Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 09:52:10 Player: Sixten Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1493) 1493 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3378 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 85/100 System Corruption 0% Temperature Critical (562) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Precision Beam Rifle Battle Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Visual Processing Unit ECM Suite Precision Beam Rifle Assault Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Visual Processing Unit ECM Suite Precision Beam Rifle Assault Rifle Battle Rifle Makeshift Sword [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 6 6 8 18 Power 8 | 1 1 2 4 Engine 5 | 1 1 2 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 3 | 2 . 1 . Leg 4 | . . . 4 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 . 6 Device 3 | . . . 3 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware 2 | . . . 2 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 1 3 4 Energy Gun 6 | 2 1 . 3 Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . 1 7 14 Power 4 | . . 1 3 Propulsion 7 | . . 2 5 Utility 5 | . 1 . 4 Weapon 6 | . . 4 2 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Backups 6 | . 6 7 7 Power 1 | . 1 1 2 Propulsion . | . . . . Utility 1 | . 1 2 1 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 91 91 75 Engine 12 | . 14 13 1 Treads 21 | . 28 20 . Leg 2 | . . . 20 Storage 13 | . 14 14 9 Processor 8 | . 5 14 1 Hackware 1 | . . . 8 Energy Gun 20 | . 27 12 11 Ballistic Gun 3 | . . 7 4 Launcher 2 | . . 6 . Peak Build Rating 26 | 6 8 10 26 Average Rating 8 | 4 6 7 17 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) 4 | . . 4 4 Naked Turns . | . . . . Heaviest Build 52 | 14 52 20 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 10 10 Average Capacity 12 | 6 14 10 10 Most Carried 10 | 1 10 10 9 Average Carried 6 | . 6 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 7 9 Class Distribution -------------------- 91% | Mutant 5% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 943 | 247 115 220 361 Remotely . | . . . . Salvage Created 1841 | . 562 331 948 Parts 100 | . 33 24 43 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 37 | . 9 9 19 Guns 31 | . 7 7 17 AOE 4 | . 1 2 1 Classes Destroyed 12 | . 9 1 2 Worker 3 | . 2 . 1 Builder 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 1 . 1 Mechanic 2 | . 1 . 1 Operator 3 | . 1 . 2 Watcher 3 | . 3 . . Swarmer 9 | . 3 . 6 Grunt 18 | . 6 1 11 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Subdweller 8 | . . 8 . Best Kill Streak 6 | . 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 247 | . 48 47 152 Missed 60 | . 12 16 32 Hits 187 | . 36 31 120 Melee 1 | . . . 1 Projectile 186 | . 36 31 119 Critical Strikes 2 | . 1 1 . Damage Taken 3359 | . 451 894 2014 Core 791 | . 45 187 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 156 | . 67 . 89 Core Remaining (%) 53 | 100 . 7 . Volleys Fired 186 | . 57 38 91 Largest 2 | . 2 2 2 Hottest 122 | . 100 100 122 Shots Fired 332 | . 113 63 156 Gun 323 | . 113 55 155 Cannon . | . . . . Launcher 9 | . . 8 1 Special . | . . . . Kinetic 71 | . . 14 57 Thermal 252 | . 113 41 98 Explosive 9 | . . 8 1 Electromagnetic . | . . . . Robot Hit Streak 17 | . 9 17 14 Robot Miss Streak 5 | . 4 2 5 Penetration Max . | . . . . Secondary Targets 7 | . 1 1 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 224 | . 69 47 108 Core Hits 93 | . 30 20 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 17 | . 7 . 10 Burn 17 | . 7 . 10 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4022 | . 1083 768 2171 Guns 3236 | . 883 532 1821 Cannons . | . . . . Explosions 786 | . 200 236 350 Melee . | . . . . Ramming . | . . . . Kinetic 695 | . . 133 562 Thermal 2741 | . 1083 399 1259 Explosive 586 | . . 236 350 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 45 | . 26 19 . Message Errors 10 | . 4 6 . Matter Fused 13 | . 8 5 . Heat Flow Errors 4 | . 3 1 . Energy Discharges 4 | . 2 2 . Parts Fused 1 | . 1 . . Data Loss (minor) 7 | . 4 3 . Data Loss (major) 2 | . 1 1 . Misfires 3 | . 2 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles . | . . . . Explosions 54 | . . . 54 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 197 | . 74 22 101 Shots 5 | . 1 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 594 | . 571 242 594 Average Temperature 173 | . 127 63 229 Received Heat Transfer 1137 | . 156 180 801 Effects 23 | . 7 . 16 Shutdowns 6 | . 2 . 4 Energy Bleed 3 | . 1 . 2 Interference 2 | . 1 . 1 Matter Decay 2 | . . . 2 Short Circuit 2 | . 1 . 1 Damage (minor) 4 | . 1 . 3 Damage (major) 1 | . 1 . . Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 2 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 16 | . 8 2 6 Heat Transferred 7957 | . 3295 1184 3478 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 178 | . 87 . 178 Initial . | . . . . Average 33 | . 17 . 106 Influence Increases 939 | . 363 30 546 Destroy 0b10 Robot/C 580 | . 180 20 380 Destroy 0b10 Robot/NC 80 | . 55 . 25 Destroy Leader 140 | . 50 10 80 Successful Hack 19 | . 11 . 8 Disable Machine 60 | . 30 . 30 Destroy Structure 45 | . 22 . 23 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 799 | . 363 30 406 Time Decay 659 | . 353 30 276 Lost Part 140 | . 10 . 130 Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 24 9 27 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 1 . 1 ECM-based Alert Blocks 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 7 . 2 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 19 . 9 Successful 17 | . 11 . 6 Failed 11 | . 8 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 8 . 3 Terminals 18 | . 15 . 3 Fabricators . | . . . . Repair Stations 8 | . 2 . 6 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 2 . 5 Scan Component 4 | . 1 . 3 Repair 3 | . 1 . 2 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 1 . 2 Time 88 | . 36 . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 73 | . . . 73 ECM 73 | . . . 73 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5058 | 94 2508 1853 603 Spaces Moved 2287 | 55 920 1116 196 Core 8 | 3 . . 5 Treads 1994 | 52 920 1020 2 Legs 181 | . . . 181 Wheels 104 | . . 96 8 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 169 | 154 192 155 147 Slowest Speed 300 | 160 240 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 86 52 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . 19 44 26 Melee . | . . . . Projectile . | . . . . AOE 89 | . 19 44 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3122 | 61 1542 1167 352 Wait 582 | . 550 . 32 Move 2284 | 54 919 1115 196 Hop . | . . . . Pick Up 11 | 1 6 3 1 Fast Attach 30 | 6 5 1 18 Attach 9 | . . 7 2 Detach 8 | . 2 1 5 Swap 6 | . 2 1 3 Drop 6 | . 1 1 4 Fire 186 | . 57 38 91 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 598 | -10/Materials | Repaired Broken Med. Laser 1100 | -10/Materials | Discovered new exit (range 11) 1239 | -10/Materials | Discovered new exit (range 12) 1412 | -10/Materials | Discovered new exit (range 16) 2501 | -10/Materials | Discovered new exit (range 7) 2565 | -10/Materials | Identified exit to Mines 2603 | -10/Materials | Entered Subcaves 2613 | -10/Subcaves | Learned 2 Materials zone layouts 2707 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2709 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2819 | -10/Subcaves | Lost 3 parts (1p1n1w) 3319 | -10/Subcaves | Learned location of Zion (-6) 3319 | -10/Subcaves | Met a Zionite searching for "candidates" 3626 | -10/Subcaves | Core integrity fell below 50% 3640 | -10/Subcaves | Core integrity fell below 20% 3934 | -10/Subcaves | Learned Materials non-interactive machine intel 4381 | -10/Subcaves | Discovered new exit (range 6) 4405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4456 | -10/Subcaves | Entered Materials 4456 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4457 | -8/Materials | Identified exit to Factory 4458 | -8/Materials | Loaded intel: 35 non-interactive machine locations 4555 | -8/Materials | Lost 5 parts (1p2n1u1w) 4704 | -8/Materials | Lost 3 parts (1p2u) 4879 | -8/Materials | Core integrity fell below 50% 4909 | -8/Materials | Repaired Aluminum Leg 4935 | -8/Materials | Repaired Aluminum Leg 5057 | -8/Materials | Core integrity fell below 20% 5060 | -8/Materials | Core melted Last Messages --------------- shutdown. 05039_ G-47 Trooper destroyed. 05039_ Switching to secondary target: G-47 Trooper. 05042_ Lgt. Nuclear Core destroyed. 05043_ K-01 Serf collects debris. 05045_ Overheating: Core damaged (-55). 05046_ Overheating: Matter decay (-62). 05047_ Destroyed Broken Lgt. Nuclear Core. 05048_ K-01 Serf collects debris. 05053_ Hrd. Medium Armor Plating destroyed. 05053_ Destroyed Broken Aluminum Leg. 05054_ Overheating: Aluminum Leg damaged (-9). 05056_ Overheating: Med. Storage Unit damaged (-49). 05056_ Destroyed Particle Gun. 05057_ Overheating: Core damaged (-104). 05059_ Overheating: System interference. 05059_ Battle Rifle temporarily disabled. 05060_ Overheating: Core damaged (-55). 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Laser | 4% | -10/Materials | Broken Aluminum Leg | 1% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed UtilityBladeTorch Manual? 0 Play Time 00:31:54 Cumulative 27.8 hours Start 2026.10.22 @ 07:31:53 End 2026.10.22 @ 09:52:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66aded7f-e1cd-4ab8-b982-6b638f3c9f7c