Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 20:02:01 Player: Triffids Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (296) 296 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 1675 Bonus ------- Follower Combat Kills 149 Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Improved Flight Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved EM Shotgun Advanced Beam Cannon Assault Rifle Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 36 | 7 3 3 23 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . . 3 Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 2 . 1 2 Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 23 | 2 3 2 16 Energy Gun 6 | 2 1 . 3 Energy Cannon . | . . . . Ballistic Gun 12 | . 1 2 9 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon 3 | . . . 3 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 14 | . . . 14 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 100 100 76 Engine 11 | . 14 11 10 Wheel 19 | . 28 22 16 Flight 1 | . . . 2 Device 7 | . 14 11 4 Storage 11 | . 14 11 10 Protection 5 | . . 11 6 Energy Gun 8 | . 16 11 5 Ballistic Gun 11 | . 1 22 15 Ballistic Cannon 4 | . 10 . 2 Naked Turns 29 | . . . 29 Heaviest Build 25 | 13 16 20 25 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 7 8 7 8 Average Carried 5 | 4 7 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 7 8 6 5 Class Distribution -------------------- 45% | Mutant 34% | Tank 13% | Commander-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 566 | 270 80 . 216 Remotely . | . . . . Salvage Created 385 | 29 80 . 276 Parts 29 | 5 11 . 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 11 | . 6 . 5 Guns 9 | . 4 . 5 Cannons 2 | . 2 . . Classes Destroyed 6 | 1 1 . 4 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 3 | . . . 3 Sentry 2 | . . . 2 Best Kill Streak 3 | 1 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 163 | . 20 3 140 Missed 51 | . 9 1 41 Damage Taken 1569 | . 83 12 1474 Core 414 | . 14 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 38 | 2 13 . 23 Largest 3 | 2 2 . 3 Hottest 123 | 80 85 . 123 Shots Fired 84 | 4 26 . 54 Gun 55 | 4 15 . 36 Cannon 25 | . 11 . 14 Launcher . | . . . . Special 4 | . . . 4 Kinetic 48 | . 13 . 35 Thermal 36 | 4 13 . 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 2 1 . 12 Robot Miss Streak 3 | 1 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 2 10 . 29 Core Hits 20 | 2 7 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 618 | 21 141 . 456 Guns 461 | 21 87 . 353 Cannons 157 | . 54 . 103 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 339 | . 54 . 285 Thermal 279 | 21 87 . 171 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 1 . 1 Impact . | . . . . Kinetic 2 | . 1 . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 320 | 36 124 . 320 Average Temperature 89 | 20 53 . 108 Received Heat Transfer 405 | . . . 405 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 766 | 50 235 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 339 | 5 241 116 339 Initial 101 | . 3 101 48 Average 142 | 1 102 104 175 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 67 | 100 79 100 56 Level 1 32 | . 20 . 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . . 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 10 3 30 Peak Tracking Total 9 | . 4 8 9 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 3 2 4 Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 13 4 7 Successful 11 | . 7 2 2 Failed 13 | . 6 2 5 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 11 | . 6 2 3 Terminals 24 | . 13 4 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 1 2 Robot Analysis 2 | . 2 . . Open Door 1 | . . . 1 Branch Access Points 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Track 1 | . 1 . . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 2 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 44 | . . . 44 Total Damage 442 | . . . 442 Kills 8 | . . . 8 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 982 | 64 260 34 624 Spaces Moved 881 | 51 245 37 548 Core 69 | 12 . . 57 Treads . | . . . . Legs . | . . . . Wheels 812 | 39 245 37 491 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 86 | 72 80 80 90 Slowest Speed 115 | 80 80 80 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 41 5 76 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1017 | 71 284 40 622 Wait 28 | 2 12 1 13 Move 878 | 50 244 36 548 Hop . | . . . . Pick Up 21 | 10 6 . 5 Fast Attach 14 | 4 1 . 9 Attach 14 | 3 . 2 9 Detach 4 | . . . 4 Swap 8 | . 2 1 5 Drop 12 | . 6 . 6 Fire 38 | 2 13 . 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 329 | -9/Materials | Discovered new exit (range 7) 359 | -9/Materials | Entered Storage 774 | -9/Storage | Identified exit to Recycling 777 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 778 | -9/Storage | Lost 4 parts (1n1u2w) 876 | -9/Storage | Garrison activated, responded to threat 909 | -9/Storage | Lost 3 allies 962 | -9/Storage | Core integrity fell below 50% 974 | -9/Storage | Core integrity fell below 20% 975 | -9/Storage | Discovered new exit (range 15) 983 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00950_ U-05 Engineer lays Concrete. 00950_ Dropped Ion Engine. 00951_ Dropped Assault Rifle. 00951_ Dropped Lgt. Ion Engine. 00951_ U-05 Engineer lays Concrete. 00952_ Mercenary 2f triggered EMP Trap. 00952_ A bubble of electromagnetic force engulfs the area. 00952_ U-05 Engineer destroyed. 00952_ Chain reaction triggered in Corrupted Ion Engine. 00952_ Mercenary 2f destroyed. 00954_ Dropped Imp. Flight Unit. 00958_ O-16 Technician sends out distress signal. 00958_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00959_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 00963_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 00975_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????# ## ???? #?????????? | | ???######+### "???? #?????????? | | #### "# # "????" #?????????? | | =! # "????" #?????????? | | *![! T + "????" #?????????? | | !%[% # """"?" #?????????? | | ####=# # """ #?????????? | | ???########## #?????????? | | ????????????###########?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????? | | ?####???????????????????????????? | | ############+#########+######???? | | #???? | | s s g @< #???? | | #???? | | #########+#########+##+######???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetGuidanceBox Manual? 0 Play Time 00:37:20 Cumulative 201.8 hours Start 2024.07.06 @ 19:18:48 End 2024.07.06 @ 20:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fae45f50-e40d-4879-b561-dfdaa2cbc572