Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 21:36:59 Player: harambe Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (64) 320 Value Destroyed (2637) 2637 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9557 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 47/300 Energy 86/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Trap Scanner Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Machine Analyzer Improved Signal Interpreter Layered Medium Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Phase Cannon Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Gravmag System Gravmag Array High-capacity Storage Unit Structural Scanner Advanced Terrain Scan Processor Dynamic Insulation System Phase Gun Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Missile Launcher Axe Power Sword [Rating: 86] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . . 1 2 . . . 1 Utility 6 | . . . 2 . . 1 2 . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 81 | . 5 . 2 2 18 12 19 1 13 . 1 7 1 Power 8 | . . . . . 3 2 2 . 1 . . . . Engine 4 | . . . . . 2 2 . . . . . . . Core 2 | . . . . . 1 . . . 1 . . . . Reactor 2 | . . . . . . . 2 . . . . . . Propulsion 29 | . 2 . 1 2 6 3 . 1 7 . . 6 1 Treads 6 | . 1 . 1 2 1 . . 1 . . . . . Leg 3 | . . . . . 3 . . . . . . . . Wheel 5 | . 1 . . . 1 2 . . 1 . . . . Hover 10 | . . . . . . 1 . . 2 . . 6 1 Flight 5 | . . . . . 1 . . . 4 . . . . Utility 24 | . 3 . 1 . 5 2 8 . 3 . 1 1 . Device 8 | . 1 . . . 2 . 3 . 2 . . . . Storage 4 | . 2 . 1 . . . . . 1 . . . . Processor 5 | . . . . . 1 1 2 . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 . . Protection 6 | . . . . . 2 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | . . . . . 4 5 9 . 2 . . . . Energy Gun 8 | . . . . . 3 3 2 . . . . . . Energy Cannon 4 | . . . . . . . 2 . 2 . . . . Ballistic Gun 3 | . . . . . 1 2 . . . . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 33 | . . . . . 9 2 1 . 10 3 . 2 6 Power 5 | . . . . . 2 1 . . 1 . . 1 . Propulsion 19 | . . . . . 6 1 . . 4 3 . 1 4 Utility 7 | . . . . . 1 . 1 . 3 . . . 2 Weapon 2 | . . . . . . . . . 2 . . . . Highest Loss Streak 6 | . . . . . 6 1 1 . 6 3 . 2 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Backups 12 | . 8 11 12 15 14 14 12 12 12 6 5 4 4 Power 1 | . 2 3 3 3 2 1 1 . . . . . . Propulsion 1 | . 3 3 3 4 . . 3 3 1 . . . . Utility 2 | . . 2 . . 3 4 3 4 3 1 1 . 2 Weapon 5 | . 2 3 6 7 8 7 5 5 6 5 4 3 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 50 | . 6 . 3 2 10 11 8 . 2 4 . . 4 Power 5 | . 1 . . . 2 2 . . . . . . . Propulsion 7 | . 2 . 1 1 1 . 2 . . . . . . Utility 15 | . 1 . . . 2 4 3 . 1 1 . . 3 Weapon 23 | . 2 . 2 1 5 5 3 . 1 3 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 99 100 97 92 85 87 81 58 41 61 55 Engine 5 | . 14 14 11 11 7 5 1 5 . 5 5 5 . Reactor 1 | . . . . . . . 4 5 4 . . . . Treads 6 | . 9 14 13 22 21 1 . 4 4 . . . . Leg 3 | . 9 . . . 4 14 . . . . . . . Wheel 7 | . 9 14 8 . 3 5 13 11 12 . . . . Hover 2 | . . . . . . 2 . . 2 4 . 18 26 Flight 1 | . . . . . 4 . . . 1 14 10 8 2 Device 10 | . 11 14 11 11 10 7 14 11 9 10 10 10 8 Storage 11 | . 14 14 32 33 18 7 6 5 5 2 . . . Processor 6 | . . . . . . 7 13 11 10 10 5 7 8 Protection 7 | . . . . . 6 14 11 11 8 . . . . Energy Gun 8 | . 14 14 11 11 9 17 7 . . . . . . Energy Cannon 1 | . . . . . . . 2 5 5 5 . . . Ballistic Gun 5 | . 14 14 11 11 8 4 3 . . . . . . Ballistic Cannon 2 | . . . . . . . 4 11 8 . . . . Peak Build Rating 86 | . 10 10 13 14 25 44 65 74 86 71 33 62 58 Average Rating 41 | . 8 10 12 13 18 35 61 73 81 47 30 53 52 On Entrance 33 | 6 6 10 10 13 13 25 44 65 74 71 36 31 58 Naked Turns 22 | . . . . . . . . . . . . . 22 Heaviest Build 91 | 14 30 30 42 42 42 43 75 80 91 55 11 11 6 Greatest Support 84 | 20 20 10 40 43 63 56 56 56 84 29 14 66 66 Greatest Overweight (x) 10 | . 2 2 4 1 10 1 2 1 2 1 . . . Average Overweight (x) . | . . 2 3 . . . . 1 . 1 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | . 9 15 15 15 15 15 15 15 15 8 5 5 5 Most Carried 15 | . 11 11 15 15 15 15 15 15 15 9 5 5 5 Average Carried 13 | . 8 11 12 14 14 14 14 14 13 6 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 11 11 15 15 15 15 15 15 9 5 5 5 3 Class Distribution -------------------- 47% | Mutant 31% | Tank 16% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Matter Collected 1735 | 172 120 . 59 109 268 195 581 . 202 . . . 29 Remotely 278 | . . . . . . . 278 . . . . . . Salvage Created 2158 | . 145 . 59 52 526 293 842 . 210 . . . 31 Parts 90 | . 5 . 2 1 19 13 35 . 11 . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 57 | . 5 . 1 1 12 8 21 . 8 . . . 1 Guns 37 | . 5 . 1 1 12 8 10 . . . . . . Cannons 8 | . . . . . . . 3 . 4 . . . 1 AOE 11 | . . . . . . . 7 . 4 . . . . Classes Destroyed 11 | . 2 . 1 . 2 2 1 . 2 . . . 1 Worker 4 | . . . . . . 1 3 . . . . . . Builder 2 | . . . . . . . 2 . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 14 | . 3 . . . . 3 4 . 4 . . . . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 25 | . 2 . . 1 8 2 12 . . . . . . Sentry 8 | . . . 1 . 3 2 2 . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 6 | . . . . . . 1 3 . 2 . . . . Heavy 1 | . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 2 . 1 1 6 2 10 . 4 . . . 1 Combat Bots Only 7 | . 2 . 1 1 6 2 7 . 4 . . . 1 Max Kills in Single Turn 4 | . 1 . 1 1 1 2 4 . 3 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 3 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Hostile Shots Fired 586 | . 24 . 4 3 69 99 146 . 101 4 . 18 118 Missed 182 | . 11 . 2 . 16 35 47 . 19 1 . 8 43 Hits 404 | . 13 . 2 3 53 64 99 . 82 3 . 10 75 Melee 16 | . . . . . . . . . . 3 . . 13 Projectile 388 | . 13 . 2 3 53 64 99 . 82 . . 10 62 AOE 4 | . . . . . 3 . . . 1 . . . . Critical Strikes 15 | . . . . . 2 1 2 . 4 . . . 6 Part Disruptions 2 | . . . . 1 . . 1 . . . . . . Damage Taken 7613 | . 148 . 30 80 1058 619 1289 . 2094 116 . 182 1997 Core 2175 | . 32 . . 11 187 95 105 . 357 53 . 14 1321 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 251 | . . . . . . 27 75 . 149 . . . . Core Remaining (%) 85 | 100 . 87 . 97 66 86 87 100 . . . 63 . Volleys Fired 166 | . 14 . 3 3 48 21 53 . 22 . . . 2 Largest 3 | . 2 . 2 2 2 3 3 . 3 . . . 1 Hottest 217 | . 70 . 70 70 75 210 198 . 217 . . . 90 Shots Fired 387 | . 28 . 6 6 96 59 134 . 56 . . . 2 Gun 290 | . 28 . 6 6 96 59 95 . . . . . . Cannon 91 | . . . . . . . 35 . 54 . . . 2 Launcher 6 | . . . . . . . 4 . 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 159 | . 14 . 3 3 48 10 57 . 24 . . . . Thermal 222 | . 14 . 3 3 48 49 73 . 30 . . . 2 Explosive 6 | . . . . . . . 4 . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | . 6 . 4 5 23 9 12 . 7 . . . 2 Robot Miss Streak 5 | . 4 . 1 1 3 5 4 . 4 . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . Shots Hit Robots 273 | . 14 . 5 5 82 39 96 . 31 . . . 1 Core Hits 176 | . 5 . 2 3 32 31 87 . 15 . . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 21 | . 1 . 2 1 6 1 10 . . . . . . Burn 18 | . 1 . 2 1 4 1 9 . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . Melee Attacks 19 | . . . . . . . 6 . 1 . 1 . 11 Impact . | . . . . . . . . . . . . . . Slashing 19 | . . . . . . . 6 . 1 . 1 . 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6874 | . 186 . 67 66 1353 662 3184 . 1319 . . 4 33 Guns 3777 | . 186 . 67 66 1353 662 1443 . . . . . . Cannons 1645 | . . . . . . . 583 . 1029 . . . 33 Explosions 1448 | . . . . . . . 1158 . 290 . . . . Melee . | . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . 4 . Kinetic 2534 | . 81 . 25 41 857 100 955 . 475 . . . . Thermal 2888 | . 105 . 42 25 496 562 1071 . 554 . . . 33 Explosive 1448 | . . . . . . . 1158 . 290 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 . 3 11 11 11 . Average Corruption 3 | . . . . . . 1 1 . 2 9 11 11 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . . 1 1 . 4 4 2 2 . Message Errors 3 | . . . . . . . . . 1 1 1 . . Matter Fused 6 | . . . . . . . . . 2 2 . 2 . Energy Discharges 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 72 | . . . . . . . 25 . 47 . . . . Projectiles 44 | . . . . . . . 25 . 19 . . . . Explosions 28 | . . . . . . . . . 28 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 9 . 3 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 7 . 2 . . . . Secondary 3 | . . . . . . . 2 . 1 . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . 2 . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 677 | . . . . . 30 424 376 . 677 . . . . Average Temperature 156 | . . . . . 13 149 113 . 241 . . . . Received Heat Transfer 1098 | . 54 . . 27 414 102 375 . 99 . . 9 18 Effects 18 | . . . . . . 1 2 . 15 . . . . Shutdowns 5 | . . . . . . . 1 . 4 . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . 1 . . 1 . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 21 | . 2 . 3 1 2 3 10 . . . . . . Heat Transferred 7985 | . 370 . 259 148 1702 1301 3522 . 633 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Maximum Alert Level 1 | . . . . . . . 1 . . . . . . Low Security (%) 81 | . 100 100 100 100 100 100 28 100 100 100 100 100 100 Level 1 18 | . . . . . . . 71 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 345 | . 132 35 30 30 110 71 345 137 120 5 2 2 80 Initial 137 | . . 35 9 3 . 18 . 137 32 5 . 2 . Average 75 | . 42 34 4 1 38 16 210 106 63 1 . 1 7 Influence Increases 2018 | . 172 . 36 30 410 246 681 . 277 . 6 . 160 Destroy 0b10 Robot/C 1140 | . 100 . 20 20 240 160 420 . 160 . . . 20 Destroy 0b10 Robot/NC 35 | . . . . . 5 5 25 . . . . . . Destroy Leader 302 | . 30 . 10 10 72 50 90 . 40 . . . . Successful Hack 54 | . 11 . 6 . 15 . 14 . . . 4 . 4 Disable Machine 15 | . . . . . . . 15 . . . . . . Destroy Structure 112 | . 1 . . . 3 1 27 . 62 . 2 . 16 Lose Combat Pursuer 360 | . 30 . . . 75 30 90 . 15 . . . 120 Influence Decreases 1981 | . 80 67 51 40 370 286 400 214 329 15 2 4 123 Entered New Map 293 | . . 57 16 7 . 22 . 144 35 10 . 2 . Time Decay 1411 | . 80 10 35 33 280 244 390 70 194 5 2 . 68 Lost Part 277 | . . . . . 90 20 10 . 100 . . 2 55 Squads Dispatched 13 | . 1 . . . 2 2 2 . 3 . . 1 2 Investigation 2 | . . . . . 1 1 . . . . . . . Extermination 5 | . . . . . . 1 2 . 1 . . . 1 Reinforcement 6 | . 1 . . . 1 . . . 2 . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Distress Signals 5 | . . . 1 . 1 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 7 . 2 3 22 11 31 . 14 5 . 7 21 Peak Tracking Total 13 | . 3 . 2 3 7 2 8 . 6 6 . 8 13 Tactical Retreats 15 | . 1 . . . 3 2 4 . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Traps Triggered 6 | . . . . . . 1 1 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Machines Disabled 1 | . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Machines Accessed 19 | . 2 . 2 . 3 3 2 1 . . 2 . 4 Terminals 18 | . 2 . 2 . 3 3 2 1 . . 2 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 36 | . 6 . 5 . 7 4 3 1 . . 2 . 8 Successful 16 | . 3 . 3 . 3 . 2 . . . 1 . 4 Failed 20 | . 3 . 2 . 4 4 1 1 . . 1 . 4 Catastrophic 8 | . . . 2 . 3 1 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 2 . 4 . 5 2 . . . . 1 . . Terminals 34 | . 6 . 5 . 7 4 3 1 . . 2 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . 3 . 3 . 3 . 2 . . . 1 . 2 Robot Analysis 6 | . 3 . 2 . 1 . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . 2 Locate Traps 4 | . . . 1 . 2 . 1 . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 2 . 3 2 1 1 . . 1 . 1 Full Trace Events 3 | . . . 1 . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Active Infowar (turns) 3239 | . . . . . 24 864 1277 141 406 89 52 30 356 Optics 484 | . . . . . . . 484 . . . . . . Structural 661 | . . . . . . . . . 134 89 52 30 356 Machine Analysis 3239 | . . . . . 24 864 1277 141 406 89 52 30 356 Robot Analysis Total 6 | . 3 . 2 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Turns Passed 4923 | . 355 20 225 397 685 864 1277 141 406 89 52 30 382 Spaces Moved 3271 | 1 250 19 129 162 296 534 839 106 263 76 111 36 449 Core 43 | . . . . . 1 . . . . . . . 42 Treads 383 | . 13 . 13 162 194 1 . . . . . . . Legs 404 | 1 92 . . . 71 240 . . . . . . . Wheels 1786 | . 145 19 116 . 30 293 839 106 238 . . . . Hover 479 | . . . . . . . . . 25 28 . 19 407 Flight 176 | . . . . . . . . . . 48 111 17 . Fastest Speed 42 | 120 95 110 140 160 105 100 100 115 100 111 42 42 49 Average Speed 118 | 120 110 110 150 227 150 136 109 115 113 117 42 45 76 Slowest Speed 550 | 120 160 110 240 240 550 240 130 115 130 122 42 49 80 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 38 5 18 49 30 22 28 4 13 77 3 41 20 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 26 | . . . . . . . 11 . 4 . 1 . 10 Terrain Destroyed 72 | . . . . . . . 31 . 30 . 1 . 10 Melee 18 | . . . . . . . 6 . 1 . 1 . 10 Projectile 24 | . . . . . . . 9 . 15 . . . . AOE 30 | . . . . . . . 16 . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac DSF Res Total 3976 | . 300 18 157 185 444 633 1084 125 324 75 115 47 469 Wait 250 | . 22 . 11 14 49 20 121 . 12 . . . 1 Move 3260 | . 249 18 128 161 295 533 838 105 263 75 110 36 449 Hop . | . . . . . . . . . . . . . . Pick Up 82 | . 7 . 9 2 17 18 16 2 6 . . 3 2 Fast Attach 20 | . . . . . 5 4 3 . 2 . 1 5 . Attach 31 | . 1 . 2 . 6 3 3 2 10 . . 2 2 Detach 2 | . . . . . . . . . 1 . 1 . . Swap 47 | . 4 . 1 2 9 6 21 . 4 . . . . Drop 77 | . 3 . 3 3 15 22 23 . 3 . 2 1 2 Fire 166 | . 14 . 3 3 48 21 53 . 22 . . . 2 Melee 19 | . . . . . . . 6 . 1 . 1 . 11 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 6 . 16 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 77 | -10/Materials | Discovered new exit (range 9) 147 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 365 | -10/Mines | Discovered new exit (range 6) 376 | -10/Mines | Entered Materials 376 | -9/Materials | Evolved 2 slots: Utility x2 589 | -9/Materials | Discovered new exit (range 6) 601 | -9/Materials | Entered Mines 988 | -9/Mines | Discovered new exit (range 7) 998 | -9/Mines | Entered Materials 998 | -8/Materials | Evolved 2 slots: Propulsion x2 1583 | -8/Materials | Lost 6 parts (1p4n1u) 1653 | -8/Materials | Discovered new exit (range 5) 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2068 | -7/Factory | Build established: Scavenger-Tank 2531 | -7/Factory | Discovered new exit (range 14) 2547 | -7/Factory | Entered another Factory area 2547 | -6/Factory | Evolved 2 slots: Utility x2 2933 | -6/Factory | Destroyed 7 combat bots 2939 | -6/Factory | Build established: Tank 3809 | -6/Factory | Discovered new exit (range 14) 3823 | -6/Factory | Identified exit to Factory 3824 | -6/Factory | Entered another Factory area 3824 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3948 | -5/Factory | Discovered new exit (range 16) 3964 | -5/Factory | Identified exit to Factory 3965 | -5/Factory | Entered another Factory area 3965 | -4/Factory | Evolved 2 slots: Propulsion x2 4284 | -4/Factory | Lost 4 parts (1n2u1w) 4366 | -4/Factory | Lost 6 parts (1p3n1u1w) 4368 | -4/Factory | Discovered new exit (range 9) 4371 | -4/Factory | Sucked down chute 4371 | -4/Factory | Entered Waste 4383 | -4/Waste | Spotted C-40 Crusher 4386 | -4/Waste | EMP discharged 4386 | -4/Waste | System corruption reached 10% 4386 | -4/Waste | Spotted C-40 Crusher 4395 | -4/Waste | Spotted C-40 Crusher 4395 | -4/Waste | Spotted C-40 Crusher 4399 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4402 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4402 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4431 | -4/Waste | Spotted C-40 Crusher 4432 | -4/Waste | Spotted C-40 Crusher 4433 | -4/Waste | Lost 3 parts (3n) 4439 | -4/Waste | Discovered new exit (range 16) 4460 | -4/Waste | Entered Factory 4512 | -4/Factory | Identified exit to DSF 4512 | -4/Factory | Entered DSF 4522 | -4/DSF | Assembled infested the area 4535 | -4/DSF | Discovered new exit (range 13) 4542 | -4/DSF | Entered Research 4542 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4604 | -3/Research | Build established: Mutant 4719 | -3/Research | Spotted B-86 Titan 4898 | -3/Research | Released all parts (8) 4905 | -3/Research | Core integrity fell below 50% 4915 | -3/Research | Core integrity fell below 20% 4924 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04901_ Penetrated by Slug. 04901_ Acquired 4 matter. 04904_ U-05 Engineer builds a Wall. 04904_ Penetrated by Slug. 04905_ Acquired 7 matter. 04907_ Slug penetrates Wall. 04910_ C-35 Carver destroyed. 04911_ K-01 Serf collects debris. 04911_ Penetrated by Slug. 04912_ K-01 Serf collects debris. 04913_ Hvy. Plasma Cannon severed. 04913_ Knocked back. 04915_ Acquired 5 matter. 04915_ R-10 Processor destroyed. 04915_ K-01 Serf collects debris. 04915_ U-05 Engineer builds a Wall. 04916_ K-01 Serf collects debris. 04917_ Slug penetrates Wall. 04919_ K-01 Serf collects debris. 04924_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????################## | | ???????????????????????????????## | | ???????????????????????????????## | | ????????????????????????????????# | | ???????????????????????????###??# | | ?????????????????????????""""" ?# ############# | | ??????????????????????# ""T"" ?# # #### | | ??????????????????????# # # #?## | | ??????????????????????# / %!+ ]#?## | | ??????????????????????# " !!%# #?## | | ??????????????????????# "!%/*"% #?## | | ??????????????????????# " = ]# !!! #?## | | ??????????????????????? ??#H # !! #?## | | ???????????????????????#+####???# #? !! #?## | | ???????????????????????# ???????# % #? #?## | | ?????????????????????### ###????# #??#######?## | | ?????????????????????# = A #????# #??????????## | | ?????????????????????# Y###### #??????????## | | ?????????????????????+ k css #??????????## | | ?????????????????????# @ #######+#+#####??????## | | ?????????????????????# ## #??????## | | ?????????????????????## ### #???????? | | ??????????????????????# #?# """ """ #???????? | | ??????????????????????# #?# """ """ #???????? | | ??????????????????????# u #?# """ """ #???????? | | ?????????????????????? #?# #???????? | | ?????????????????????###k##?# #???????? | | ???????????????????????g ???#? 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""???????????? | | ?????????????????????? ???????? ????????????? | | ?????????????????????? ???????? ????????????? | | ??????????????????????###????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 35 Energy Capacity 385 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 61 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationPlatingSabre Manual? 0 Play Time 02:04:57 Cumulative 155.9 hours Start 2025.05.06 @ 18:41:18 End 2025.05.06 @ 21:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5461f5e-2bae-4c3a-a973-c406e55f08db