Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.10 @ 14:04:11 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2725) 2725 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 6250 Bonus ------- Follower Combat Kills 250 Cogmind --------- Core Integrity 531/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System (fused) High-capacity Storage Unit Advanced Visual Processing Unit Improved Salvage Targeting Computer Improved Power Shielding > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Treads Armored Treads Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Humpback Improved Signal Interpreter Weapon Cycler Shock Absorption System Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Salvage Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Humpback Improved Signal Interpreter Improved Power Shielding Shock Absorption System Katana [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 81 | 6 14 2 1 . 46 12 Power 11 | 1 3 . . . 5 2 Engine 8 | 1 3 . . . 2 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 27 | 2 5 . . . 18 2 Treads . | . . . . . . . Leg 27 | 2 5 . . . 18 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 4 . 1 . 14 5 Device 9 | . 1 . . . 7 1 Storage 6 | 1 2 . 1 . 2 . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 7 | . . . . . 4 3 Artifact . | . . . . . . . Weapon 18 | 2 2 2 . . 9 3 Energy Gun 4 | . . 1 . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 2 1 . . 6 . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 20 | . 3 1 . . 8 8 Power 4 | . 2 . . . . 2 Propulsion 7 | . 1 . . . 2 4 Utility 4 | . . . . . 3 1 Weapon 5 | . . 1 . . 3 1 Highest Loss Streak 5 | . 2 1 . . 3 5 To Critical Strikes 1 | . . . . . 1 . Average Backups 15 | . 13 14 14 15 18 16 Power 1 | . . . . . 1 2 Propulsion 4 | . 3 4 4 4 4 6 Utility 5 | . 4 5 5 6 6 5 Weapon 4 | . 5 5 5 5 5 2 Tool/Special . | . . . . . . . Unused Backups 34 | . 2 . . . 17 15 Power 4 | . . . . . 1 3 Propulsion 12 | . . . . . 5 7 Utility 8 | . 1 . . . 4 3 Weapon 10 | . 1 . . . 7 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 99 98 Engine 10 | . 13 14 14 14 7 6 Core 1 | . . . . . 1 7 Leg 31 | . 27 28 28 28 35 29 Device 13 | . 13 14 14 14 14 7 Storage 11 | . 14 14 14 14 9 7 Processor 4 | . . . . . 7 15 Protection 3 | . . . . . 5 7 Energy Gun 5 | . . 4 14 14 4 6 Ballistic Gun 16 | . 28 23 14 14 11 5 Peak Build Rating 50 | 6 10 10 10 10 40 50 Average Rating 21 | 4 9 9 9 10 27 47 On Entrance 12 | . 6 10 9 10 10 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 72 | 12 30 27 47 47 65 72 Greatest Support 71 | 20 20 20 20 20 71 71 Greatest Overweight (x) 2 | . 1 1 2 2 1 1 Average Overweight (x) . | . . 1 1 2 . . Largest Inventory Capacity 35 | 8 15 15 20 20 35 20 Average Capacity 17 | 7 14 15 15 20 20 20 Most Carried 20 | 2 15 15 16 16 20 20 Average Carried 16 | . 13 14 14 16 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 2 15 14 16 16 20 18 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2195 | 203 542 61 . . 1143 246 Remotely . | . . . . . . . Salvage Created 3956 | 84 762 146 . 30 1908 1026 Parts 200 | 1 51 13 . 5 91 39 Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 3 | 1 . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 69 | . 14 7 . 2 31 15 Melee 6 | . . . . . . 6 Guns 51 | . 14 7 . 2 20 8 Cannons 10 | . . . . . 10 . AOE 1 | . . . . . 1 . Classes Destroyed 13 | 1 7 . . . 3 2 Worker 4 | . 1 . . . 3 . Builder 3 | . 2 . . . 1 . Tunneler 1 | . 1 . . . . . Hauler 7 | . 2 . . . 5 . Recycler 5 | 1 1 . . . 1 2 Operator 1 | . . . . . 1 . Watcher 5 | . 3 . . . . 2 Swarmer 20 | . 6 5 . 2 4 3 Grunt 34 | . 8 2 . . 18 6 Brawler 1 | . . . . . 1 . Sentry 10 | . . . . . 8 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 8 | 1 4 3 . 2 6 8 Combat Bots Only 4 | . 3 3 . 2 4 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 701 | . 105 30 . . 227 339 Missed 237 | . 30 10 . . 76 121 Hits 464 | . 75 20 . . 151 218 Projectile 464 | . 75 20 . . 151 218 AOE 2 | . . . . . 2 . Critical Strikes 15 | . . 1 . . 9 5 Damage Taken 4391 | . 605 176 . . 1887 1723 Core 543 | . 71 29 . . 274 169 Absorbed by Shields . | . . . . . . . Redirected to Shielding 69 | . . . . . . 69 Ignored by Resistances 1319 | . 189 50 . . 543 537 Regen/Repaired (Parts) 22 | . . . . . 22 . Core Remaining (%) 70 | 100 . . . 60 50 . Volleys Fired 306 | 5 72 21 . 1 138 69 Largest 2 | 2 2 2 . 2 2 2 Hottest 118 | 40 40 70 . 70 88 118 Shots Fired 598 | 10 144 41 . 2 274 127 Gun 530 | 10 144 41 . 2 206 127 Cannon 68 | . . . . . 68 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 470 | 10 144 37 . 1 237 41 Thermal 128 | . . 4 . 1 37 86 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 10 18 11 . 12 21 29 Robot Miss Streak 4 | . 3 2 . . 3 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . . 1 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 475 | 10 104 28 . 2 212 119 Core Hits 174 | 2 45 12 . 2 79 34 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . 1 1 . . 1 1 Critical Strikes 21 | . 1 2 . . 8 10 Burn 7 | . . 1 . . 1 5 Destroy 5 | . 1 1 . . 2 1 Blast 5 | . . . . . 5 . Sever 4 | . . . . . . 4 Melee Attacks 24 | . . . . . . 24 Impact . | . . . . . . . Slashing 24 | . . . . . . 24 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7263 | 123 1157 234 . 21 3326 2402 Guns 5507 | 123 1153 234 . 21 2205 1771 Cannons 1121 | . . . . . 1121 . Explosions . | . . . . . . . Melee 631 | . . . . . . 631 Ramming 4 | . 4 . . . . . Kinetic 4852 | 123 1153 197 . 8 2815 556 Thermal 1776 | . . 37 . 13 511 1215 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 631 | . . . . . . 631 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . . . 39 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 39 | . . . . . . 39 Knockbacks 14 | . . . . . 14 . Impact . | . . . . . . . Kinetic 14 | . . . . . 14 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 138 | . 21 86 . 30 83 138 Average Temperature 20 | . 7 30 . 18 20 28 Received Heat Transfer 2121 | . 318 96 . . 1251 456 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 19 | . . . . . 4 15 Heat Transferred 4292 | . . 185 . 37 1184 2886 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 100 . 100 89 100 Level 1 4 | . . . . . 10 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 252 | 5 100 80 . 42 252 177 Initial . | . . . . . . . Average 53 | . 16 22 . 14 85 69 Influence Increases 2538 | 5 403 306 . 42 1290 492 Destroy 0b10 Robot/C 1700 | . 280 200 . 40 880 300 Destroy 0b10 Robot/NC 140 | 5 50 . . . 65 20 Destroy Leader 388 | . 50 40 . . 204 94 Allied During Kill 43 | . . 14 . 2 27 . Successful Hack 82 | . 23 7 . . 38 14 Disable Machine 27 | . . . . . 27 . Destroy Structure 23 | . . . . . 19 4 Lose Combat Pursuer 135 | . . 45 . . 30 60 Influence Decreases 2484 | 5 403 306 . 42 1290 438 Time Decay 2089 | 5 376 296 . 42 1016 354 Lost Part 197 | . 27 10 . . 80 80 Lost Ally 44 | . . . . . 44 . Purge Threat 154 | . . . . . 150 4 Squads Dispatched 9 | . . . . . 5 4 Investigation 4 | . . . . . 3 1 Extermination 3 | . . . . . . 3 Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 22 12 . 1 55 29 Peak Tracking Total 6 | . 3 3 . 1 6 5 Tactical Retreats 4 | . . 2 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 6 1 . . 11 3 Terminals 19 | . 6 1 . . 10 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 66 | . 28 5 . . 29 4 Successful 41 | . 17 3 . . 18 3 Failed 25 | . 11 2 . . 11 1 Catastrophic 4 | . 1 2 . . 1 . Database Lockouts . | . . . . . . . Manual 40 | . 11 4 . . 22 3 Terminals 63 | . 28 5 . . 27 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 20 | . 12 2 . . 5 1 Record 7 | . 7 . . . . . Robot Analysis 5 | . 3 . . . 2 . Prototype ID Bank 2 | . . . . . 2 . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 1 . . . . Unreport Threat 2 | . . . . . 1 1 Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 5 1 . . 11 2 Terminals 19 | . 5 1 . . 11 2 Track 1 | . 1 . . . . . Assimilate 1 | . . . . . 1 . Botnet 17 | . 4 1 . . 10 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 19 | . 6 1 . . 10 2 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . 1 . . Largest Group 4 | . . 3 3 4 4 . Highest-Rated Group 71 | . . 40 40 71 71 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders . | . . . . . . . Ally Attacks 79 | . . 5 . 2 72 . Total Damage 991 | . . 65 . . 926 . Kills 19 | . . 3 . . 16 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1578 | . . . . . 571 1007 Optics 1007 | . . . . . . 1007 Seismic 571 | . . . . . 571 . Robot Analysis Total 5 | . 3 . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7147 | 78 1587 925 759 150 2641 1007 Spaces Moved 3342 | 47 715 444 378 57 1214 487 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 3336 | 41 715 444 378 57 1214 487 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 260 115 122 Average Speed 177 | 111 183 190 199 260 175 143 Slowest Speed 260 | 120 190 190 260 260 190 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 72 88 80 12 89 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 5 | . . . . . 1 4 Melee 4 | . . . . . . 4 Projectile 1 | . . . . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4002 | 60 860 493 386 58 1506 639 Wait 105 | . 31 26 6 1 18 23 Move 3336 | 46 714 443 377 56 1213 487 Hop . | . . . . . . . Pick Up 69 | 3 16 . 1 . 38 11 Fast Attach 9 | 5 4 . . . . . Attach 24 | 1 3 1 . . 14 5 Detach 1 | . . . . . 1 . Swap 55 | . 11 1 1 . 35 7 Drop 72 | . 8 1 1 . 49 13 Fire 306 | 5 72 21 . 1 138 69 Melee 24 | . . . . . . 24 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Identified exit to Mines 934 | -10/Materials | Build established: Scavenger-Mutant 1460 | -10/Materials | Discovered new exit (range 11) 1666 | -10/Materials | Entered Mines 1737 | -10/Mines | Learned Materials emergency access door positions 1737 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1942 | -10/Mines | Discovered new exit (range 10) 2066 | -10/Mines | Discovered new exit (range 6) 2282 | -10/Mines | Discovered new exit (range 12) 2580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2582 | -10/Mines | Discovered new exit (range 5) 2591 | -10/Mines | Entered Exiles 2591 | -10/Exiles | Accompanied by 3 allies 2620 | -10/Exiles | Discovered new exit (range 15) 2675 | -10/Exiles | Met 8R-AWN 2705 | -10/Exiles | Met EX-HEX 2778 | -10/Exiles | Met EX-BIN 2943 | -10/Exiles | Met EX-DEC 3005 | -10/Exiles | Visited The Gauntlet 3316 | -10/Exiles | Discovered new exit (range 10) 3350 | -10/Exiles | Entered Mines 3350 | -9/Mines | Accompanied by 3 allies 3353 | -9/Mines | Escorted by a lone wolf Derelict 3373 | -9/Mines | Learned location of Storage (-8) 3427 | -9/Mines | Discovered new exit (range 5) 3500 | -9/Mines | Entered Materials 3500 | -8/Materials | Accompanied by 4 allies 3500 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3542 | -8/Materials | Repaired Lgt. Assault Rifle 3817 | -8/Materials | Discovered new exit (range 8) 4165 | -8/Materials | Discovered new exit (range 6) 4379 | -8/Materials | Lost 3 parts (2n1w) 5152 | -8/Materials | Discovered new exit (range 6) 5344 | -8/Materials | Discovered new exit (range 16) 5953 | -8/Materials | Build established: Mutant 6141 | -8/Materials | Entered Factory 6141 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7148 | -7/Factory | Self-destructed Last Messages --------------- 07060_ Melted Flak Gun. 07060_ Y-54 Guardian critical meltdown. 07060_ Imp. Light Armor Plating melted. 07060_ Lgt. Treads melted. 07060_ Imp. Heat Sink melted. 07060_ Imp. Deuterium Engine melted. 07063_ 6WG