Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.29 @ 09:44:36 Player: Austin-MF Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4915) 4915 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 10947 Bonus ------- High Alert Combat Kills 157 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Armored Exoskeleton Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Core Analyzer Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Armored Exoskeleton Thermal Generator Improved Cooling System Advanced Targeting Computer Force Booster ECM Suite ECM Suite Weapon Shielding Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Specialist] Relay Coupler [Hunter] Improved System Restoration Module Improved Medium Laser Improved Medium Laser Heavy Laser Heavy Laser Heavy Laser Heavy Laser Gatling Laser Plasma Cannon High-powered Shotgun Flak Gun Light Cannon Remote Datajack Plasma Cutter Longsword +1 [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Hardened Medium Armor Plating Device Shield Generator Storage Lightpack 2.0 Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 3 2 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 87 | 7 18 1 3 . 12 5 15 13 5 8 Power 16 | 2 2 1 . . 3 1 5 1 1 . Engine 8 | 2 2 1 . . 1 . 1 1 . . Core 8 | . . . . . 2 1 4 . 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | 4 4 . . . 1 . 2 2 . 1 Treads . | . . . . . . . . . . . Leg 4 | 2 . . . . . . 2 . . . Wheel 9 | 2 4 . . . . . . 2 . 1 Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 32 | . 6 . 2 . 5 3 5 6 3 2 Device 15 | . 4 . . . 3 . 1 3 2 2 Storage 4 | . 1 . 1 . 1 . . 1 . . Processor 3 | . 1 . 1 . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . Protection 9 | . . . . . 1 3 4 1 . . Artifact . | . . . . . . . . . . . Weapon 25 | 1 6 . 1 . 3 1 3 4 1 5 Energy Gun 8 | . 2 . . . . . 2 2 . 2 Energy Cannon 5 | . . . . . 1 . . 2 1 1 Ballistic Gun 3 | 1 1 . . . . . 1 . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 3 | . 1 . . . 2 . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 71 | . 2 . . . 3 2 16 5 . 43 Power 11 | . 1 . . . . 1 3 1 . 5 Propulsion 7 | . . . . . 1 . 2 1 . 3 Utility 28 | . . . . . 1 1 7 2 . 17 Weapon 25 | . 1 . . . 1 . 4 1 . 18 Highest Loss Streak 39 | . 2 . . . 2 2 8 4 . 39 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 16 | 3 3 4 4 6 9 21 30 32 34 20 Power . | . . . . . . . . 1 1 1 Propulsion . | 3 . 1 1 1 1 1 . . . 1 Utility 9 | . 1 2 2 3 4 14 20 22 18 9 Weapon 3 | . . . . 1 3 5 7 7 11 6 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 11 . . . 3 1 4 5 6 5 Power 3 | . 1 . . . . . . 2 . . Propulsion 4 | . 3 . . . . . . . . 1 Utility 20 | . 4 . . . . 1 2 3 6 4 Weapon 6 | . 1 . . . 3 . 2 . . . Tool/Special 2 | . 2 . . . . . . . . . Average Slot Usage (%) 84 | . 91 100 100 100 78 80 75 76 85 58 Engine 8 | . 13 14 14 14 12 7 . 3 5 3 Core 4 | . . . . . 3 5 11 9 5 4 Leg 3 | . 4 . . . . . 10 12 . . Wheel 15 | . 23 28 28 28 17 15 1 . 13 8 Device 9 | . 15 14 12 . 9 9 1 9 13 8 Storage 6 | . . . 6 14 9 7 7 7 6 3 Processor 7 | . 7 14 9 14 9 7 7 3 5 6 Protection 6 | . . . . . 1 10 19 10 5 3 Energy Gun 5 | . 9 14 12 . . . 5 5 . . Energy Cannon 4 | . . . . . 3 . 4 7 19 12 Ballistic Gun 1 | . 6 . . . . . 1 . . . Ballistic Cannon 4 | . 5 14 14 14 2 . . . . . Launcher 1 | . 2 . . . 2 7 . . . . Slashing Weapon 2 | . . . 1 14 7 4 . . . 1 Peak Build Rating 84 | 4 13 10 25 25 66 72 72 74 84 83 Average Rating 44 | 1 9 10 11 24 54 69 68 68 81 53 On Entrance 38 | . 4 10 10 24 25 66 70 66 64 83 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 7 15 10 21 19 32 47 49 54 58 58 Greatest Support 28 | 20 24 24 24 24 24 24 27 27 20 28 Greatest Overweight (x) 11 | . . . . . 2 1 11 3 5 5 Average Overweight (x) . | . . . . . . 1 1 1 2 1 Largest Inventory Capacity 40 | 5 5 5 10 10 40 40 40 40 40 40 Average Capacity 25 | 5 5 5 7 10 35 40 40 40 40 24 Most Carried 39 | 5 5 5 9 10 19 23 37 39 39 39 Average Carried 16 | 3 3 4 4 8 9 21 30 32 35 22 Final Capacity 40 | 5 5 5 10 10 40 40 40 40 40 5 Final Carried 38 | 3 4 4 8 10 18 23 31 37 38 3 Class Distribution -------------------- 47% | Hauler-Mutant 42% | Mutant 9% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Matter Collected 2330 | 262 330 134 . 37 363 393 492 131 108 80 Remotely . | . . . . . . . . . . . Salvage Created 4127 | 43 489 60 . 32 793 475 1122 308 282 523 Parts 246 | 2 31 10 . 4 45 44 48 16 14 32 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Combat Hostiles Destroyed 110 | 1 13 6 . 3 23 16 26 5 4 13 Melee 12 | . . . . . 1 1 8 . . 2 Guns 20 | 1 6 . . . . . 11 2 . . Cannons 40 | . 3 6 . 3 6 . 5 2 4 11 AOE 34 | . 4 . . . 13 15 1 1 . . Classes Destroyed 14 | 1 4 . . . 4 2 2 . . 1 Worker 9 | . 2 . . . 2 4 . 1 . . Builder 6 | . . . . . 1 4 . . 1 . Hauler 1 | . . . . . . 1 . . . . Recycler 3 | . 1 . . . . 1 . 1 . . Mechanic 2 | . . . . . 1 1 . . . . Watcher 8 | . 3 . . . 4 . . . 1 . Swarmer 37 | . 6 6 . 3 6 6 7 . . 3 Cutter 4 | . . . . . . . . . . 4 Grunt 47 | 1 7 . . . 11 7 12 2 2 5 Brawler 3 | . . . . . . . 2 . . 1 Sentry 10 | . . . . . 5 2 2 1 . . Specialist 1 | . . . . . . . 1 . . . Hunter 2 | . . . . . 1 . . 1 . . Programmer 6 | . . . . . . 1 2 1 2 . Best Kill Streak 8 | 1 6 3 . 3 7 8 6 2 3 7 Combat Bots Only 7 | 1 3 3 . 3 6 4 6 2 1 7 Max Kills in Single Turn 6 | 1 2 1 . 1 4 6 2 2 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . 3 3 1 1 . . Melee 1 | . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Hostile Shots Fired 964 | 2 40 18 . 10 94 100 387 97 9 207 Missed 275 | 2 12 5 . 4 25 32 111 32 1 51 Hits 689 | . 28 13 . 6 69 68 276 65 8 156 Melee 15 | . . . . . . . 4 . . 11 Projectile 674 | . 28 13 . 6 69 68 272 65 8 145 AOE 2 | . . . . . . . . . . 2 Critical Strikes 26 | . . . . 1 5 . 9 1 . 10 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 7325 | . 276 59 . 32 792 366 2624 548 101 2527 Core 1655 | . 35 4 . . 156 29 512 60 12 847 Absorbed by Shields 532 | . 79 25 . . 101 135 192 . . . Redirected to Shielding 52 | . . . . . . . . . . 52 Ignored by Resistances 2214 | . 106 26 . 12 255 164 849 165 28 609 Regen/Repaired (Parts) 111 | . . . . . 28 . . . 83 . Core Remaining (%) 67 | 100 . . . 84 71 . . 14 . . Volleys Fired 258 | 3 43 15 . 7 67 22 50 17 9 25 Largest 3 | 1 2 1 . 1 1 1 2 2 3 3 Hottest 240 | 20 65 30 . 30 63 39 132 160 240 240 Shots Fired 371 | 3 58 15 . 7 67 22 87 28 27 57 Gun 128 | 3 45 . . . . . 56 17 . 7 Cannon 184 | . 6 15 . 7 40 . 28 11 27 50 Launcher 54 | . 7 . . . 27 17 3 . . . Special 5 | . . . . . . 5 . . . . Kinetic 83 | 3 37 15 . 7 1 . 20 . . . Thermal 157 | . 14 . . . . . 36 23 27 57 Explosive 54 | . 7 . . . 27 17 3 . . . Electromagnetic 72 | . . . . . 39 . 28 5 . . Robot Hit Streak 22 | 3 10 4 . 1 17 13 17 20 12 22 Robot Miss Streak 8 | . 4 2 . 2 1 1 2 4 1 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 282 | 3 36 9 . 3 63 21 76 19 16 36 Core Hits 209 | 1 24 6 . 3 43 43 46 15 8 20 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . Critical Strikes 13 | 1 2 2 . . 1 . 5 . . 2 Destroy 2 | 1 1 . . . . . . . . . Blast 3 | . 1 2 . . . . . . . . Sever 8 | . . . . . 1 . 5 . . 2 Melee Attacks 27 | . . . . . 6 2 14 . . 5 Impact . | . . . . . . . . . . . Slashing 27 | . . . . . 6 2 14 . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10808 | 40 784 155 . 50 3053 2361 2174 764 456 971 Guns 1754 | 40 343 . . . . . 906 368 . 97 Cannons 2877 | . 57 155 . 50 886 . 314 161 456 798 Explosions 5098 | . 384 . . . 1865 2275 346 228 . . Melee 1072 | . . . . . 302 86 608 . . 76 Ramming 7 | . . . . . . . . 7 . . Kinetic 742 | 40 238 155 . 50 . . 259 . . . Thermal 2944 | . 240 . . . . . 699 654 456 895 Explosive 4704 | . 306 . . . 1829 2275 294 . . . Electromagnetic 1339 | . . . . . 922 . 314 103 . . Impact . | . . . . . . . . . . . Slashing 1072 | . . . . . 302 86 608 . . 76 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . . 8 10 3 3 Average Corruption 2 | . 1 1 1 1 . . 1 8 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . 5 2 7 3 . . 8 24 2 5 Message Errors 15 | . . 1 2 . . . 3 8 . 1 Matter Fused 15 | . 3 . 2 . . . 2 5 1 2 Heat Flow Errors 6 | . . . 1 1 . . . 3 1 . Energy Discharges 5 | . . . 1 1 . . 1 2 . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . 1 1 1 1 . . . 3 . . Data Loss (major) 3 | . . . . . . . 2 1 . . Misfires 2 | . 1 . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 349 | . 23 . . . 91 127 20 58 30 . Projectiles 52 | . . . . . 22 . . . 30 . Explosions 273 | . 23 . . . 45 127 20 58 . . Melee 24 | . . . . . 24 . . . . . Knockbacks 3 | . . 3 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 256 | . 146 . . . 94 13 . 3 . . Shots 8 | . 2 . . . 5 1 . . . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 599 | . 168 10 244 247 230 104 599 522 400 585 Average Temperature 140 | . 59 7 124 127 62 41 152 145 143 267 Received Heat Transfer 3392 | . 64 . . . 411 112 1617 144 18 1026 Effects 47 | . . . . . . . 29 5 . 13 Shutdowns 12 | . . . . . . . 6 3 . 3 Energy Bleed 5 | . . . . . . . 4 1 . . Interference 7 | . . . . . . . 6 . . 1 Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 4 | . . . . . . . 2 1 . 1 Damage (minor) 8 | . . . . . . . 2 . . 6 Damage (major) 8 | . . . . . . . 8 . . . Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . 1 . . . Combat Hostiles 4 | . . . . . 3 . 1 . . . Parts Fried 11 | . . . . . 10 . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . . . . . 2 1 3 5 Heat Transferred 5350 | . 457 . . . . . 1284 1074 800 1735 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Maximum Alert Level 3 | . 1 . . . 1 2 3 1 . . Low Security (%) 62 | 100 89 100 . 100 76 77 . 15 100 100 Level 1 24 | . 10 . . . 23 14 40 84 . . Level 2 10 | . . . . . . 8 48 . . . Level 3 2 | . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 842 | 20 238 111 . 46 389 456 842 382 80 192 Initial 382 | . 5 22 . . 1 143 274 382 80 22 Average 181 | 1 116 54 . 7 77 171 500 252 24 57 Influence Increases 3448 | 20 475 149 . 56 747 553 728 220 180 320 Destroy 0b10 Robot/C 1964 | 20 260 120 . 48 368 256 452 100 80 260 Destroy 0b10 Robot/NC 126 | . 30 . . . 32 44 . 10 10 . Destroy Leader 372 | . 66 20 . 8 104 58 24 30 32 30 Trap Triggered on 0b10 16 | . . . . . 16 . . . . . Successful Hack 83 | . 8 . . . 4 10 . 21 40 . Disable Machine 171 | . 36 9 . . 40 32 . 36 18 . Anti-Garrison Action 200 | . . . . . . . 200 . . . Destroy Structure 444 | . 60 . . . 171 153 37 23 . . Lose Combat Pursuer 72 | . 15 . . . 12 . 15 . . 30 Influence Decreases 3433 | 10 417 217 . 50 384 476 332 870 335 342 Entered New Map 1041 | . 5 46 . . 5 226 172 460 112 15 Time Decay 1785 | 10 392 171 . 50 349 230 . 360 223 . Lost Part 607 | . 20 . . . 30 20 160 50 . 327 Squads Dispatched 13 | . 2 . . . 3 1 . 3 4 . Investigation 7 | . 2 . . . 1 . . 1 3 . Extermination 2 | . . . . . . . . 1 1 . Reinforcement 4 | . . . . . 2 1 . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed 1 | . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . 1 . . Times Spotted 130 | 1 17 5 . 3 31 15 27 6 4 21 Peak Tracking Total 12 | 1 3 3 . 3 5 4 9 2 1 12 Tactical Retreats 6 | . 1 . . . 1 . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Traps Triggered 9 | . . . . . . . 6 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . Triggered 2 | . . . . . 2 . . . . . Most Traps Carried 2 | . . . . 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Machines Disabled 23 | . 4 1 . . 5 4 3 4 2 . Max in Single Turn 4 | . 3 1 . . 2 1 1 4 2 . Garrison Relay 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Machines Accessed 21 | . 3 . 5 . 4 1 1 2 5 . Terminals 7 | . 2 . . . 2 . 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . 2 . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 101 | . 12 . 50 . 19 1 2 5 12 . Successful 85 | . 8 . 50 . 14 1 1 3 8 . Failed 16 | . 4 . . . 5 . 1 2 4 . Catastrophic 3 | . 2 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 4 . . 1 . . . . Terminals 28 | . 9 . . . 10 . 2 3 4 . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . . . . . 9 . . . 6 . Recycling Units 4 | . 3 . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 2 | . . . . . . 1 . . 1 . Terminal Hacks 68 | . 5 . 50 . 8 . 1 2 2 . Record 59 | . 2 . 49 . 8 . . . . . Part Schematic 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 3 | . 3 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 6 . . . 4 . Scan Component 6 | . . . . . 3 . . . 3 . Repair 4 | . . . . . 3 . . . 1 . Recycling Unit Hacks 4 | . 3 . . . . . . . 1 . Recycle Component 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 4 1 1 2 5 . Full Trace Events 8 | . 2 . . . 2 . . 1 3 . Feedback Events 2 | . 1 . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . 1 . Time 173 | . . . . . 129 . . . 44 . Parts Recycled 2 | . 2 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released 9 | . . . . . . . 9 . . . Machine Destruction 9 | . . . . . . . 9 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . . . 4 3 3 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Active Infowar (turns) 1516 | . . . . . 246 166 . 587 517 . Jamming 1290 | . . . . . 246 166 . 361 517 . ECM 607 | . . . . . . . . 586 21 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Turns Passed 7629 | 240 967 384 963 345 1306 474 1347 738 570 295 Spaces Moved 5339 | 73 838 390 960 366 872 386 572 323 405 154 Core 99 | 29 . . . . . . 10 . . 60 Treads . | . . . . . . . . . . . Legs 810 | 3 91 . . . . . 407 309 . . Wheels 4430 | 41 747 390 960 366 872 386 155 14 405 94 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 105 105 125 110 50 Average Speed 112 | 69 93 90 90 90 101 105 179 199 116 113 Slowest Speed 600 | 120 120 90 90 90 120 105 600 270 155 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 67 52 75 49 42 12 53 7 8 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 537 | . 67 . . . 225 192 30 23 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 537 | . 67 . . . 225 192 30 23 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Total 6589 | 261 961 407 1057 374 1220 428 794 386 484 217 Wait 590 | 165 9 . 90 . 211 . 71 . 44 . Move 5330 | 72 837 389 959 365 871 385 571 322 405 154 Hop . | . . . . . . . . . . . Pick Up 147 | 9 24 1 4 2 27 13 28 22 11 6 Fast Attach 3 | . 2 . . . . . . . . 1 Attach 83 | 7 11 . . . 17 4 17 10 7 10 Detach 16 | 1 2 . . . 8 . 2 1 2 . Swap 27 | 1 9 1 3 . 3 2 3 4 1 . Drop 42 | 3 18 1 1 . 8 . 2 4 5 . Fire 258 | 3 43 15 . 7 67 22 50 17 9 25 Melee 27 | . . . . . 6 2 14 . . 5 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 57 | . . . . . . . 36 5 . 16 Rewire . | . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . Miscellaneous 6 | . 6 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 219 | -11/Scrapyard | Discovered new exit (range 8) 241 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Discovered new exit (range 14) 827 | -10/Materials | Discovered new exit (range 15) 1208 | -10/Materials | Entered Mines 1267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1268 | -10/Mines | Discovered new exit (range 5) 1592 | -10/Mines | Entered Exiles 1612 | -10/Exiles | Discovered new exit (range 14) 1642 | -10/Exiles | Met 8R-AWN 1655 | -10/Exiles | Met EX-HEX 1715 | -10/Exiles | Met EX-BIN 1733 | -10/Exiles | Aligned with FarCom system 1734 | -10/Exiles | Given EX-Vault access code 2052 | -10/Exiles | Met EX-DEC 2089 | -10/Exiles | Learned location of Zion (-7) 2153 | -10/Exiles | Discovered new exit (range 14) 2446 | -10/Exiles | Opened EX-Vault 2452 | -10/Exiles | Found Longsword +1 2461 | -10/Exiles | Found 0b10 Alert Chip 2464 | -10/Exiles | Found Lightpack 2.0 2486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2555 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Longsword +1, Lightpack 2.0 2555 | -10/Exiles | Entered Mines 2778 | -9/Mines | Found a hidden stash of uninstalled traps 2823 | -9/Mines | Discovered new exit (range 15) 2900 | -9/Mines | Entered Materials 2900 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3405 | -8/Materials | Build established: Hauler-Mutant 3408 | -8/Materials | Discovered new exit (range 10) 3470 | -8/Materials | Repaired EM Pulse Cannon 3589 | -8/Materials | Repaired Corrupted Lgt. Nuclear Core 4206 | -8/Materials | Entered Factory 4206 | -7/Factory | Evolved 2 slots: Utility x2 4208 | -7/Factory | FarCom data flow suspended 4626 | -7/Factory | Discovered new exit (range 15) 4673 | -7/Factory | Identified exit to Garrison 4680 | -7/Factory | Entered Garrison 4743 | -7/Garrison | Lost 3 parts (1p1n1w) 4910 | -7/Garrison | Triggered checkpoint 4993 | -7/Garrison | Core integrity fell below 50% 5021 | -7/Garrison | Lost 8 parts (1p1n4u2w) 5292 | -7/Garrison | Triggered checkpoint 5404 | -7/Garrison | Triggered checkpoint 5501 | -7/Garrison | Garrison Relay disabled 5732 | -7/Garrison | Triggered checkpoint 5888 | -7/Garrison | Triggered checkpoint 5930 | -7/Garrison | Lost 3 parts (1p1u1w) 5952 | -7/Garrison | Garrison Relay disabled 5994 | -7/Garrison | Discovered new exit (range 15) 6027 | -7/Garrison | Entered Factory 6560 | -7/Factory | Core integrity fell below 20% 6622 | -7/Factory | Lost 4 parts (1p1n2u) 6670 | -7/Factory | Discovered new exit (range 10) 6749 | -7/Factory | System corruption reached 10% 6765 | -7/Factory | Entered another Factory area 6765 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6915 | -6/Factory | Repaired Rnf. Deuterium Engine 7075 | -6/Factory | Build established: Hauler-Gunner 7335 | -6/Factory | Identified exit to Garrison 7335 | -6/Factory | Entered Garrison 7513 | -6/Garrison | Core integrity fell below 50% 7525 | -6/Garrison | Destroyed 7 combat bots 7568 | -6/Garrison | Lost 39 parts (4p2n17u16w) 7576 | -6/Garrison | Core integrity fell below 20% 7630 | -6/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 07567_ System corrupted: IFF burst signal emitted. 07574_ Acquired 16 matter. 07575_ Critical hit (Burn: +37). 07580_ G-50 Soldier Carbon-fiber Leg severed. 07581_ Critical hit (Burn: +37). 07583_ G-50 Soldier Hvy. Laser severed. 07586_ G-50 Soldier destroyed. 07589_ Critical hit (Burn: +37). 07592_ Broken Arm. Huge Wheel destroyed. 07599_ Blade Saw destroyed. 07601_ S-27 Virus destroyed. 07606_ Blade Saw destroyed. 07608_ Critical hit (Burn: +37). 07610_ Mic. Nuclear Core destroyed. 07614_ Thermal Generator severed. 07615_ Acquired Hvy. Laser. 07621_ Hvy. Laser severed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ?????????? ##"???## ???????????????????????????? | | ????????? ?? #??????????????????????????? | | ?????????? ?? #??????????????????????????? | | ??????????? %?? #??????????????????????????? | | ???????? ?# ?# #??????????????????????????? | | ???????? ## ## ###????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????? #????????????????????????? | | ??????????? ?????????????????????????? | | ????????????# ?# #??????????????????????????? | | ???????# ## ##*%=##########?????????????????? | | ???????# [%=%=%@!c #?????????????????? | | ???????# =*[=*=c!c #?????????????????? | | ???????# =!###+###c #?????????????????? | | ???????## ## ## *##?????# #?????????????????? | | ????????????# ?# #??????# #?????????????????? | | ????????????####??# #??????+ #?????????????????? | | ??????????????????# #??????# #?????????????##### | | ??????????????????# #??????# #?????????????# ! | | ??????????????????# #??????# #?????????????# ! | | ??????????????????# #??????# #?????????????# ! | | ??????????????????# ####+### ############### ! | | ??????????????????# [! ====%! % ! | | ??????????????????# ^^ *%*=*!=*=%= ! | | ??????????????????####### ########[#######= ## ! | | ????????????????????????# ########!#?????#] ###### | | ????????????????????????# ## #?????# #????? | | ????????????????????????# ## #######?????# #????? | | ????????????????????????# ## #???????????# #????? | | ????????????????????????# ## #???????????# ###??? | | ????????????????????????# ## #???????????# #??? | | ????????????????????????? ?# #???????????# #??? | | ????????????????????????? ?###???????????# #??? | | ????????????????????????? ???????????????######??? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 20 Authchip Count 10 Item Schematics ----------------- Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Cannon | 65% | -8/Materials Lgt. Nuclear Core | 96% | -8/Materials | Corrupted Rnf. Deuterium Engine | 48% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot First Step to Greatness Librarian Loot Pinata Made in Tau Ceti IV No Signal Novice Programmer One Hack Too Far Packrat Part-time Mechanic Party Time Power Corrupts Remodeling Risk Taker Serviceable Loadout Storm Trooper System Compromised Tourist Uninvited Guest Challenges ------------ None Game ------ Seed GuidedCommTerminator Manual? 0 Play Time 04:24:56 Cumulative 4.3 hours Start 2025.06.28 @ 18:54:33 End 2025.06.29 @ 09:44:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6293f3c-7d98-4465-b99c-70a5953269f2