Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 01:38:15 Player: morimori Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (5127) 5127 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1251) 1251 TOTAL SCORE: 12228 Bonus ------- High Alert Combat Kills 501 Follower Combat Kills 42 Entered DSFs 500 Acquired ECA 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (8) ------ Advanced Heat Sink Machine Analyzer Improved Signal Interpreter Encrypted Comm Array Hacking Suite System Shield Authchip [Propulsion] Authchip [Processor] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine High-capacity Storage Unit Layered Medium Armor Plating Authchip [Propulsion] Wave Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Guided EMP Blaster Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Sensor Array Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Dynamic Insulation System Assault Rifle Enhanced Autogun Flak Gun Gauss Cannon [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Hacking Suite Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 6 | . . . 2 . 2 . . 1 . 1 . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 217 | 8 17 3 13 2 10 77 27 7 16 31 6 . Power 18 | 1 5 . 2 . 1 6 1 . . 2 . . Engine 15 | 1 5 . 2 . 1 4 1 . . 1 . . Core 3 | . . . . . . 2 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 3 1 1 . 1 19 7 2 5 6 1 . Treads 1 | . . . . . . . . . . . 1 . Leg 32 | . . . . . . 13 7 2 5 5 . . Wheel 14 | 2 3 1 1 . 1 6 . . . . . . Hover 1 | . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . Utility 87 | 2 5 . 4 . 6 35 8 3 5 15 4 . Device 41 | 1 3 . 1 . 1 18 5 . 5 4 3 . Storage 2 | 1 1 . . . . . . . . . . . Processor 5 | . . . . . 1 3 . . . . 1 . Hackware 9 | . . . . . . 2 . . . 7 . . Protection 30 | . 1 . 3 . 4 12 3 3 . 4 . . Artifact . | . . . . . . . . . . . . . Weapon 64 | 3 4 2 6 2 2 17 11 2 6 8 1 . Energy Gun 7 | 2 . . 1 . . . . . . 3 1 . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 35 | 1 2 . 4 1 2 11 7 . 4 3 . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 . . Launcher 13 | . 1 2 1 1 . 1 4 1 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 4 . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . 1 . . 1 . 1 . . Corrupted Parts 2 | . . . . . . . . . 2 . . . System Corruption 20 | . . . . . . . . . 20 . . . Parts Lost 46 | . 4 1 . . 1 9 6 . 2 21 2 . Power 5 | . . . . . . 3 1 . . 1 . . Propulsion 21 | . 2 1 . . 1 5 2 . 2 7 1 . Utility 11 | . 1 . . . . 1 . . . 8 1 . Weapon 9 | . 1 . . . . . 3 . . 5 . . Highest Loss Streak 10 | . 3 1 . . 1 3 3 . 1 10 2 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 99 98 100 93 95 97 86 96 88 53 52 Engine 7 | . 14 14 11 11 9 4 6 6 6 3 . . Core 1 | . . . . . . 2 . . . 4 . . Leg 10 | . . . . . . 14 26 26 25 20 . . Wheel 12 | . 24 27 22 22 12 10 1 . . . . . Device 7 | . 8 . 10 11 11 5 6 6 12 8 13 11 Storage 8 | . 14 14 11 11 9 7 7 6 6 4 . . Processor 5 | . . . . . 8 7 7 6 6 5 6 11 Hackware 9 | . . . . . . 14 15 4 . 13 23 23 Protection 10 | . 2 14 21 22 24 7 7 15 20 9 . . Energy Cannon 1 | . 10 5 . . . . . . . . . . Ballistic Gun 12 | . 13 5 20 21 18 13 14 4 7 4 . . Launcher 1 | . . 16 1 . . . . 6 2 . . . Impact Weapon 1 | . . . . . . 1 . 2 6 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 123 | 14 95 95 101 101 111 111 105 123 123 119 2 1 Greatest Support 74 | 26 26 20 26 26 26 35 74 74 74 72 3 3 Greatest Overweight (x) 9 | . 9 9 4 3 6 6 3 1 2 2 . . Average Overweight (x) 2 | . 4 4 3 3 5 3 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 24 25 25 25 25 25 25 25 25 21 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 22 | 4 20 24 24 25 24 24 24 22 22 16 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 25 25 25 25 25 25 25 21 25 5 5 5 Class Distribution -------------------- 39% | Mutant 38% | Scavenger-Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Matter Collected 5409 | 304 436 239 259 30 387 1786 982 94 335 463 86 8 Remotely . | . . . . . . . . . . . . . Salvage Created 5991 | 164 578 45 215 18 313 1950 1632 125 531 420 . . Parts 315 | 13 43 2 17 1 22 102 69 . 29 17 . . Haulers Intercepted 5 | . 2 . . . 1 2 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Combat Hostiles Destroyed 114 | . 9 10 8 3 6 34 26 . 8 10 . . Melee 1 | . . . . . . 1 . . . . . . Guns 58 | . 4 . 5 1 6 25 10 . 2 5 . . Cannons 5 | . 4 . . . . 1 . . . . . . AOE 43 | . 1 10 3 2 . 4 13 . 5 5 . . Classes Destroyed 19 | 2 8 1 1 . . 2 2 . 2 1 . . Worker 10 | . 1 1 . . . 6 2 . . . . . Builder 5 | . 2 . . . . 3 . . . . . . Tunneler 6 | 3 1 . . . . 2 . . . . . . Hauler 5 | . 2 . . . 1 2 . . . . . . Recycler 9 | 1 . . . . 1 3 3 1 . . . . Mechanic 3 | . 1 . . . . . 2 . . . . . Operator 5 | . 2 . . . 1 1 1 . . . . . Watcher 6 | . 2 . 2 . . 1 1 . . . . . Swarmer 27 | . 2 1 2 3 4 6 6 . 3 . . . Grunt 45 | . 7 . 3 . 1 12 11 . 2 9 . . Brawler 4 | . . . . . . . 4 . . . . . Duelist 1 | . . . . . . . . . . 1 . . Protector 1 | . . . . . . . 1 . . . . . Sentry 11 | . . . 3 . 1 5 2 . . . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 4 | . . . . . . 3 1 . . . . . Programmer 9 | . . . . . . 8 1 . . . . . Heavy 1 | . . . . . . . . . 1 . . . Assembled 9 | . . 9 . . . . . . . . . . Best Kill Streak 17 | 4 5 7 4 3 4 10 17 1 4 6 . . Combat Bots Only 13 | . 4 7 4 3 4 7 13 . 4 6 . . Max Kills in Single Turn 6 | 1 2 3 1 1 1 3 6 1 2 5 . . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 1 3 1 1 . 3 3 . 2 5 . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Hostile Shots Fired 972 | . 32 4 41 9 18 388 160 . 36 249 34 1 Missed 311 | . 9 1 10 4 4 116 56 . 13 83 15 . Damage Taken 9952 | . 430 51 336 31 137 3061 1422 . 616 3497 348 23 Core 1829 | . 38 13 39 . 19 521 167 . 17 831 161 23 Absorbed by Shields 398 | . 48 . 92 12 54 192 . . . . . . Ignored by Resistances 5 | . . . . . . 5 . . . . . . Regen/Repaired (Parts) 190 | . . . . . . 190 . . . . . . Core Remaining (%) 77 | 100 . 79 . 90 96 . 1 . 98 . . . Volleys Fired 370 | 8 41 9 26 3 23 143 61 . 21 35 . . Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 . . Hottest 117 | 60 98 60 46 46 50 73 53 . 53 117 . . Shots Fired 691 | 16 82 18 45 4 46 284 104 . 26 66 . . Gun 583 | 16 42 . 39 2 46 277 89 . 10 62 . . Cannon 48 | . 39 . . . . 6 . . . 3 . . Launcher 60 | . 1 18 6 2 . 1 15 . 16 1 . . Special . | . . . . . . . . . . . . . Kinetic 560 | 8 40 . 39 2 46 283 89 . 10 43 . . Thermal 71 | 8 41 . . . . . . . . 22 . . Explosive 29 | . 1 18 6 2 . 1 1 . . . . . Electromagnetic 31 | . . . . . . . 14 . 16 1 . . Robot Hit Streak 19 | 3 10 2 17 1 19 11 9 . 1 10 . . Robot Miss Streak 6 | 1 4 3 4 2 2 6 6 . 6 6 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . . . 2 . . 3 3 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . 1 . . Shots Hit Robots 459 | 10 46 3 30 1 37 212 75 1 6 38 . . Core Hits 342 | 5 27 19 23 4 15 100 100 . 19 30 . . Critical Kills 2 | . 1 . . . . . . . 1 . . . Critical Parts Destroyed 7 | . . . . . . 7 . . . . . . Critical Strikes 12 | . 1 . . . . 10 . . 1 . . . Destroy 4 | . 1 . . . . 2 . . 1 . . . Blast 1 | . . . . . . 1 . . . . . . Smash 7 | . . . . . . 7 . . . . . . Melee Attacks 31 | . . . . . . 27 . 1 1 2 . . Impact 31 | . . . . . . 27 . 1 1 2 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 5 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14262 | 117 920 590 645 201 593 5230 3484 90 784 1608 . . Guns 6898 | 117 348 . 354 14 593 3393 1203 . 89 787 . . Cannons 604 | . 491 . . . . 113 . . . . . . Explosions 5519 | . 81 590 291 187 . 592 2281 . 695 802 . . Melee 1188 | . . . . . . 1098 . 90 . . . . Ramming 53 | . . . . . . 34 . . . 19 . . Kinetic 6554 | 72 337 . 354 14 593 3506 1203 . 89 386 . . Thermal 2617 | 45 502 . . . . 367 591 . . 1112 . . Explosive 1544 | . 81 590 291 187 . 225 170 . . . . . Electromagnetic 2306 | . . . . . . . 1520 . 695 91 . . Impact 1188 | . . . . . . 1098 . 90 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . 1 1 . 6 7 . 20 8 8 8 Average Corruption 3 | . . . 1 1 . 2 6 . 10 5 8 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . . . . Effects 86 | . . . 1 3 . 41 23 . 2 3 7 6 Message Errors 18 | . . . 1 1 . 9 2 . 1 2 1 1 Matter Fused 22 | . . . . 2 . 8 9 . . . 2 1 Heat Flow Errors 7 | . . . . . . 3 1 . 1 . 1 1 Energy Discharges 12 | . . . . . . 6 3 . . . 2 1 Parts Rejected 3 | . . . . . . 1 1 . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . . 8 5 . . . . 2 Data Loss (major) 4 | . . . . . . 1 2 . . . 1 . Misfires 3 | . . . . . . 3 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 924 | . 65 18 . 10 . 652 8 60 . 111 . . Projectiles . | . . . . . . . . . . . . . Explosions 316 | . 65 18 . 10 . 104 8 . . 111 . . Melee 608 | . . . . . . 548 . 60 . . . . Knockbacks 4 | . . . . . . 3 . 1 . . . . Impact 4 | . . . . . . 3 . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 665 | . 228 13 . . . 14 146 . 9 255 . . Shots 16 | . 2 1 . . . . 9 . 1 3 . . Rammed 6 | . . . . . . 2 . . . 4 . . Targets Rammed 7 | . . . . . . 3 . . . 4 . . Kicked 1 | . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 471 | 20 202 18 41 12 142 267 175 . 156 471 94 145 Average Temperature 55 | 20 67 7 17 9 50 31 53 . 69 145 54 85 Received Heat Transfer 2068 | . 66 9 115 . 42 702 261 . 36 828 9 . Effects 5 | . . . . . . . . . . 5 . . Shutdowns 3 | . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . 1 . . . Combat Hostiles 4 | . . . . . . . 3 . 1 . . . Parts Fried 25 | . . . . . . 13 4 . 8 . . . Impact Corruptions 22 | . . . . . . 19 . 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 2982 | 100 913 . . . . 350 750 . . 869 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 4 . 4 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Peak Influence 892 | 20 222 97 247 139 171 666 892 410 640 562 . . Initial 405 | . 13 79 . 54 . 15 302 405 287 336 . . Average 188 | 7 94 47 147 102 53 139 674 406 531 388 . . Maximum Alert Level 3 | . 1 . 1 . . 2 3 2 2 2 . . Low Security (%) 70 | 100 97 100 68 100 100 77 . . . . . . Level 1 16 | . 2 . 31 . . 20 18 . 22 40 . . Level 2 9 | . . . . . . 1 26 100 77 59 . . Level 3 3 | . . . . . . . 55 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Squads Dispatched 49 | . 1 . 1 . 5 23 10 . 2 7 . . Investigation 12 | . . . 1 . . 6 1 . . 4 . . Extermination 10 | . . . . . . 8 1 . . 1 . . Reinforcement 12 | . 1 . . . 2 3 2 . 2 2 . . Assault 3 | . . . . . . . 3 . . . . . Garrison 12 | . . . . . 3 6 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Distress Signals 8 | . 2 . 2 . 1 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 22 13 15 3 12 45 43 . 12 29 3 3 Peak Tracking Total 12 | . 3 3 4 3 5 5 10 . 5 12 3 4 Tactical Retreats 22 | . 1 . 2 . . 5 2 . 4 6 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Traps Triggered 5 | . 1 . . . . 1 2 . 1 . . . Indirectly 1 | . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Machines Disabled 33 | . 5 2 . . 1 18 1 . . 6 . . Max in Single Turn 14 | . 3 2 . . 1 14 1 . . 3 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Machines Accessed 49 | . 4 . 8 . 3 20 7 1 . 4 1 1 Terminals 31 | . 3 . 5 . 3 10 6 1 . 2 . 1 Fabricators 5 | . . . . . . 3 . . . 2 . . Repair Stations 4 | . . . 1 . . 3 . . . . . . Recycling Units 7 | . 1 . 1 . . 4 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 137 | . 11 . 21 . 9 61 18 1 . 14 1 1 Successful 70 | . 4 . 8 . 2 41 7 1 . 5 1 1 Failed 67 | . 7 . 13 . 7 20 11 . . 9 . . Catastrophic 8 | . 1 . 1 . . 1 1 . . 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 5 . 11 . 5 27 9 . . 6 . . Terminals 94 | . 10 . 15 . 9 35 16 1 . 7 . 1 Fabricators 16 | . . . . . . 9 . . . 7 . . Repair Stations 12 | . . . 2 . . 10 . . . . . . Recycling Units 11 | . 1 . 1 . . 7 2 . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 27 | . 1 . 2 . 1 14 5 1 . 1 1 1 Record 3 | . . . . . . 2 . . . . . 1 Part Schematic 4 | . . . . . . 4 . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 5 | . . . . . . . 4 . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 4 | . . . 1 . 1 1 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . 2 . . Network Status 2 | . . . . . . 1 . . . 1 . . Load Schematic 4 | . . . . . . 3 . . . 1 . . Repair Station Hacks 7 | . . . . . . 7 . . . . . . Scan Component 4 | . . . . . . 4 . . . . . . Repair 3 | . . . . . . 3 . . . . . . Recycling Unit Hacks 8 | . 1 . 1 . . 6 . . . . . . Process 1 | . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 6 | . 1 . 1 . . 4 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 3 . 1 10 2 . . 2 . . Terminals 13 | . 2 . 3 . 1 5 2 . . . . . Assimilate 3 | . . . 1 . . 2 . . . . . . Botnet 6 | . 1 . 1 . 1 3 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Fabricators 7 | . . . . . . 5 . . . 2 . . Fabnet 3 | . . . . . . 2 . . . 1 . . Recompile 4 | . . . . . . 3 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 6 . 3 17 4 . . 4 . . Full Trace Events 9 | . . . 3 . . 2 1 . . 3 . . Feedback Events 3 | . . . 1 . . 1 . . . 1 . . Corruption 2 | . . . 1 . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 114 | . . . . . . 114 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 418 | . . . . . . 418 . . . . . . Retrieved Matter 418 | . . . . . . 418 . . . . . . Retrieved Components 14 | . 3 . 1 . . 10 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Total Allies 7 | . . 3 1 . . 1 2 . . . . . Largest Group 3 | . . 3 2 1 1 1 2 . . . . . Highest-Rated Group 62 | . . 40 24 10 10 26 62 . . . . . Highest-Rated Ally 31 | . . 16 16 10 10 26 31 . . . . . Total Orders 8 | . . . . 2 6 . . . . . . . STAY 4 | . . . . 1 3 . . . . . . . FOLLOW 4 | . . . . 1 3 . . . . . . . Ally Attacks 36 | . . 18 6 . . . 12 . . . . . Total Damage 400 | . . 158 54 . . . 188 . . . . . Kills 4 | . . 2 . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Turns Passed 10378 | 93 1056 905 680 482 751 4140 694 37 372 698 279 191 Spaces Moved 6111 | 53 529 540 416 348 384 2204 233 13 134 389 490 378 Core 1092 | 3 . . . . . . . . . 221 490 378 Treads . | . . . . . . . . . . . . . Legs 566 | . . . . . . 84 167 13 134 168 . . Wheels 4453 | 50 529 540 416 348 384 2120 66 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 135 135 135 130 145 190 190 50 50 50 Average Speed 134 | 87 151 141 137 135 170 152 178 190 193 110 50 50 Slowest Speed 540 | 100 215 215 140 135 190 540 192 192 260 260 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 73 77 38 60 31 53 50 . 77 17 74 39 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken 5 | . . . . . . 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . 2 . 1 . . . . . . 5 1 Spaces Dug 8 | . . . . . . 5 . . 1 2 . . Terrain Destroyed 343 | . 53 66 24 20 . 68 39 . 17 56 . . Melee 8 | . . . . . . 5 . . 1 2 . . Projectile 3 | . . . . . . 1 1 . . 1 . . AOE 332 | . 53 66 24 20 . 62 38 . 16 53 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Total 7715 | 85 724 666 490 355 458 2748 427 24 229 605 523 381 Wait 688 | 2 84 108 23 3 13 202 78 . 29 123 22 1 Move 6099 | 52 528 539 415 347 383 2203 232 12 133 388 489 378 Hop . | . . . . . . . . . . . . . Pick Up 137 | 12 32 4 4 . 12 43 11 1 12 2 3 1 Fast Attach 32 | 6 3 . 1 . 4 7 1 . 2 4 4 . Attach 56 | 1 3 1 2 . 1 9 7 4 6 20 2 . Detach 17 | . . . 1 . . . . 2 4 9 1 . Swap 129 | 1 11 2 10 2 5 61 19 3 8 7 . . Drop 139 | 3 22 3 8 . 17 50 10 1 11 11 2 1 Fire 370 | 8 41 9 26 3 23 143 61 . 21 35 . . Melee 31 | . . . . . . 27 . 1 1 2 . . Ram 6 | . . . . . . 2 . . . 4 . . Kick 1 | . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Lost 3 parts (1n1u1w) 302 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 1014 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Entered Mines 1221 | -10/Mines | Learned Materials emergency access door positions 1256 | -10/Mines | Discovered new exit (range 8) 1287 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1340 | -10/Mines | Discovered new exit (range 15) 1426 | -10/Mines | Assembled infested the area 1670 | -10/Mines | Destroyed 7 combat bots 2055 | -10/Mines | Entered Materials 2055 | -9/Materials | Accompanied by 2 allies 2055 | -9/Materials | Evolved 2 slots: Utility x2 2712 | -9/Materials | Discovered new exit (range 7) 2735 | -9/Materials | Entered Mines 2735 | -9/Mines | Accompanied by 1 ally 2898 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2929 | -9/Mines | Discovered new exit (range 11) 2935 | -9/Mines | Learned location of Storage (-7) 3077 | -9/Mines | Found a hidden stash of uninstalled traps 3217 | -9/Mines | Entered Materials 3217 | -8/Materials | Accompanied by 1 ally 3217 | -8/Materials | Evolved 2 slots: Utility x2 3746 | -8/Materials | Garrison activated, responded to threat 3775 | -8/Materials | Met 7R-MNS 3855 | -8/Materials | Discovered new exit (range 4) 3968 | -8/Materials | Entered Factory 3968 | -7/Factory | Evolved 2 slots: Propulsion x2 3969 | -7/Factory | Caught up to 7R-MNS 4385 | -7/Factory | Build established: Scavenger-Mutant 4394 | -7/Factory | Lost 3 parts (1p2n) 4399 | -7/Factory | Destroyed 7 combat bots 4586 | -7/Factory | Garrison activated, responded to threat 5315 | -7/Factory | Repaired Carbon-fiber Leg 5354 | -7/Factory | Repaired Carbon-fiber Leg 6522 | -7/Factory | Discovered new exit (range 7) 6531 | -7/Factory | Identified exit to Factory 6766 | -7/Factory | Core integrity fell below 50% 6991 | -7/Factory | Garrison activated, responded to threat 7349 | -7/Factory | Identified exit to Storage 7349 | -7/Factory | Identified exit to Lower Caves 7748 | -7/Factory | Build established: Hacker-Mutant 8108 | -7/Factory | Entered Storage 8170 | -7/Storage | Met a pair of Derelict thieves 8268 | -7/Storage | Core integrity fell below 20% 8292 | -7/Storage | Destroyed 13 combat bots 8377 | -7/Storage | Garrison activated, responded to threat 8508 | -7/Storage | First assault squad dispatched 8644 | -7/Storage | Lost 3 parts (1p2w) 8759 | -7/Storage | Discovered exit to Factory (range 15) 8802 | -7/Storage | Entered Factory 8802 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8813 | -6/Factory | Identified exit to DSF 8839 | -6/Factory | Entered DSF 8879 | -6/DSF | Additional patrols routed to DSF 9049 | -6/DSF | Sterilization system engaged 9069 | -6/DSF | Ambient heat levels rising (+10) 9084 | -6/DSF | Ambient heat levels rising (+10) 9099 | -6/DSF | Ambient heat levels rising (+10) 9114 | -6/DSF | Ambient heat levels rising (+10) 9129 | -6/DSF | Ambient heat levels rising (+10) 9144 | -6/DSF | Ambient heat levels rising (+10) 9159 | -6/DSF | Ambient heat levels rising (+10) 9160 | -6/DSF | System corruption reached 10% 9174 | -6/DSF | Ambient heat levels rising (+10) 9178 | -6/DSF | Discovered new exit (range 15) 9189 | -6/DSF | Ambient heat levels rising (+10) 9204 | -6/DSF | Ambient heat levels rising (+10) 9208 | -6/DSF | Identified exit to Factory 9211 | -6/DSF | Entered Factory 9211 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9253 | -5/Factory | Hacking Suite fried by hacking feedback 9407 | -5/Factory | Lost 4 parts (1u3w) 9828 | -5/Factory | Lost 10 parts (4n4u2w) 9873 | -5/Factory | Core integrity fell below 50% 9901 | -5/Factory | Lost 5 parts (3n2u) 9905 | -5/Factory | Discovered new exit (range 4) 9906 | -5/Factory | Core integrity fell below 20% 9906 | -5/Factory | Identified exit to Upper Caves 9909 | -5/Factory | Entered Upper Caves 9915 | -5/Upper Caves | Met a Warlord Commander 9916 | -5/Upper Caves | Learned location of Warlord (-4) 9917 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9917 | -5/Upper Caves | Found Unknown Device 9917 | -5/Upper Caves | Identified Encrypted Comm Array 9999 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10059 | -5/Upper Caves | Learned 4 Factory zone layouts 10184 | -5/Upper Caves | Discovered new exit (range 7) 10187 | -5/Upper Caves | Identified exit to Upper Caves 10188 | -5/Upper Caves | Entered another Upper Caves area 10379 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10208_ I UCAR6B4C 3ZU646OL6ZKNX>2EA 10209_ D8-QG6(k) breaks down the debris. 10220_ T2-N05(k) breaks down the debris. 10223_ PF-2NN(k) breaks down the debris. 10277_ System corrupted: Matter fused (-8). 10300_ System corrupted: Heat flow error (+185). 10310_ Acquired 1 matter. 10313_ T2-N05(k) breaks down the debris. 10316_ T2-N05(k) destroyed. 10329_ System corrupted: Energy discharge (-35). 10334_ Searching scrap... 10334_ Found Wave Gun. 10334_ Found 28 Matter. 10335_ Dropped Variable Charge Gun. 10335_ Acquired Wave Gun. 10335_ Acquired 7 matter. 10354_ System corrupted: Component data lost. 10367_ Connecting with Outpost Terminal... >>Query(Status Report 013H) UNIDENTI-- Map ----- +----------------------------------------------------+ | ????????????????????????????????### ##?? | | ??????????????????????????????????# # ###? | | ?????????????????????????????????## ######## ## | | 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"%" #### ######??# | | ???? " ## ??# | | ???? ##### ### ##?## | | ??????# #"" ""# #??# ### | | ???????# "T" # #??# | | ???????## # ## % ##?# | | ????????## + # %### ### ### % | | ?????????#??#" # ### #?# = | | ????????????#" g#?# ! ### % | | ????????????# ["" #?# % ### ### | | ????????????#" #?## ###?# ##?## | | ?????????# " # #??### ##???# ##???# | | ?????????# ######### ####?########????# #????# | | ???????? # ##????????????# #????# | | ??????? ## #????????????# #????? | | ?????????#### ##### #??????####### ##???? | | ???????????## ##??# ##??????# [ #???? | | ???????????? #??## ##?????###% ##### | | ???????????? # #???### ##??????# #### | | ????????????# #????## @##??????# ###??## | | ????????????# #??### #??????# #?????# ## | | ????????????# #### ######## #?????# ## | | ????????????# # ## "" "# #?????## ### | | ?????????????# # ### ### """ # #??????# #?# | | ?????????????# ######?####?#" "" # ##?????# #?# | | ????????????## ######## ##?# # #?????# ### | | ????????????# # ### # #?????# ## | | ????????????# ## ##???## # | | ????????????# ########### #??## | | ????????????##?????????# #?# | | ???????????????????????###### ## ######?# #### | | ????????????????????????????#######??????######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Corruption Block 8 Armor Coverage 675 Resistance: EM 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionMiningGun Manual? 0 Play Time 01:48:26 Cumulative 195.5 hours Start 2024.05.18 @ 23:00:20 End 2024.05.19 @ 01:38:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfceaed6-665c-4450-aa1e-25915c5566d5