Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 07:37:21 Player: Cereal Killer Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (7207) 7207 Prototype IDs (57) 1140 Alien Tech Used (5) 1000 Bonus (8536) 8536 TOTAL SCORE: 25558 Bonus ------- High Alert Combat Kills 685 Follower Combat Kills 485 Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -234 Cogmind --------- Core Integrity 0/1450 Matter 288/300 Energy 100/100 System Corruption 46% Temperature Cool (12) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter A0-MCA's Component Scanner > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (600) Nanoactuators Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector Experimental Energy Well Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Transmission Jammer Experimental Phase Shifter A0-MCA's Component Scanner > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Railgun Linked Autogun > --- INVENTORY -------- Improved Heavy Siege Treads Advanced Coolant Injector Nanoactuators Transdimensional Reconstructor [Rating: 175] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Combat Linear Gravjet Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Armor Integrity Analyzer Device Scrap Suit Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Heavy Gauss Cannon Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Slots Evolved 16 | . . . . . 10 . . . . 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . . . 1 Utility 9 | . . . . . 6 . . . . 1 . . 2 . . Weapon 3 | . . . . . 2 . . . . . . . . . 1 Parts Attached 258 | 7 5 8 5 9 41 10 19 11 9 38 19 8 1 16 52 Power 31 | 1 . 1 1 3 5 . 3 1 . 2 3 . . 4 7 Engine 7 | 1 . 1 . 3 . . 2 . . . . . . . . Core 10 | . . . 1 . 5 . 1 . . 1 2 . . . . Reactor 14 | . . . . . . . . 1 . 1 1 . . 4 7 Propulsion 52 | 2 4 1 2 2 4 . 3 1 1 8 5 . . 4 15 Treads 13 | . 2 . . . 1 . 2 . 1 . . . . . 7 Leg 6 | . . 1 . 1 . . 1 1 . 1 . . . . 1 Wheel 15 | 2 2 . 2 1 3 . . . . 5 . . . . . Hover 18 | . . . . . . . . . . 2 5 . . 4 7 Flight . | . . . . . . . . . . . . . . . . Utility 98 | 2 . 4 . 1 19 9 8 2 3 13 6 5 1 4 21 Device 60 | 1 . 1 . . 14 3 6 2 2 7 3 1 1 4 15 Storage 4 | 1 . . . 1 . . . . . . . 1 . . 1 Processor 10 | . . 1 . . 1 1 . . 1 1 1 . . . 4 Hackware 4 | . . . . . . . . . . 2 1 1 . . . Protection 20 | . . 2 . . 4 5 2 . . 3 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 77 | 2 1 2 2 3 13 1 5 7 5 15 5 3 . 4 9 Energy Gun 12 | 1 . . . . . . 1 1 . 3 1 1 . . 4 Energy Cannon 14 | . . . . . 2 . . 1 . 2 2 1 . 4 2 Ballistic Gun 12 | 1 . 1 1 1 2 . . 1 1 2 . . . . 2 Ballistic Cannon 7 | . . 1 1 2 . 1 1 . . . 1 . . . . Launcher 4 | . . . . . 4 . . . . . . . . . . Special Weapon 17 | . 1 . . . 3 . 1 3 2 5 . 1 . . 1 Impact Weapon 5 | . . . . . 2 . . . 1 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon 5 | . . . . . . . 2 1 . 2 . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 1 . . . 3 . . . Parts Lost 129 | . . 4 . . 19 6 6 . 7 25 7 . . 16 39 Power 21 | . . 1 . . 3 . 1 . 1 2 2 . . 5 6 Propulsion 28 | . . 1 . . 3 2 1 . 1 8 . . . 3 9 Utility 43 | . . 1 . . 5 . 4 . 2 7 3 . . 6 15 Weapon 37 | . . 1 . . 8 4 . . 3 8 2 . . 2 9 Highest Loss Streak 20 | . . 4 . . 11 4 3 . 7 20 2 . . 12 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 79 | . 100 84 96 100 82 64 72 72 81 74 85 84 87 56 72 Engine 2 | . 14 13 . 8 . . 2 2 . . 2 . . . . Core 3 | . . . 11 5 8 . 3 5 1 1 2 5 4 . . Reactor 1 | . . . . . . . . 2 5 4 1 5 4 3 5 Treads 2 | . 12 . . . 1 . 5 5 5 2 . . . . 7 Leg 1 | . . . . 4 . . . 1 5 4 . . . . . Wheel 7 | . 15 27 28 23 9 7 . . . 4 . . . . . Hover 2 | . . . . . . . . . . 1 17 21 19 13 6 Device 11 | . 14 . . . 18 11 14 15 18 4 8 5 13 10 18 Storage 5 | . 14 . . 11 5 5 5 5 5 4 . 4 4 4 3 Processor 15 | . . . 14 14 7 16 17 17 21 21 24 21 19 12 16 Hackware 1 | . . . . . . . . . . 7 2 5 4 4 . Protection 2 | . . 12 14 2 4 3 . . . 2 6 4 4 . . Energy Gun 3 | . 14 13 . . 8 . 7 . . . 2 . 2 . 2 Energy Cannon 2 | . . . . . 1 6 . . 5 3 3 3 . 2 3 Ballistic Gun 4 | . 11 2 11 14 5 . . . 3 3 . . . . 4 Ballistic Cannon 3 | . . 11 15 14 . . 5 . . . 2 . . . . Impact Weapon 1 | . . . . . 2 4 . . 1 . 4 5 4 1 . Peak Build Rating 175 | 9 10 16 20 31 80 69 99 104 102 106 129 142 139 154 175 Average Rating 78 | 5 9 10 18 26 71 59 80 80 90 90 108 129 136 99 137 On Entrance 61 | . 9 10 16 20 27 41 45 85 102 91 81 113 132 135 84 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 13 28 19 38 107 70 80 76 76 98 67 71 57 65 82 Greatest Support 178 | 32 40 32 36 36 36 24 98 70 70 70 56 56 56 56 178 Greatest Overweight (x) 20 | . . . . 2 13 20 16 1 1 5 1 1 1 3 1 Average Overweight (x) 1 | . . . . 1 3 2 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 7 8 5 5 13 15 15 15 15 15 13 5 5 5 5 5 Most Carried 15 | 6 8 8 5 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 10 | 3 7 5 4 12 13 12 14 14 12 12 4 3 5 3 4 Final Capacity 15 | 8 8 5 5 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 8 5 5 15 10 15 15 15 12 5 4 5 5 5 4 Class Distribution -------------------- 27% | Mutant 15% | Derelict-Mutant 14% | Scavenger-Gunner 8% | Hacker-Mutant 7% | Tank 6% | Derelict-Gunner 6% | Scavenger-Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Tank | -5/Factory Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Matter Collected 5211 | 280 85 284 78 90 727 427 488 80 128 385 467 39 . 126 1527 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7499 | 35 234 150 . . 1327 416 373 108 147 782 207 39 . 346 3335 Parts 319 | 7 9 17 . . 43 8 13 12 7 39 4 . . 9 151 Haulers Intercepted 2 | . . . . . . . . . . . . . . . 2 Recyclers Shooed 14 | . . . . . 5 . . . . 5 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 21 . . . 5 11 10 22 . . . . . . Prevented 4 | . . . . . . 2 2 . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Combat Hostiles Destroyed 103 | . 4 8 . . 24 9 7 . 2 8 4 1 . 2 34 Melee 7 | . . . . . 2 1 . . 1 2 1 . . . . Guns 45 | . 4 3 . . 18 . 4 . . 3 . . . . 13 Cannons 31 | . . 5 . . . 6 . . 1 . . . . 1 18 AOE 5 | . . . . . 2 . 2 . . . . . . 1 . Classes Destroyed 21 | 1 3 3 . . 6 1 . . 1 1 3 . . 1 1 Worker 9 | . 1 . . . 3 . . . . 1 . . . . 4 Builder 4 | . . . . . 1 . . . . 1 . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . 2 Recycler 5 | . . . . . 2 . . . . 1 . . . . 2 Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . 1 . . . . 4 Swarmer 13 | . . 6 . . 7 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 34 | . 4 . . . 11 7 3 . 1 2 1 . . 1 4 Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 3 . . . . 1 . . . . 3 Demolisher 1 | . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 13 | . . . . . 1 1 4 . . 2 . . . . 5 Programmer 19 | . . . . . 2 . . . . 3 . . . . 14 Heavy 1 | . . . . . . . . . . . . . . 1 . Tracker 4 | . . . . . . . . . . . . . . . 4 Combat Programmer 4 | . . . . . . . . . . . . . . . 4 Subdweller 2 | . . 2 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . Best Kill Streak 14 | 2 2 6 . . 5 5 3 . 1 4 2 1 . 2 14 Combat Bots Only 7 | . 2 4 . . 3 5 3 . 1 2 2 1 . 2 7 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 2 . 1 2 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . . . . 1 . Melee 1 | . . . . . 1 1 . . 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Hostile Shots Fired 1951 | . 50 89 . . 425 80 62 . 64 355 171 29 . 91 535 Missed 652 | . 16 37 . . 107 12 13 . 11 135 103 9 . 31 178 Damage Taken 24303 | . 462 649 . . 3957 1350 921 . 1042 3610 1365 710 . 2274 7963 Core 4527 | . 127 60 . . 439 257 70 . 161 909 174 203 . 755 1372 Absorbed by Shields 955 | . . . . . 705 . . . . 185 24 . . . 41 Reduced by Siege Mode 1080 | . . . . . . . . . 52 . . . . . 1028 Ignored by Resistances 1784 | . . . . . 1266 24 . . 175 314 . . . . 5 Regen/Repaired (Parts) 229 | . . . . . 19 . 13 . . . . 148 . 6 43 Core Remaining (%) 37 | 100 . . . 25 . . . . 7 . . 12 . 41 . Volleys Fired 508 | 7 41 40 . . 98 28 20 9 13 56 7 3 4 8 174 Largest 4 | 2 2 2 . . 3 1 4 2 2 2 2 1 1 1 4 Hottest 260 | 70 100 89 . . 222 98 227 40 138 143 142 200 10 200 260 Shots Fired 938 | 14 67 80 . . 207 30 49 17 15 81 11 4 4 8 351 Gun 572 | 14 52 41 . . 168 . 27 . 2 48 . . . . 220 Cannon 308 | . . 39 . . 29 30 20 . 11 25 11 4 . 8 131 Launcher 7 | . . . . . 7 . . . . . . . . . . Special 51 | . 15 . . . 3 . 2 17 2 8 . . 4 . . Kinetic 409 | 7 26 40 . . 92 23 20 . 2 41 8 . . . 150 Thermal 429 | 7 41 40 . . 105 7 14 16 11 2 . 4 . 8 174 Explosive 7 | . . . . . 7 . . . . . . . . . . Electromagnetic 77 | . . . . . . . 15 . . 32 3 . . . 27 Robot Hit Streak 20 | 1 5 10 . . 8 6 6 17 18 9 3 . 4 5 20 Robot Miss Streak 6 | 4 3 5 . . 6 2 4 . 1 5 3 4 . 2 4 Penetration Max 1 | . . . . . 1 1 . . . 1 . . . . 1 Secondary Targets 3 | . 1 . . . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . . . Capacitor 37 | . . . . . . . . . . . . . . . 37 Shots Hit Robots 716 | 4 30 45 . . 162 32 36 17 12 79 21 7 4 5 262 Core Hits 315 | 3 14 15 . . 107 15 13 2 4 27 4 1 . 6 104 Critical Kills 8 | . . 1 . . 1 . . . . . . . . . 6 Critical Parts Destroyed 20 | . . . . . . 2 . . . 3 2 2 . . 11 Critical Strikes 47 | 1 . 4 . . 4 6 2 . 1 5 4 2 . . 18 Burn 7 | 1 . 3 . . 2 . 1 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . 3 Destroy 16 | . . 1 . . . . . . . 1 . . . . 14 Blast 8 | . . . . . 1 4 1 . . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . 1 2 . . . 3 2 2 . . . Impale 2 | . . . . . . . . . 1 1 . . . . . Melee Attacks 136 | . . . . . 23 17 12 . 1 34 31 18 . . . Impact 92 | . . . . . 23 12 . . . 12 27 18 . . . Slashing 5 | . . . . . . 5 . . . . . . . . . Piercing 39 | . . . . . . . 12 . 1 22 4 . . . . Sneak Attacks 6 | . . . . . 1 . 1 . . 4 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . . . . . . . . . Damage Inflicted 23721 | 84 409 790 . . 4178 1276 730 321 321 2503 904 749 . 2028 9428 Guns 9743 | 84 409 290 . . 2519 . 385 . 37 990 . . . . 5029 Cannons 8469 | . . 500 . . 577 934 324 . 257 522 200 . . 764 4391 Explosions 2065 | . . . . . 679 . . . . . . 122 . 1264 . Melee 3104 | . . . . . 403 342 21 . 27 980 704 627 . . . Ramming 8 | . . . . . . . . . . . . . . . 8 Kinetic 8326 | 32 218 510 . . 1540 792 324 . 37 864 200 . . . 3809 Thermal 10467 | 52 191 280 . . 1556 142 173 321 257 11 . 122 . 2028 5334 Explosive 666 | . . . . . 666 . . . . . . . . . . Electromagnetic 1150 | . . . . . 13 . 212 . . 648 . . . . 277 Impact 2658 | . . . . . 403 226 . . . 706 696 627 . . . Slashing 116 | . . . . . . 116 . . . . . . . . . Piercing 330 | . . . . . . . 21 . 27 274 8 . . . . Highest Corruption 46 | . . . . . 5 5 5 5 5 6 9 14 . . 46 Average Corruption 8 | . . . . . 4 5 5 5 5 3 8 13 . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 196 | . . . . . 4 28 32 4 21 10 19 13 . . 65 Message Errors 51 | . . . . . . 7 8 1 6 . 5 4 . . 20 Matter Fused 46 | . . . . . . 10 12 . 4 2 1 3 . . 14 Heat Flow Errors 15 | . . . . . 1 3 1 . 2 1 2 1 . . 4 Energy Discharges 28 | . . . . . 1 2 4 2 3 3 6 2 . . 5 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . 1 2 5 1 1 3 . 1 . . 7 Data Loss (major) 8 | . . . . . . 1 1 . 2 1 1 . . . 2 Misfires 5 | . . . . . . 2 . . . . 1 1 . . 1 Alerts 8 | . . . . . 1 1 1 . 1 . 2 1 . . 1 Weapon Failures 12 | . . . . . . . . . 2 . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1412 | . . 29 . . 110 88 24 . . 359 146 267 . 236 153 Projectiles 420 | . . 29 . . 26 . 24 . . . . . . 188 153 Explosions 72 | . . . . . 24 . . . . . . . . 48 . Melee 920 | . . . . . 60 88 . . . 359 146 267 . . . Knockbacks 38 | . . 10 . . 5 11 5 . . 3 3 1 . . . Impact 9 | . . . . . 1 2 . . . 3 2 1 . . . Kinetic 26 | . . 9 . . 4 7 5 . . . 1 . . . . Secondary 3 | . . 1 . . . 2 . . . . . . . . . Self-Inflicted Damage 278 | . . . . . 85 . . . . . . 192 . . 1 Shots 4 | . . . . . 2 . . . . . . 2 . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 461 | 63 138 18 . . 369 243 461 . 244 255 241 263 . 6 198 Average Temperature 92 | 31 52 7 . . 111 64 160 . 107 104 69 101 . 3 82 Received Heat Transfer 2897 | . 252 177 . . 1009 579 57 . 207 172 96 . . 120 228 Effects 3 | . . . . . . 1 2 . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Siege Activations 15 | . . . . . . . . . 1 . . . . . 14 Total Turns 237 | . . . . . . . . . 16 . . . . . 221 Longest Duration 38 | . . . . . . . . . 16 . . . . . 38 Robots Corrupted 10 | . . . . . 1 2 . . . 3 3 1 . . . Combat Hostiles 9 | . . . . . . 2 . . . 3 3 1 . . . Parts Fried 14 | . . . . . 5 3 1 . . 2 3 . . . . Impact Corruptions 18 | . . . . . 1 3 . . . 5 5 4 . . . Robots Melted 5 | . . . . . 2 . . . . . . . . . 3 Combat Hostiles 5 | . . . . . 2 . . . . . . . . . 3 Parts Melted 19 | 1 . . . . 5 . 1 . . 2 . . . . 10 Heat Transferred 12564 | 222 555 1036 . . 2960 200 333 592 259 80 . 80 . 1770 4477 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Peak Influence 796 | 10 132 . . . 792 . . . . 279 727 . 15 120 796 Initial 67 | . 6 . . . . . . . . 12 25 . . 11 67 Average 267 | 2 55 . . . 350 . . . . 68 275 . 5 30 405 Maximum Alert Level 3 | . . . . . 3 . . . . 1 3 . . . 3 Low Security (%) 46 | 100 100 . 100 . 23 . . . . 93 48 . 100 100 17 Level 1 24 | . . . . . 31 . . . . 6 17 . . . 40 Level 2 25 | . . . . . 38 . . . . . 31 . . . 36 Level 3 3 | . . . . . 6 . . . . . 2 . . . 5 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . . . 14 . . . . 3 4 . 1 1 19 Investigation 15 | . . . . . 8 . . . . 1 2 . 1 . 3 Extermination 8 | . . . . . 1 . . . . 2 1 . . . 4 Reinforcement 8 | . . . . . 3 . . . . . 1 . . 1 3 Assault 2 | . . . . . 1 . . . . . . . . . 1 Garrison 3 | . . . . . 1 . . . . . . . . . 2 Intercept 6 | . . . . . . . . . . . . . . . 6 Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Distress Signals 7 | . 1 . . . 1 . . . . 3 2 . . . . Communications Jammed 28 | . . . . . . . . . . . 3 . . 3 22 Distress Signals 25 | . . . . . . . . . . . 3 . . . 22 Times Spotted 266 | . 8 15 . . 54 11 11 . 7 28 46 1 . 16 69 Peak Tracking Total 18 | . 4 4 . . 13 5 5 . 4 11 18 1 . 8 18 Tactical Retreats 29 | . . 1 . . 5 3 1 . . 4 4 . . 3 8 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Traps Triggered 8 | . . . . . 3 . . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Machines Disabled 20 | . 1 2 . . 4 . . . . 1 3 5 . . 4 Max in Single Turn 2 | . 1 1 . . 1 . . . . 1 1 2 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Machines Accessed 50 | . 5 . . 2 14 . . 5 . 8 4 2 3 . 7 Terminals 24 | . 3 . . . 8 . . . . 6 2 . 2 . 3 Fabricators 7 | . . . . . 4 . . . . . 1 . 1 . 1 Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 Recycling Units 6 | . 2 . . . 1 . . . . 1 . . . . 2 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 158 | . 12 . . 17 39 . . 18 . 27 10 19 6 . 10 Successful 103 | . 6 . . 17 15 . . 18 . 17 5 19 3 . 3 Failed 55 | . 6 . . . 24 . . . . 10 5 . 3 . 7 Catastrophic 14 | . 3 . . . 5 . . . . 3 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 4 . . . 18 . . . . 5 5 1 1 . 8 Terminals 65 | . 10 . . . 26 . . . . 16 7 . 3 . 3 Fabricators 15 | . . . . . 10 . . . . . 1 . 3 . 1 Repair Stations 4 | . . . . . . . . . . . 2 . . . 2 Recycling Units 9 | . 2 . . . 2 . . . . 1 . . . . 4 Scanalyzers 10 | . . . . . . . . . . 10 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 75 | . 4 . . 17 6 . . 18 . 5 4 19 1 . 1 Record 43 | . . . . 17 . . . 6 . . . 19 . . 1 Part Schematic 5 | . . . . . 1 . . 4 . . . . . . . Robot Analysis 7 | . 1 . . . 2 . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 2 . . . . 1 1 . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . 1 . . . . 2 2 . . . . Fabricator Hacks 5 | . . . . . 3 . . . . . . . 2 . . Network Status 3 | . . . . . 2 . . . . . . . 1 . . Build 2 | . . . . . 1 . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . 10 . . . . . Insert Component 5 | . . . . . . . . . . 5 . . . . . Analyze 5 | . . . . . . . . . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . 6 . . . . 2 . . . . 2 Terminals 3 | . . . . . 2 . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Search 1 | . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . 1 . . . . 2 Patch 1 | . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . 1 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . . 12 . . . . 7 4 . 2 . 6 Full Trace Events 9 | . 2 . . . 4 . . . . . 1 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . 27 . . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . . Part Schematics Acquired 9 | . . . . . 1 . . 4 . 4 . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . 139 . . . . . . . . . . Total Part Build Rating 18 | . . . . . 18 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 . . . . 1 . . 3 . . Non-combat 6 | . . . . . 2 . . . . 1 . . 3 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 3 . . . . 3 . . 3 . . parse_system 2 | . . . . . . . . . . 1 . . 1 . . no_distress 5 | . . . . . 2 . . . . 1 . . 2 . . find_recycling 2 | . . . . . 1 . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 1 . . . . Allies Hacked 4 | . . . . . 1 . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Total Allies 22 | . . . . . 1 . 1 . . 1 10 . 1 . 8 Largest Group 10 | . . . . . 1 . 1 . . 1 10 . 1 . 8 Highest-Rated Group 481 | . . . . . 10 . 41 . . 56 481 . 10 . 109 Highest-Rated Ally 58 | . . . . . 10 . 41 . . 56 58 . 10 . 15 Total Orders 1 | . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 83 | . . . . . . . 1 . . 3 66 . . . 13 Total Damage 2405 | . . . . . . . 34 . . 216 1966 . . . 189 Kills 11 | . . . . . . . . . . 1 10 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Robot Analysis Total 7 | . 1 . . . 2 . . 4 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Turns Passed 11098 | 92 335 452 125 1405 1547 955 1423 320 722 895 481 382 108 148 1708 Spaces Moved 6906 | 54 152 300 104 1205 905 454 563 165 376 526 525 289 123 124 1041 Core 242 | 5 . . . . . 39 62 . . 36 . . . . 100 Treads 1567 | . 51 . . . . . 490 165 376 111 . . . . 374 Legs 77 | . . . . . . . 11 . . 66 . . . . . Wheels 3201 | 49 101 300 104 1205 905 415 . . . 122 . . . . . Hover 1819 | . . . . . . . . . . 191 525 289 123 124 567 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 100 100 105 97 97 97 160 160 160 50 51 51 51 51 46 Average Speed 123 | 95 120 100 105 113 123 150 232 161 178 117 58 103 79 72 104 Slowest Speed 1050 | 100 160 100 105 130 200 1050 850 240 240 260 151 151 151 360 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 43 | 4 36 23 19 88 25 56 68 62 54 20 39 98 5 80 26 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . 3 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 15 | . . 2 . 6 . 2 4 . 1 . . . . . . Spaces Dug 60 | . 4 . . . 43 . . . . 5 5 . . . 3 Terrain Destroyed 238 | . 4 . . . 110 8 14 . 4 12 8 10 . 36 32 Melee 19 | . . . . . 9 . . . . 5 5 . . . . Projectile 78 | . 4 . . . 2 8 14 . 4 7 3 2 . 2 32 AOE 141 | . . . . . 99 . . . . . . 8 . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Total 8496 | 80 205 374 118 1247 1129 688 654 195 414 685 637 336 128 163 1443 Wait 415 | . 4 7 7 2 21 169 16 . 7 6 26 2 . 7 141 Move 6891 | 53 151 299 103 1204 904 453 562 164 375 525 524 288 122 123 1041 Hop . | . . . . . . . . . . . . . . . . Pick Up 139 | 13 3 6 1 17 24 9 15 4 5 16 3 7 . 5 11 Fast Attach 93 | . . 3 3 1 5 2 4 3 1 9 17 3 1 8 33 Attach 111 | 7 . 2 . . 21 8 12 6 7 20 3 7 . 7 11 Detach 21 | . . . . . 1 3 2 1 1 4 1 2 . 3 3 Swap 60 | . 5 3 2 8 15 . 3 3 1 9 . 1 . 1 9 Drop 100 | . 1 11 2 15 13 4 8 5 2 6 8 5 1 1 18 Fire 508 | 7 41 40 . . 98 28 20 9 13 56 7 3 4 8 174 Melee 131 | . . . . . 23 12 12 . 1 34 31 18 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . 17 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 3 . . 4 . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -3/DSF -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 423 | -10/Materials | Discovered new exit (range 3) 428 | -10/Materials | Entered Subcaves 441 | -10/Subcaves | Learned Materials trap positions 489 | -10/Subcaves | Disturbed a concealed Subdweller 748 | -10/Subcaves | Discovered new exit (range 10) 844 | -10/Subcaves | Disturbed a concealed Subdweller 880 | -10/Subcaves | Entered Recycling 895 | -7/Recycling | Lost 4 parts (1p1n1u1w) 980 | -7/Recycling | Scanned before Scraplab entrance 995 | -7/Recycling | Entered Scraplab 1003 | -7/Recycling | Discovered new exit (range 2) 1005 | -7/Recycling | Entered Scraptown 1138 | -7/Scraptown | Visited UFD Registry 1138 | -7/Scraptown | Registered with UFD as "Roughguard" 1157 | -7/Scraptown | Visited A0-MCA Data Center 1163 | -7/Scraptown | Given an A rating by A0-MCA 1167 | -7/Scraptown | Found A0-MCA's Component Scanner 1187 | -7/Scraptown | Visited Observation Area 1203 | -7/Scraptown | Visited Derelict Rescue Squad 1209 | -7/Scraptown | Found DRS Beacon 1242 | -7/Scraptown | Delivered Scrap Shield to a Scientist 1403 | -7/Scraptown | Visited Scrap Suit Storage 1409 | -7/Scraptown | Found Scrap Suit 1413 | -7/Scraptown | Found Scrap Suit 1437 | -7/Scraptown | Visited Research Penetration Think Tank 1541 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1547 | -7/Scraptown | Found DCF Scrap (29 items) 1605 | -7/Scraptown | Visited Junk Repository 1629 | -7/Scraptown | Visited Curators Association 1661 | -7/Scraptown | Visited LU-1G1's Boring Crew 1774 | -7/Scraptown | Visited Cyclists 1785 | -7/Scraptown | Entered Cyclist Reading Room 1819 | -7/Scraptown | Visited Shadow of the Wyrm 1848 | -7/Scraptown | Build established: Derelict-Mutant 1897 | -7/Scraptown | Discovered new exit (range 13) 2173 | -7/Scraptown | Visited Supply Room 2189 | -7/Scraptown | Visited SPCMW 2207 | -7/Scraptown | Visited CPS Storage 2220 | -7/Scraptown | Visited The Evicted 2227 | -7/Scraptown | Visited Assassins FH 2339 | -7/Scraptown | Visited Chapter 10 2409 | -7/Scraptown | Discovered new exit (range 3) 2410 | -7/Scraptown | Entered Factory 2410 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x6, Weapon x2 2655 | -5/Factory | Fabricated Adv. Force Booster? 2750 | -5/Factory | Garrison activated, responded to threat 2756 | -5/Factory | Lost 7 parts (1p2u4w) 3119 | -5/Factory | Build established: Tank 3231 | -5/Factory | Discovered new exit (range 5) 3398 | -5/Factory | Identified exit to Upper Caves 3910 | -5/Factory | First assault squad dispatched 3957 | -5/Factory | Entered Upper Caves 3959 | -5/Upper Caves | UFD Scientist delivered a prototype 3960 | -5/Upper Caves | Found Prototype Protection 3962 | -5/Upper Caves | Identified Enh. Scrap Shield 3971 | -5/Upper Caves | Lost 11 parts (2p2n3u4w) 4421 | -5/Upper Caves | Learned Factory emergency access door positions 4461 | -5/Upper Caves | Build established: Derelict-Mutant 4599 | -5/Upper Caves | Core integrity fell below 50% 4673 | -5/Upper Caves | Lost 4 parts (2n2w) 4894 | -5/Upper Caves | Discovered new exit (range 3) 4903 | -5/Upper Caves | Identified exit to Upper Caves 4912 | -5/Upper Caves | Entered another Upper Caves area 4933 | -5/Upper Caves | Build established: Mutant 4939 | -5/Upper Caves | Discovered new exit (range 11) 5321 | -5/Upper Caves | Found DCF Scrap (11 items) 5881 | -5/Upper Caves | Lost 3 parts (1p2u) 6116 | -5/Upper Caves | Build established: Derelict-Gunner 6306 | -5/Upper Caves | Discovered new exit (range 8) 6332 | -5/Upper Caves | Identified exit to Zhirov 6335 | -5/Upper Caves | Entered Zhirov 6335 | -5/Zhirov | Discovered new exit (range 3) 6338 | -5/Zhirov | Identified exit to Proximity Caves 6367 | -5/Zhirov | Met Zhirov 6396 | -5/Zhirov | Learned location of Quarantine (-2) 6396 | -5/Zhirov | Learned location of Testing (-3) 6396 | -5/Zhirov | Learned location of Command (-1) 6423 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6459 | -5/Zhirov | Found Alien Artifact 6459 | -5/Zhirov | Identified Integrated Dissipator 6459 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6586 | -5/Zhirov | Found Alien Artifact 6655 | -5/Zhirov | Entered Proximity Caves 6789 | -4/Proximity Caves | Build established: Derelict-Mutant 6862 | -4/Proximity Caves | Activated DRS Beacon 6870 | -4/Proximity Caves | Core integrity fell below 20% 6938 | -4/Proximity Caves | Lost 7 parts (1p1n2u3w) 7076 | -4/Proximity Caves | Discovered new exit (range 10) 7107 | -4/Proximity Caves | Identified exit to Factory 7139 | -4/Proximity Caves | Learned location of Armory (-4) 7151 | -4/Proximity Caves | Build established: Scavenger-Mutant 7192 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7377 | -4/Proximity Caves | Entered Factory 7377 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7413 | -4/Factory | Identified exit to Upper Caves 7413 | -4/Factory | Identified exit to Extension 7413 | -4/Factory | Identified exit to Armory 7523 | -4/Factory | Identified Transdimensional Reconstructor 7691 | -4/Factory | Found Hvy. Reactive Plating 7899 | -4/Factory | Lost 3 parts (2n1w) 8137 | -4/Factory | Core integrity fell below 50% 8167 | -4/Factory | Lost 20 parts (2p5n6u7w) 8223 | -4/Factory | Spotted B-86 Titan 8250 | -4/Factory | Found Quantum Capacitor 8272 | -4/Factory | Entered Armory 8293 | -4/Armory | Spotted B-86 Titan 8352 | -4/Armory | Core integrity fell below 20% 8394 | -4/Armory | Build established: Mutant 8579 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 8675 | -4/Armory | Lost 10 allies 8747 | -4/Armory | Warped through subspace to slip node 8747 | -4/Armory | Discovered new exit (range 1) 8747 | -4/Armory | Identified exit to Lab 8753 | -4/Armory | Entered Lab 8753 | -4/Lab | Discovered new exit (range 9) 8757 | -4/Lab | Identified exit to Research 8760 | -4/Lab | Unable to decrypt terminal 8760 | -4/Lab | Opened the door to a hidden lab 8761 | -4/Lab | Gained access to the hidden lab's interior 8763 | -4/Lab | Unable to decrypt terminal 8776 | -4/Lab | Detected by scanners 8779 | -4/Lab | Found Potential Cannon 8782 | -4/Lab | Found Med. Regenerative Plating 8785 | -4/Lab | Found Deep Network Scanner 8792 | -4/Lab | Confronted by A5 8795 | -4/Lab | System corruption reached 10% 8809 | -4/Lab | Found Alien Artifact 8810 | -4/Lab | Identified Core Regenerator 8810 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 8842 | -4/Lab | Destroyed A5 8854 | -4/Lab | Found Alien Artifact 8855 | -4/Lab | Identified Integrated Reactor 8855 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 8869 | -4/Lab | Found Transdimensional Reconstructor 8897 | -4/Lab | Found Alien Artifact 8944 | -4/Lab | Unable to decrypt terminal 9028 | -4/Lab | Build established: Hacker-Mutant 9074 | -4/Lab | Found Gui. Remote Datajack 9086 | -4/Lab | Identified Core Reset Matrix 9086 | -4/Lab | Used Core Reset Matrix 9097 | -4/Lab | Discovered exit to Research (range 9) 9100 | -4/Lab | Unable to decrypt terminal 9135 | -4/Lab | Entered Research 9135 | -3/Research | Evolved 2 slots: Utility x2 9206 | -3/Research | Fabricated A-02 Transporter (x1) 9240 | -3/Research | Identified exit to DSF 9243 | -3/Research | Entered DSF 9272 | -3/DSF | Additional patrols routed to DSF 9350 | -3/DSF | Lost 12 parts (3p3n5u1w) 9352 | -3/DSF | Discovered new exit (range 14) 9369 | -3/DSF | Core integrity fell below 50% 9391 | -3/DSF | Entered Research 9391 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9411 | -2/Research | Lost 4 parts (2p1u1w) 9476 | -2/Research | Found Exp. Signal Interpreter 9540 | -2/Research | Lost 3 parts (1p2u) 9731 | -2/Research | Spotted B-90 Cyclops 9757 | -2/Research | Discovered new exit (range 9) 9767 | -2/Research | Identified exit to Access 9788 | -2/Research | Lost 4 parts (1n2u1w) 9997 | -2/Research | Intercept squad dispatched 10025 | -2/Research | Spotted Tracker 10025 | -2/Research | Spotted Tracker 10035 | -2/Research | Destroyed Tracker 10041 | -2/Research | Spotted Combat Programmer 10045 | -2/Research | Destroyed Tracker 10058 | -2/Research | System corruption reached 10% 10064 | -2/Research | Build established: Scavenger-Gunner 10065 | -2/Research | Destroyed Combat Programmer 10076 | -2/Research | Spotted Combat Programmer 10118 | -2/Research | Destroyed Combat Programmer 10130 | -2/Research | Lost 9 parts (1p3n2u3w) 10141 | -2/Research | Found Exp. Targeting Computer 10144 | -2/Research | Found Exp. Phase Shifter 10482 | -2/Research | Destroyed 7 combat bots 10641 | -2/Research | First assault squad dispatched 10763 | -2/Research | Warped through subspace 10862 | -2/Research | Intercept squad dispatched 10880 | -2/Research | Spotted Tracker 10881 | -2/Research | Spotted Tracker 10893 | -2/Research | Destroyed Tracker 10906 | -2/Research | Destroyed Tracker 10924 | -2/Research | Spotted Combat Programmer 10941 | -2/Research | Destroyed Combat Programmer 10943 | -2/Research | Spotted Combat Programmer 10950 | -2/Research | Garrison activated, responded to threat 10957 | -2/Research | System corruption reached 30% 10961 | -2/Research | Destroyed Combat Programmer 11013 | -2/Research | Core integrity fell below 50% 11023 | -2/Research | Emitted hypermatrix ping 11028 | -2/Research | Assembled emerged from beneath the floor 11045 | -2/Research | Lost 12 parts (2p4n3u3w) 11078 | -2/Research | Lost 8 allies 11093 | -2/Research | Core integrity fell below 20% 11099 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Wall collapses. Penetrated by Slug. Slug penetrates Wall. Component scanned: Deuterium Engine [A-27 Freighter]. Component scanned: Gravity Neutralizer [A-27 Freighter]. Component scanned: Com. Battery [A-27 Freighter]. Component scanned: Coolant Injector [A-27 Freighter]. Component scanned: Cargo Storage Unit [A-27 Freighter]. Component scanned: PD Laser [A-27 Freighter]. Component scanned: Arm. Wheel [C-30 ARC]. Component scanned: Hcp. Storage Unit [C-30 ARC]. Component scanned: Imp. Remote Force Field [I-47 Archangel]. Exp. Targeting Computer destroyed. Slug penetrates Wall. 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""" | | ????????????? #?????????## | | ????????????+#########???????????# | | ?????????????????????????????????# | | ?????????????????????????????????##### "" """##### | | ?????????????????????????????????????#""" """# ??? | | ?????????????????????????????????????######### ??? | | ?????????????????????????????????????????????# ??? | | ?????????????????????????????????????????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 200 Energy Generation 55 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 800 Resistance: KI 40 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Matter Filtering 50 Particle Charging 20 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Force Booster | x2 | -5/Factory | Preloaded A-02 Transporter | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Reactor Core Reset Matrix Achievements -------------- Alien Roots Anyone Home? Deadly Force Max Potential Challenges ------------ None Game ------ Seed IntegrityNovaBoomstick Manual? 0 Play Time 03:33:49 Cumulative 156.1 hours Start 2024.08.16 @ 02:54:54 End 2024.08.16 @ 07:37:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 136 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2a0153f-a6e6-49b1-a126-649632cc3a6f