Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 14:39:13 Player: Gearbrain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (615) 615 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2355 Bonus ------- None Cogmind --------- Core Integrity 438/550 Matter 172/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Improved Heat Sink Small Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Small Storage Unit Structural Scanner Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Matter Pod Device Heat Sink Storage Small Matter Pod Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 50 | 9 13 18 10 Power 7 | 2 2 2 1 Engine 6 | 2 1 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 15 | 2 4 7 2 Treads 3 | . . 2 1 Leg 10 | 2 2 5 1 Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 12 | 2 1 6 3 Device 4 | 1 . 2 1 Storage 4 | 1 1 2 . Processor . | . . . . Hackware 1 | . . 1 . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 16 | 3 6 3 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 3 5 2 2 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 5 7 Power 1 | . . . 1 Propulsion 7 | . . 4 3 Utility 2 | . 1 1 . Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 1 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 95 83 94 Engine 11 | . 9 11 18 Core 1 | . 4 . . Treads 7 | . . 11 11 Leg 17 | . 26 12 22 Hover 3 | . 1 4 . Device 9 | . 14 7 5 Storage 10 | . 10 11 9 Protection 3 | . . 2 13 Ballistic Gun 21 | . 23 21 14 Special Weapon 1 | . 3 . . Peak Build Rating 15 | 7 9 12 15 Average Rating 8 | 5 7 9 13 On Entrance 6 | . 7 7 12 Naked Turns . | . . . . Heaviest Build 27 | 8 11 24 27 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 6 | 5 5 7 10 Most Carried 10 | 5 5 10 7 Average Carried 5 | 3 4 6 4 Final Capacity 10 | 5 5 10 10 Final Carried 8 | 5 5 8 3 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 930 | 341 123 466 . Remotely . | . . . . Salvage Created 918 | 90 186 548 94 Parts 64 | 7 16 35 6 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | 1 8 8 2 Guns 17 | 1 8 7 1 AOE 2 | . . 1 1 Classes Destroyed 8 | 3 1 4 . Worker 5 | 1 1 3 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 2 | . . 2 . Swarmer 6 | . 6 . . Grunt 9 | 1 2 4 2 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 5 | 1 3 5 2 Combat Bots Only 3 | 1 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 225 | 10 70 68 77 Missed 61 | 3 18 18 22 Damage Taken 2213 | 72 480 706 955 Core 301 | 10 57 122 112 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 96 73 69 . Volleys Fired 95 | 12 31 43 9 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 50 50 Shots Fired 184 | 24 57 86 17 Gun 177 | 24 55 83 15 Cannon . | . . . . Launcher 5 | . . 3 2 Special 2 | . 2 . . Kinetic 177 | 24 55 83 15 Thermal 2 | . 2 . . Explosive 5 | . . 3 2 Electromagnetic . | . . . . Robot Hit Streak 13 | 5 10 13 13 Robot Miss Streak 4 | 3 3 4 1 Penetration Max . | . . . . Secondary Targets 6 | . 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 123 | 14 35 62 12 Core Hits 55 | 6 16 25 8 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1742 | 126 340 844 432 Guns 1382 | 126 340 754 162 Cannons . | . . . . Explosions 354 | . . 84 270 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1382 | 126 340 754 162 Thermal . | . . . . Explosive 354 | . . 84 270 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . 6 17 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 114 | 12 17 2 114 Average Temperature 29 | 7 7 2 42 Received Heat Transfer 906 | 42 96 255 513 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 235 | 30 224 235 88 Initial 94 | . 19 94 57 Average 110 | 13 142 156 57 Maximum Alert Level 1 | . 1 1 . Low Security (%) 74 | 100 67 59 100 Level 1 25 | . 32 40 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | 1 9 10 7 Peak Tracking Total 6 | 1 3 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 10 . Successful 6 | . . 6 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . . 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1298 | 326 271 607 94 Spaces Moved 675 | 237 146 265 27 Core 20 | 20 . . . Treads 18 | . . 16 2 Legs 607 | 217 116 249 25 Wheels . | . . . . Hover 30 | . 30 . . Flight . | . . . . Fastest Speed 50 | 50 56 120 120 Average Speed 131 | 114 106 161 128 Slowest Speed 260 | 120 120 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 9 34 20 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 41 | . . 30 11 Melee . | . . . . Projectile . | . . . . AOE 41 | . . 30 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 901 | 273 206 355 67 Wait 27 | . 3 3 21 Move 672 | 236 145 264 27 Hop . | . . . . Pick Up 37 | 13 6 18 . Fast Attach 3 | 1 1 1 . Attach 19 | 7 1 6 5 Detach 1 | 1 . . . Swap 28 | 1 11 11 5 Drop 18 | 2 8 8 . Fire 95 | 12 31 43 9 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 162 | -11/Scrapyard | Discovered new exit (range 8) 327 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 4) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x2 740 | -9/Materials | Lost 3 parts (3n) 1033 | -9/Materials | Discovered new exit (range 16) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1299 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Particle Gun. U-05 Engineer lays Concrete. M-13 Machinist repairs Lgt. Nuclear Core. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. M-13 Machinist repairs G-50 Soldier. R-06 Scavenger collects Aluminum Leg. M-13 Machinist repairs Aluminum Leg. U-05 Engineer lays Concrete. G-50 Soldier heat damages Lgt. Angular Momentum Engine. U-05 Engineer builds a Wall. G-50 Soldier heat short circuits Hvy. Laser. M-13 Machinist repairs Lgt. Angular Momentum Engine. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? 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