Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 00:46:24 Player: MTF Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (72) 360 Value Destroyed (1738) 1738 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (5223) 5223 TOTAL SCORE: 19181 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 121 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -2116 Cogmind --------- Core Integrity 1544/1600 Matter 290/300 Energy 770/960 System Corruption 0% Temperature Cool (45) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Medium Storage Unit Medium Storage Unit Advanced Energy Well Inertial Stasis Machine Quantum Shading Machine Quantum Shading Machine Triangulator Enhanced Optical Array Experimental Terrain Scan Processor Advanced Transmission Jammer Experimental Cloaking Device Layered Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (12) --- Mini Fusion Reactor Mini Fusion Reactor Gravity Neutralizing Apparatus Experimental Terrain Scanner Experimental Thermal Shield EM Shield Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Compact HERF Cannon Gamma Bomb Array CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Energy Well Inertial Stasis Machine Quantum Shading Machine Quantum Shading Machine Triangulator Enhanced Optical Array Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Phase Shifter Experimental Cloaking Device Hardened Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Mini Fusion Reactor Mini Fusion Reactor Gravity Neutralizing Apparatus Layered Medium Armor Plating Experimental Thermal Shield EM Shield Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Compact HERF Cannon Gamma Bomb Array CR-A16's Behemoth Slayer [Rating: 149] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion None Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon Makeshift Sword Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 . 2 . . . 2 . . . . 1 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 1 4 10 . . 15 22 12 6 . . 24 5 13 4 2 25 3 1 4 11 21 2 4 4 4 32 6 6 Power 22 | . . . . . 2 3 3 . . . 2 1 1 . . 3 . . . 2 2 . . 1 . 2 . . Engine 9 | . . . . . 2 2 . . . . 2 1 1 . . 1 . . . . . . . . . . . . Core 11 | . . . . . . 1 3 . . . . . . . . 2 . . . 2 2 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | . 4 5 . . 9 5 4 2 . . 17 4 7 3 . 18 2 1 4 3 11 . . 3 . 16 5 4 Device 63 | . 1 2 . . 2 2 . . . . 9 3 5 2 . 8 1 1 4 2 8 . . 1 . 9 1 2 Storage 6 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . 1 . Processor 13 | . 1 . . . 6 1 1 . . . 3 . . . . . . . . . . . . . . . 1 . Hackware 14 | . . . . . . . 2 . . . 2 . . . . 4 . . . . 2 . . . . 3 . 1 Protection 31 | . 2 3 . . 1 1 1 2 . . 2 1 2 1 . 4 1 . . 1 1 . . 1 . 4 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 1 . 5 . . 4 14 5 4 . . 5 . 5 1 2 4 1 . . 6 8 2 4 . 4 14 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . 1 1 . . . . . . 1 . . 1 . . . 2 2 1 2 . 2 6 1 1 Ballistic Gun 34 | 1 . 5 . . 2 7 4 1 . . 3 . 1 . . . 1 . . . 3 1 2 . . 3 . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Launcher 6 | . . . . . 1 1 . 2 . . . . 2 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 5 1 1 . . 2 . . . . 2 . . . 1 . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . . . 1 1 1 . . . 3 3 . . . 2 5 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 1 1 . . . . . 1 2 . . . . 3 . 1 . . 3 . 1 . . Parts Lost 14 | . . 1 . . . 2 . . . . . . 1 . . . . . . 5 1 . . . . 2 . 2 Power 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . 1 . 2 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Highest Loss Streak 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . 3 1 . . . . 1 . 2 Average Slot Usage (%) 80 | . 30 43 42 42 67 76 81 84 84 84 85 86 81 81 87 85 88 88 88 80 85 90 90 87 90 85 90 83 Engine 2 | . . . . . 2 6 2 . . . 4 6 5 6 6 9 . . . . . . . . . . . . Core 4 | . . . . . . 2 4 7 7 7 1 . . . . 1 11 11 11 10 10 10 10 10 10 8 . . Device 24 | . 12 5 . . 7 16 23 23 23 23 26 32 29 30 31 24 27 27 27 24 32 30 30 27 30 24 29 26 Storage 7 | . . . . . . 3 7 7 7 7 6 6 6 6 6 10 11 11 11 11 10 10 10 10 10 9 12 11 Processor 12 | . . 14 14 14 35 27 7 7 7 7 12 13 12 12 12 11 11 11 11 11 10 10 10 10 10 9 8 7 Hackware 12 | . . . . . . . 13 9 7 7 14 13 12 12 12 14 16 16 16 16 15 15 15 15 15 22 20 21 Protection 3 | . 2 2 . . 6 6 8 12 15 15 4 . . 1 6 3 . . . . 1 5 5 5 5 5 4 3 Ballistic Gun 4 | . 14 22 28 28 14 10 5 . . . 7 6 3 . . . 3 5 5 . 1 4 3 5 5 . . . Slashing Weapon 2 | . . . . . . 3 6 7 7 7 4 6 6 6 6 3 5 5 5 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 5 5 4 1 . . 4 4 5 5 5 4 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 2 4 4 3 3 13 27 23 20 20 20 27 30 30 28 29 35 38 35 35 35 43 40 44 40 39 52 60 59 Greatest Support 59 | 3 3 3 3 3 9 21 21 21 21 21 27 27 27 21 27 39 39 39 39 39 43 43 43 43 43 59 59 59 Greatest Overweight (x) 9 | . 1 1 . . 1 1 1 . . . 1 1 2 9 1 1 . . . 1 1 . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 9 | 4 4 4 4 4 4 5 8 8 8 8 8 8 8 8 8 11 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | . 3 4 4 3 4 8 8 8 7 7 8 8 8 8 8 12 11 12 12 12 12 12 12 12 12 12 10 11 Average Carried 8 | . . 3 3 3 3 5 7 7 7 7 7 7 7 7 8 11 11 11 11 10 10 11 12 11 12 11 8 10 Final Capacity 12 | 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | . 3 4 3 3 4 8 8 7 7 7 8 8 8 8 8 11 11 12 12 8 12 12 12 12 12 10 10 11 Class Distribution -------------------- 27% | Hacker-Mutant 16% | Mutant 16% | Hacker-Scout 14% | Hacker-Ninja 8% | Wizard-Ninja 5% | Scout 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3785 | 210 61 258 18 . 114 483 184 96 . . 414 73 295 50 186 243 45 . . 44 361 20 20 55 20 315 180 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4460 | . 135 231 . . 183 335 241 107 . 44 450 . 230 . 26 617 56 . . . 645 57 . 252 . 388 . 463 Parts 192 | . 9 15 . . 15 15 9 3 . 1 21 . 6 . . 10 1 . . . 31 . . 2 . 26 . 28 Haulers Intercepted 13 | . . . . . 2 3 1 . . . 2 . . . . 2 . . . . 2 . . . . . . 1 Recyclers Shooed 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled 22 | . . . . . . . . . . . . 14 8 . . . . . . . . . . . . . . . Retrieved Matter 221 | . . . . . . . . . . . . 114 107 . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 3 . . . . 5 . 2 . . . 3 . . . 7 2 . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 30 | . 3 6 . . 1 4 1 3 . . 1 . 4 . 1 . . . . . 2 . . . . 2 . 2 Melee 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Guns 20 | . 3 6 . . 1 4 1 1 . . . . . . . . . . . . 2 . . . . 2 . . AOE 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 16 | . 3 1 . . 3 1 . 1 . 1 1 . 2 . 1 1 . . . . . . . . . . . 1 Worker 8 | . . . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 Builder 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hauler 13 | . . . . . 2 3 1 . . . 2 . . . . 2 . . . . 2 . . . . . . 1 Recycler 10 | . 1 . . . . . 2 . . . 1 . . . . 3 . . . . 2 . . . . 1 . . Operator 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Swarmer 10 | . 3 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Grunt 9 | . . 2 . . 1 3 1 2 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 5 | . . . . . . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 4 | . 4 3 . . 2 3 3 3 . . 2 . 3 . 1 2 . . . . 3 . . . . 3 . 2 Combat Bots Only 3 | . 3 3 . . 1 2 1 3 . . 1 . 3 . 1 . . . . . 2 . . . . 2 . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 . 1 1 . 1 . 1 1 1 . . . 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 3779 | . 41 273 . . 104 410 95 47 . . 144 55 247 . 109 106 . . 36 714 184 25 24 . 154 489 54 468 Core 922 | . 23 93 . . . 147 36 32 . . 40 20 59 . . 53 . . . 228 56 25 . . 18 36 . 56 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 53 . 73 . . . 90 . . . . 86 . . . . 71 . . . . 91 97 100 96 Volleys Fired 249 | . 16 39 . . 21 26 9 5 . . 26 . 8 . 2 3 3 . . 3 12 3 11 . 7 33 14 8 Largest 2 | . 1 2 . . 2 2 2 1 . . 2 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 Hottest 120 | . 20 40 . . 83 50 50 30 . . 50 . 60 . 44 98 35 . . 98 98 98 98 . 98 98 120 120 Shots Fired 356 | . 16 76 . . 36 46 18 5 . . 52 . 8 . 2 3 3 . . 3 12 3 11 . 7 33 14 8 Gun 271 | . 16 76 . . 33 45 18 2 . . 52 . . . . . 3 . . . 8 . 1 . . 17 . . Cannon 74 | . . . . . 1 . . . . . . . 3 . 2 3 . . . 3 4 3 10 . 7 16 14 8 Launcher 11 | . . . . . 2 1 . 3 . . . . 5 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 275 | . 16 76 . . 33 45 18 2 . . 52 . 2 . 2 . 3 . . . 8 . 1 . . 17 . . Thermal 64 | . . . . . . . . . . . . . . . . 3 . . . 3 2 3 10 . 7 14 14 8 Explosive 11 | . . . . . 2 1 . 3 . . . . 5 . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . 2 . . Robot Hit Streak 12 | . 3 10 . . 8 12 8 4 . . 10 . 5 . . . . . . . 3 . . . . 5 . 7 Robot Miss Streak 7 | . 3 7 . . 4 3 1 1 . . 7 . . . . . 1 . . . 1 . . . . 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 256 | . 10 43 . . 21 31 19 4 . 2 37 . 20 . 2 12 2 . . 1 19 2 . 10 . 17 . 4 Core Hits 117 | . 7 15 . . 10 11 6 10 . 1 13 . 8 . 1 6 2 . . . 11 1 1 3 . 9 . 2 Critical Hits 20 | . . . . . . . . . . . 1 . 2 . 1 2 . . . . 6 . . 2 . 6 . . Critical Kills 10 | . . . . . . . . . . . . . . . 1 1 . . . . 3 . . 1 . 4 . . Critical Parts Destroyed 10 | . . . . . . . . . . . 1 . 2 . . 1 . . . . 3 . . 1 . 2 . . Melee Attacks 256 | . . . . . . 13 15 6 . 3 25 1 23 . 12 30 3 2 8 7 55 2 . 10 1 38 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . 13 15 6 . 3 25 1 23 . 4 10 3 2 8 . . . . . . . . . Piercing 143 | . . . . . . . . . . . . . . . 8 20 . . . 7 55 2 . 10 1 38 . 2 Sneak Attacks 42 | . . . . . . . 3 . . 2 3 . 12 . . 7 2 . . . 10 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Damage Inflicted 10272 | . 118 446 . . 305 660 719 274 . 234 1093 . 2192 . 68 928 232 . . 44 1238 138 8 1043 . 447 . 85 Guns 2456 | . 118 446 . . 239 593 213 31 . . 575 . . . . . 15 . . . 65 . 8 . . 153 . . Cannons 116 | . . . . . 26 . . . . . . . 5 . . . . . . . . . . . . . . 85 Explosions 1023 | . . . . . 40 67 . 243 . . . . 673 . . . . . . . . . . . . . . . Melee 6677 | . . . . . . . 506 . . 234 518 . 1514 . 68 928 217 . . 44 1173 138 . 1043 . 294 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2456 | . 118 446 . . 239 593 213 31 . . 575 . . . . . 15 . . . 65 . 8 . . 153 . . Thermal 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Explosive 920 | . . . . . 40 67 . 243 . . . . 570 . . . . . . . . . . . . . . . Electromagnetic 134 | . . . . . 26 . . . . . . . 108 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3095 | . . . . . . . 506 . . 234 518 . 1514 . 35 71 217 . . . . . . . . . . . Piercing 3582 | . . . . . . . . . . . . . . . 33 857 . . . 44 1173 138 . 1043 . 294 . . Highest Corruption 4 | . . . . . . . . . . . 2 2 4 4 . . . . . . 2 2 2 2 2 1 . . Average Corruption 1 | . . . . . . . . . . . 1 2 2 4 . . . . . . 1 2 2 2 2 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . 4 . 6 1 . . . . . . 1 4 2 2 . 1 . . Message Errors 8 | . . . . . . . . . . . 1 . 1 . . . . . . . . 4 1 . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Energy Discharges 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Targeting Errors 4 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1431 | . . . . . . . 67 . . 56 101 . 561 . . 156 28 . . . 199 86 . 114 . 63 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 97 | . . . . . . . . . . . . . 97 . . . . . . . . . . . . . . . Melee 1334 | . . . . . . . 67 . . 56 101 . 464 . . 156 28 . . . 199 86 . 114 . 63 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . 29 . . . . . . . 52 . . . . . . . . . . . . . . . Shots 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 230 | . . 4 . . 30 8 . 2 . . 224 . 149 . . 112 . . . 150 88 132 132 98 16 4 175 230 Average Temperature 52 | . . 3 . . 16 6 . 2 . . 95 . 54 . . 50 . . . 76 40 72 55 57 8 2 52 87 Received Heat Transfer 546 | . . 78 . . 45 144 24 27 . . 18 . . . 12 . . . 18 72 . . . . 39 60 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 97 | . . . . . . . . . . . . . 97 . . . . . . . . . . . . . . . LE Corruption 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 691 | . 116 250 . . 147 203 240 . . . 152 . . . . 358 . . . . 691 . . . . 444 300 232 Initial 180 | . . 45 . . . 61 81 . . . . . . . . 68 . . . . 9 . . . . 20 180 180 Average 175 | . 57 165 . . 43 92 169 . . . 35 . . . . 220 . . . . 249 . . . . 284 242 187 Maximum Alert Level 2 | . . 1 . . . 1 1 . . . . . . . . 1 . . . . 2 . . . . 2 1 1 Low Security (%) 59 | 100 100 58 . 100 100 98 44 . . . 100 . . . . 43 . . . . 40 . . . . 22 24 82 Level 1 33 | . . 41 . . . 1 55 . . . . . . . . 56 . . . . 36 . . . . 60 75 17 Level 2 6 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . 16 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . . 2 2 . . . 4 . . . . 2 . . . . 5 . . . 1 3 . 5 Investigation 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . Extermination 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 Reinforcement 11 | . 1 . . . . 2 2 . . . 1 . . . . . . . . . 3 . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . . . . . 2 4 . . . . . . . . . 1 . . . . . . . . . 1 2 2 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 14 . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 14 . Times Spotted 136 | . 5 10 . . 9 18 7 3 . . 8 4 5 . 5 5 1 . 4 2 19 4 1 . 9 11 3 3 Peak Tracking Total 7 | . 3 5 . . 5 7 2 3 . . 2 5 2 . 2 3 3 . 5 3 3 3 1 . 6 6 2 4 Tactical Retreats 26 | . . 1 . . 1 6 1 . . . . 2 1 . 1 1 2 . . 1 . 2 1 . 1 5 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 7 | . . . . . 1 2 . . . . . . . . . . . 1 . . 1 . . . . . . 2 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . . 1 Garrison Access 7 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 74 | . 2 1 2 . 1 3 8 1 4 . 8 1 . . . 11 1 . 1 . 12 1 . 4 . 9 1 3 Terminals 36 | . 2 . . . 1 3 5 . . . 4 . . . . 7 . . . . 8 . . . . 3 1 2 Fabricators 10 | . . . . . . . 1 . . . . . . . . 3 . . . . 2 . . . . 3 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . 2 . . Total Hacks 258 | . 8 1 2 . 5 7 22 1 28 . 19 1 . . . 35 1 . 1 . 48 1 . 17 . 41 8 12 Successful 168 | . 5 1 2 . 4 5 13 1 28 . 11 1 . . . 17 1 . 1 . 26 1 . 17 . 24 4 6 Failed 90 | . 3 . . . 1 2 9 . . . 8 . . . . 18 . . . . 22 . . . . 17 4 6 Catastrophic 11 | . . . . . . . 1 . . . . . . . . 2 . . . . 5 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 6 . 1 . 3 1 12 . . . 3 . . . . 13 . . 1 . 35 . . . . 11 7 5 Terminals 131 | . 8 . . . 5 7 16 . . . 10 . . . . 22 . . . . 35 . . . . 14 8 6 Fabricators 46 | . . . . . . . 4 . . . . . . . . 10 . . . . 10 . . . . 16 . 6 Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . Garrison Access 17 | . . . . . . . 1 . . . 2 . . . . 3 . . . . 3 . . . . 8 . . Terminal Hacks 95 | . 3 1 2 . 3 5 5 1 28 . 3 1 . . . 5 1 . 1 . 7 1 . 17 . 8 1 2 Record 17 | . . . 1 . . . . . 11 . . . . . . . . . . . . . . 5 . . . . Part Schematic 16 | . . . . . . . . . 7 . 1 . . . . 1 . . . . 2 . . 4 . 1 . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . Open Door 7 | . . 1 . . . 1 . 1 . . . 1 . . . . 1 . 1 . . 1 . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 5 | . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Locate Traps 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 . . . 1 2 3 . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . 1 . . . . . . . . 7 . . . . 5 . . . . 7 . 2 Load Schematic 9 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . 1 Build 13 | . . . . . . . 1 . . . . . . . . 4 . . . . 3 . . . . 4 . 1 Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . Seal Access 5 | . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 38 | . 2 . . . 1 . 5 . . . 1 . . . . 5 . . . . 12 . . . . 7 3 2 Terminals 26 | . 2 . . . 1 . 3 . . . 1 . . . . 3 . . . . 9 . . . . 3 3 1 Track 8 | . 2 . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 . Assimilate 5 | . . . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . Botnet 11 | . . . . . . . 1 . . . . . . . . 2 . . . . 5 . . . . 2 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 10 | . . . . . . . 2 . . . . . . . . 1 . . . . 3 . . . . 3 . 1 Prioritize 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . 1 Siphon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . . . 1 3 6 . . . 6 . . . . 10 . . . . 10 . . . . 8 1 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Matter 570 | . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . 318 Time 162 | . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . 28 Total Robot Build Rating 24 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 12 Part Schematics Acquired 17 | . . . . . . . . . 7 . 2 . . . . 1 . . . . 2 . . 4 . 1 . . Parts Built 13 | . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . 3 . . Matter 2446 | . . . . . . . . . . . . . . . . 855 . . . . 777 . . . . 814 . . Time 629 | . . . . . . . . . . . . . . . . 255 . . . . 207 . . . . 167 . . Total Part Build Rating 73 | . . . . . . . . . . . . . . . . 35 . . . . 17 . . . . 21 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . Retrieved Matter 43 | . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 16 | . . . . . . 2 4 . . . 1 . . 4 . . . . . . 3 . . . . . . 2 Largest Group 4 | . . . . . . 2 4 . . . 1 . . 4 3 . . . . . 2 . . . . . . 2 Highest-Rated Group 112 | . . . . . . 62 86 . . . 26 . . 112 81 . . . . . 54 . . . . . . 108 Highest-Rated Ally 54 | . . . . . . 31 26 . . . 26 . . 31 28 . . . . . 44 . . . . . . 54 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 38 | . . . . . . 8 7 . . . . . . . 21 . . . . . . . . . . . . 2 Total Damage 703 | . . . . . . 167 104 . . . . . . . 432 . . . . . . . . . . . . . Kills 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 3 . . . . . . . 1 . . 2 1 1 . . . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 10858 | 12 194 415 166 7 341 912 469 255 39 88 693 257 523 958 288 943 205 111 383 282 1026 171 204 139 195 1037 255 290 Spaces Moved 13724 | 22 258 553 328 13 364 708 692 432 77 163 871 329 568 1025 298 1173 377 208 565 372 1226 308 274 177 301 1176 402 464 Core 13724 | 22 258 553 328 13 364 708 692 432 77 163 871 329 568 1025 298 1173 377 208 565 372 1226 308 274 177 301 1176 402 464 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 55 | 50 52 50 50 50 57 57 50 50 50 50 50 55 68 91 65 50 50 50 50 50 50 50 52 50 50 50 53 50 Slowest Speed 500 | 50 100 100 50 50 100 100 100 50 50 50 100 100 150 500 100 100 50 50 50 100 100 50 100 50 50 100 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 42 80 69 9 23 69 27 66 74 49 23 58 59 85 54 27 54 43 81 61 28 67 47 61 61 38 14 17 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 10 | . . 1 1 . . . . . 1 1 . . . 1 . . . . . 1 . 1 . 3 . . . . Known Exits Taken 14 | . 1 1 1 1 1 . 1 . . 1 1 . . . 1 1 . . . 1 1 . . . . 1 1 . Unknown Exits Taken 14 | 1 . . . . . 1 . 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 19 | . . 1 . . . . . 1 . 1 . 2 2 2 3 . 1 . . 2 . 1 1 . 2 . . . Spaces Dug 188 | . . . . . . 14 5 6 . 1 10 1 16 . 6 17 1 1 4 5 30 3 10 . 8 38 12 . Terrain Destroyed 255 | . . . . . 17 14 5 14 . 1 10 1 51 . 6 17 1 1 4 5 31 3 10 . 8 41 14 1 Melee 119 | . . . . . . 7 5 6 . 1 10 1 5 . 5 14 1 1 4 2 29 . . . 1 27 . . Projectile 59 | . . . . . . . . . . . . . 1 . 1 3 . . . 3 2 3 10 . 7 14 14 1 AOE 77 | . . . . . 17 7 . 8 . . . . 45 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 16253 | 22 299 621 330 12 462 1164 775 456 76 165 1063 401 667 1041 370 1482 385 211 657 445 1510 316 319 209 334 1524 429 508 Wait 1595 | . 17 10 . . 46 373 23 7 . . 103 60 50 9 61 217 . . 76 53 179 . 31 9 22 222 . 27 Move 13695 | 21 257 552 327 12 363 707 691 431 76 162 870 328 567 1024 297 1172 376 207 564 371 1225 307 273 176 300 1175 401 463 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | . 3 4 1 . 6 7 11 . . . 5 3 1 2 . 14 . 1 . . 8 1 . 3 . 10 3 . Fast Attach 69 | 1 4 1 . . 10 6 2 1 . . 5 1 1 2 . 10 . . 4 . 8 . . 4 . 4 2 3 Attach 43 | . . 4 . . 2 9 3 . . . 1 . 3 2 . 5 . . . 4 1 . . . . 6 3 . Detach 33 | . . 3 . . 1 10 2 . . . 2 . 3 1 . 6 . . 1 . . . . . . 2 1 1 Swap 132 | . . 5 . . 3 7 7 5 . . 18 4 10 . 2 10 3 1 . 7 13 2 4 1 4 22 1 3 Drop 106 | . 2 3 2 . 10 6 12 1 . . 8 4 1 1 . 19 . . 4 . 9 1 . 6 . 12 4 1 Fire 249 | . 16 39 . . 21 26 9 5 . . 26 . 8 . 2 3 3 . . 3 12 3 11 . 7 33 14 8 Melee 248 | . . . . . . 13 15 6 . 3 25 1 23 . 8 26 3 2 8 7 55 2 . 10 1 38 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 12) 207 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Entered Mines 273 | -10/Mines | Learned 2 Materials zone layouts 306 | -10/Mines | Discovered new exit (range 8) 340 | -10/Mines | Build established: Mutant 348 | -10/Mines | Learned Materials stockpile data 380 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 465 | -10/Mines | Learned location of Zion (-6) 491 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 584 | -10/Mines | Destroyed YI-UF0 620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 620 | -10/Mines | Discovered new exit (range 5) 622 | -10/Mines | Identified exit to Exiles 622 | -10/Mines | Entered Exiles 630 | -10/Exiles | Discovered new exit (range 15) 635 | -10/Exiles | Met 8R-AWN 643 | -10/Exiles | Met EX-HEX 662 | -10/Exiles | Met EX-DEC 681 | -10/Exiles | Met EX-BIN 722 | -10/Exiles | Aligned with FarCom system 722 | -10/Exiles | Given EX-Vault access code 734 | -10/Exiles | Opened EX-Vault 738 | -10/Exiles | Found Latent Energy Streamer 749 | -10/Exiles | Warned to stay clear of 0b10 Research branches 757 | -10/Exiles | Exiles lab attacked by MAIN.C 782 | -10/Exiles | Discovered new exit (range 14) 788 | -10/Exiles | Identified exit to Mines 788 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 788 | -10/Exiles | Entered Mines 792 | -9/Mines | Discovered new exit (range 6) 794 | -9/Mines | Identified exit to Materials 795 | -9/Mines | Entered Materials 795 | -8/Materials | Evolved 4 slots: Utility x4 1045 | -8/Materials | Discovered new exit (range 19) 1136 | -8/Materials | Identified exit to Storage 1136 | -8/Materials | Entered Storage 1957 | -8/Storage | Identified exit to Recycling 2024 | -8/Storage | Met a pair of Derelict thieves 2045 | -8/Storage | Discovered new exit (range 5) 2048 | -8/Storage | Entered Factory 2048 | -7/Factory | Evolved 2 slots: Utility x2 2064 | -7/Factory | Identified exit to Factory 2160 | -7/Factory | Identified exit to Lower Caves 2434 | -7/Factory | Fabricated B-48 Gladiator? 2458 | -7/Factory | Build established: Hacker-Mutant 2517 | -7/Factory | Entered Lower Caves 2770 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2770 | -7/Lower Caves | Discovered new exit (range 5) 2772 | -7/Lower Caves | Entered Data Miner 2772 | -7/Data Miner | Discovered new exit (range 6) 2779 | -7/Data Miner | Met Data Miner 2791 | -7/Data Miner | Learned location of Section 7 (-2) 2791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2799 | -7/Data Miner | Received God Mode back door access code from Data Miner 2811 | -7/Data Miner | Entered Proximity Caves 2890 | -6/Proximity Caves | Discovered exit to Factory (range 15) 2895 | -6/Proximity Caves | Build established: Mutant 2899 | -6/Proximity Caves | Entered Factory 2899 | -6/Factory | Evolved 2 slots: Utility x2 3019 | -6/Factory | Repaired Weight Redist. System 3071 | -6/Factory | Discovered new exit (range 8) 3101 | -6/Factory | Found Exp. Terrain Scan Processor 3221 | -6/Factory | Identified exit to Factory 3467 | -6/Factory | Identified exit to Lower Caves 3592 | -6/Factory | Entered Lower Caves 3819 | -6/Lower Caves | Discovered new exit (range 18) 3849 | -6/Lower Caves | Entered another Lower Caves area 3849 | -6/Lower Caves | Discovered exit to Factory (range 15) 3885 | -6/Lower Caves | Learned Factory security intel 4191 | -6/Lower Caves | Mak. Power Source stolen by Master Thief 4302 | -6/Lower Caves | Found Alien Artifact 4302 | -6/Lower Caves | Identified Core Expander 4302 | -6/Lower Caves | Installed Core Expander, added new Utility slot 4366 | -6/Lower Caves | Discovered new exit (range 10) 4372 | -6/Lower Caves | Entered Zion 4409 | -6/Zion | Discovered new exit (range 14) 4435 | -6/Zion | System corruption cleaned by Quarantine Array 4461 | -6/Zion | Found CR-A16's Pointy Stick 4482 | -6/Zion | Build established: Hacker-Mutant 4486 | -6/Zion | Learned location of Quarantine (-3) 4496 | -6/Zion | Learned location of 1 exit from Proximity Caves 4509 | -6/Zion | Given the Hacking Drone Bay 4512 | -6/Zion | Found Prototype Device 4512 | -6/Zion | Identified Hacking Drone Bay 4588 | -6/Zion | Gained Derelict followers 4658 | -6/Zion | Found Prototype Device 4669 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4967 | -6/Zion | Rebuked by Imprinter 5330 | -6/Zion | Entered Proximity Caves 5330 | -5/Proximity Caves | Accompanied by 4 allies 5429 | -5/Proximity Caves | Spotted B-75 Beast 5569 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 5618 | -5/Proximity Caves | Entered Factory 5618 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5619 | -5/Factory | Identified exit to Upper Caves 5644 | -5/Factory | Discovered new exit (range 20) 5735 | -5/Factory | Discovered exit to Upper Caves (range 9) 5915 | -5/Factory | Fabricated Exp. Terrain Scanner? 6239 | -5/Factory | Fabricated Adv. Weight Redist. System? 6273 | -5/Factory | Discovered new exit (range 30) 6404 | -5/Factory | Fabricated Mic. Fission Core (x2) 6463 | -5/Factory | Fabricated Mic. Fission Core (x2) 6561 | -5/Factory | Entered Upper Caves 6742 | -5/Upper Caves | Discovered new exit (range 23) 6766 | -5/Upper Caves | Entered another Upper Caves area 6787 | -5/Upper Caves | Build established: Hacker-Scout 6794 | -5/Upper Caves | Found Alien Artifact 6860 | -5/Upper Caves | Discovered new exit (range 21) 6872 | -5/Upper Caves | Spotted B-75 Beast 6877 | -5/Upper Caves | Entered Warlord 6882 | -5/Warlord | Discovered new exit (range 28) 7019 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7056 | -5/Warlord | Met Warlord 7062 | -5/Warlord | Opened Warlord's prototype stash 7068 | -5/Warlord | Found Prototype Device 7068 | -5/Warlord | Identified Exp. Cloaking Device 7081 | -5/Warlord | Warlord's base attacked by MAIN.C 7246 | -5/Warlord | Opened side exit 7260 | -5/Warlord | Entered Proximity Caves 7261 | -4/Proximity Caves | Identified exit to Factory 7266 | -4/Proximity Caves | Learned location of Armory (-4) 7287 | -4/Proximity Caves | Spotted B-86 Titan 7420 | -4/Proximity Caves | Lost 3 parts (2p1u) 7503 | -4/Proximity Caves | Learned location of 1 exit from Research 7542 | -4/Proximity Caves | Entered Factory 7542 | -4/Factory | Evolved 2 slots: Utility x2 7564 | -4/Factory | Identified exit to Upper Caves 7564 | -4/Factory | Identified exit to Extension 7564 | -4/Factory | Identified exit to Armory 7773 | -4/Factory | Hacking Suite fried by hacking feedback 7825 | -4/Factory | Spotted B-86 Titan 7828 | -4/Factory | Build established: Hacker-Ninja 8148 | -4/Factory | Fabricated Gravity Neutralizing Apparatus? 8190 | -4/Factory | Fabricated Gravity Neutralizing Apparatus? 8331 | -4/Factory | Discovered new exit (range 21) 8337 | -4/Factory | Local fabrication network quarantined 8363 | -4/Factory | Fabricated Inertial Stasis Machine (x1) 8372 | -4/Factory | Identified Dimensional Node Initializer 8372 | -4/Factory | Initialized slip node 8568 | -4/Factory | Entered Upper Caves 8569 | -4/Upper Caves | Encountered a Warlord checkpoint 8701 | -4/Upper Caves | Discovered new exit (range 24) 8739 | -4/Upper Caves | Entered another Upper Caves area 8764 | -4/Upper Caves | Discovered new exit (range 22) 8767 | -4/Upper Caves | Encountered a Warlord checkpoint 8872 | -4/Upper Caves | Discovered new exit (range 26) 8930 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8943 | -4/Upper Caves | Entered Zhirov 8943 | -4/Zhirov | Discovered new exit (range 4) 8953 | -4/Zhirov | Met Zhirov 8962 | -4/Zhirov | Learned location of Testing (-2) 8962 | -4/Zhirov | Learned location of Command (-1) 8967 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8976 | -4/Zhirov | Found Alien Artifact 8976 | -4/Zhirov | Identified Integrated Dissipator 8976 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9005 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 9041 | -4/Zhirov | Found Alien Artifact 9082 | -4/Zhirov | Entered Proximity Caves 9131 | -3/Proximity Caves | Spotted B-86 Titan 9243 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9260 | -3/Proximity Caves | Discovered new exit (range 22) 9277 | -3/Proximity Caves | Entered Research 9277 | -3/Research | Evolved 2 slots: Utility x2 9278 | -3/Research | Identified exit to Research 9286 | -3/Research | Identified Transdimensional Reconstructor 9301 | -3/Research | Identified exit to Quarantine 9379 | -3/Research | Fabricated Triangulator (x1) 9457 | -3/Research | Incoming investigation squad redirected 9683 | -3/Research | Spotted B-86 Titan 9752 | -3/Research | Fabricated Quantum Shading Machine (x1) 10043 | -3/Research | Fabricated Quantum Shading Machine? 10314 | -3/Research | Entered another Research area 10314 | -2/Research | Warlord forces began assault on 0b10 10314 | -2/Research | Evolved 2 slots: Utility x2 10319 | -2/Research | Found Gamma Bomb Array 10362 | -2/Research | Build established: Wizard-Ninja 10408 | -2/Research | Spotted B-90 Cyclops 10424 | -2/Research | Research machine network offline 10426 | -2/Research | Found Prototype Device 10469 | -2/Research | Discovered new exit (range 13) 10482 | -2/Research | Met up with Warlord 10485 | -2/Research | Identified exit to Access 10569 | -2/Research | Entered Access 10569 | -1/Access | Evolved 2 slots: Utility x2 10632 | -1/Access | Identified exit to Surface 10708 | -1/Access | Garrison activated, responded to threat 10780 | -1/Access | Fabricated P-70 Sage? 10823 | -1/Access | Spotted B-99 Colossus 10831 | -1/Access | Spotted B-99 Colossus 10835 | -1/Access | Destroyed B-99 Colossus 10841 | -1/Access | Destroyed B-99 Colossus 10859 | *** | Escaped! Last Messages --------------- 10831_ Slug penetrates Wall. 10834_ Penetrated by Slug. 10834_ Critical hit. 10834_ Penetrated by Slug. 10834_ Slug penetrates Reinforced Barrier. 10834_ Penetrated by Slug. 10834_ Hrd. Medium Armor Plating destroyed. 10834_ Penetrated by Slug. 10834_ Adv. System Shield destroyed. 10834_ Slug penetrates Reinforced Barrier. 10835_ B-99 Colossus suddenly blasts apart at the seams. 10835_ B-99 Colossus destroyed. 10837_ Slug penetrates Reinforced Barrier. 10838_ Acquired 10 matter. 10841_ B-99 Colossus suddenly blasts apart at the seams. 10841_ B-99 Colossus destroyed. 10843_ U-05 Engineer builds a Wall. 10844_ Sealed Heavy Doors breached. 10852_ Main Access Shell breached. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??###??#??? | | ?????????????????????????????????#????????????# ?? | | ???????????????????????????????#??#??????#???##??? | | ??????????????????????????????????##?????????#???? | | ????????????????????????????????#??#??#?##?#### ? | | ??????????????????????????????????#?#???##?##??? ? | | ?????????????????????????#??##?#?####??####?????#? | | ????????????????????????#?###?#?##?#???#??#??##?? | | ????????????????????????#????#?#?#?#?###?#?###?### | | ????????????????????????????##?#####???### ?? ? | | ?????????????????????#???#???####?#####?#? | | ???????????????????????????#############?# ? | | ???????????????????#?####??#?#########???# "" | | ??????????????????????#????#?#########??## " | | ?????????????????????########?##?#######?# ? | | ??????????????????###??##??##########?#### ? | | ????????????????#??###??################## | | ??????????????????######################## ? | | ??????????????###?#?"##################### | | ???????????????"T?""" """"*!! # | | #??????????? ????"?"" ? """"!%[! # ? | | #?#???????#?? " """""" """"!!!= #####+### | | #?#?????????? ? ? " " ] # | | #????????????? ? ?? " " "" " """" # | | ##????????????? "? " @" " "?"" ! + | | #??????# ? ? " " " """"==[ p # | | #?#?#????? ? ? " """""" """"=%!! ### # | | #????#?# ??? " ?? """"!!] ### # | | #??#?#?? ? ?? ?" """" [ ### ## | | ? ??#?##??##??###"####################### | | ?? ##?#???####?########################## | | # ?#### ?#?############################# | | #? ##### ?## ? ? ################# | | # ##?##? ## ? ####################### | | #### ##??? g#? """"" ####################### | | ### ###?# ##? """"" ####################### | | ### #####gg## """"" ########## | | ### #####g ## """"" ########## | | ### ##?## g## """"" ########## | | #### ##### ## + """" | | # ##### ## ############# """""" | | # ## # ## ############# """""" | | # ## # ## ############# """" | | + ## ############# | | # ########+##+############### | | # | | " # ##### ### ####### | | " # ##### ### ####### | | #### ##### ### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Additional Mass Support 56 Armor Coverage 450 Resistance: KI 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Offensive Hacking 38 Defensive Hacking 38 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Adv. Weight Redist. System | -6/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Gravity Neutralizing Apparatus | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Quantum Shading Machine | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Exp. Terrain Scanner | x1 | -5/Factory Adv. Weight Redist. System | x2 | -5/Factory Mic. Fission Core | x2 | -5/Factory Mic. Fission Core | x2 | -5/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Triangulator | x1 | -3/Research Quantum Shading Machine | x1 | -3/Research Quantum Shading Machine | x1 | -3/Research P-70 Sage | x2 | -1/Access Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Achievements -------------- The Little Core That Could Challenges ------------ None Game ------ Seed ReclamationAerolevBoosters Manual? 0 Play Time 04:40:08 Cumulative 985.6 hours Start 2020.12.14 @ 18:52:42 End 2020.12.15 @ 00:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type 0 Total 53 Types 13/16/9/3/1/1/8/1/1 Lore% 98 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a4cf9f-234f-473f-8a2b-5e5607cb54b2