Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 21:52:23 Player: SpaceExplorer337 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3313) 3313 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7123 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Signal Interpreter Hacking Suite System Restoration Module Coil Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Ion Cannon Coil Gun > --- INVENTORY -------- Aluminum Leg Energy Well Improved Sensor Array Improved Signal Interpreter Core Analyzer System Shield Drone Bay Coil Gun Coil Gun Coil Gun Coil Gun Plasma Cutter Great Axe Great Axe [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . 1 1 . Weapon 2 | . . . . 1 . 1 Parts Attached 78 | 8 5 7 6 27 5 20 Power 14 | 1 . 2 1 2 2 6 Engine 8 | 1 . 2 1 . . 4 Core 6 | . . . . 2 2 2 Reactor . | . . . . . . . Propulsion 22 | 2 . 2 2 7 1 8 Treads . | . . . . . . . Leg 22 | 2 . 2 2 7 1 8 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 1 3 1 6 1 2 Device 9 | 1 . 2 1 3 1 1 Storage 2 | 1 1 . . . . . Processor 2 | . . 1 . . . 1 Hackware 2 | . . . . 2 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 26 | 3 4 . 2 12 1 4 Energy Gun 7 | 2 . . 2 2 . 1 Energy Cannon 7 | . 2 . . 4 . 1 Ballistic Gun 8 | 1 . . . 5 . 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . 2 . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 3 . 3 Parts Lost 54 | . . 12 1 11 3 27 Power 12 | . . 2 1 2 2 5 Propulsion 18 | . . 4 . 5 . 9 Utility 9 | . . 2 . 1 . 6 Weapon 15 | . . 4 . 3 1 7 Highest Loss Streak 14 | . . 5 1 5 2 14 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 6 7 5 13 14 13 Power 1 | . 1 1 . 2 1 . Propulsion . | . . . . . 1 1 Utility 3 | . 1 1 . 2 2 5 Weapon 5 | . 3 4 3 7 8 4 Tool/Special . | . . . . . . . Unused Backups 27 | . . . . 10 1 16 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 10 | . . . . 1 . 9 Weapon 16 | . . . . 8 1 7 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 100 72 55 90 99 93 Engine 5 | . 14 9 10 2 . 7 Core 5 | . . . . 6 14 4 Leg 20 | . 28 20 2 21 23 23 Device 11 | . 14 9 10 10 14 11 Storage 8 | . 14 11 8 9 7 6 Hackware 10 | . . . . 12 15 13 Energy Gun 4 | . . . 21 6 . . Energy Cannon 9 | . 3 10 . 9 7 16 Ballistic Gun 5 | . 1 . . 10 7 3 Ballistic Cannon 2 | . . . . . 6 4 Launcher 2 | . 22 7 . . . . Peak Build Rating 62 | 9 9 10 11 34 41 62 Average Rating 29 | 5 9 7 8 25 40 48 On Entrance 14 | . 9 9 4 11 33 34 Naked Turns . | . . . . . . . Heaviest Build 64 | 15 32 33 34 42 47 64 Greatest Support 67 | 20 20 30 20 40 47 67 Greatest Overweight (x) 11 | 2 1 8 11 4 1 6 Average Overweight (x) . | . . 1 5 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 12 15 15 14 Most Carried 15 | 5 9 9 7 15 15 15 Average Carried 11 | 1 6 7 5 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 1 9 8 6 15 15 5 Class Distribution -------------------- 55% | Scavenger-Gunner 27% | Mutant 10% | Hacker-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2297 | 356 162 170 113 496 427 573 Remotely . | . . . . . . . Salvage Created 4318 | 235 237 221 126 1274 514 1711 Parts 196 | 17 23 12 5 58 22 59 Haulers Intercepted 5 | . 1 . . 1 2 1 Recyclers Shooed 3 | . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 64 | . 9 4 3 19 11 18 Guns 22 | . . . 3 13 6 . Cannons 31 | . 3 2 . 5 5 16 AOE 7 | . 6 1 . . . . Classes Destroyed 12 | 3 4 1 . 1 1 2 Worker 4 | 2 . 1 . 1 . . Tunneler 7 | 6 1 . . . . . Hauler 5 | . 1 . . 1 2 1 Recycler 9 | 1 1 . . 2 . 5 Operator 2 | . . . . 1 . 1 Watcher 7 | . 2 1 . 1 . 3 Swarmer 9 | . 6 . . . 3 . Grunt 35 | . 3 1 3 12 6 10 Sentry 12 | . . 3 . 7 1 1 Specialist 3 | . . . . . . 3 Programmer 4 | . . . . . 1 3 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | 5 5 3 3 7 3 8 Combat Bots Only 4 | . 3 2 3 4 3 3 Max Kills in Single Turn 5 | 1 5 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 573 | . 39 75 20 125 78 236 Missed 161 | . 10 20 3 37 30 61 Hits 412 | . 29 55 17 88 48 175 Projectile 412 | . 29 55 17 88 48 175 AOE 3 | . . . . . . 3 Critical Strikes 23 | . . 1 . 9 2 11 Part Disruptions 7 | . . . . . . 7 Damage Taken 6721 | . 327 772 194 1429 696 3303 Core 1443 | . 53 188 59 171 118 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 78 . 38 68 83 . Volleys Fired 232 | 22 18 24 8 66 31 63 Largest 4 | 2 2 2 2 3 3 4 Hottest 228 | 70 120 120 112 188 140 228 Shots Fired 614 | 44 36 42 16 169 93 214 Gun 229 | 44 . 1 16 104 31 33 Cannon 348 | . 18 36 . 51 62 181 Launcher 23 | . 18 5 . . . . Special 14 | . . . . 14 . . Kinetic 242 | 22 . 1 . 87 62 70 Thermal 349 | 22 18 36 16 82 31 144 Explosive 23 | . 18 5 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 5 5 6 9 17 10 15 Robot Miss Streak 8 | 4 3 2 1 7 5 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 351 | 25 16 20 12 98 50 130 Core Hits 168 | 10 25 10 5 45 22 51 Critical Kills 5 | 1 . . . 2 . 2 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 12 | 1 . . 2 4 1 4 Burn 4 | . . . 2 2 . . Meltdown 3 | . . . . 2 . 1 Destroy 3 | 1 . . . . . 2 Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7992 | 322 738 436 176 1916 1214 3190 Guns 2183 | 322 . . 176 1050 318 317 Cannons 5157 | . 176 351 . 861 896 2873 Explosions 644 | . 562 82 . . . . Melee . | . . . . . . . Ramming 8 | . . 3 . 5 . . Kinetic 2873 | 161 . . . 866 877 969 Thermal 4467 | 161 176 351 176 1045 337 2221 Explosive 644 | . 562 82 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . . . . 32 Message Errors 7 | . . . . . . 7 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 7 | . . . . . . 7 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 130 | . . 12 . 17 5 96 Projectiles 118 | . . . . 17 5 96 Explosions 12 | . . 12 . . . . Melee . | . . . . . . . Knockbacks 14 | . . . . . 5 9 Impact . | . . . . . . . Kinetic 14 | . . . . . 5 9 Secondary . | . . . . . . . Self-Inflicted Damage 128 | . 69 59 . . . . Shots 9 | . 5 4 . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . 1 . 1 . . Kicked 2 | . . 1 . 1 . . Crushed . | . . . . . . . Highest Temperature 420 | 45 420 276 345 315 190 375 Average Temperature 102 | 14 194 127 180 130 49 85 Received Heat Transfer 2224 | . 42 303 102 747 258 772 Effects 8 | . 5 . 1 1 . 1 Shutdowns 1 | . 1 . . . . . Energy Bleed 3 | . 2 . 1 . . . Interference 2 | . 1 . . 1 . . Short Circuit 2 | . 1 . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . 1 . 2 . 2 Combat Hostiles 4 | . . 1 . 1 . 2 Parts Melted 13 | . 1 1 2 3 . 6 Heat Transferred 8122 | 481 370 740 592 1961 481 3497 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 87 100 100 100 100 100 Level 1 . | . 12 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 238 | 15 238 105 52 156 130 171 Initial 90 | . . 90 . 7 69 . Average 48 | 2 73 57 6 32 59 70 Influence Increases 2315 | 45 379 201 70 619 331 670 Destroy 0b10 Robot/C 1280 | . 180 80 60 380 220 360 Destroy 0b10 Robot/NC 170 | 45 25 10 . 30 10 50 Destroy Leader 364 | . 46 42 10 114 54 98 Successful Hack 60 | . 12 5 . 11 . 32 Disable Machine 150 | . 45 30 . . 30 45 Destroy Structure 126 | . 71 34 . 9 2 10 Lose Combat Pursuer 165 | . . . . 75 15 75 Influence Decreases 2311 | 45 165 415 50 486 484 666 Entered New Map 221 | . . 124 . 13 84 . Time Decay 1631 | 45 165 191 40 377 374 439 Lost Part 459 | . . 100 10 96 26 227 Squads Dispatched 17 | . 1 1 . . 5 10 Investigation 1 | . . 1 . . . . Extermination 6 | . . . . . 2 4 Reinforcement 9 | . 1 . . . 2 6 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 1 . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 17 7 7 26 20 40 Peak Tracking Total 9 | . 5 2 4 6 7 9 Tactical Retreats 7 | . . . . 3 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 10 | . 3 2 . . 2 3 Max in Single Turn 2 | . 2 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 14 | . 3 2 . 4 . 5 Terminals 13 | . 3 2 . 4 . 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 8 10 . 11 . 10 Successful 20 | . 4 5 . 6 . 5 Failed 19 | . 4 5 . 5 . 5 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 36 | . 8 10 . 11 . 7 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 4 5 . 6 . 4 Record 9 | . 2 3 . 3 . 1 Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . 1 . . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Zone Layout 3 | . 1 . . 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 11 | . 2 2 . 3 . 4 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1533 | 20 337 190 617 369 . . Sensors 1176 | . . 190 617 369 . . Terrain 357 | 20 337 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6312 | 242 447 424 619 1734 876 1970 Spaces Moved 2723 | 136 197 144 124 676 541 905 Core 103 | 18 . 3 81 . . 1 Treads . | . . . . . . . Legs 2620 | 118 197 141 43 676 541 904 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 150 120 123 100 Average Speed 177 | 112 182 227 358 201 131 161 Slowest Speed 600 | 150 190 450 600 400 190 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 49 10 27 39 15 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 129 | . 86 31 . 4 1 7 Melee . | . . . . . . . Projectile 12 | . . . . 4 1 7 AOE 117 | . 86 31 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3747 | 180 245 198 284 927 646 1267 Wait 561 | 6 16 4 140 95 64 236 Move 2717 | 135 196 143 123 675 540 905 Hop . | . . . . . . . Pick Up 91 | 6 8 9 4 35 4 25 Fast Attach 13 | 3 . . 1 6 . 3 Attach 62 | 6 . 9 6 16 3 22 Detach 4 | 1 . . 1 2 . . Swap 27 | . 7 5 . 10 2 3 Drop 38 | 1 . 3 1 21 2 10 Fire 232 | 22 18 24 8 66 31 63 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 1 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 473 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Discovered new exit (range 17) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -9/Materials | Lost 5 parts (1p2n2w) 940 | -9/Materials | Discovered new exit (range 16) 1002 | -9/Materials | Lost 3 parts (1n1u1w) 1114 | -9/Materials | Entered Mines 1134 | -9/Mines | Lost 4 parts (1p1n1u1w) 1624 | -9/Mines | Core integrity fell below 50% 1693 | -9/Mines | Discovered new exit (range 14) 1697 | -9/Mines | Learned 2 Materials zone layouts 1733 | -9/Mines | Entered Materials 1733 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1734 | -8/Materials | Identified exit to Factory 2165 | -8/Materials | Lost 5 parts (1p2n1u1w) 2449 | -8/Materials | Build established: Scavenger-Gunner 2842 | -8/Materials | Lost 3 parts (1p2n) 3101 | -8/Materials | Build established: Hacker-Gunner 3467 | -8/Materials | Entered Factory 3467 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3742 | -7/Factory | Build established: Scavenger-Gunner 3920 | -7/Factory | Garrison activated, responded to threat 4333 | -7/Factory | Discovered new exit (range 7) 4343 | -7/Factory | Entered another Factory area 4343 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4724 | -6/Factory | Lost 3 parts (1p2n) 5003 | -6/Factory | Spotted B-75 Beast 5160 | -6/Factory | Found Prototype Processor 5310 | -6/Factory | Lost 3 parts (1p1u1w) 5432 | -6/Factory | Cargo convoy interrupted 5876 | -6/Factory | System corruption reached 10% 5964 | -6/Factory | Identified Exp. Targeting Computer 6180 | -6/Factory | Identified exit to Factory 6305 | -6/Factory | Core integrity fell below 50% 6311 | -6/Factory | Core integrity fell below 20% 6313 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06305_ Imp. Deuterium Engine destroyed. 06305_ Knocked back. 06306_ Imp. VSS Leg destroyed. 06306_ U-05 Engineer lays Concrete. 06307_ The unstable cave ceiling collapses. 06307_ U-05 Engineer lays Concrete. 06308_ Ion Cannon destroyed. 06308_ U-05 Engineer lays Concrete. 06309_ The unstable cave ceiling collapses. 06309_ Aluminum Leg destroyed. 06309_ Knocked back. 06309_ K-01 Serf collects debris. 06309_ U-05 Engineer lays Concrete. 06310_ Lrg. Storage Unit destroyed. 06310_ U-05 Engineer lays Concrete. 06311_ U-05 Engineer builds a Door. 06312_ U-05 Engineer builds a Wall. 06312_ K-01 Serf collects debris. 06312_ U-05 Engineer lays Concrete. 06313_ Penetrated by Slug. 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H " " " # | | ????????????????????????# # " " " ### | | ????????????????????????# " " " #?? | | ????????????????????????# " " " #?? | | ?????????????????????? ; u " " " #?? | | ???????????????????? # " " " ### | | ?????????????????? # =# " " " | | ????????????????? ?# k# # # " " " | | ????????????????? ? ??# ## ##### | | ????????????????????##??# #?###??????? ### | | ????????????????????????# #??###T ###### ## | | ????????????????????????# ## | | ????????????????????????# ## | | ???????????????????????? %*+[ | | ???????????????????????? ############## | | ???????????????????????? ????????????????????# | | ?????????????????????????? ?????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusHeavyStick Manual? 0 Play Time 01:05:37 Cumulative 24.4 hours Start 2025.07.31 @ 20:47:16 End 2025.07.31 @ 21:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b20ebe3e-c7e9-4b34-a591-082d1eb7a22a