Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 01:30:42

Player: VT-MNC

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (32)      160
Value Destroyed (514)      514
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1094

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     279/300
Energy                     89/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Treading (400) Ox3
Location                   -10/Mines

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
         Light Treads
>              --- UTILITY (2) ------
               Huge Storage Unit
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (25) ---
         Light Ion Engine
         Light Treads
         Light Treads
         Light Treads
         Light Treads
         Light Treads
      Improved Heat Sink
        Medium Storage Unit
               Structural Scanner
               Sensor Array
  Experimental Sensor Array
               Seismic Detector
               Assault Rifle
         Light Cannon
         Light Cannon
               Grenade Launcher
               Rocket Launcher
               Hammer

 Peak State 
------------
>              --- POWER ------------
         Light Ion Engine
>              --- PROPULSION -------
               Wheel
               Wheel
>              --- UTILITY ----------
               Huge Storage Unit
  Experimental Sensor Array
>              --- WEAPON -----------
               Beam Cannon
         Light Cannon
>              --- INVENTORY --------
         Light Ion Engine
         Light Treads
         Light Treads
         Light Treads
         Light Treads
         Light Treads
         Light Treads
         Light Treads
      Improved Heat Sink
        Medium Storage Unit
               Structural Scanner
               Sensor Array
               Seismic Detector
               Assault Rifle
         Light Cannon
         Light Cannon
               Grenade Launcher
               Grenade Launcher
               Hammer
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Weapon Shielding
Weapon                     Light Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             48   | 7   29  12  
  Power                    5    | 1   3   1   
    Engine                 4    | 1   2   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               20   | 2   10  8   
    Treads                 11   | .   7   4   
    Leg                    .    | .   .   .   
    Wheel                  9    | 2   3   4   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 2   3   3   
    Device                 4    | 1   1   2   
    Storage                3    | 1   1   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   15   | 2   13  .   
    Energy Gun             4    | 1   3   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          4    | 1   3   .   
    Ballistic Cannon       3    | .   3   .   
    Launcher               3    | .   3   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 8    | .   2   6   
  Power                    2    | .   1   1   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      6    | .   2   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     92   | .   89  99  
  Engine                   11   | .   10  14  
  Core                     2    | .   3   .   
  Treads                   20   | .   25  8   
  Wheel                    7    | .   2   19  
  Device                   7    | .   5   13  
  Storage                  14   | .   14  14  
  Energy Gun               4    | .   5   .   
  Energy Cannon            5    | .   2   14  
  Ballistic Gun            7    | .   10  .   
  Ballistic Cannon         9    | .   8   13  
Peak Build Rating          17   | 8   10  17  
  Average Rating           7    | 4   7   8   
  On Entrance              5    | .   8   8   
Naked Turns                .    | .   .   .   
Heaviest Build             92   | 13  32  92  
  Greatest Support         40   | 32  40  40  
  Greatest Overweight (x)  9    | 2   3   9   
  Average Overweight (x)   1    | .   .   4   
Largest Inventory Capacity 25   | 8   15  25  
  Average Capacity         16   | 7   14  24  
  Most Carried             20   | 8   15  20  
  Average Carried          13   | 4   13  16  
  Final Capacity           25   | 8   15  25  
  Final Carried            18   | 8   15  18  

 Class Distribution 
--------------------
 86% | Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           976  | 272 525 179 
  Remotely                 .    | .   .   .   
Salvage Created            848  | 77  614 157 
  Parts                    50   | 9   32  9   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | 1   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  12   | .   9   3   
  Guns                     6    | .   6   .   
  Cannons                  3    | .   .   3   
  AOE                      3    | .   3   .   
Classes Destroyed          9    | 1   7   1   
  Worker                   4    | .   2   2   
  Builder                  1    | .   1   .   
  Tunneler                 8    | 3   5   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   1   1   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   .   3   
  Grunt                    9    | .   9   .   
Best Kill Streak           3    | 2   3   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        101  | .    65   36   
  Missed                   26   | .    17   9    
Damage Taken               1431 | .    648  783  
  Core                     276  | .    88   188  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              106  | 7    82   17   
  Largest                  2    | 2    2    2    
  Hottest                  95   | 70   95   95   
Shots Fired                178  | 14   142  22   
  Gun                      115  | 14   101  .    
  Cannon                   57   | .    35   22   
  Launcher                 6    | .    6    .    
  Special                  .    | .    .    .    
  Kinetic                  108  | 7    96   5    
  Thermal                  64   | 7    40   17   
  Explosive                6    | .    6    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         8    | 2    8    8    
  Robot Miss Streak        5    | 2    5    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           102  | 7    82   13   
  Core Hits                53   | 4    43   6    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    2    .    
    Burn                   2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1714 | 87   1405 222  
  Guns                     759  | 87   672  .    
  Cannons                  580  | .    358  222  
  Explosions               358  | .    358  .    
  Melee                    .    | .    .    .    
  Ramming                  17   | .    17   .    
  Kinetic                  856  | 37   770  49   
  Thermal                  483  | 50   260  173  
  Explosive                358  | .    358  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  6    | .    2    4    
    Message Errors         4    | .    1    3    
    Data Loss (minor)      2    | .    1    1    
Overload Shots             .    | .    .    .    
Overflow Damage            32   | .    21   11   
  Projectiles              23   | .    12   11   
  Explosions               9    | .    9    .    
  Melee                    .    | .    .    .    
Knockbacks                 6    | .    5    1    
  Impact                   .    | .    .    .    
  Kinetic                  6    | .    5    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      18   | .    18   .    
  Shots                    1    | .    1    .    
  Rammed                   4    | .    4    .    
Targets Rammed             4    | .    4    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        224  | 38   224  165  
  Average Temperature      53   | 16   57   54   
  Received Heat Transfer   401  | .    381  20   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | 1    3    .    
  Heat Transferred         1406 | 148  888  370  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             182  | 15  182 94  
  Initial                  9    | .   9   9   
  Average                  60   | 4   80  16  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           4    | .   4   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              28   | .   18  10  
  Peak Tracking Total      7    | .   4   7   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            6    | .   6   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               2    | .   2   .   
  Failed                   5    | .   5   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Robot Analysis           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2175 | 91   1528 556  
Spaces Moved               1151 | 52   811  288  
  Core                     10   | 10   .    .    
  Treads                   662  | .    627  35   
  Legs                     .    | .    .    .    
  Wheels                   479  | 42   184  253  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   140  
  Average Speed            150  | 98   147  167  
  Slowest Speed            320  | 150  240  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       53   | 3    97   59   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 13   | .    13   .    
Terrain Destroyed          25   | .    25   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      25   | .    25   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1410 | 75  997 338 
  Wait                     41   | .   29  12  
  Move                     1149 | 51  810 288 
  Hop                      .    | .   .   .   
  Pick Up                  41   | 10  26  5   
  Fast Attach              14   | 5   8   1   
  Attach                   9    | 2   5   2   
  Detach                   1    | .   .   1   
  Swap                     25   | .   16  9   
  Drop                     20   | .   17  3   
  Fire                     106  | 7   82  17  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    4    | .   4   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Exi])

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
   92 | -11/Scrapyard | Entered Materials
  304 | -10/Materials | Build established: Mutant
  437 | -10/Materials | Discovered new exit (range 15)
  495 | -10/Materials | Discovered new exit (range 11)
  653 | -10/Materials | Discovered new exit (range 8)
  847 | -10/Materials | Discovered new exit (range 16)
 1153 | -10/Materials | Discovered new exit (range 9)
 1521 | -10/Materials | Discovered new exit (range 9)
 1620 | -10/Materials | Entered Mines
 1723 | -10/Mines     | Learned Materials trap positions
 1729 | -10/Mines     | Discovered new exit (range 5)
 1936 | -10/Mines     | Found a hidden stash of uninstalled traps
 2032 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 2035 | -10/Mines     | Found Prototype Device
 2036 | -10/Mines     | Identified Exp. Sensor Array
 2050 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 2054 | -10/Mines     | Discovered new exit (range 4)
 2093 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2094 | -10/Mines     | Discovered new exit (range 5)
 2157 | -10/Mines     | Assembled infested the area
 2168 | -10/Mines     | Core integrity fell below 50%
 2173 | -10/Mines     | Core integrity fell below 20%
 2176 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02094_ EXIT=FOUND
02157_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
02160_ C-30 ARC bursts open, deploying its payload.
02160_ D-53 Grenadier unfolds itself. <x2>
02162_ Wheel destroyed.
02166_ K-01 Serf collects debris.
02169_ Lgt. Cannon destroyed.
02169_ U-05 Engineer lays Concrete.
02170_ Wheel destroyed.
02170_ K-01 Serf collects debris.
02170_ Lgt. Ion Engine destroyed.
02170_ U-05 Engineer lays Concrete. <x2>
02172_ U-05 Engineer destroyed.
02174_ as-67158 powers down.
02174_ as-43390 powers down.
02174_ Beam Cannon destroyed.
02174_ as-57299 destroyed.
02176_ Lgt. Treads destroyed.
[Achievement: Tester]

 Map 
-----
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| ??????##                 @  *###%###& ###  #?????? |
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| ?????#                       #??#   #???#  #?????? |
| ??????#   #####             ##??### #???#  #?????? |
| ??????????????#            ##?????# #####  #?????? |
| ??????????????##           #??###?#        #?????? |
| ???????????????##        dd#### #########  #?????? |
| ???????????????##          k"  < ##?????#  #?????? |
| ???????????????#                  #######  #?????? |
| ???????????????#          ## #             #?????? |
| ???????????????#         ### ##            #?????? |
| ????????????#####       ##?# ##   ###### ###?????? |
| ???????????##  ##       ##?# ##   ##???# ###?????? |
| ??????????##             #?# ##    #???#   ##????? |
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| ????????##              ##?####   ##?????# ##????? |
| ????????#            ####????##   ##?????  #?????? |
| ????????#     ########???????#     #????? ##?????? |
| ????????##   ##??????????????#      #???< ???????? |
| ?????????####????????????????##      #??##???????? |
| ??????????????????????????????##     #???????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                41
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Tester

 Challenges 
------------
None

 Game 
------
Seed              VisualGreatDiverter
  Manual?         0
Play Time         00:21:34
  Cumulative      89.1 hours
  Start           2025.04.17 @ 01:10:59
  End             2025.04.17 @ 01:30:42
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          11
  Rogue           4
  Adventurer      4
  Explorer        3
Win Type          -
  Total           8
  Types           7/0/1/0/0/0/0/0/0
Lore%             44
Gallery%          50
Achievement%      52
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 20cd2aa1-353b-4003-8f8b-90129e2dbf52