Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 18:33:14 // Halloween2019/Abominations Player: Minty Result: Destroyed by Minor Abomination with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1978) 1978 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4533 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Small Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Lance > --- INVENTORY (8) ---- Heavy Ion Engine Improved Deuterium Engine Enhanced Nuclear Core Improved Cooling System Advanced ECM Suite System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Wheel Wheel Terrain Scanner System Restoration Module Particle Gun [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Flail Piercing Weapon Lance Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 33 | . 2 18 3 10 Power 4 | . . 1 . 3 Engine 4 | . . 1 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . 7 1 . Treads 2 | . . 2 . . Leg 4 | . . 3 1 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 1 4 2 5 Device 9 | . 1 2 2 4 Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 9 | . 1 6 . 2 Energy Gun 7 | . 1 5 . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 18 | . . 3 . 15 Power 2 | . . 1 . 1 Propulsion 4 | . . . . 4 Utility 7 | . . 1 . 6 Weapon 5 | . . 1 . 4 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Backups 7 | . 6 7 6 7 Power 2 | . 1 2 2 2 Propulsion 2 | . 4 3 2 1 Utility . | . . . . 1 Weapon 1 | . . 1 2 . Tool/Special . | . . . . . Unused Backups 7 | . 2 2 . 3 Power 2 | . . . . 2 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 98 90 85 Engine 9 | . 14 11 9 7 Treads 4 | . . 9 . . Leg 15 | . 28 11 19 18 Device 17 | . . 18 17 22 Storage 9 | . 14 11 9 7 Protection 4 | . . 3 9 4 Energy Gun 25 | . 14 29 25 20 Ballistic Gun 1 | . 14 1 . . Peak Build Rating 34 | . 7 21 25 34 Average Rating 19 | . 6 15 22 27 On Entrance 11 | 6 6 7 12 25 Avg Prop Armor Cover (%) 6 | . . 9 5 6 Naked Turns . | . . . . . Heaviest Build 33 | 11 13 25 26 33 Greatest Support 44 | 20 20 40 44 44 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 7 6 Class Distribution -------------------- 24% | Scavenger-Gunner 24% | Tank 20% | Scavenger-Tank 18% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 690 | 200 41 208 151 90 Remotely . | . . . . . Salvage Created 1640 | . 92 636 372 540 Parts 77 | . 3 38 10 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 2 13 7 10 Guns 29 | . 2 13 4 10 Classes Destroyed 6 | . 2 3 . 1 Builder 2 | . . 1 . 1 Operator 1 | . . 1 . . Grunt 6 | . 1 . 3 2 Duelist 1 | . . . . 1 Sentry 5 | . . 2 1 2 Abomination 20 | . 1 11 3 5 Best Kill Streak 4 | . 1 3 3 4 Combat Bots Only 4 | . 1 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 414 | . 9 162 52 191 Missed 96 | . 5 32 14 45 Hits 318 | . 4 130 38 146 Melee 26 | . . 2 . 24 Projectile 292 | . 4 128 38 122 AOE 1 | . . 1 . . Critical Strikes 16 | . . 12 1 3 Damage Taken 4999 | . 46 2280 708 1965 Core 1281 | . 11 376 194 700 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 95 6 64 . Volleys Fired 118 | . 7 59 26 26 Largest 3 | . 2 3 3 3 Hottest 195 | . 70 195 177 186 Shots Fired 326 | . 14 165 77 70 Gun 326 | . 14 165 77 70 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 19 | . 7 12 . . Thermal 307 | . 7 153 77 70 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 3 20 12 26 Robot Miss Streak 5 | . 2 5 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 223 | . 8 112 51 52 Core Hits 78 | . 5 32 16 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 1 6 4 3 Burn 14 | . 1 6 4 3 Melee Attacks 4 | . . 1 . 3 Impact 1 | . . 1 . . Slashing . | . . . . . Piercing 3 | . . . . 3 Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4433 | . 96 2194 948 1195 Guns 3975 | . 96 2058 942 879 Cannons . | . . . . . Explosions 245 | . . . . 245 Melee 159 | . . 92 . 67 Ramming 54 | . . 44 6 4 Kinetic 165 | . 55 110 . . Thermal 4055 | . 41 1948 942 1124 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 92 | . . 92 . . Slashing . | . . . . . Piercing 67 | . . . . 67 Highest Corruption 9 | . . 9 3 . Average Corruption 3 | . . 5 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 5 4 . Message Errors 2 | . . . 2 . Matter Fused 3 | . . 2 1 . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 107 | . . 82 . 25 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee 82 | . . 82 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 112 | . . 13 . 99 Shots 1 | . . . . 1 Rammed 6 | . . 5 . 1 Targets Rammed 10 | . . 7 2 1 Kicked 4 | . . 2 2 . Crushed . | . . . . . Highest Temperature 479 | . 57 479 466 82 Average Temperature 158 | . 26 173 174 26 Received Heat Transfer 1791 | . 24 1206 201 360 Effects 16 | . . 9 7 . Shutdowns 3 | . . 2 1 . Energy Bleed 2 | . . 2 . . Interference 4 | . . 4 . . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . 1 . . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 2 | . . 2 . . Robots Melted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Melted 16 | . . 3 9 4 Heat Transferred 4166 | . 101 1250 1455 1360 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | . 30 35 40 166 Initial 12 | . . 12 . 9 Average 15 | . 14 2 14 44 Influence Increases 584 | . 58 97 122 307 Destroy 0b10 Robot/C 240 | . 20 40 80 100 Destroy 0b10 Robot/NC 15 | . . 10 . 5 Destroy Leader 90 | . 10 20 30 30 Successful Hack 52 | . 28 12 12 . Disable Machine 15 | . . . . 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 7 | . . . . 7 Partial Spotted 15 | . . 15 . . Influence Decreases 498 | . 28 127 102 241 Entered New Map 29 | . . 18 . 11 Time Decay 348 | . 28 89 102 129 Lost Part 121 | . . 20 . 101 Squads Dispatched 43 | . 2 10 13 18 Investigation 13 | . 2 5 4 2 Extermination . | . . . . . Reinforcement 8 | . . 2 2 4 Assault 11 | . . 3 2 6 Garrison 11 | . . . 5 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 15 | . . 7 6 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 4 17 8 13 Peak Tracking Total 7 | . 3 7 3 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 3 1 1 Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 20 | . 4 11 2 3 Successful 7 | . 2 4 1 . Failed 13 | . 2 7 1 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 7 | . 2 . 2 3 Terminals 13 | . 4 7 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 4 | . 1 3 . . Prototype ID Bank 1 | . . 1 . . Registered Components 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Track 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 3 1 1 Full Trace Events 4 | . . 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 424 | . . . 269 155 Terrain 423 | . . . 269 154 ECM 1 | . . . . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1578 | . 76 804 320 378 Spaces Moved 719 | 1 42 340 154 182 Core . | . . . . . Treads 89 | . . 89 . . Legs 556 | 1 42 211 154 148 Wheels 74 | . . 40 . 34 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 80 125 80 Average Speed 131 | 120 120 142 128 118 Slowest Speed 240 | 120 120 240 130 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 17 42 28 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 956 | . 53 451 205 247 Wait 37 | . . 19 12 6 Move 715 | . 41 339 153 182 Hop . | . . . . . Pick Up 11 | . 2 2 2 5 Fast Attach 12 | . 1 3 3 5 Attach 12 | . . 2 4 6 Detach 4 | . . 2 1 1 Swap 23 | . 1 13 . 9 Drop 10 | . 1 4 2 3 Fire 118 | . 7 59 26 26 Melee 4 | . . 1 . 3 Ram 4 | . . 3 . 1 Kick 4 | . . 2 2 . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 3) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 420 | -9/Materials | Core integrity fell below 50% 648 | -9/Materials | Core integrity fell below 20% 754 | -9/Materials | Build established: Scavenger-Gunner 782 | -9/Materials | Discovered new exit (range 10) 875 | -9/Materials | Discovered new exit (range 9) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -8/Materials | Garrison activated, responded to threat 1175 | -8/Materials | Discovered new exit (range 10) 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Utility x2 1298 | -7/Factory | Garrison activated, responded to threat 1404 | -7/Factory | Build established: Scavenger-Tank 1480 | -7/Factory | Lost 5 parts (1n3u1w) 1524 | -7/Factory | Core integrity fell below 50% 1565 | -7/Factory | Garrison activated, responded to threat 1567 | -7/Factory | Core integrity fell below 20% 1579 | -7/Factory | Destroyed by Minor Abomination with Flak Gun Last Messages --------------- 01522_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 01522_ Garrison Access disabled. 01522_ Destroyed Wheel. 01522_ Destroyed Broken Wheel. 01522_ U-05 Engineer destroyed. 01522_ Particle Gun destroyed. 01526_ Terrain Scanner destroyed. 01530_ ALERT: Dispatching additional forces to engage threats. 01532_ Y-54 Guardian suffers critical hit (Intensify). 01533_ Y-54 Guardian destroyed. 01545_ Forced to warp away. 01550_ Slammed into Chaotic Anomaly. 01556_ Acquired Lance. 01556_ Titanium Leg destroyed. 01556_ Particle Gun destroyed. 01563_ Wheel destroyed. 01565_ ALERT: Activating Garrison Access F004. 01568_ Frozen by Ice Anomaly. 01576_ Ion Engine destroyed. 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" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderSpikedTriangulator Manual? 0 Play Time 00:17:05 Cumulative 1307.3 hours Start 2026.06.05 @ 13:57:57 End 2026.06.05 @ 18:33:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1610 Rogue 1326 Adventurer 124 Explorer 160 Win Type - Total 64 Types 50/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb14adef-9877-40a9-86e6-8510537f7085