Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 18:01:03 Player: satan5 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (165) 825 Value Destroyed (5577) 5577 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (3753) 3753 TOTAL SCORE: 19675 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 2011 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Friendly Fire -264 Cogmind --------- Core Integrity 1237/1300 Matter 222/300 Energy 146/150 System Corruption 0% Temperature Warning (378) Movement Core (650) Ox12 Location -3/Research Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (7) --- Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY (11) ----- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Armor Integrity Analyzer Advanced Transmission Jammer Makeshift Hacking Suite Makeshift System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Cooled Plasma Rifle Heavy Dispersion Rifle > --- INVENTORY (15) --- Light Antimatter Reactor Advanced Heat Sink Advanced Cooling System Coolant Network Tactical Coordination Suite Improved Armor Integrity Analyzer Improved Force Field Improved Remote Force Field Improved Energy Mantle Wave Gun Heavy Battle Rifle Makeshift Shrapnel Gun Enhanced Coil Gun Powered Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer System Mapper Advanced System Shield Assault Drone Bay > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Gyrokinetic Inverter Gyrokinetic Inverter Advanced Cooling System Advanced Terrain Scanner Tactical Coordination Suite Advanced Transmission Jammer Hacking Suite Assault Drone Bay Wave Gun Cooled Plasma Rifle Enhanced Coil Gun Powered Hammer [Rating: 134] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . 2 . . . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . 1 . . 1 . . . . . . . . . . . 1 . . . . . Utility 9 | . . . 2 1 . . 1 . . . . . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 317 | 6 11 15 19 17 7 20 20 12 15 6 2 . 10 24 8 4 10 6 63 6 1 25 4 6 Power 28 | 1 2 1 2 1 1 1 2 . 1 . . . 3 3 1 . 1 . 7 . . 1 . . Engine 6 | 1 2 . . . . 1 1 . . . . . . . . . . . 1 . . . . . Core 16 | . . 1 2 1 1 . 1 . 1 . . . 3 3 1 . . . 1 . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . Propulsion 66 | 2 3 3 7 3 2 3 5 4 . 2 1 . . 5 3 . 4 1 13 . . 5 . . Treads 6 | . . . . 2 . . . 2 . . . . . . 1 . 1 . . . . . . . Leg 26 | 2 3 3 7 1 1 2 1 . . . 1 . . 1 . . 3 1 . . . . . . Wheel 6 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . . Hover 24 | . . . . . 1 1 . 2 . . . . . 3 . . . . 12 . . 5 . . Flight 4 | . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . Utility 118 | 1 3 . 4 6 2 8 7 4 6 1 1 . 4 6 2 3 5 3 26 6 1 12 3 4 Device 71 | . 2 . 3 5 1 2 3 2 1 . 1 . 1 3 1 2 3 3 20 5 1 10 1 1 Storage 10 | 1 1 . 1 . . . 1 1 2 . . . 1 . . . . . 2 . . . . . Processor 21 | . . . . 1 . 4 1 . 2 1 . . 2 2 1 1 . . 3 . . 1 1 1 Hackware 13 | . . . . . . 2 1 1 1 . . . . 1 . . 1 . 1 1 . 1 1 2 Protection 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 3 11 6 7 2 8 6 4 8 3 . . 3 10 2 1 . 2 17 . . 7 1 2 Energy Gun 46 | 1 2 8 5 4 . . 3 2 3 1 . . 2 5 1 . . 1 4 . . 1 1 2 Energy Cannon 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 . . . . . 1 . 1 1 . . . . 1 . . . 1 11 . . 3 . . Ballistic Cannon 12 | . . . . 3 . . 2 . 3 1 . . . . . 1 . . 2 . . . . . Launcher 11 | . . 1 1 . 1 1 1 1 . 1 . . 1 3 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon 6 | . 1 1 . . . 1 . . . . . . . . . . . . . . . 3 . . Slashing Weapon 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 3 . 4 . 1 4 1 . . . . . . . . 5 . 4 . . 7 . 2 Corrupted Parts 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . System Corruption 18 | . . . . 11 7 . . . . . . . . . . . . . . . . . . . Parts Lost 96 | . 3 . 17 5 3 10 3 6 . 4 2 . 2 17 1 . . . 8 . . 13 . 2 Power 6 | . . . 2 . 1 1 . . . 1 . . . . . . . . . . . 1 . . Propulsion 42 | . 1 . 8 3 2 3 1 3 . 2 2 . 1 4 1 . . . 4 . . 6 . 1 Utility 26 | . . . 3 . . 4 1 2 . 1 . . 1 6 . . . . 3 . . 4 . 1 Weapon 22 | . 2 . 4 2 . 2 1 1 . . . . . 7 . . . . 1 . . 2 . . Highest Loss Streak 13 | . 2 . 13 2 2 4 3 6 . 2 2 . 2 5 1 . . . 3 . . 10 . 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 76 58 42 59 42 65 72 55 62 53 52 53 58 75 79 88 81 94 94 93 64 73 Engine 1 | . 14 1 . . 1 4 1 6 2 . . . . . . . . . . . . . . . Core 2 | . . 9 9 7 2 . 2 . 3 4 . . 5 2 2 5 3 . . . . . 5 4 Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 3 5 5 4 . . Treads 1 | . . . . 12 3 . . . . . . . . . 4 5 5 9 . . . . . . Leg 7 | . 28 44 31 6 . 12 . . . . 5 6 1 1 . . 4 18 3 . . . . . Hover 10 | . . . . . 6 12 . 8 13 3 . . . 3 . . . . 21 36 36 35 15 12 Flight 1 | . . . . . . . . . . . . . . 1 7 11 9 . 1 . . . . . Device 12 | . 14 11 7 13 14 11 5 9 6 6 12 13 8 4 9 17 21 17 13 15 15 16 20 17 Storage 4 | . 14 11 11 7 1 . 1 3 5 2 . . 1 1 . . . . 2 5 5 5 5 4 Processor 10 | . . . . . . 1 1 6 12 14 20 20 21 22 27 22 17 17 13 10 10 8 7 10 Hackware 5 | . . . . . . 1 4 10 13 11 6 6 6 6 . . 1 5 8 10 10 9 7 13 Energy Gun 4 | . 17 19 17 4 1 . 5 5 5 3 . . . 2 . 5 5 5 2 . . . 1 8 Ballistic Gun 3 | . 9 . . . . . . 4 5 . . . . . . . . . 6 10 10 9 . . Ballistic Cannon 1 | . . . . 4 3 . 1 1 1 5 6 6 6 1 . 1 5 4 . . . . . . Peak Build Rating 134 | 6 13 20 26 53 54 63 42 59 59 57 35 33 50 77 70 74 106 106 123 124 124 134 87 114 Average Rating 64 | 5 10 18 20 44 45 47 21 46 57 43 34 33 40 45 57 70 80 105 101 122 124 129 76 101 On Entrance 54 | . 6 13 20 20 53 54 1 42 53 58 29 33 33 39 42 70 74 106 106 123 124 124 64 87 Naked Turns 58 | . . . . . . 27 31 . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 33 33 33 43 43 27 50 50 27 25 10 10 21 21 36 48 48 44 61 61 61 65 35 44 Greatest Support 110 | 20 20 40 40 48 48 45 52 52 30 32 20 3 15 30 27 27 90 110 110 66 66 81 42 36 Greatest Overweight (x) 6 | . 1 . 3 1 5 1 6 . . 2 3 3 3 1 4 1 1 . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 15 15 5 5 5 5 8 8 5 5 5 5 15 15 15 15 15 15 Average Capacity 9 | 7 10 15 15 15 7 5 7 7 5 5 5 5 5 6 5 5 5 5 10 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 5 13 14 5 5 5 5 7 8 5 5 5 5 15 15 15 15 14 15 Average Carried 8 | 2 8 14 13 14 6 4 6 6 4 5 5 5 5 5 5 5 5 4 8 14 15 14 9 14 Final Capacity 15 | 8 15 15 15 15 5 5 15 5 5 5 5 5 8 5 5 5 5 5 15 15 15 15 15 15 Final Carried 15 | 3 15 15 14 15 5 5 13 5 5 5 5 5 7 5 5 5 5 5 15 15 15 9 14 15 Class Distribution -------------------- 34% | Mutant 33% | Hacker-Mutant 16% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Assassin | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 6477 | 293 259 172 187 267 439 256 200 357 192 291 39 . 247 297 317 65 118 144 1403 325 24 473 82 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6896 | 157 727 551 1254 392 503 359 208 34 200 67 . . 184 612 . . 118 59 1254 . . 57 . 160 Parts 342 | 10 29 32 86 22 . 21 11 . 14 7 . . 12 34 . . 2 2 54 . . 1 . 5 Haulers Intercepted 11 | . . 1 2 1 . . 1 . 1 . . . . 2 . . . . 3 . . . . . Recyclers Shooed 8 | . 2 2 1 . . . . . 1 . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . 5 . . 12 . 18 2 1 15 . 22 . . . . Prevented 6 | . . . . . . . . . . 2 . . . . . 2 . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 104 | . 13 11 20 7 2 7 2 1 1 4 . . 9 13 . . . 1 10 . . 1 . 2 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Guns 54 | . 13 8 13 4 . . . . 1 . . . . 2 . . . 1 9 . . 1 . 2 Cannons 12 | . . . . 3 2 . . . . 1 . . 6 . . . . . . . . . . . AOE 33 | . . 3 5 . . 5 2 . . 3 . . 3 11 . . . . 1 . . . . . Classes Destroyed 18 | 2 2 6 3 1 1 . . . . . . . . 3 . . . . . . . . . . Worker 10 | . . . 1 . . 1 . . 3 . . . . 2 . . . . 3 . . . . . Builder 10 | . . 1 3 . . 1 2 . 1 . . . . 2 . . . . . . . . . . Tunneler 8 | 5 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . Hauler 11 | . . 1 2 1 . . 1 . 1 . . . . 2 . . . . 3 . . . . . Recycler 8 | 1 2 1 1 . . 1 . . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 Watcher 7 | . . 2 1 . . . 2 . . . . . . 1 . . . . 1 . . . . . Swarmer 28 | . . 3 3 . . 4 . . . 3 . . 7 6 . . . . 2 . . . . . Grunt 37 | . 13 4 11 2 . 2 1 . . . . . . . . . . 1 2 . . 1 . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 12 | . . 3 2 2 . 1 1 . 1 . . . 1 . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Hunter 8 | . . . 2 . . . . . . 1 . . . 1 . . . . 2 . . . . 2 Programmer 9 | . . . . 3 . . . . . . . . 1 2 . . . . 3 . . . . . Heavy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Compactor 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 5 3 5 8 2 2 5 3 1 5 3 . . 4 7 . . . 1 3 . . 1 . 1 Combat Bots Only 7 | . 3 4 7 2 2 5 1 1 1 3 . . 4 5 . . . 1 3 . . 1 . 1 Max Kills in Single Turn 6 | 1 1 2 2 1 1 2 3 1 4 3 . . 3 6 . . . 1 2 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 . . 2 1 . . 3 . . 3 5 . . . . 1 . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1101 | . 87 37 120 45 9 88 74 2 18 33 12 . 33 208 10 2 . 6 145 3 . 133 . 36 Missed 431 | . 27 14 48 13 . 34 29 . 10 8 5 . 10 85 3 . . 3 62 1 . 66 . 13 Damage Taken 13551 | . 771 248 1712 343 457 1148 563 321 92 469 76 . 311 2276 117 . . 59 1995 49 . 2207 . 337 Core 3665 | . 188 20 390 51 84 471 205 85 16 220 . . 112 848 39 . . . 477 . . 396 . 63 Absorbed by Shields 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . Regen/Repaired (Parts) 279 | . . . . . 21 . . 156 21 . . . . . . . . . 41 . . 40 . . Core Remaining (%) 40 | 100 24 95 29 . . 13 . . . . . . 24 . . . . 11 . . . . 24 . Volleys Fired 578 | 11 72 28 63 31 32 4 20 18 21 14 2 . 21 31 1 . 5 7 133 8 . 32 12 12 Largest 2 | 2 2 2 2 2 1 1 2 2 2 1 1 . 2 2 1 . 1 2 2 2 . 2 1 2 Hottest 258 | 70 115 115 90 105 80 36 140 120 140 43 40 . 140 258 100 . 81 134 121 70 . 72 72 166 Shots Fired 957 | 22 142 53 122 42 32 4 33 29 29 15 4 . 23 41 1 2 5 11 233 18 . 62 12 22 Gun 791 | 22 142 51 117 22 . . 20 16 15 1 . . 1 27 . 2 5 4 232 18 . 62 12 22 Cannon 139 | . . . . 20 31 . 9 13 14 12 4 . 21 7 . . . 7 1 . . . . . Launcher 23 | . . 2 5 . 1 4 4 . . 2 . . 1 4 . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . Kinetic 527 | 11 54 . . 20 29 . 9 19 20 12 4 . 21 21 . . . 7 222 18 . 60 . . Thermal 252 | 11 88 33 . 10 2 . 16 10 9 . . . 1 13 1 2 5 4 11 . . 2 12 22 Explosive 23 | . . 2 5 . 1 4 4 . . 2 . . 1 4 . . . . . . . . . . Electromagnetic 152 | . . 18 117 12 . . 4 . . 1 . . . . . . . . . . . . . . Robot Hit Streak 26 | 6 13 21 26 12 12 2 13 9 4 2 . . 2 5 1 . 6 2 8 3 . 7 . 2 Robot Miss Streak 8 | 3 5 4 4 3 2 . 4 2 5 1 . . 3 8 . . . 1 3 3 . 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Secondary Targets 5 | . 2 1 1 . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 548 | 13 95 35 104 26 20 12 25 23 10 3 . . 7 25 1 . 5 4 110 9 . 12 . 9 Core Hits 354 | 7 36 26 74 15 8 12 20 6 11 5 . . 9 69 1 . 1 1 45 . . 2 . 6 Critical Kills 9 | . . . . . . . . . 1 . . . . . . . . . 6 . . 1 . 1 Critical Parts Destroyed 19 | . . . . . . . . 1 1 . . . . 1 . . . . 14 . . 2 . . Critical Strikes 43 | . 4 . . 1 . 1 . 1 2 . . . 1 1 . . 1 2 22 2 . 4 . 1 Burn 7 | . 4 . . . . . . . . . . . . . . . 1 1 1 . . . . . Destroy 32 | . . . . . . . . 1 2 . . . . 1 . . . . 21 2 . 4 . 1 Blast 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 36 | . 3 1 . . . 19 . . . . . . . . . . . . . . . 13 . . Impact 17 | . 3 1 . . . . . . . . . . . . . . . . . . . 13 . . Slashing 19 | . . . . . . 19 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18564 | 154 1246 841 2346 895 1248 1064 912 590 709 301 . . 501 2941 12 . 150 112 3587 135 . 430 . 390 Guns 10009 | 154 1246 525 1717 477 . . 411 261 263 . . . . 613 . . 150 48 3206 135 . 413 . 390 Cannons 2803 | . . . . 418 1188 . 164 329 34 80 . . 280 200 . . . 64 46 . . . . . Explosions 4938 | . . 316 629 . 60 282 337 . 412 221 . . 221 2128 . . . . 332 . . . . . Melee 782 | . . . . . . 782 . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . . . . . . . . 3 . . 17 . . Kinetic 7185 | 54 487 . . 418 1188 . 164 365 67 80 . . 280 426 . . . 64 3044 135 . 413 . . Thermal 4441 | 100 759 295 254 321 . . 344 225 642 . . . . 429 12 . 150 48 472 . . . . 390 Explosive 3767 | . . 316 375 . 60 282 337 . . 221 . . 221 1955 . . . . . . . . . . Electromagnetic 2369 | . . 230 1717 156 . . 67 . . . . . . 131 . . . . 68 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 782 | . . . . . . 782 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . 11 41 41 . 17 12 12 12 12 12 5 5 5 5 5 11 11 11 12 8 . Average Corruption 10 | . . . . 2 26 37 . 15 12 12 12 12 12 3 5 5 5 5 2 11 11 6 8 . Corruption Purged 20 | . . . . 10 . 5 . 5 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 310 | . . . . 10 17 50 . 11 25 16 25 5 17 5 16 17 10 13 27 17 3 12 14 . Message Errors 65 | . . . . 4 2 10 . 2 7 3 8 2 3 1 4 5 . 3 4 3 1 1 2 . Matter Fused 80 | . . . . 2 7 12 . 3 5 3 2 . 3 3 7 3 5 2 10 6 . 2 5 . Heat Flow Errors 36 | . . . . . 4 4 . . 1 1 4 1 3 . 4 3 1 1 4 . . 3 2 . Energy Discharges 43 | . . . . 2 . 4 . 1 3 3 4 1 5 . . 3 2 3 3 2 . 4 3 . Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . . 2 2 5 . 2 4 3 3 1 . . . 1 1 2 3 1 1 1 . . Data Loss (major) 19 | . . . . . 1 3 . . 2 1 2 . . . 1 . 1 1 2 1 1 1 2 . Misfires 11 | . . . . . . . . 1 1 1 2 . 1 . . 2 . . 1 2 . . . . Alerts 4 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . Misdirections 14 | . . . . . 1 10 . 1 1 . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots 40 | . . . . 10 . . . . . . . . . 9 . . . . . . . 2 7 12 Effects 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Overflow Damage 346 | . . 73 42 . . 95 6 . 25 6 . . . 54 . . . . 45 . . . . . Projectiles 23 | . . . . . . . 6 . . . . . . 17 . . . . . . . . . . Explosions 228 | . . 73 42 . . . . . 25 6 . . . 37 . . . . 45 . . . . . Melee 95 | . . . . . . 95 . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 3 . . 1 . . . 1 . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 3 . . 1 . . . 1 . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 702 | . . . 197 . 62 52 . . . 71 . . . 97 . . . . 215 . . 8 . . Shots 17 | . . . 8 . 1 2 . . . 1 . . . 2 . . . . 3 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | 81 246 78 241 18 240 275 281 225 174 147 217 . 187 529 247 204 205 286 422 38 1 394 242 424 Average Temperature 82 | 35 63 23 84 7 59 107 89 94 59 66 91 . 56 153 105 81 100 115 100 1 1 125 75 159 Received Heat Transfer 2286 | . 435 54 468 75 . 318 123 . 24 33 . . . 237 30 . . . 285 9 . 195 . . Effects 19 | . . . . . . . . . . . . . . 7 . . . . 8 . . 2 . 2 Shutdowns 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . 2 16 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 9 . 1 2 . 3 1 . . . . . . . . . . 1 1 . . . . 3 Heat Transferred 8493 | 296 2479 814 350 400 . . 775 525 775 . . . . 487 80 . 259 148 520 . . . . 585 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 5 . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 834 | 30 263 330 497 305 36 545 540 39 346 . . . . 672 . . . . 834 . . . . 141 Initial 266 | . 19 29 56 164 32 . 266 21 27 . . . . 165 . . . . 22 . . . . . Average 214 | 13 156 183 274 135 13 144 284 27 85 . . . . 330 . . . . 350 . . . . 57 Maximum Alert Level 3 | . 1 1 2 1 . 2 2 . 1 . . . . 2 . . . . 3 . . . . . Low Security (%) 54 | 100 63 52 32 84 100 69 31 100 95 . . . . 19 . . . . 26 . . . . 100 Level 1 29 | . 36 47 48 15 . 23 26 . 4 . . . . 51 . . . . 36 . . . . . Level 2 13 | . . . 19 . . 7 41 . . . . . . 29 . . . . 24 . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . 6 6 . 7 3 . 3 . . . . 6 . . . . 13 . . . . . Investigation 14 | . 2 . 1 2 . 2 . . . . . . . 3 . . . . 4 . . . . . Extermination 6 | . . . . 1 . . 1 . 1 . . . . 1 . . . . 2 . . . . . Reinforcement 25 | . 3 . 5 . . 4 2 . 2 . . . . 2 . . . . 7 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Construction Impeded 6 | . . . 1 . . 1 1 . 1 . . . . . . . . . 2 . . . . . Haulers Reinforced 4 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . Active Scanning Responses 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 16 | . 2 2 4 1 . 1 . . 1 . . . . 1 . . . . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 448 | . 20 15 36 8 6 53 14 6 17 8 2 . 12 73 10 1 . 6 53 9 . 96 . 3 Peak Tracking Total 61 | . 5 7 7 2 4 9 6 5 7 4 2 . 5 14 4 1 . 4 9 4 . 61 . 2 Tactical Retreats 62 | . 2 3 7 1 2 9 3 . 2 1 1 . . 11 1 1 . 2 10 1 . 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 18 | . 1 . . 1 . 5 1 . . . . . . . . . . . 8 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . . . . 2 . . . . . . . . . . . 26 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 33 | . . . . 2 . 1 2 . 10 . . . . 1 . . . . 15 . . . . 2 Max in Single Turn 8 | . . . . 1 . . 2 . 8 . . . . 1 . . . . 4 . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 78 | . 4 2 2 3 . 10 3 . 12 . 1 4 . 9 . 2 4 . 17 1 . 2 . 2 Terminals 37 | . 3 2 2 1 . 5 3 . 7 . . . . 6 . 1 . . 6 . . . . 1 Fabricators 12 | . . . . 1 . 3 . . 1 . . . . 2 . . . . 5 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . 1 Scanalyzers 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . . Total Hacks 264 | . 13 7 3 8 . 23 11 . 40 . 1 28 . 33 . 4 17 . 64 1 . 3 . 8 Successful 150 | . 6 4 . 4 . 9 6 . 21 . 1 28 . 16 . 4 17 . 27 1 . 3 . 3 Failed 114 | . 7 3 3 4 . 14 5 . 19 . . . . 17 . . . . 37 . . . . 5 Catastrophic 27 | . 2 1 1 2 . 5 . . 3 . . . . 3 . . . . 9 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 12 5 3 4 . 13 6 . 22 . . . . 20 . . . . 16 . . 1 . 4 Terminals 116 | . 8 7 3 2 . 13 11 . 23 . . . . 26 . 3 . . 18 . . . . 2 Fabricators 42 | . . . . 4 . 7 . . 5 . . . . 5 . . . . 21 . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Recycling Units 24 | . 5 . . . . . . . 4 . . . . . . . . . 9 . . . . 6 Scanalyzers 14 | . . . . . . . . . 8 . . . . 2 . . . . 4 . . . . . Garrison Access 10 | . . . . 2 . 3 . . . . . . . . . . . . 5 . . . . . Terminal Hacks 73 | . . 1 . . . 1 2 . 5 . 1 28 . 5 . 4 17 . 5 1 . 3 . . Record 22 | . . . . . . . . . . . 1 11 . . . 3 5 . . . . 2 . . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 8 | . . 1 . . . . 2 . 1 . . . . 1 . . . . 3 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . 1 . 2 . . 2 . . . . 3 . . . . 7 . . . . . Network Status 4 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Build 6 | . . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 Retrieve Components 5 | . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 Scanalyzer 6 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . . Insert Component 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Analyze 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 46 | . 5 3 . 3 . 5 4 . 9 . . . . 8 . . . . 7 . . . . 2 Terminals 32 | . 3 3 . 1 . 4 4 . 7 . . . . 7 . . . . 3 . . . . . Track 5 | . 1 . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . Botnet 21 | . 2 2 . 1 . 2 2 . 5 . . . . 4 . . . . 3 . . . . . Disrupt 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Operators 3 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 5 | . . . . 2 . 1 . . 1 . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Haulers 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . 1 . . . . . . . . . 4 . . . . 2 Reject 4 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 Mask 5 | . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 4 2 2 2 . 9 3 . 11 . . . . 9 . 1 . . 14 . . . . 1 Full Trace Events 10 | . . . 1 1 . 1 . . . . . . . 3 . . . . 4 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 2 . . 9 . . . . 4 . . . . . . . Parts Built 6 | . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 480 | . . . . . . . . . 117 . . . . 84 . . . . 279 . . . . . Total Part Build Rating 41 | . . . . . . . . . 14 . . . . 6 . . . . 21 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 3 . . . . . . . 1 . . . . . . . . . 12 . . . . 2 Parts Scanalyzed 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 43 | . . . . 3 19 2 . 18 . . . . 1 . . . . . . . . . . . Largest Group 18 | . . . . 3 18 7 . 18 14 . . . 1 . . . . . . . . . . . Highest-Rated Group 638 | . . . . 48 444 196 . 638 513 . . . 96 . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 16 35 32 . 50 50 . . . 96 . . . . . . . . . . . Total Orders 62 | . . . . . . . . . . . . . . 3 6 4 . 9 27 9 1 3 . . STAY 5 | . . . . . . . . . . . . . . . 1 . . 2 1 1 . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . RETURN 49 | . . . . . . . . . . . . . . 3 5 3 . 5 22 7 1 3 . . Ally Attacks 662 | . . . . 7 84 55 . 112 43 . . . 17 12 57 8 . 22 137 100 . 8 . . Total Damage 17251 | . . . . 63 3089 953 . 5085 1148 . . . 364 248 916 170 . 450 2340 2217 . 208 . . Kills 69 | . . . . 1 11 5 . 8 6 . . . 2 1 8 1 . 4 10 12 . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Allies Melted 6 | . . . . . . 2 . . 2 . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 . . 1 . . . . 1 . 1 2 . . . Drone Launches 63 | . . . . . . . . . . . . . . 4 5 2 . 5 25 18 . 4 . . Drone Recoveries 56 | . . . . . . . . . . . . . . 3 5 2 . 5 23 16 2 . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Items 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 15743 | 123 849 584 841 1217 386 761 527 311 597 415 587 152 398 885 628 718 325 470 2086 440 87 1776 466 114 Spaces Moved 14180 | 72 390 360 415 640 233 718 413 368 903 524 465 77 484 1077 323 283 147 347 2825 655 211 1571 609 70 Core 1644 | 14 . . . . 1 175 224 36 . 195 138 77 484 300 . . . . . . . . . . Treads 1168 | . . . . 526 42 . . . . . . . . . 225 283 92 . . . . . . . Legs 2690 | 58 390 360 415 114 14 367 12 . . . 317 . . 10 . . 55 347 231 . . . . . Wheels 262 | . . . . . . . 177 34 . 41 10 . . . . . . . . . . . . . Hover 7881 | . . . . . 176 176 . 298 903 288 . . . 649 . . . . 2275 655 211 1571 609 70 Flight 535 | . . . . . . . . . . . . . . 118 98 . . . 319 . . . . . Fastest Speed 35 | 50 120 120 120 160 60 50 50 40 56 40 50 200 50 35 105 250 120 120 35 40 40 35 48 55 Average Speed 80 | 106 142 120 135 166 109 89 97 55 56 62 122 200 63 66 178 250 201 120 48 40 40 37 54 80 Slowest Speed 375 | 120 190 120 330 240 300 190 350 80 56 150 200 200 200 200 375 250 250 120 120 40 40 102 55 101 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . . . . 41 21 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 5 58 25 39 21 92 33 13 96 31 60 67 68 61 31 57 56 61 71 58 58 42 96 73 2 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . . . . 3 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 20 | . . . . . . . . . . 2 3 . 4 . 2 3 . 1 . . 1 . 4 . Spaces Dug 157 | . 3 1 . 9 5 5 2 2 7 32 1 . 21 2 . . . 2 32 . . 26 7 . Terrain Destroyed 608 | . 3 14 35 16 10 14 59 3 51 55 4 . 32 61 . 1 . 3 185 5 . 44 10 3 Melee 14 | . 3 1 . . . 5 . . . . . . . . . . . . . . . 5 . . Projectile 244 | . . . . 16 5 . 4 3 12 9 4 . 14 6 . 1 . 3 110 5 . 39 10 3 AOE 349 | . . 13 35 . 5 9 55 . 39 46 . . 18 55 . . . . 74 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 17424 | 95 539 459 576 754 326 790 494 443 961 592 481 76 552 1208 368 295 169 391 3324 814 212 2671 729 105 Wait 1945 | . 37 29 60 24 51 8 20 38 7 47 13 . 21 61 37 5 . 24 200 138 1 1016 96 12 Move 14157 | 71 389 359 414 640 232 717 413 367 902 523 464 76 483 1076 322 282 146 346 2824 654 210 1569 608 70 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 7 20 11 15 25 3 8 18 4 4 . . . 8 7 . . . 1 37 3 . 1 9 3 Fast Attach 123 | 2 . 6 . 2 3 11 9 7 9 3 2 . 3 10 8 4 10 6 17 . . 10 . 1 Attach 118 | 4 4 3 16 13 3 5 7 3 . . . . 5 13 . . . . 29 . . 5 4 4 Detach 28 | . . . . 2 . 2 . 1 . . . . 2 6 . . . . 13 . . 1 . 1 Swap 78 | . 7 6 3 3 1 4 4 2 6 3 . . 2 1 . . 1 . 17 6 1 10 . 1 Drop 152 | . 7 16 5 14 1 12 3 3 12 2 . . 7 3 . 4 7 7 34 3 . 11 . 1 Fire 578 | 11 72 28 63 31 32 4 20 18 21 14 2 . 21 31 1 . 5 7 133 8 . 32 12 12 Melee 36 | . 3 1 . . . 19 . . . . . . . . . . . . . . . 13 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . 18 . . 1 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / Qua x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Derelicts attacked the area 624 | -10/Materials | Discovered new exit (range 6) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Propulsion x2 1349 | -9/Materials | Discovered new exit (range 16) 1557 | -9/Materials | Entered another Materials area 1557 | -8/Materials | Evolved 2 slots: Utility x2 1930 | -8/Materials | Found Corrupted Prototype Device 2017 | -8/Materials | Discovered new exit (range 16) 2176 | -8/Materials | Core integrity fell below 50% 2244 | -8/Materials | Destroyed 7 combat bots 2244 | -8/Materials | Lost 13 parts (2p6n2u3w) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2606 | -7/Factory | Garrison activated, responded to threat 2727 | -7/Factory | Identified Active Sensor Suite 2731 | -7/Factory | System corruption reached 10% 2991 | -7/Factory | Build established: Scavenger-Skirmisher 3309 | -7/Factory | Discovered new exit (range 15) 3334 | -7/Factory | Identified exit to Factory 3416 | -7/Factory | Build established: Skirmisher 3615 | -7/Factory | Sucked down chute 3615 | -7/Factory | Entered Waste 3616 | -7/Waste | Met a frightened Derelict 3630 | -7/Waste | EMP discharged 3681 | -7/Waste | Spotted C-40 Crusher 3684 | -7/Waste | Spotted C-40 Crusher 3709 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3712 | -7/Waste | Crushed by Compactor (1 part destroyed) 3713 | -7/Waste | Destroyed C-40 Crusher 3726 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3730 | -7/Waste | EMP discharged 3730 | -7/Waste | Destroyed C-40 Crusher 3751 | -7/Waste | Spotted C-40 Crusher 3755 | -7/Waste | Spotted C-40 Crusher 3797 | -7/Waste | Crushed by Compactor (1 part destroyed) 3801 | -7/Waste | Spotted C-40 Crusher 3803 | -7/Waste | Spotted C-40 Crusher 3830 | -7/Waste | EMP discharged 3830 | -7/Waste | System corruption reached 30% 3846 | -7/Waste | Discovered new exit (range 13) 3897 | -7/Waste | Met Warlord forces unprepared to attack 3930 | -7/Waste | EMP discharged 4001 | -7/Waste | Entered Factory 4001 | -7/Factory | Accompanied by 7 allies 4253 | -7/Factory | Discovered exit to Factory (range 5) 4324 | -7/Factory | Garrison activated, responded to threat 4397 | -7/Factory | Lost 4 allies 4607 | -7/Factory | Lost 4 parts (2n1u1w) 4688 | -7/Factory | Fabricated Y-54 Guardian? 4693 | -7/Factory | Lost 4 parts (1n3u) 4720 | -7/Factory | Core integrity fell below 50% 4756 | -7/Factory | Discovered exit to Factory (range 12) 4759 | -7/Factory | Noticed a derelict Sapper rigging charges 4762 | -7/Factory | Core integrity fell below 20% 4762 | -7/Factory | Entered another Factory area 4762 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4897 | -6/Factory | Build established: Mutant 4943 | -6/Factory | Lost 3 parts (1n1u1w) 5112 | -6/Factory | Search patrols dispatched 5282 | -6/Factory | Discovered new exit (range 14) 5289 | -6/Factory | Sucked down chute 5289 | -6/Factory | Entered Waste 5301 | -6/Waste | Spotted C-40 Crusher 5342 | -6/Waste | Spotted C-40 Crusher 5349 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5354 | -6/Waste | Crushed by falling debris 5354 | -6/Waste | System corruption reached 10% 5355 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5363 | -6/Waste | Spotted C-40 Crusher 5364 | -6/Waste | Spotted C-40 Crusher 5376 | -6/Waste | Spotted C-40 Crusher 5386 | -6/Waste | Lost 6 parts (3n2u1w) 5397 | -6/Waste | Warlord forces began an assault 5434 | -6/Waste | Destroyed C-40 Crusher 5435 | -6/Waste | Allies destroyed C-40 Crusher 5456 | -6/Waste | Spotted C-40 Crusher 5476 | -6/Waste | Allies destroyed C-40 Crusher 5555 | -6/Waste | Discovered new exit (range 11) 5600 | -6/Waste | Entered Factory 5600 | -6/Factory | Accompanied by 14 allies 5638 | -6/Factory | Identified exit to Lower Caves 5693 | -6/Factory | Build established: Hacker-Mutant 5765 | -6/Factory | Fabricated Adv. Hardlight Generator? 5849 | -6/Factory | Discovered new exit (range 6) 5919 | -6/Factory | Discovered new exit (range 9) 5939 | -6/Factory | Lost 5 allies 6197 | -6/Factory | Entered Lower Caves 6373 | -6/Lower Caves | Spotted B-75 Beast 6396 | -6/Lower Caves | Learned Factory interactive machine intel 6410 | -6/Lower Caves | Core integrity fell below 50% 6456 | -6/Lower Caves | Learned Factory emergency access door positions 6604 | -6/Lower Caves | Discovered new exit (range 6) 6612 | -6/Lower Caves | Entered another Lower Caves area 6613 | -6/Lower Caves | Encountered a Warlord checkpoint 6632 | -6/Lower Caves | Discovered new exit (range 12) 6836 | -6/Lower Caves | Build established: Mutant 7177 | -6/Lower Caves | Discovered new exit (range 10) 7199 | -6/Lower Caves | Entered Data Miner 7199 | -6/Data Miner | Discovered new exit (range 6) 7237 | -6/Data Miner | Met Data Miner 7271 | -6/Data Miner | Learned location of Section 7 (-2) 7271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7307 | -6/Data Miner | Received God Mode back door access code from Data Miner 7351 | -6/Data Miner | Entered Proximity Caves 7448 | -5/Proximity Caves | Escorted by Enhanced Grunt 7634 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7716 | -5/Proximity Caves | Spotted B-75 Beast 7739 | -5/Proximity Caves | Discovered new exit (range 7) 7749 | -5/Proximity Caves | Entered Factory 7749 | -5/Factory | Evolved 2 slots: Utility x2 7751 | -5/Factory | Loaded intel: 51 interactive machine locations 7766 | -5/Factory | Identified exit to Upper Caves 7766 | -5/Factory | Identified exit to Extension 8027 | -5/Factory | Lost 3 parts (1u2w) 8085 | -5/Factory | Lost 4 parts (1n1u2w) 8118 | -5/Factory | Incoming investigation squad redirected 8153 | -5/Factory | Fabricated Combat Drone Bay? 8230 | -5/Factory | Found Scatter Rocket Array 8494 | -5/Factory | Core integrity fell below 50% 8501 | -5/Factory | Cargo convoy interrupted 8519 | -5/Factory | Incoming assault squad redirected 8568 | -5/Factory | Lost 5 parts (2n1u2w) 8585 | -5/Factory | Core integrity fell below 20% 8616 | -5/Factory | Lost 4 parts (1n3u) 8634 | -5/Factory | Entered Upper Caves 8653 | -5/Upper Caves | Encountered a Warlord checkpoint 9209 | -5/Upper Caves | Build established: Scavenger-Mutant 9242 | -5/Upper Caves | Discovered new exit (range 9) 9262 | -5/Upper Caves | Entered another Upper Caves area 9746 | -5/Upper Caves | Allies destroyed B-75 Beast 9945 | -5/Upper Caves | Discovered new exit (range 15) 9980 | -5/Upper Caves | Entered Zhirov 9980 | -5/Zhirov | Discovered new exit (range 3) 10025 | -5/Zhirov | Met Zhirov 10080 | -5/Zhirov | Learned location of Quarantine (-3) 10080 | -5/Zhirov | Learned location of Testing (-2) 10080 | -5/Zhirov | Learned location of Command (-1) 10113 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10151 | -5/Zhirov | Found Alien Artifact 10151 | -5/Zhirov | Identified Integrated Reactor 10151 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10305 | -5/Zhirov | Entered Proximity Caves 10739 | -4/Proximity Caves | Discovered new exit (range 14) 10756 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10762 | -4/Proximity Caves | Spotted B-86 Titan 10775 | -4/Proximity Caves | Entered Factory 10775 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11220 | -4/Factory | Discovered new exit (range 11) 11237 | -4/Factory | Build established: Mutant 11246 | -4/Factory | Lost 3 parts (1n1u1w) 11276 | -4/Factory | Discovered new exit (range 16) 11277 | -4/Factory | Incoming investigation squad redirected 11341 | -4/Factory | Fabricated Assault Drone Bay? 11454 | -4/Factory | Discovered new exit (range 16) 11493 | -4/Factory | Repaired Tactical Coordination Suite 11544 | -4/Factory | Build established: Hacker-Mutant 11763 | -4/Factory | Discovered new exit (range 5) 11766 | -4/Factory | Identified exit to Research 11977 | -4/Factory | Fabricated Assault Drone Bay? 11986 | -4/Factory | Identified exit to Upper Caves 12183 | -4/Factory | Incoming investigation squad redirected 12232 | -4/Factory | Discovered exit to Research (range 11) 12343 | -4/Factory | Fabricated Assault Drone Bay? 12664 | -4/Factory | System corruption reached 10% 12861 | -4/Factory | Entered Upper Caves 12862 | -4/Upper Caves | Encountered a Warlord checkpoint 12910 | -4/Upper Caves | Spotted B-86 Titan 13171 | -4/Upper Caves | Learned location of 2 exits from Research 13289 | -4/Upper Caves | Discovered new exit (range 9) 13300 | -4/Upper Caves | Identified exit to Upper Caves 13301 | -4/Upper Caves | Entered another Upper Caves area 13301 | -4/Upper Caves | Accompanied by 2 allies 13350 | -4/Upper Caves | Learned location of 1 exit from Research 13378 | -4/Upper Caves | Learned location of 1 exit from Research 13383 | -4/Upper Caves | Discovered new exit (range 10) 13387 | -4/Upper Caves | Identified exit to Warlord 13388 | -4/Upper Caves | Entered Warlord 13423 | -4/Warlord | System corruption cleaned by Quarantine Array 13431 | -4/Warlord | Discovered new exit (range 13) 13597 | -4/Warlord | Warlord's base attacked by MAIN.C 13622 | -4/Warlord | Met Warlord 13626 | -4/Warlord | Opened Warlord's prototype stash 13629 | -4/Warlord | Found Prototype Hackware 13629 | -4/Warlord | Identified System Mapper 13634 | -4/Warlord | Found Prototype Processor 13634 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13640 | -4/Warlord | Found Prototype Device 13640 | -4/Warlord | Identified Exp. Phase Shifter 13707 | -4/Warlord | Found Prototype Device 13707 | -4/Warlord | Identified Minesniffer Drone Bay 13735 | -4/Warlord | Met EX-DEC 13947 | -4/Warlord | Warlord forces counterattacked 14272 | -4/Warlord | Warlord base infiltrated, sounded retreat 14273 | -4/Warlord | Enhanced Grunt warped into view 14273 | -4/Warlord | Enhanced Grunt warped into view 14273 | -4/Warlord | Enhanced Grunt warped into view 14273 | -4/Warlord | Enhanced Demolisher warped into view 14273 | -4/Warlord | Enhanced Demolisher warped into view 14273 | -4/Warlord | Enhanced Demolisher warped into view 14334 | -4/Warlord | Spotted Striker 14436 | -4/Warlord | Spotted Executioner 14469 | -4/Warlord | Spotted Striker 14474 | -4/Warlord | Spotted Striker 14474 | -4/Warlord | Spotted Executioner 14515 | -4/Warlord | Lost 11 allies 14779 | -4/Warlord | Crushed by falling debris 14810 | -4/Warlord | Lost 3 parts (2n1u) 15118 | -4/Warlord | Spotted Executioner 15123 | -4/Warlord | Core integrity fell below 50% 15125 | -4/Warlord | Spotted Executioner 15128 | -4/Warlord | Spotted Executioner 15134 | -4/Warlord | Spotted Striker 15135 | -4/Warlord | Spotted Striker 15135 | -4/Warlord | Spotted Executioner 15137 | -4/Warlord | Spotted Striker 15141 | -4/Warlord | Spotted Striker 15150 | -4/Warlord | Spotted Striker 15153 | -4/Warlord | Spotted Striker 15163 | -4/Warlord | Identified exit to Proximity Caves 15164 | -4/Warlord | Entered Proximity Caves 15179 | -3/Proximity Caves | Lost 4 allies 15188 | -3/Proximity Caves | Lost 10 parts (1p4n3u2w) 15613 | -3/Proximity Caves | Discovered exit to Research (range 14) 15630 | -3/Proximity Caves | Entered Research 15630 | -3/Research | Evolved 2 slots: Utility x2 15631 | -3/Research | Identified exit to Armory 15632 | -3/Research | Identified exit to Research 15632 | -3/Research | Identified exit to Quarantine 15744 | -3/Research | Self-destructed Last Messages --------------- 15719_ Slug penetrates Wall. 15724_ Lrn. Sensor Array destroyed. 15725_ Subatomic Condenser disabled. 15726_ U-05 Engineer builds a Wall. 15728_ Slug penetrates Subatomic Condenser. 15730_ >> DECODED: Stasis Canceller location. 15730_ U-05 Engineer builds a Door. 15734_ Destroyed Lgt. Ion Engine. 15735_ Slug penetrates Terminal. 15737_ Overload: Heat surge (+134). 15738_ Overheating: Matter decay (-58). 15739_ U-05 Engineer builds a Door. 15739_ Penetrated by Slug. 15739_ Slug penetrates Wall. 15740_ >> DECODED: Hardcell Cannon location. 15740_ Unknown Device melted. 15740_ Imp. Targeting Computer melted. 15740_ H-77 Assassin destroyed. 15741_ Power failure, Mic. Fission Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????" #???????????? | | ????????]???????????????????????"" #???????????? | | ??????????????????? ??? ??????"""" !#???????????? | | ??????????????????????????????"""" #???????????? | | ????????????????????????????? ? #???!???????? | | ?????????????????????????#????? #???!???????? | | ???????#?? ??????? ???? ????? ?? #???????????? | | ????????????????????????????????# #???#???????? | | ??????????????????#?############# # ??????????? | | ???????????#????????# # #??? ?? ???? | | ??????????????##????# # #????""" ???? | | ??????????????????#?#""" # #?? """ ???? | | ??????????? ????????#""" # # """ #?? | | ????????????????????#""" ] + + ! #?? | | ?????????? ?????????# # # #?? | | ????????? ????????#?# # #?? #?? | | ??????????????? ?# ########+#### ####?######?? | | ????????????? ????# ###### u #????????? | | ????????? ????????# #????????? | | ??????????????###?# #????????? | | ?????? ???????? # #????????? | | ???????????????? # ] ######+#####???????? | | ?????????????? ?? # """ ""#?# #???????? | | ??????????????"" ?# """ Y"#?# #???????? | | ?????????????""" # ! " ""#?# """ #???????? | | ?????????????""" /u=% @ #?# """ #???????? | | ?????????????""" #*[ / ] #?# """ #???????? | | ??????????"??""" + % #?# """ ##??????? | | ??????????????"" ###"" """###?# """ #???????? | | ??????????????""? ??#"""T"""##??# ?? #???????? | | ?????????????? ?????#########?#?# ? ??#?#?????? | | ????????????? ???????????????#??#####????????????? | | ??????????????????????#???????????#?#??#?????????? | | ?????????????"????????#??????#???????#???????????? | | ?????????#???????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????#??????????????#???#????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????#???????????????????????????? | | ?????????????????#?????????#????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 33 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 EM Shielding 3 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 15 Target Analysis 9 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 37 Item Schematics ----------------- Hyp. Railgun | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Adv. Hardlight Generator | x2 | -6/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorProjectionNullifier Manual? 0 Play Time 02:54:40 Cumulative 258.0 hours Start 2024.09.07 @ 18:39:57 End 2024.11.07 @ 18:01:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 95 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00d1c230-5820-4dfd-bf7b-2eea9f139ee7