92 92 93 91 92 93 91 94 93 93 84 Engine 1 | . 14 14 11 6 7 6 . . . . . . . . . . Core 1 | . . . . 2 . . 5 6 . . 1 4 . . . . Reactor 3 | . . . . . . . . . 5 5 3 . 5 5 3 3 Wheel 5 | . 28 28 22 12 7 5 6 6 4 5 5 4 5 5 3 2 Device 13 | . . . 8 13 15 18 13 13 10 11 11 11 11 14 16 17 Storage 5 | . 14 14 11 9 7 6 6 6 5 5 5 5 5 5 4 5 Processor 13 | . . . . . 7 6 13 13 11 11 11 11 11 15 22 17 Hackware 8 | . . . . 7 10 13 13 18 17 12 11 11 11 10 4 . Protection 8 | . . . 8 14 10 6 6 1 4 8 11 9 11 10 6 7 Energy Gun 10 | . 14 14 18 17 15 19 13 6 4 4 6 11 11 6 10 17 Energy Cannon 2 | . . . . . . . 1 6 1 5 3 . . 3 . 1 Ballistic Gun 12 | . 14 14 3 9 7 4 4 6 21 17 16 17 17 15 12 2 Ballistic Cannon 1 | . . . . . . . 5 5 . . . . . . 3 4 Peak Build Rating 144 | 6 6 6 15 43 49 62 66 80 95 90 91 97 93 114 130 144 Average Rating 90 | 3 6 6 11 34 48 60 62 65 92 89 89 87 93 107 119 126 On Entrance 59 | . 6 6 6 15 43 49 62 66 78 85 90 89 93 93 114 122 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 173 | 11 11 11 25 112 122 126 129 129 142 147 148 144 133 142 165 173 Greatest Support 28 | 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 56 | . . . . 3 4 4 4 4 5 5 5 45 4 5 5 56 Average Overweight (x) 4 | . . . . 2 3 4 3 4 4 4 4 4 4 4 4 6 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 8 8 18 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 2 1 1 8 23 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 1 1 4 15 23 24 22 23 24 24 24 24 25 24 23 20 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 1 1 7 23 25 21 25 25 25 24 25 25 25 25 25 1 Class Distribution -------------------- 42% | Scavenger-Gunner 26% | Scavenger-Executioner 13% | Hacker-Gunner 6% | Tank 5% | Hacker-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Extension Hacker-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 8737 | 260 . . 61 685 39 131 303 150 539 140 299 . 398 235 3575 1922 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12554 | . . . 227 1340 93 302 584 45 909 158 622 . 160 186 5135 2793 Parts 520 | . . . 14 51 7 12 20 2 47 12 17 . 10 8 234 86 Haulers Intercepted 2 | . . . . . . . . . . . . . . . 2 . Recyclers Shooed 5 | . . . . . . . 2 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 12 21 . 10 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 209 | . . . 4 24 4 5 13 1 17 2 12 . 7 4 75 41 Guns 136 | . . . 4 21 4 4 6 . 16 2 8 . 7 4 44 16 Cannons 56 | . . . . . . . 4 1 1 . 4 . . . 29 17 AOE 7 | . . . . 3 . . . . . . . . . . 2 2 Classes Destroyed 20 | . . . 1 11 . 1 1 . 2 . . . 1 . 2 1 Worker 4 | . . . . . . . . . 1 . . . . . 1 2 Builder 5 | . . . . 1 . . 1 . 1 . . . . . 1 1 Hauler 2 | . . . . . . . . . . . . . . . 2 . Recycler 4 | . . . . 2 . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 5 | . . . . 1 . . . . . . . . . 1 3 . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 10 | . . . . 2 . 1 . . . . . . . 2 5 . Swarmer 50 | . . . . 4 4 . 4 . 5 . 3 . 4 4 19 3 Grunt 61 | . . . . 11 . . 3 . 5 . 5 . . . 20 17 Brawler 8 | . . . . 2 . . . . . . . . . . 3 3 Duelist 5 | . . . . 2 . . . . . . . . . . 3 . Protector 2 | . . . . . . . . . . . . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . 2 Sentry 22 | . . . 4 1 . 1 4 . 2 1 1 . . . 3 5 Specialist 4 | . . . . 2 . . . . . . . . . . . 2 Hunter 18 | . . . . 1 . 2 . . 3 . . . . . 6 6 Programmer 29 | . . . . . . 2 . . 2 . . . 1 . 19 5 Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 3 | . . . . . . . 2 . . 1 . . . . . . Cetus Guard 1 | . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . . . 3 . . . . . Best Kill Streak 10 | . . . 2 7 4 2 5 1 7 1 4 . 4 4 10 9 Combat Bots Only 9 | . . . 2 7 4 2 5 1 5 1 4 . 4 4 8 9 Max Kills in Single Turn 3 | . . . 1 2 2 1 2 1 3 1 2 . 1 1 3 2 Gunslinging 1 | . . . . 1 1 . 1 . 1 . . . . . 1 . Exploded 2 | . . . . 2 . . . . . . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1591 | . . . 12 78 11 70 139 12 65 23 58 . 18 12 457 636 Missed 479 | . . . 3 35 1 23 33 9 23 6 16 . 5 5 130 190 Hits 1112 | . . . 9 43 10 47 106 3 42 17 42 . 13 7 327 446 Melee 44 | . . . . 3 . . . . . . . . . . 6 35 Projectile 1068 | . . . 9 40 10 47 106 3 42 17 42 . 13 7 321 411 Critical Strikes 65 | . . . 2 3 . 1 2 2 4 . 3 . . . 16 32 Actively Blocked 48 | . . . . . . . . . . . . . . . 16 32 Part Disruptions 5 | . . . . . . . . . . . . . . . 4 1 Damage Taken 21524 | . . . 134 689 117 400 903 40 795 405 803 . 209 107 7054 9868 Core 1895 | . . . 13 158 . 64 105 . 35 52 98 . 32 14 609 715 Absorbed by Shields 425 | . . . . . . . 359 38 . . . . . . . 28 Redirected to Shielding 116 | . . . . . . . . . . . . . 11 . 105 . Ignored by Resistances 277 | . . . . 33 36 90 118 . . . . . . . . . Regen/Repaired (Parts) 3261 | . . . . 29 . . . . 541 . . . . . . 2691 Core Remaining (%) 89 | 100 . 100 96 71 100 . . 80 . . . . 72 98 . . Volleys Fired 439 | . . . 8 55 3 13 27 9 32 6 18 . 10 10 140 108 Largest 6 | . . . 2 3 3 4 4 4 5 5 5 . 5 5 6 6 Hottest 483 | . . . 101 183 183 262 262 232 270 263 266 . 251 257 443 483 Shots Fired 1977 | . . . 16 162 9 45 102 33 154 29 91 1 48 49 756 482 Gun 1566 | . . . 16 162 9 42 77 15 140 23 75 1 48 45 591 322 Cannon 411 | . . . . . . 3 25 18 14 6 16 . . 4 165 160 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1025 | . . . 1 55 3 9 39 18 116 19 55 1 30 30 447 202 Thermal 817 | . . . 8 90 6 36 63 15 38 10 36 . 18 15 240 242 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 135 | . . . 7 17 . . . . . . . . . 4 69 38 Robot Hit Streak 40 | . . . 8 14 15 17 40 21 12 20 14 . 5 5 25 39 Robot Miss Streak 8 | . . . 1 5 5 2 7 7 4 1 3 2 4 4 7 8 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . 1 1 Secondary Targets 20 | . . . . 2 2 . 2 . 4 . 1 . 1 2 3 3 Max Gunslinging Chain 2 | . . . . 1 1 . 2 . 2 . 1 . 1 1 1 1 Shots Hit Robots 1248 | . . . 13 110 6 28 81 24 100 23 53 . 19 23 470 298 Core Hits 619 | . . . 9 80 8 9 59 22 34 8 22 . 8 9 239 112 Critical Kills 36 | . . . . . . . . . 2 1 1 . . . 25 7 Critical Parts Destroyed 57 | . . . . 2 . . . . 7 1 1 . . . 34 12 Critical Strikes 161 | . . . . 4 . 2 4 1 9 3 4 . 2 3 82 47 Burn 49 | . . . . 2 . 2 4 1 . . 2 . 2 3 14 19 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 93 | . . . . 2 . . . . 9 3 2 . . . 59 18 Blast 7 | . . . . . . . . . . . . . . . 2 5 Corrupt 11 | . . . . . . . . . . . . . . . 7 4 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33694 | . . . 192 2254 97 718 2132 698 2869 594 1622 . 474 631 12977 8436 Guns 25296 | . . . 192 2152 97 664 1561 221 2514 425 1175 . 474 443 10190 5188 Cannons 7664 | . . . . . . 54 571 477 355 169 447 . . 188 2525 2878 Explosions 734 | . . . . 102 . . . . . . . . . . 262 370 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 15949 | . . . 9 291 12 77 894 383 2094 328 860 . 304 221 7177 3299 Thermal 14913 | . . . 78 1674 85 641 1238 315 775 266 762 . 170 222 4353 4334 Explosive 262 | . . . . . . . . . . . . . . . 262 . Electromagnetic 2570 | . . . 105 289 . . . . . . . . . 188 1185 803 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 72 | . . . . . . . . 4 2 2 2 2 3 5 27 72 Average Corruption 10 | . . . . . . . . 4 1 2 2 2 2 5 11 37 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 317 | . . . . . . . . . 2 31 23 6 10 2 130 113 Message Errors 65 | . . . . . . . . . 1 7 7 1 4 . 29 16 Matter Fused 67 | . . . . . . . . . . 7 3 3 4 1 27 22 Heat Flow Errors 30 | . . . . . . . . . . 5 2 . . . 15 8 Energy Discharges 28 | . . . . . . . . . . 6 2 . . . 11 9 Parts Rejected 4 | . . . . . . . . . . . . . . . 4 . Parts Fused 5 | . . . . . . . . . . 1 . . . . 4 . Data Loss (minor) 26 | . . . . . . . . . 1 2 4 . 2 . 10 7 Data Loss (major) 14 | . . . . . . . . . . 2 . 1 . . 3 8 Misfires 13 | . . . . . . . . . . 1 3 1 . . 6 2 Alerts 5 | . . . . . . . . . . . 1 . . 1 2 1 Misdirections 3 | . . . . . . . . . . . . . . . 1 2 Weapon Failures 57 | . . . . . . . . . . . 1 . . . 18 38 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 218 | . . . . . . . 5 . . . 7 . . 5 35 166 Projectiles 184 | . . . . . . . 5 . . . 7 . . 5 35 132 Explosions 34 | . . . . . . . . . . . . . . . . 34 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 57 | . . . . . . . 9 . . . . . . . 33 15 Impact . | . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . 9 . . . . . . . 31 15 Secondary 2 | . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 107 | . . . . 35 . . . . . . . . . . . 72 Shots 2 | . . . . 1 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 421 | . . . 72 207 . 221 169 122 369 238 309 . 106 154 421 405 Average Temperature 109 | . . . 27 90 . 84 63 42 139 94 109 . 40 72 142 152 Received Heat Transfer 2543 | . . . 72 261 . 24 206 . 99 60 315 . . . 813 693 Effects 4 | . . . . . . . . . 1 . 1 . . . 2 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Fried 8 | . . . . 1 . . . . . . . . . . 5 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 3 . . . . . . . . 4 Combat Hostiles 8 | . . . . . . 1 3 . . . . . . . . 4 Parts Melted 86 | . . . . 9 . 7 8 . . . 5 . 3 4 17 33 Heat Transferred 31292 | . . . 185 3841 200 1450 3150 650 1105 450 1600 . 550 800 8277 9034 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 5 | . . . . 2 1 . 1 1 2 . . . . 2 5 4 Low Security (%) 39 | 100 100 100 100 37 18 100 71 41 13 . . . . 36 42 . Level 1 22 | . . . . 11 81 . 28 58 45 . . . . 48 18 . Level 2 12 | . . . . 50 . . . . 41 . . . . 15 5 . Level 3 10 | . . . . . . . . . . . . . . . 15 37 Level 4 13 | . . . . . . . . . . . . . . . 14 62 Level 5 1 | . . . . . . . . . . . . . . . 3 . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1673 | . . . 50 549 269 121 289 273 506 . . . . 442 1673 1550 Initial 934 | . . . . 16 249 121 14 130 122 . . . . 364 54 934 Average 463 | . . . 20 296 230 54 145 199 363 . . . . 263 511 1223 Influence Increases 7606 | . . . 120 880 90 159 548 343 777 65 180 . 175 451 2387 1431 Destroy 0b10 Robot/C 4440 | . . . 80 480 80 100 340 200 440 40 180 . 100 80 1460 860 Destroy 0b10 Robot/NC 190 | . . . . 30 . 5 10 10 15 . . . 10 15 80 15 Destroy Leader 756 | . . . 40 104 10 42 32 10 80 10 . . 20 14 264 130 Allied During Kill 330 | . . . . . . . 131 96 103 . . . . . . . Successful Hack 140 | . . . . 5 . 10 29 2 18 . . . . . 38 38 Disable Machine 270 | . . . . 15 . . . 15 45 . . . . 30 45 120 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . Destroy Structure 340 | . . . . 6 . 2 6 10 76 . . . . 12 170 58 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . Lose Combat Pursuer 690 | . . . . 90 . . . . . 15 . . 45 . 330 210 Influence Decreases 6181 | . . . 80 372 389 377 345 358 541 520 175 5 72 449 830 1668 Entered New Map 1661 | . . . . 24 299 128 17 104 97 169 . 5 . 39 51 728 Time Decay 3618 | . . . 80 348 90 217 318 254 374 341 165 . 72 310 539 510 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . Lost Part 742 | . . . . . . 32 10 . 10 10 10 . . . 240 430 Lost Ally 60 | . . . . . . . . . 60 . . . . . . . Squads Dispatched 42 | . . . . 6 . . . 1 1 . . . . 1 21 12 Investigation 5 | . . . . 1 . . . 1 . . . . . . 1 2 Extermination 11 | . . . . . . . . . 1 . . . . 1 8 1 Reinforcement 11 | . . . . 2 . . . . . . . . . . 5 4 Assault 6 | . . . . 2 . . . . . . . . . . 4 . Garrison 9 | . . . . 1 . . . . . . . . . . 3 5 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 10 | . . . . 2 . . 1 2 . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 313 | . . . 4 41 4 5 21 9 19 3 15 . 7 7 114 64 Peak Tracking Total 11 | . . . 2 10 4 2 5 5 5 1 6 . 4 3 7 11 Tactical Retreats 33 | . . . . 4 . . . . . 1 . . 1 . 17 10 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 7 | . . . . 2 . . . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 23 | . . . . 2 . . . 3 3 . 2 . . 2 3 8 Max in Single Turn 1 | . . . . 1 . . . . 1 . 1 . . 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 56 | . . . 2 2 1 3 7 3 4 . 2 9 1 4 10 8 Terminals 29 | . . . 1 1 1 1 7 3 1 . 1 . 1 3 5 4 Fabricators 3 | . . . . . . 1 . . . . . . . . 2 . Repair Stations 7 | . . . 1 1 . . . . 2 . . . . 1 . 2 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . . . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 Total Hacks 155 | . . . 3 8 4 4 18 7 15 . 9 48 1 8 14 16 Successful 104 | . . . . 5 1 2 14 3 8 . 9 48 1 4 3 6 Failed 51 | . . . 3 3 3 2 4 4 7 . . . . 4 11 10 Catastrophic 12 | . . . 1 . . 1 1 1 . . . . . . 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . . . . 3 4 1 4 2 . . 1 1 . 5 1 4 Terminals 69 | . . . 1 4 4 2 18 7 2 . 8 . 1 6 7 9 Fabricators 3 | . . . . . . 1 . . . . . . . . 2 . Repair Stations 24 | . . . 2 4 . . . . 12 . . . . 2 . 4 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 1 . . . . . 4 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 2 Terminal Hacks 79 | . . . . . . 1 11 3 1 . 9 48 1 2 2 1 Record 51 | . . . . . . . 3 2 . . 8 36 1 . 1 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . Open Door 9 | . . . . . . 1 5 1 . . 1 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . . . . . . . 1 . 1 . . . . 1 1 . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . 4 . . . . 7 . . . . 1 . 2 Scan Component 8 | . . . . 2 . . . . 4 . . . . 1 . 1 Repair 6 | . . . . 2 . . . . 3 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 1 1 Retrieve Study 2 | . . . . . . . . . . . . . . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . 1 1 1 3 . . . . . . 1 . 2 Terminals 8 | . . . . 1 1 . 3 . . . . . . 1 . 2 Track 1 | . . . . . . . 1 . . . . . . . . . Botnet 7 | . . . . 1 1 . 2 . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . 2 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 33 | . . . 2 1 1 3 2 2 4 . . . . 3 9 6 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 4 . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . 1 1 Parts Repaired 5 | . . . . 2 . . . . 3 . . . . . . . Time 286 | . . . . 52 . . . . 190 . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . . 4 Programmers 7 | . . . . . . 3 . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 5 | . . . . . . . 5 . . . . . . . . . Largest Group 5 | . . . . . . . 5 5 4 . . . . . . . Highest-Rated Group 296 | . . . . . . . 296 296 276 . . . . . . . Highest-Rated Ally 159 | . . . . . . . 159 159 159 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . 38 53 47 . . . . . . . Total Damage 2308 | . . . . . . . 847 1016 445 . . . . . . . Kills 22 | . . . . . . . 5 12 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 4408 | . . . . . . . . . . . . . . 691 3215 502 Optics 1162 | . . . . . . . . . . . . . . . 1162 . Decoding 4408 | . . . . . . . . . . . . . . 691 3215 502 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 117 | . . . . . . . . . . . . . . 20 84 13 Traps 11 | . . . . . . . . . . . . . . . 9 2 Emergency Access 17 | . . . . . . . . . . . . . . 3 13 1 Items 70 | . . . . . . . . . . . . . . 15 47 8 Machines 9 | . . . . . . . . . . . . . . 2 5 2 Patrols 3 | . . . . . . . . . . . . . . . 3 . Guards 7 | . . . . . . . . . . . . . . . 7 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 14193 | 65 16 46 236 1091 182 534 742 555 876 1975 1618 436 519 691 3215 1396 Spaces Moved 6934 | 61 18 50 184 566 107 238 358 316 332 1151 885 220 301 378 1424 345 Core 14 | 3 . . . . . . . . . . . 2 . . . 9 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 6919 | 58 18 50 184 566 107 238 358 316 332 1151 885 217 301 378 1424 336 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . Fastest Speed 50 | 50 90 90 90 105 145 160 145 160 160 160 160 160 160 160 150 165 Average Speed 164 | 88 90 90 90 126 152 160 159 160 162 168 172 191 160 166 171 227 Slowest Speed 2850 | 90 90 90 90 145 160 160 160 160 175 175 175 2300 160 175 175 2850 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 3 6 21 20 43 4 4 51 95 13 97 93 62 47 11 35 34 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 1 2 . 3 . . . Spaces Dug 7 | . . . . . . . . . . . . . . . 5 2 Terrain Destroyed 199 | . . . . . . . 1 1 27 1 13 . 14 5 102 35 Melee . | . . . . . . . . . . . . . . . . . Projectile 145 | . . . . . . . 1 1 27 1 13 . 14 5 57 26 AOE 51 | . . . . . . . . . . . . . . . 42 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res Tes Total 8583 | 71 17 50 235 805 117 364 461 346 587 1175 927 235 312 411 1803 667 Wait 734 | . . 1 29 112 1 83 57 . 199 16 13 . 2 5 91 125 Move 6918 | 60 17 49 183 565 106 237 357 315 331 1150 884 219 300 377 1423 345 Hop . | . . . . . . . . . . . . . . . . . Pick Up 151 | 5 . . 7 29 4 10 7 7 10 1 4 2 . 5 45 15 Fast Attach 28 | 2 . . 2 6 . 1 . 1 3 . . 6 . 1 4 2 Attach 90 | 4 . . 1 1 2 5 2 1 2 2 4 . . 3 34 29 Detach 3 | . . . . . . . . . . . . 1 . . . 2 Swap 88 | . . . 4 14 1 5 7 5 2 . 3 1 . 5 28 13 Drop 109 | . . . 1 23 . 10 4 8 8 . 1 6 . 5 30 13 Fire 439 | . . . 8 55 3 13 27 9 32 6 18 . 10 10 140 108 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . 8 15 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Res / *Tes) -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 82 | -10/Materials | Entered Mines 124 | -10/Mines | Discovered new exit (range 4) 128 | -10/Mines | Entered Materials 128 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 311 | -9/Materials | Discovered new exit (range 16) 364 | -9/Materials | Entered another Materials area 364 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 519 | -8/Materials | Repaired Com. Wheel 705 | -8/Materials | Repaired Wheel 743 | -8/Materials | Garrison activated, responded to threat 841 | -8/Materials | Build established: Tank 952 | -8/Materials | Destroyed 7 combat bots 1342 | -8/Materials | Discovered new exit (range 10) 1455 | -8/Materials | Entered Factory 1455 | -7/Factory | Evolved 2 slots: Utility x2 1631 | -7/Factory | Discovered new exit (range 5) 1637 | -7/Factory | Entered another Factory area 1637 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1852 | -6/Factory | Build established: Hacker-Gunner 2158 | -6/Factory | Discovered new exit (range 10) 2171 | -6/Factory | Entered Extension 2244 | -6/Extension | Rescued A7 2297 | -6/Extension | Rescued a captive Derelict 2299 | -6/Extension | Rescued a captive Derelict 2359 | -6/Extension | Identified exit to Cetus 2420 | -6/Extension | Rescued a captive Derelict 2536 | -6/Extension | Rescued a captive Derelict 2648 | -6/Extension | Spotted B-75 Beast 2698 | -6/Extension | Destroyed B-75 Beast 2704 | -6/Extension | Spotted B-75 Beast 2708 | -6/Extension | Destroyed B-75 Beast 2740 | -6/Extension | Discovered new exit (range 3) 2878 | -6/Extension | Discovered new exit (range 16) 2913 | -6/Extension | Entered Cetus 2913 | -6/Cetus | Accompanied by 5 allies (A7) 2918 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 2934 | -6/Cetus | Spotted Cetus Guard 2934 | -6/Cetus | Spotted Cetus Guard 2937 | -6/Cetus | Spotted Cetus Guard 2937 | -6/Cetus | Spotted Cetus Guard 2942 | -6/Cetus | Allies destroyed Cetus Guard 2943 | -6/Cetus | Destroyed Cetus Guard 2945 | -6/Cetus | Allies destroyed Cetus Guard 2948 | -6/Cetus | Allies destroyed Cetus Guard 3067 | -6/Cetus | Cetus Manufacturing Module disabled 3131 | -6/Cetus | Discovered new exit (range 16) 3245 | -6/Cetus | Failed to start Cetus Manufacturing Module 3256 | -6/Cetus | Escorted A7 to Cetus Mainframe 3367 | -6/Cetus | Discovered new exit (range 16) 3409 | -6/Cetus | Spotted Cetus Guard 3409 | -6/Cetus | Spotted Cetus Guard 3410 | -6/Cetus | Allies destroyed Cetus Guard 3411 | -6/Cetus | Spotted Cetus Guard 3411 | -6/Cetus | Spotted Cetus Guard 3412 | -6/Cetus | Allies destroyed Cetus Guard 3416 | -6/Cetus | Allies destroyed Cetus Guard 3418 | -6/Cetus | Allies destroyed Cetus Guard 3430 | -6/Cetus | Discovered new exit (range 16) 3439 | -6/Cetus | Met Revision 17 3468 | -6/Cetus | Entered Factory 3468 | -5/Factory | Accompanied by 4 allies (A7) 3468 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3473 | -5/Factory | Received a hacking code to weaken MAIN.C 3747 | -5/Factory | Build established: Scavenger-Gunner 4002 | -5/Factory | Repaired Centrium Medium Armor Plating 4123 | -5/Factory | Repaired Arm. Huge Wheel 4162 | -5/Factory | Repaired Cryofiber Web 4262 | -5/Factory | Discovered new exit (range 14) 4344 | -5/Factory | Entered Upper Caves 4870 | -5/Upper Caves | Spotted B-75 Beast 5453 | -5/Upper Caves | Destroyed B-75 Beast 5718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6282 | -5/Upper Caves | Discovered new exit (range 16) 6319 | -5/Upper Caves | Entered another Upper Caves area 6473 | -5/Upper Caves | Discovered new exit (range 15) 6689 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7330 | -5/Upper Caves | Ambushed by wild Derelicts 7350 | -5/Upper Caves | Attracted the attention of an 0b10 base 7385 | -5/Upper Caves | Lost 3 parts (1p2w) 7473 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 7473 | -5/Upper Caves | Learned Factory trap positions 7473 | -5/Upper Caves | Learned Armory trap positions 7473 | -5/Upper Caves | Learned Factory terminal intel 7473 | -5/Upper Caves | Learned Research garrison access intel 7662 | -5/Upper Caves | Discovered new exit (range 9) 7807 | -5/Upper Caves | Encountered a Warlord checkpoint 7937 | -5/Upper Caves | Entered Zhirov 7937 | -5/Zhirov | Discovered new exit (range 3) 7969 | -5/Zhirov | Met Zhirov 8007 | -5/Zhirov | Learned location of Quarantine (-2) 8007 | -5/Zhirov | Learned location of Testing (-3) 8007 | -5/Zhirov | Learned location of Command (-1) 8044 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8084 | -5/Zhirov | Found Alien Artifact 8084 | -5/Zhirov | Identified Integrated Reactor 8084 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8103 | -5/Zhirov | Found Alien Artifact 8103 | -5/Zhirov | Identified Transdimensional Reconstructor 8103 | -5/Zhirov | Warped through subspace 8373 | -5/Zhirov | Entered Proximity Caves 8377 | -4/Proximity Caves | Spotter reported a threat 8472 | -4/Proximity Caves | Spotter reported a threat 8494 | -4/Proximity Caves | Learned location of 1 exit from Research 8516 | -4/Proximity Caves | Learned Research security intel 8880 | -4/Proximity Caves | Discovered new exit (range 8) 8892 | -4/Proximity Caves | Entered Factory 8892 | -4/Factory | Evolved 2 slots: Utility x2 8893 | -4/Factory | Loaded intel: 96 trap records 8894 | -4/Factory | Loaded intel: 26 terminal locations 9142 | -4/Factory | Search patrols dispatched 9576 | -4/Factory | Discovered new exit (range 4) 9583 | -4/Factory | Entered Research 9583 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9584 | -3/Research | Identified exit to Research 9586 | -3/Research | Loaded intel: 4 garrison access locations 9874 | -3/Research | Build established: Hacker-Executioner 10292 | -3/Research | Destroyed 7 combat bots 10295 | -3/Research | Lost 3 parts (1u2w) 10665 | -3/Research | Build established: Scavenger-Executioner 10924 | -3/Research | System corruption reached 10% 11254 | -3/Research | Allied Derelicts emerged from ambush trap array 11463 | -3/Research | Lost 3 allies 11619 | -3/Research | Garrison activated, responded to threat 11701 | -3/Research | Destroyed 8 combat bots 11705 | -3/Research | Spotted B-86 Titan 11833 | -3/Research | First assault squad dispatched 11878 | -3/Research | Lost 3 parts (3w) 12144 | -3/Research | Lost 8 parts (1p1n3u3w) 12759 | -3/Research | Discovered new exit (range 16) 12798 | -3/Research | Entered Testing 13048 | -3/Testing | System corruption reached 30% 13116 | -3/Testing | Scanned by Researcher 13145 | -3/Testing | Lost 3 parts (3w) 13241 | -3/Testing | Destroyed 7 combat bots 13300 | -3/Testing | Found Prototype Protection 13300 | -3/Testing | Identified SHELL Armor 13304 | -3/Testing | Found Prototype Protection 13307 | -3/Testing | Found Prototype Protection 13375 | -3/Testing | Core integrity fell below 50% 13462 | -3/Testing | Found Prototype Protection 13604 | -3/Testing | Garrison activated, responded to threat 13662 | -3/Testing | Lost 3 parts (1u2w) 13821 | -3/Testing | Garrison activated, responded to threat 13847 | -3/Testing | Core integrity fell below 20% 13885 | -3/Testing | Destroyed 9 combat bots 13888 | -3/Testing | Lost 9 parts (1n8w) 13993 | -3/Testing | Lost 3 parts (1p2w) 14084 | -3/Testing | Identified Med. Regenerative Plating (x3) 14122 | -3/Testing | Garrison activated, responded to threat 14166 | -3/Testing | Crushed by falling debris 14195 | -3/Testing | Crushed by falling debris 14195 | -3/Testing | Smashed by cave-in Last Messages --------------- 14178_ Wheel destroyed. 14179_ Slug penetrates Earth. 14182_ Slug penetrates Wall. 14188_ System corrupted: Substantial component data lost. 14190_ K-01 Serf collects debris. 14191_ Slug penetrates Wall. 14193_ SHELL Armor destroyed. 14194_ G-67 Veteran destroyed. 14195_ The unstable cave ceiling collapses. 14195_ Crushed by falling debris. 14195_ Adv. Heat Sink destroyed. 14195_ System corrupted by crushing effect (+5). 14195_ Graphene Brace destroyed. 14195_ System corrupted by crushing effect (+5). 14195_ Adv. Heat Sink destroyed. 14195_ System corrupted by crushing effect (+1). [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????# ########????????????????? | | ?????????????????# * ####????????????????????? | | ?????????????????# = #????????????????????? | | ?????????????????#### % #????????????????????? | | ????????????????????# = #????????????????????? | | ????????????????????# %####????????????????????? | | ????????????????????# %#???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ########????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????######## ####????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????#######?????# #???????????????????? | | ??????????????##""G""####### #???????????????????? | | ??????????????##""%""####@## #???????????????????? | | ??????????????# ==%!%[ #! #*#???????????????????? | | ??????????????# [%[! ==##=#%##??????????????????? | | ??????????????# ! !%[ %#=!k=##??????????????????? | | ??????????????# *!%+*![!#???????????????????? | | ??????????????# """ "!![%!=[!#???????????????????? | | ??????????????# """ "*%=#!%[=#???????????????????? | | ??????????????# """ " !##=!##???????????????????? | | ??????????????# ##=*#????????????????????? | | ??????????????##"" ""#####==#????????????????????? | | ???????????????#""R""#???# #????????????????????? | | ???????????????# """"#???# #????????????????????? | | ???????????????#######???# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? "" ????????????????????? | | ????????????????????????? "T ????????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 50 Energy Generation 45 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1950 Resistance: KI 20 Utility Shielding 90 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 8 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Power Amplifier | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 53% | -8/Materials Wheel | 62% | -8/Materials Centrium Medium Armor Plating | 39% | -5/Factory Arm. Huge Wheel | 36% | -5/Factory Cryofiber Web | 30% | -5/Factory Studied --------- Arm. Huge Wheel | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club Achiever Decoder Ring Just Browsing Main Advantage Prison Break Project G-00 Revising The Future Tank The Science Guy Challenges ------------ None Game ------ Seed LightCompositeStrikerail Manual? 0 Play Time 04:12:23 Cumulative 26.3 hours Start 2026.05.29 @ 09:51:11 End 2026.05.30 @ 02:09:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a8caa18-9af2-4b93-885a-b4177bb430ec