Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 16:52:09 Player: ILikeVoltron Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (1759) 1759 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 6179 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 227 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Advanced Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) Advanced Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator Authchip [Armor] Recalibrator Drone Bay (2/2) AWS/Gauss Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Transmission Jammer Heavy Armor Plating Drone Bay > --- WEAPON ----------- Enhanced Autogun AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Large Matter Pod High-capacity Matter Pod Improved Terrain Scan Processor Advanced Terrain Scan Processor Authchip [Armor] Recalibrator Drone Bay Light Assault Rifle Advanced EMP Blaster Rocket Launcher Hammer Proton Bomb Trap Proton Bomb Trap [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Terrain Scan Processor Protection Heavy Armor Plating Weapon AWS/Gauss Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . 2 . . . 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . Utility 3 | . . 2 . . . . . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 64 | 1 4 16 5 3 . 13 15 7 Power 7 | . . 2 1 . . 1 . 3 Engine 4 | . . 2 1 . . . . 1 Core 3 | . . . . . . 1 . 2 Reactor . | . . . . . . . . . Propulsion 14 | . . 5 1 . . 3 4 1 Treads 5 | . . 3 . . . 2 . . Leg 3 | . . 2 1 . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 5 | . . . . . . . 4 1 Utility 24 | 1 2 6 3 2 . 4 4 2 Device 14 | 1 2 3 2 . . 2 2 2 Storage 4 | . . 2 . 2 . . . . Processor 2 | . . 1 . . . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . 1 . . 2 1 . Artifact . | . . . . . . . . . Weapon 19 | . 2 3 . 1 . 5 7 1 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 12 | . 2 3 . 1 . 2 4 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 1 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 4 1 Parts Lost 21 | . . 8 3 . . . . 10 Power 6 | . . 2 1 . . . . 3 Propulsion 6 | . . 3 . . . . . 3 Utility 6 | . . 1 2 . . . . 3 Weapon 3 | . . 2 . . . . . 1 Highest Loss Streak 8 | . . 7 3 . . . . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 97 94 93 88 80 81 80 Engine 6 | . 14 9 10 11 11 4 . 5 Core 4 | . . . . . . 4 9 7 Treads 3 | . . 5 . . . 10 10 . Leg 8 | . 28 16 22 22 22 7 . . Hover 1 | . . . . . . 5 5 . Flight 9 | . . . . . . . 11 22 Device 10 | . 14 22 13 11 11 3 2 13 Storage 9 | . 14 11 11 11 11 9 9 7 Processor 5 | . . 11 11 11 11 9 8 . Protection 6 | . . . 4 11 11 8 7 6 Ballistic Gun 15 | . 14 21 22 16 11 14 17 13 Peak Build Rating 57 | 9 9 13 14 26 26 35 49 57 Average Rating 33 | 8 8 11 12 19 26 31 38 51 On Entrance 20 | 6 9 8 12 13 26 26 35 49 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 11 13 15 23 44 44 56 59 66 Greatest Support 40 | 20 20 40 20 20 20 40 40 15 Greatest Overweight (x) 5 | . . 1 1 2 2 2 5 4 Average Overweight (x) 1 | . . . . 1 2 1 1 3 Largest Inventory Capacity 15 | 8 8 15 8 15 15 15 15 15 Average Capacity 12 | 8 8 8 8 9 15 15 15 15 Most Carried 15 | 8 8 8 8 8 11 15 15 15 Average Carried 11 | 6 7 6 7 8 8 13 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 Final Carried 15 | 8 8 8 8 8 11 15 14 14 Class Distribution -------------------- 20% | Skirmisher 18% | Mutant 18% | Commander-Skirmisher 18% | Scavenger-Mutant 11% | Commander-Tank 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Commander-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Matter Collected 1880 | 308 195 364 132 . 85 215 357 224 Remotely . | . . . . . . . . . Salvage Created 2373 | 233 180 337 102 . 44 663 207 607 Parts 157 | 18 15 27 10 . 6 45 10 26 Haulers Intercepted 2 | . . . . . . . 1 1 Recyclers Shooed 5 | . . 2 . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 51 | . 5 15 2 . 3 15 3 8 Guns 49 | . 5 15 2 . 3 13 3 8 AOE 2 | . . . . . . 2 . . Classes Destroyed 15 | 3 3 2 . . . 2 2 3 Worker 5 | 2 1 1 . . . . . 1 Builder 3 | . 1 . . . . 1 1 . Tunneler 6 | 5 . . 1 . . . . . Hauler 2 | . . . . . . . 1 1 Recycler 2 | 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 Drone 1 | . . . . . . . . 1 Watcher 2 | . . . . . . 1 . 1 Swarmer 22 | . 3 11 . . 3 4 . 1 Grunt 16 | . 2 2 1 . . 7 . 4 Brawler 3 | . . 1 1 . . . . 1 Duelist 1 | . . . . . . . 1 . Sentry 6 | . . 1 . . . 2 2 1 Specialist 2 | . . . . . . 2 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 11 | 4 3 8 2 . 3 11 4 3 Combat Bots Only 10 | . 3 8 2 . 3 10 3 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 2 1 1 Gunslinging 1 | . 1 1 . . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 479 | . 21 126 20 . 4 34 6 268 Missed 180 | . 5 37 7 . 2 14 2 113 Damage Taken 3624 | . 181 894 189 . 15 286 89 1970 Core 920 | . 11 119 40 . . 50 . 700 Absorbed by Shields 15 | . . . . . . . . 15 Regen/Repaired (Parts) 27 | . . . . . . 27 . . Core Remaining (%) 86 | 100 95 . . . 60 . 90 . Volleys Fired 171 | 15 21 65 15 . . 20 7 28 Largest 2 | 2 2 2 2 . . 1 1 2 Hottest 73 | 60 60 43 43 . . 33 20 73 Shots Fired 398 | 30 42 129 29 . 7 75 14 72 Gun 388 | 30 42 129 29 . 7 72 14 65 Cannon 7 | . . . . . . . . 7 Launcher 3 | . . . . . . 3 . . Special . | . . . . . . . . . Kinetic 359 | 15 21 129 29 . 7 72 14 72 Thermal 36 | 15 21 . . . . . . . Explosive 3 | . . . . . . 3 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 13 6 7 7 . 10 15 12 16 Robot Miss Streak 7 | 2 2 4 3 . . 3 2 7 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 7 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Autonomous 107 | . . . . . 7 55 7 38 Shots Hit Robots 267 | 24 25 79 20 . 7 58 12 42 Core Hits 114 | 12 12 29 5 . 3 23 9 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 2 | . . . . . . 1 . 1 Destroy 1 | . . . . . . 1 . . Blast 1 | . . . . . . . . 1 Melee Attacks 4 | . . . . . . 2 2 . Impact 4 | . . . . . . 2 2 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5221 | 236 252 878 233 . 185 1784 297 1356 Guns 5021 | 236 252 872 233 . 185 1660 297 1286 Cannons 24 | . . . . . . . . 24 Explosions 124 | . . . . . . 124 . . Melee . | . . . . . . . . . Ramming 52 | . . 6 . . . . . 46 Kinetic 4781 | 120 104 872 233 . 185 1660 297 1310 Thermal 264 | 116 148 . . . . . . . Explosive 124 | . . . . . . 124 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 2 7 7 7 . . 8 Average Corruption 5 | . . 2 4 7 7 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . 5 8 15 6 . . 4 Message Errors 10 | . . . 3 6 . . . 1 Matter Fused 11 | . . 1 2 2 5 . . 1 Heat Flow Errors 8 | . . 2 1 4 . . . 1 Energy Discharges 4 | . . 1 . 2 1 . . . Data Loss (minor) 2 | . . . . 1 . . . 1 Data Loss (major) 1 | . . . 1 . . . . . Weapon Failures 2 | . . 1 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . 16 Shots . | . . . . . . . . . Rammed 25 | . . 3 . . . . . 22 Targets Rammed 25 | . . 3 . . . . . 22 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 262 | 40 85 262 242 175 . 15 4 216 Average Temperature 63 | 15 37 127 127 77 . 4 2 79 Received Heat Transfer 954 | . 75 168 54 . . 99 18 540 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 575 | 250 325 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Peak Influence 539 | 40 197 539 157 . 71 288 340 166 Initial 132 | . 26 83 132 . . 27 121 86 Average 114 | 20 107 340 143 . 70 123 113 54 Maximum Alert Level 2 | . . 2 . . . 1 1 . Low Security (%) 87 | 100 100 16 100 . 100 89 91 100 Level 1 7 | . . 42 . . . 10 8 . Level 2 4 | . . 41 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . . . . 4 . 7 Investigation 1 | . . . . . . 1 . . Extermination 4 | . . . . . . . . 4 Reinforcement 2 | . . . . . . 1 . 1 Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 9 27 2 . 2 16 6 16 Peak Tracking Total 12 | . 4 12 2 . 2 4 5 4 Tactical Retreats 6 | . . 4 . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . . . 3 Triggered 4 | . . . . . . . . 4 Most Traps Carried 3 | . . . 3 3 3 3 3 2 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Disabled 3 | . . . . . . . 2 1 Max in Single Turn 1 | . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Accessed 19 | . 1 2 . 5 . 4 5 2 Terminals 13 | . 1 2 . . . 3 5 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 81 | . 5 5 . 50 . 8 10 3 Successful 62 | . 3 1 . 50 . 3 5 . Failed 19 | . 2 4 . . . 5 5 3 Catastrophic 8 | . 1 2 . . . 3 1 1 Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . . 1 . 6 . . Terminals 29 | . 5 5 . . . 6 10 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 60 | . 3 1 . 50 . 1 5 . Record 49 | . . . . 49 . . . . Open Door 2 | . . . . . . . 2 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . . . . . . . 2 . Zone Layout 2 | . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 2 . . . 3 4 2 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total Allies 10 | . . . . . . . 10 . Largest Group 10 | . . . . . . . 10 10 Highest-Rated Group 173 | . . . . . . . 173 173 Highest-Rated Ally 29 | . . . . . . . 29 29 Total Orders 7 | . . . . . . . 2 5 STAY 2 | . . . . . . . 1 1 ROAM 2 | . . . . . . . . 2 FOLLOW 2 | . . . . . . . 1 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 71 | . . . . . . . 25 46 Total Damage 746 | . . . . . . . 263 483 Kills 8 | . . . . . . . 3 5 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 6 | . . . . . . . 6 . Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Turns Passed 5217 | 134 296 516 254 548 229 631 891 1718 Spaces Moved 1897 | 33 189 205 137 274 85 216 298 460 Core . | . . . . . . . . . Treads 298 | . . 22 . . . 140 136 . Legs 977 | 33 189 183 137 274 85 76 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 622 | . . . . . . . 162 460 Fastest Speed 100 | 120 120 120 120 120 260 240 170 100 Average Speed 211 | 120 120 124 143 198 260 247 219 289 Slowest Speed 387 | 120 120 190 190 260 260 260 387 310 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 45 22 22 62 30 24 43 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 3 | . . . . . . 2 1 . Terrain Destroyed 75 | . . . . . 2 53 7 13 Melee 3 | . . . . . . 2 1 . Projectile 46 | . . . . . 2 25 6 13 AOE 26 | . . . . . . 26 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total 2813 | 100 223 339 169 280 94 295 526 787 Wait 562 | 50 . 44 . . 7 29 183 249 Move 1889 | 32 188 204 136 273 84 215 297 460 Hop . | . . . . . . . . . Pick Up 40 | 2 4 4 6 . 3 6 8 7 Fast Attach 24 | 1 1 5 3 1 . 5 4 4 Attach 11 | . . 6 . . . 2 2 1 Detach 5 | . . 1 . . . 4 . . Swap 29 | . 3 5 2 2 . 6 9 2 Drop 48 | . 6 2 7 4 . 6 12 11 Fire 171 | 15 21 65 15 . . 20 7 28 Melee 4 | . . . . . . 2 2 . Ram 22 | . . . . . . . . 22 Kick . | . . . . . . . . . Crush 3 | . . 3 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . . . . . . 3 Miscellaneous 2 | . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 135 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 4) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Destroyed 8 combat bots 710 | -9/Materials | Lost 7 parts (2p2n1u2w) 800 | -9/Materials | Identified exit to Mines 947 | -9/Materials | Entered Mines 1019 | -9/Mines | Found a hidden stash of uninstalled traps 1053 | -9/Mines | Discovered new exit (range 14) 1123 | -9/Mines | Lost 3 parts (1p2u) 1191 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1201 | -9/Mines | Entered Exiles 1249 | -9/Exiles | Met 8R-AWN 1279 | -9/Exiles | Met EX-HEX 1331 | -9/Exiles | Met EX-BIN 1365 | -9/Exiles | Aligned with FarCom system 1367 | -9/Exiles | Given EX-Vault access code 1376 | -9/Exiles | Build established: Scavenger-Mutant 1460 | -9/Exiles | Opened EX-Vault 1471 | -9/Exiles | Found AWS/Gauss 1514 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1538 | -9/Exiles | Exiles lab attacked by MAIN.C 1584 | -9/Exiles | Learned location of Zion (-6) 1723 | -9/Exiles | Discovered new exit (range 11) 1749 | -9/Exiles | Left Exiles lab with AWS/Gauss 1749 | -9/Exiles | Entered Mines 1967 | -8/Mines | Discovered new exit (range 5) 1978 | -8/Mines | Entered Materials 1978 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2043 | -8/Materials | Build established: Scavenger-Skirmisher 2175 | -8/Materials | Repaired Lgt. Armor Plating 2485 | -8/Materials | Discovered new exit (range 18) 2509 | -8/Materials | Garrison activated, responded to threat 2544 | -8/Materials | Discovered new exit (range 15) 2580 | -8/Materials | Destroyed 10 combat bots 2581 | -8/Materials | Build established: Skirmisher 2609 | -8/Materials | Entered Storage 2855 | -8/Storage | Identified exit to Factory 3011 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3207 | -8/Storage | Discovered new exit (range 9) 3500 | -8/Storage | Entered Factory 3500 | -7/Factory | Accompanied by 16 allies 3500 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3853 | -7/Factory | Build established: Commander-Tank 3868 | -7/Factory | Lost 5 allies 4432 | -7/Factory | Build established: Commander-Skirmisher 4600 | -7/Factory | Lost 4 allies 4712 | -7/Factory | AWS/Gauss suddenly broke down 4973 | -7/Factory | Cargo convoy interrupted 5008 | -7/Factory | Build established: Mutant 5186 | -7/Factory | Core integrity fell below 50% 5203 | -7/Factory | Core integrity fell below 20% 5216 | -7/Factory | Lost 8 parts (2p3n2u1w) 5218 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05180_ U-05 Engineer lays Concrete. 05183_ Slammed into P-60 Hacker. 05184_ System corrupted: Component data lost. 05184_ U-05 Engineer lays Concrete. 05185_ Imp. Flight Unit destroyed. 05186_ Slammed into P-60 Hacker. 05186_ U-05 Engineer lays Concrete. 05188_ K-01 Serf destroyed. 05188_ U-05 Engineer lays Concrete. 05190_ Slammed into P-60 Hacker. 05190_ Mni. Assault Cannon broken. 05190_ Destabilizing: Short circuit. 05190_ U-05 Engineer lays Concrete. 05193_ R-06 Scavenger collects Wheel. 05194_ Recycling unit begins recycling process. 05194_ Slammed into P-60 Hacker. 05196_ R-06 Scavenger collects Lgt. Ion Engine. 05198_ Slammed into P-60 Hacker. 05199_ MJ>UEDSVL:MTYLPP| Q6DZ Map ----- +----------------------------------------------------+ | ??????????????????????# | | ??????????????????????# ########### ## | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# ^ #?????????# # | | ??????????????????????# #?????????# # | | ??????????????????????# #?"???????? # | | ??????????????????????# # ???????????????## | | ??????????????????????# # ?????????????????? | | ??????????????????????# w??????????????????? | | ??????# ???????????# #??????????????????? | | ????? ######### #??????????????????? | | ????? %% % #??????????????????? | | ????? g %%% % #########??????????# | | ????? Y %%%% ?????????# | | ????? ######### % ?????????# | | ??????# ???????????#% % % """ ?????????# | | ??????????????????????# % % u "Y"????????????# | | ??????????????????????# @ r " " ???????????# | | ??????????????????????#%p r ????????# | | ??????????????????????#m ????????# | | ??????????????????????# #?????????? | | ??????????????????????# r #?????????? | | ??????????????????????#% ??????????? | | ??????????????????????# ??????????? | | ??????????????????????#% ??????????? | | ??????????????????????# u ???????????? | | ??????????????????????# ???????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityBarrageSource Manual? 0 Play Time 01:11:18 Cumulative 174.1 hours Start 2024.09.24 @ 17:06:53 End 2024.09.25 @ 16:52:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 311 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2e96b31f-ca3c-46f9-8d93-76f5ca69afbe