Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 21:02:15 Player: C-Log Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (879) 879 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 3087 Bonus ------- Follower Combat Kills 81 Met Imprinter 300 Was Imprinted 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (3) ------ Large Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Great Maul > --- INVENTORY (15) --- Ion Engine Heat Sink Improved Heat Sink Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Relay Coupler [Programmer] (88) Relay Coupler [Programmer] (59) Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Compact Wheel Improved Hover Unit Improved Hover Unit Heat Sink Improved Heat Sink Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Heavy Assault Rifle Great Maul [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Hammer Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 40 | 8 3 13 6 2 8 Power 5 | 1 . 1 1 . 2 Engine 4 | 1 . 1 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 2 3 2 . 3 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 6 | . . 3 2 . 1 Hover 4 | . 2 . . . 2 Flight . | . . . . . . Utility 10 | 3 . 3 2 2 . Device 4 | 1 . 1 1 1 . Storage 5 | 2 . 1 1 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 6 1 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 4 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . 1 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . 1 2 1 . 9 Power 2 | . 1 . . . 1 Propulsion 7 | . . 1 1 . 5 Utility 1 | . . 1 . . . Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . 1 1 1 . 8 To Critical Strikes . | . . . . . . Average Backups 10 | 3 5 8 9 13 13 Power . | . . . . . . Propulsion 2 | 1 2 3 3 3 2 Utility 5 | . . 2 3 7 7 Weapon 2 | . 1 2 3 3 2 Tool/Special . | . . . . . . Unused Backups 12 | . . 4 1 . 7 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 8 | . . 1 . . 7 Weapon 2 | . . 1 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 80 91 100 98 Engine 9 | . 11 . 11 11 8 Leg 1 | . 15 . . . . Wheel 30 | . . 28 32 33 32 Hover 1 | . 12 1 . . . Device 8 | . 14 5 . 11 11 Storage 12 | . 14 20 14 11 11 Processor 9 | . . 3 11 11 11 Ballistic Gun 9 | . 22 12 4 11 6 Launcher 3 | . . 1 6 . 7 Impact Weapon 8 | . 5 6 11 11 4 Peak Build Rating 33 | 9 13 16 16 26 33 Average Rating 20 | 6 10 13 14 24 29 On Entrance 12 | . 9 12 13 16 26 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 39 | 17 15 25 25 32 39 Greatest Support 36 | 20 20 36 36 36 36 Greatest Overweight (x) 9 | . 1 1 1 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 12 | 7 8 9 10 14 15 Most Carried 15 | 4 8 10 10 15 15 Average Carried 11 | 3 5 8 9 13 14 Final Capacity 15 | 8 8 10 10 15 15 Final Carried 15 | 3 8 9 10 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 985 | 336 17 212 212 33 175 Remotely . | . . . . . . Salvage Created 1190 | 258 70 261 327 . 274 Parts 82 | 26 8 21 15 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 1 | . . . . . 1 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 3 5 7 . 10 Guns 10 | . 3 5 . . 2 AOE 14 | . . . 6 . 8 Classes Destroyed 10 | 3 2 2 2 . 1 Worker 1 | 1 . . . . . Builder 1 | . . 1 . . . Tunneler 9 | 9 . . . . . Recycler 4 | 1 . 1 2 . . Watcher 1 | . 1 . . . . Swarmer 14 | . 3 3 3 . 5 Grunt 8 | . . . 4 . 4 Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Zionite 1 | . . . 1 . . Best Kill Streak 6 | 5 4 3 4 . 6 Combat Bots Only 6 | . 3 3 3 . 6 Max Kills in Single Turn 3 | 2 1 1 3 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 209 | . 37 32 10 . 130 Missed 59 | . 8 7 3 . 41 Hits 150 | . 29 25 7 . 89 Projectile 150 | . 29 25 7 . 89 Critical Strikes 3 | . . 1 . . 2 Damage Taken 2308 | . 288 594 103 . 1323 Core 484 | . 74 61 8 . 341 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 221 | . . 35 . 186 . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 86 | 33 12 20 5 . 16 Largest 2 | 2 2 2 1 . 2 Hottest 108 | 40 40 43 33 . 108 Shots Fired 153 | 66 24 28 8 . 27 Gun 128 | 66 24 27 1 . 10 Cannon . | . . . . . . Launcher 25 | . . 1 7 . 17 Special . | . . . . . . Kinetic 119 | 66 24 27 1 . 1 Thermal 9 | . . . . . 9 Explosive 25 | . . 1 7 . 17 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 9 8 7 1 . 4 Robot Miss Streak 4 | 4 1 4 4 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | 41 15 19 5 . 13 Core Hits 69 | 20 7 10 11 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Smash 1 | . . . 1 . . Melee Attacks 96 | . 15 18 23 40 . Impact 96 | . 15 18 23 40 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2792 | 331 136 265 675 . 1385 Guns 849 | 331 136 265 . . 117 Cannons . | . . . . . . Explosions 1721 | . . . 453 . 1268 Melee 222 | . . . 222 . . Ramming . | . . . . . . Kinetic 745 | 331 136 265 . . 13 Thermal 104 | . . . . . 104 Explosive 1721 | . . . 453 . 1268 Electromagnetic . | . . . . . . Impact 222 | . . . 222 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 4 | . . 3 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . 9 23 1 . Message Errors 8 | . . 1 6 1 . Matter Fused 4 | . . 1 3 . . Heat Flow Errors 5 | . . 2 3 . . Energy Discharges 4 | . . . 4 . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 6 | . . 2 4 . . Misfires 4 | . . 1 3 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 136 | . . . 131 . 5 Projectiles . | . . . . . . Explosions 13 | . . . 8 . 5 Melee 123 | . . . 123 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . 48 24 . 37 Shots 4 | . . 1 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . . 139 223 . 255 Average Temperature 86 | . . 55 113 . 84 Received Heat Transfer 378 | . 102 99 18 . 159 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 4 | . . . 4 . . Impact Corruptions 4 | . . . 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . . . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 182 | 10 67 72 182 . . Initial 24 | . . 14 24 . . Average 39 | 2 33 18 66 . . Influence Increases 983 | 55 116 186 284 . 342 Destroy 0b10 Robot/C 540 | . 60 100 160 . 220 Destroy 0b10 Robot/NC 80 | 55 5 10 10 . . Destroy Leader 112 | . 12 30 30 . 40 Allied During Kill 10 | . . . 3 . 7 Successful Hack 10 | . . 10 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 96 | . 9 21 66 . . Lose Combat Pursuer 120 | . 30 . 15 . 75 Influence Decreases 908 | 55 80 160 309 37 267 Entered New Map 97 | . . 22 38 37 . Time Decay 668 | 55 70 125 261 . 157 Lost Part 123 | . 10 13 10 . 90 Lost Ally 20 | . . . . . 20 Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 6 17 . 19 Peak Tracking Total 22 | . 4 4 22 . 8 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 3 4 . 1 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 8 10 . 6 . Successful 14 | . 2 6 . 6 . Failed 10 | . 6 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 7 5 . . . Terminals 12 | . 7 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 2 . 6 . Part Schematic 6 | . . . . 6 . Terminal Index 2 | . 1 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . . . 21 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 10 | . . . 3 7 . Largest Group 7 | . . . 2 7 7 Highest-Rated Group 246 | . . . 62 246 246 Highest-Rated Ally 42 | . . . 31 42 42 Total Orders . | . . . . . . Ally Attacks 21 | . . . 3 . 18 Total Damage 583 | . . . 40 . 543 Kills 2 | . . . 1 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2328 | 3 205 118 . 1111 891 Sensors 2081 | . . 79 . 1111 891 Terrain 247 | 3 205 39 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3535 | 265 205 345 683 1146 891 Spaces Moved 2991 | 138 118 210 719 1011 795 Core 8 | 7 . . . . 1 Treads . | . . . . . . Legs 190 | 131 59 . . . . Wheels 2710 | . . 192 719 1011 788 Hover 83 | . 59 18 . . 6 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 80 80 80 Average Speed 85 | 116 101 86 80 80 87 Slowest Speed 500 | 120 120 95 95 80 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 18 | . 2 9 7 . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 51 | 5 31 25 97 88 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . . 1 3 1 Spaces Dug 42 | . 11 15 16 . . Terrain Destroyed 233 | . 11 30 98 . 94 Melee 42 | . 11 15 16 . . Projectile 1 | . . . . . 1 AOE 190 | . . 15 82 . 93 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3681 | 186 156 315 781 1278 965 Wait 407 | 3 2 32 18 219 133 Move 2986 | 137 117 209 718 1010 795 Hop . | . . . . . . Pick Up 31 | 4 5 9 5 5 3 Fast Attach 25 | 7 2 10 2 . 4 Attach 11 | . . 2 3 . 6 Detach . | . . . . . . Swap 11 | 1 1 3 2 2 2 Drop 28 | 1 2 12 5 2 6 Fire 86 | 33 12 20 5 . 16 Melee 96 | . 15 18 23 40 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 3) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Repaired Hvy. Hammer 628 | -9/Materials | Discovered new exit (range 7) 633 | -9/Materials | Crushed by falling debris 710 | -9/Materials | Discovered new exit (range 4) 809 | -9/Materials | Discovered new exit (range 5) 813 | -9/Materials | Identified exit to Mines 816 | -9/Materials | Entered Mines 817 | -9/Mines | Assembled infested the area 834 | -9/Mines | Met a Derelict bent on vengeance 867 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 870 | -9/Mines | Identified exit to Zion 999 | -9/Mines | Received a Mining Laser from a helpful Derelict 1085 | -9/Mines | Learned Materials terminal intel 1180 | -9/Mines | Discovered new exit (range 8) 1193 | -9/Mines | Identified exit to Materials 1354 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1357 | -9/Mines | Found Prototype Device 1442 | -9/Mines | Discovered exit to Materials (range 8) 1499 | -9/Mines | Entered Zion 1499 | -7/Zion | Accompanied by 1 ally 1532 | -7/Zion | Visited the Megawrench Repair Shop 1532 | -7/Zion | Megawrench repaired 6 parts 1534 | -7/Zion | Identified Exp. Sensor Array 1549 | -7/Zion | Led the pair of lost Derelicts to a safe place 1550 | -7/Zion | System corruption cleaned by Quarantine Array 1574 | -7/Zion | Identified exit to Deep Caves 1648 | -7/Zion | Found Relay Coupler [Programmer] 1650 | -7/Zion | Found Relay Coupler [Programmer] 1653 | -7/Zion | Found Relay Coupler [Programmer] 1765 | -7/Zion | Gained Derelict followers 1854 | -7/Zion | Met Imprinter 1873 | -7/Zion | Imprinted 1875 | -7/Zion | Declared Zion's savior 2511 | -7/Zion | Discovered new exit (range 12) 2644 | -7/Zion | Identified exit to Proximity Caves 2645 | -7/Zion | Entered Proximity Caves 2645 | -6/Proximity Caves | Accompanied by 7 allies 2959 | -6/Proximity Caves | Spotted B-75 Beast 2981 | -6/Proximity Caves | Allies destroyed B-75 Beast 2999 | -6/Proximity Caves | Lost 6 allies 3507 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3511 | -6/Proximity Caves | Core integrity fell below 50% 3524 | -6/Proximity Caves | Core integrity fell below 20% 3536 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- The unstable cave ceiling collapses. Slug penetrates Wall. Destroyed Phase Shifter. Rocket Launcher+ destroyed. Slug penetrates Wall. Penetrated by Slug. Arm. Wheel+ destroyed. Flexi-carbon Leg fries itself beyond repair. Slug penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Earth. The unstable cave ceiling collapses. Slug penetrates Earth. Imp. Hover Unit destroyed. Slug penetrates Earth. Arm. Wheel+ destroyed. Penetrated by Slug. Com. Wheel destroyed. Slug penetrates Wall. 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[ % #### ??????? ?????? | | ???????????? % ????# ?????? #????? | | ???????????? ??????# #####????? ##????? | | ??????????? #????????# #????????##### ##?????? | | ?????????????????????## ?????????????##??????? | | ??????????????????????## ?????????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive IFF Parser | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ H-88 Terminator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Hammer | 73% | -9/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Hunted My Bad Part-time Excavator Robot Respite Slippery One The More The Merrier The One Challenges ------------ None Game ------ Seed ReactiveHypercooledGravjet Manual? 0 Play Time 00:46:21 Cumulative 15.9 hours Start 2026.08.08 @ 20:13:03 End 2026.08.08 @ 21:02:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0249ce82-6d12-44e4-ba5f-e626ae5f46c0