Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 20:29:56 Player: SmallBrainBigPP Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (3756) 3756 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 10321 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 392 Cogmind --------- Core Integrity 0/1300 Matter 91/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Experimental Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Sensor Array Long-range Terrain Scanner Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Phase Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Phasing Sabre > --- INVENTORY -------- Medium Treads Improved Cooling System Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Thermal Shield Shock Absorption System Improved Integration Mediator [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 . Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . 1 2 . Utility 8 | . . . 1 2 2 . 2 1 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 207 | 6 9 17 40 22 34 43 20 6 3 7 Power 24 | 1 1 2 7 3 4 3 1 . . 2 Engine 12 | 1 1 2 3 1 3 1 . . . . Core 10 | . . . 4 2 1 2 1 . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 34 | 2 2 7 9 3 4 6 1 . . . Treads 32 | . 2 7 9 3 4 6 1 . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 110 | . 3 . 14 13 21 28 17 6 3 5 Device 67 | . . . 8 5 14 16 12 5 2 5 Storage 2 | . 2 . . . . . . . . . Processor 7 | . 1 . 1 2 1 . 2 . . . Hackware 1 | . . . . . . 1 . . . . Protection 33 | . . . 5 6 6 11 3 1 1 . Artifact . | . . . . . . . . . . . Weapon 39 | 3 3 8 10 3 5 6 1 . . . Energy Gun 5 | . . . 4 . . 1 . . . . Energy Cannon 9 | . . 5 3 . . . 1 . . . Ballistic Gun 21 | 3 3 3 3 3 5 1 . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 28 | . . . 8 . 1 5 13 1 . . Power 5 | . . . 2 . . 1 2 . . . Propulsion 4 | . . . 2 . . . 2 . . . Utility 8 | . . . 1 . . 1 5 1 . . Weapon 11 | . . . 3 . 1 3 4 . . . Highest Loss Streak 11 | . . . 5 . 1 3 11 1 . . Average Slot Usage (%) 90 | . 98 99 91 99 99 98 89 33 27 39 Engine 5 | . 14 10 6 2 9 4 . . . . Core 5 | . . . 10 11 3 8 9 . . . Treads 12 | . 1 22 17 15 12 13 9 . . . Leg 1 | . 26 . . . . . . . . . Device 9 | . . . 7 11 13 12 21 11 5 12 Storage 7 | . 13 11 9 7 6 6 4 . . . Processor 15 | . 13 11 9 14 20 18 17 21 19 19 Protection 3 | . . . . 3 6 8 4 . 2 4 Energy Gun 2 | . . . 11 4 . 2 . . . . Energy Cannon 4 | . . 19 4 . . . 3 . . . Ballistic Gun 16 | . 27 24 14 25 25 13 1 . . . Ballistic Cannon 1 | . . . . . . 3 9 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 9 25 39 47 51 67 86 85 5 3 17 Greatest Support 60 | 20 40 43 43 48 48 60 60 3 3 3 Greatest Overweight (x) 5 | . 1 . 1 1 1 1 1 1 . 5 Average Overweight (x) . | . . . . . 1 . . . . 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 4 4 4 Average Capacity 9 | 4 9 10 10 10 10 10 9 4 4 4 Most Carried 10 | 4 10 10 10 10 10 10 10 4 4 4 Average Carried 8 | 3 6 9 9 9 9 9 9 3 3 . Final Capacity 10 | 4 10 10 10 10 10 10 4 4 4 4 Final Carried 10 | 4 10 10 10 10 10 10 4 4 4 4 Class Distribution -------------------- 27% | Gunner 24% | Scavenger-Gunner 22% | Mutant 14% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Matter Collected 4204 | 202 406 338 541 734 596 1063 243 . 81 . Remotely . | . . . . . . . . . . . Salvage Created 5758 | . 687 834 1095 854 613 1318 357 . . . Parts 268 | . 41 41 63 36 27 50 10 . . . Haulers Intercepted 5 | . 1 1 2 . . . 1 . . . Recyclers Shooed 6 | . 3 . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Combat Hostiles Destroyed 73 | . 10 14 15 12 6 10 6 . . . Guns 52 | . 10 7 9 12 6 8 . . . . Cannons 18 | . . 6 4 . . 2 6 . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 14 | . 6 4 2 1 . 1 . . . . Builder 5 | . 2 . 1 . . 2 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 5 | . 1 1 2 . . . 1 . . . Recycler 15 | . 3 1 1 3 2 5 . . . . Operator 4 | . . 2 . . . 2 . . . . Watcher 9 | . 3 1 3 . . 2 . . . . Swarmer 9 | . 6 . . . . 3 . . . . Grunt 29 | . 4 8 10 3 . 2 2 . . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 15 | . . 4 4 2 2 3 . . . . Hunter 4 | . . . 1 3 . . . . . . Programmer 12 | . . . . 4 4 . 4 . . . Behemoth 2 | . . . . . . 2 . . . . Best Kill Streak 12 | . 12 3 6 3 2 3 2 . . . Combat Bots Only 6 | . 6 3 6 2 1 3 2 . . . Max Kills in Single Turn 2 | . 1 2 1 1 1 2 1 . . . Gunslinging 1 | . . . . . . 1 . . . . Exploded 1 | . . 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Damage Taken 9486 | . 333 475 1389 816 570 1549 2092 867 1204 191 Core 3331 | . 77 36 191 62 44 76 708 827 1166 144 Absorbed by Shields 174 | . . . . . . 33 11 . 130 . Core Remaining (%) 69 | 100 69 91 65 91 . 85 29 28 . . Volleys Fired 257 | . 43 33 61 30 23 48 19 . . . Largest 4 | . 2 4 3 4 4 3 3 . . . Hottest 224 | . 40 224 168 106 113 145 199 . . . Shots Fired 685 | . 86 113 107 114 76 137 52 . . . Gun 546 | . 86 84 74 114 76 112 . . . . Cannon 139 | . . 29 33 . . 25 52 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 571 | . 86 84 65 108 76 116 36 . . . Thermal 62 | . . . 19 6 . 21 16 . . . Explosive . | . . . . . . . . . . . Electromagnetic 52 | . . 29 23 . . . . . . . Robot Hit Streak 35 | . 9 34 26 35 21 19 19 . . . Robot Miss Streak 6 | . 6 1 2 2 3 5 3 . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 4 | . 1 1 . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . Shots Hit Robots 533 | . 53 92 88 95 59 110 36 . . . Core Hits 267 | . 27 31 36 55 21 81 14 . 2 . Critical Hits 7 | . 1 1 . . 2 1 2 . . . Critical Kills 3 | . 1 . . . 1 . 1 . . . Critical Parts Destroyed 3 | . . 1 . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10980 | . 691 1384 1708 1885 1276 2767 1255 . 14 . Guns 7785 | . 691 681 905 1885 1276 2347 . . . . Cannons 2950 | . . 512 763 . . 420 1255 . . . Explosions 231 | . . 191 40 . . . . . . . Melee . | . . . . . . . . . . . Ramming 14 | . . . . . . . . . 14 . Kinetic 8337 | . 691 681 738 1749 1276 2362 840 . . . Thermal 1604 | . . 191 457 136 . 405 415 . . . Explosive . | . . . . . . . . . . . Electromagnetic 1025 | . . 512 513 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 3 5 5 5 3 . 2 Average Corruption 3 | . . . . 2 3 5 2 2 . 1 Corruption Purged . | . . . . . . . . . . . Effects 95 | . . . . 16 17 47 15 . . . Message Errors 25 | . . . . 4 4 16 1 . . . Matter Fused 17 | . . . . 5 3 6 3 . . . Heat Flow Errors 15 | . . . . 2 5 4 4 . . . Energy Discharges 10 | . . . . 1 3 4 2 . . . Data Loss (minor) 15 | . . . . 3 1 8 3 . . . Data Loss (major) 4 | . . . . . . 4 . . . . Targeting Errors 7 | . . . . 1 1 4 1 . . . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 61 | . . 8 14 . . . 39 . . . Projectiles 53 | . . . 14 . . . 39 . . . Explosions 8 | . . 8 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . 1 9 . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . 1 9 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 72 | . . 49 17 . . . . . 6 . Shots 2 | . . 1 1 . . . . . . . Rammed 5 | . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 498 | . 3 272 498 449 240 296 356 . . . Average Temperature 98 | . 2 67 147 115 80 82 111 . . . Received Heat Transfer 1911 | . 126 159 693 168 90 265 147 102 161 . Effects 15 | . . . 5 7 . 2 1 . . . Shutdowns 4 | . . . 2 2 . . . . . . Energy Bleed 3 | . . . 1 1 . . 1 . . . Interference 7 | . . . 2 3 . 2 . . . . Matter Decay 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Fried 10 | . . 3 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . . . Heat Transferred 2409 | . . 250 753 222 . 777 407 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Peak Influence 437 | . 254 153 437 125 115 288 170 83 210 132 Initial 117 | . . 27 50 35 60 14 99 83 15 117 Average 79 | . 144 47 200 49 31 105 40 74 39 117 Maximum Alert Level 2 | . 1 . 2 . . 1 . . 1 . Low Security (%) 88 | 100 59 100 59 100 100 71 100 100 92 100 Level 1 11 | . 40 . 38 . . 28 . . 7 . Level 2 . | . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 3 . 4 3 1 3 1 1 1 Investigation 5 | . 1 2 . 1 1 . . . . . Extermination 9 | . . . . 3 2 . 2 1 . 1 Reinforcement 4 | . . 1 . . . 1 1 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Distress Signals 16 | . 3 1 5 . . 2 2 . 3 . Communications Jammed 13 | . . . . . 10 3 . . . . Distress Signals 13 | . . . . . 10 3 . . . . Times Spotted 178 | . 17 19 29 12 9 21 30 13 24 4 Peak Tracking Total 16 | . 6 4 8 3 2 4 16 11 14 4 Tactical Retreats 17 | . 1 . 4 1 . 3 5 . 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Traps Triggered 13 | . 1 2 . 3 . 1 4 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Machines Accessed 36 | . 8 6 6 3 3 4 3 . 2 1 Terminals 26 | . 6 6 4 . 1 4 2 . 2 1 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 4 | . 1 . 1 . 1 . 1 . . . Recycling Units 3 | . 1 . . 1 1 . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 100 | . 23 15 17 6 6 9 11 . 11 2 Successful 58 | . 11 7 15 4 4 3 7 . 7 . Failed 42 | . 12 8 2 2 2 6 4 . 4 2 Catastrophic 6 | . 1 . 1 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . . . 3 . Terminals 76 | . 18 15 11 . 2 9 8 . 11 2 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 11 | . 3 . 2 . 3 . 3 . . . Recycling Units 5 | . 2 . . 2 1 . . . . . Scanalyzers 6 | . . . 4 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . 8 7 9 . 2 3 5 . 7 . Record 8 | . . . 1 . 2 . 2 . 3 . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . 1 . . . Open Door 2 | . . . . . . 2 . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . . . 2 . . . . . 1 . Locate Traps 3 | . 1 1 . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . 1 . Dispatch Records 3 | . 1 . 2 . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . Registered Components 3 | . 1 . 1 . . . 1 . . . Zone Layout 5 | . 1 2 1 . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Repair Station Hacks 8 | . 2 . 2 . 2 . 2 . . . Scan Component 4 | . 1 . 1 . 1 . 1 . . . Repair 4 | . 1 . 1 . 1 . 1 . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . . Process 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . 4 1 . . . . . . Insert Component 3 | . . . 2 1 . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . 1 . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 26 | . 7 6 3 2 2 2 2 . 2 . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . 1 . . . . . Time 146 | . 26 . 32 . 44 . 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 36 | . . . . 36 . . . . . . Retrieved Matter 36 | . . . . 36 . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 156 | . . . . . . 156 . . . . Highest-Rated Ally 156 | . . . . . . 156 . . . . Total Orders 3 | . . . . . 3 . . . . . EXPLORE 3 | . . . . . 3 . . . . . Ally Attacks 33 | . . . . . . 33 . . . . Total Damage 1094 | . . . . . . 1094 . . . . Kills 10 | . . . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . 6 . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Turns Passed 13112 | 74 933 2137 1636 1756 1925 1663 1686 453 556 293 Spaces Moved 4905 | 55 382 647 501 504 528 750 722 254 396 166 Core 1138 | 10 . . . . . . 312 254 396 166 Treads 3375 | . 35 647 501 504 528 750 410 . . . Legs 392 | 45 347 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 180 160 50 50 50 50 Average Speed 144 | 107 144 160 170 177 180 179 123 56 50 108 Slowest Speed 300 | 120 160 160 180 180 180 180 180 100 50 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 70 55 38 12 17 56 26 7 15 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 32 | . . 8 3 . 5 6 10 . . . Melee . | . . . . . . . . . . . Projectile 21 | . . . . . 5 6 10 . . . AOE 11 | . . 8 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Tes Total 10414 | 70 675 1687 1193 1307 1457 950 1473 565 755 282 Wait 4807 | . 222 963 551 722 844 83 691 298 334 99 Move 4895 | 54 381 646 500 503 527 749 721 253 395 166 Hop . | . . . . . . . . . . . Pick Up 90 | 9 14 11 19 12 7 7 4 2 3 2 Fast Attach 38 | 1 1 4 5 2 11 11 2 1 . . Attach 54 | 5 2 3 13 5 2 2 7 5 3 7 Detach 21 | . . . 4 1 . 2 2 4 2 6 Swap 115 | . 6 10 22 15 21 30 11 . . . Drop 110 | 1 6 17 18 15 22 16 8 2 3 2 Fire 257 | . 43 33 61 30 23 48 19 . . . Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . 5 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . 2 . 2 8 . 10 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Repaired Assault Rifle 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Discovered new exit (range 10) 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Evolved 2 slots: Weapon x2 1311 | -9/Materials | Build established: Gunner 2477 | -9/Materials | Discovered new exit (range 16) 2800 | -9/Materials | Identified exit to Mines 3025 | -9/Materials | Discovered new exit (range 14) 3145 | -9/Materials | Entered another Materials area 3145 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3289 | -8/Materials | Lost 5 parts (1p1n3w) 3380 | -8/Materials | Lost 3 parts (1p1n1u) 3434 | -8/Materials | Repaired Hvy. Assault Rifle 3923 | -8/Materials | Build established: Scavenger-Gunner 4749 | -8/Materials | Discovered new exit (range 16) 4781 | -8/Materials | Entered Factory 4781 | -7/Factory | Evolved 2 slots: Utility x2 5069 | -7/Factory | Build established: Scavenger-Skirmisher 6007 | -7/Factory | Build established: Scavenger-Gunner 6523 | -7/Factory | Discovered new exit (range 9) 6537 | -7/Factory | Entered another Factory area 6537 | -6/Factory | Evolved 2 slots: Utility x2 6774 | -6/Factory | Build established: Gunner 7256 | -6/Factory | Repaired Med. Treads 7547 | -6/Factory | Discovered new exit (range 9) 7602 | -6/Factory | Identified exit to Factory 8444 | -6/Factory | Discovered new exit (range 9) 8460 | -6/Factory | Identified exit to Extension 8462 | -6/Factory | Entered Extension 8646 | -6/Extension | Spotted B-75 Beast 8680 | -6/Extension | Destroyed B-75 Beast 8705 | -6/Extension | Lost 3 parts (1p1u1w) 9037 | -6/Extension | Disrupted transfer network 9184 | -6/Extension | Build established: Scavenger-Gunner 9278 | -6/Extension | Rescued A7 9718 | -6/Extension | Spotted B-75 Beast 9820 | -6/Extension | Destroyed B-75 Beast 9918 | -6/Extension | Discovered exit to Factory (range 3) 10125 | -6/Extension | Entered Factory 10125 | -5/Factory | Evolved 2 slots: Utility x2 10434 | -5/Factory | Build established: Scavenger-Assassin 11182 | -5/Factory | Build established: Scavenger-Skirmisher 11686 | -5/Factory | Lost 11 parts (2p2n4u3w) 11763 | -5/Factory | Spotted B-75 Beast 11789 | -5/Factory | Core integrity fell below 50% 11803 | -5/Factory | Discovered new exit (range 14) 11810 | -5/Factory | Identified exit to Factory 11811 | -5/Factory | Entered another Factory area 11811 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11940 | -4/Factory | Build established: Mutant 12238 | -4/Factory | Core integrity fell below 50% 12256 | -4/Factory | Discovered new exit (range 16) 12263 | -4/Factory | Identified exit to Research 12264 | -4/Factory | Entered Research 12264 | -3/Research | Evolved 2 slots: Propulsion x2 12690 | -3/Research | Spotted B-86 Titan 12766 | -3/Research | Discovered new exit (range 14) 12801 | -3/Research | Core integrity fell below 50% 12810 | -3/Research | Core integrity fell below 20% 12819 | -3/Research | Identified exit to Testing 12820 | -3/Research | Entered Testing 13113 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12809_ Slug penetrates Wall. 12810_ Slammed into K-01 Serf. 12814_ Destabilizing: System interference. 12814_ Adv. Terrain Scan Processor temporarily disabled. 12814_ Adv. Targeting Computer temporarily disabled. 12817_ Slammed into K-01 Serf. 12819_ EXIT=IDENTIFIED: TESTING LOCATION=TESTING GOAL=ESCAPE 12979_ K-01 Serf cleans the Antimatter Diverter. 12981_ Acquired Stasis Canceller. 12983_ K-01 Serf cleans the Antimatter Diverter. 13028_ K-01 Serf cleans the Focalizer. 13031_ Connecting with Terminal... 13034_ K-01 Serf cleans the Focalizer. 13045_ K-01 Serf cleans the Terminal. 13070_ ALERT: Rogue bot located, Programmers report to Testing Zone 5X. 13101_ Dropped Lrn. Terrain Scanner. 13102_ Dropped Stasis Canceller. 13103_ Acquired Lrn. Terrain Scanner. Map ----- +----------------------------------------------------+ | | | | | | | ???####################################??#####?#?? | | ????#####?# #############?#?####?#?##? | | ?########## " """ ##########?####?###?###??? | | ########### """"" " " ######?#######?########### | | ########### """" """ ########?####?#?########## | | ########### "" #############?##?######### | | ######## " " ###########?#?#######??### | | ######## """" #####?###########?###?#### | | ######## #################?##?##?## | | #? # ############?#######??##?# | | ######## ###############?########?# | | ######## #################?##?##### | | # #######+#########################?####?# | | # ! ##### + ##########?#####? | | + # ############?#?## | | # + """ """ """ ##########????### | | # ##### # """ """ """ #############?### | | #! ##### # """ """ """!############?#### | | ###+######## # #############?#?? | | # ##### k###p########################### | | # ## w ################# | | # ## ######## | | # """ ## @ ######## ?? | | #### """ ## ######## """ ""? | | #### """ !############+###### #####?## """ """ | | ##"" ####### ### ######## """ ?"? | | ##"" ####### """ """ ### ######## | | ##"T """" ####### """ """ ### ?# """ "?? | | ##"" """" ####### """ """ ### # """ """ | | ##"" """" ####### """ """ ### ? # """ """? | | #### """" ####### """ """ ### ? # ??? ? | | #### ####### ### # ? ? | | ################# ### # ???? ? | | ############################# #####??##? | | ??################### ? ? | | ################### ? ? ?? | | " ################### ? ? ? ? ?? | | " ###### # ?? ?## ? ??? | | " ?###### "" # ####+#?####?#####?#????? | | ###### """" # #### ? "#?# ?????????? | | #+#######? """ # ####"? "##?? ???????? | | # ? " # ####" ? "##???????????? | | ??####### + ####??" "?#???????????? | | ????##### """ ? # ##?#? ? ""#????????????? | | ?????#### " " # ??###?#"?"?????????????? | | ????????# """ ? #?##?#?#???####?????????????? | | ??????? #??? ? ??#?#?#####?##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 25 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings More Dakka Please Omniscient Cartographer Prison Break Total Silence Challenges ------------ None Game ------ Seed DisposableInertialSystem Manual? 0 Play Time 02:30:10 Cumulative 15.3 hours Start 2021.11.28 @ 17:55:35 End 2021.11.28 @ 20:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae443976-4be5-400b-bd3f-d626a58c86d5