Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 14:20:44 Player: ffmpega Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1670) 1670 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 4841 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Deuterium Engine Neutrino Core Makeshift ECM Suite Ion Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Thermal Generator Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Micro Nuclear Core Medium Storage Unit Improved Signal Interpreter ECM Suite Makeshift ECM Suite Makeshift ECM Suite Ion Cannon Ion Cannon Ion Cannon [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . 1 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 60 | 6 6 6 24 7 2 4 5 Power 10 | 1 1 . 4 1 . 2 1 Engine 7 | 1 1 . 4 1 . . . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 19 | 2 2 4 9 . . . 2 Treads 4 | . . . 4 . . . . Leg 14 | 2 2 4 5 . . . 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 4 1 1 1 2 Device 3 | . . . 1 1 1 . . Storage 6 | 1 1 1 2 . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 . . 1 1 Artifact . | . . . . . . . . Weapon 19 | 2 2 1 7 5 1 1 . Energy Gun 6 | 1 . . 4 1 . . . Energy Cannon 5 | . . . . 3 1 1 . Ballistic Gun 8 | 1 2 1 3 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 2 | . . . 2 . . . . System Corruption 6 | . . . 6 . . . . Parts Lost 28 | . 1 . 12 . . 12 3 Power 3 | . . . 1 . . 1 1 Propulsion 12 | . . . 7 . . 3 2 Utility 6 | . . . 1 . . 5 . Weapon 7 | . 1 . 3 . . 3 . Highest Loss Streak 9 | . 1 . 5 . . 9 3 To Critical Strikes 1 | . . . . . . 1 . Average Backups 9 | 2 6 8 7 12 11 12 5 Power 3 | . 1 2 2 3 4 5 3 Propulsion . | 1 4 4 . . . . . Utility 2 | . . . . 3 4 4 1 Weapon 3 | . 1 2 3 5 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 21 | . 2 . 2 6 . 8 3 Power 5 | . . . . 1 . 2 2 Propulsion 4 | . 2 . 2 . . . . Utility 5 | . . . . 1 . 3 1 Weapon 7 | . . . . 4 . 3 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 85 85 89 99 99 82 34 Engine 8 | . 14 14 10 9 7 6 . Treads 19 | . . . 6 36 30 26 6 Leg 10 | . 28 28 30 . . . 6 Device 8 | . . . 5 8 15 13 . Storage 8 | . 14 14 11 9 7 6 6 Protection 3 | . . . 2 9 7 . 6 Energy Gun 5 | . 11 . 12 18 . . . Energy Cannon 14 | . . . . 7 29 26 . Ballistic Gun 4 | . 17 28 8 . . . . Peak Build Rating 40 | 6 7 7 21 32 37 40 24 Average Rating 24 | 4 5 6 11 28 36 32 19 On Entrance 14 | . 6 6 6 21 32 37 4 Avg Prop Armor Cover (%) 17 | . . . 10 . . . 17 Naked Turns 13 | . . . . . . 13 . Heaviest Build 66 | 12 45 45 34 51 64 66 22 Greatest Support 80 | 20 20 20 80 80 80 80 28 Greatest Overweight (x) 6 | 3 2 2 6 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 15 15 15 15 10 Average Capacity 12 | 7 8 8 10 15 15 14 9 Most Carried 15 | 6 9 8 12 15 12 15 5 Average Carried 9 | 3 6 8 6 12 11 12 5 Final Capacity 20 | 8 20 8 15 15 15 5 10 Final Carried 13 | 6 8 8 12 13 12 5 5 Class Distribution -------------------- 37% | Tank 20% | Scavenger-Mutant 18% | Gunner 16% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1096 | 217 102 126 270 147 28 138 68 Remotely . | . . . . . . . . Salvage Created 2144 | . 181 160 788 268 47 700 . Parts 125 | . 15 8 49 19 3 31 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . . . . . 29 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 49 | . 8 2 18 4 1 16 . Melee 1 | . . . . . . 1 . Guns 28 | . 8 2 15 3 . . . Cannons 15 | . . . . . 1 14 . AOE 3 | . . . 3 . . . . Classes Destroyed 9 | . 2 1 3 1 1 1 . Worker 2 | . . . 2 . . . . Recycler 4 | . . 1 2 1 . . . Swarmer 21 | . 6 . 7 . . 8 . Grunt 12 | . 2 2 6 . . 2 . Duelist 4 | . . . 1 . . 3 . Sentry 9 | . . . 4 3 . 2 . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . 1 1 . Samaritan 1 | . . . . . . 1 . Best Kill Streak 10 | . 5 3 10 2 1 4 . Combat Bots Only 7 | . 5 1 7 2 1 4 . Max Kills in Single Turn 3 | . 1 1 3 1 1 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 512 | . 74 18 152 20 8 198 42 Missed 175 | . 26 4 56 10 . 63 16 Hits 337 | . 48 14 96 10 8 135 26 Melee 39 | . . . 3 . . 36 . Projectile 298 | . 48 14 93 10 8 99 26 Critical Strikes 16 | . . . 5 . . 11 . Damage Taken 5359 | . 509 195 1253 172 119 2666 445 Core 1084 | . 128 29 212 . . 600 115 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . . 50 . Core Remaining (%) 71 | 100 . 37 47 100 . . . Volleys Fired 150 | . 27 11 65 12 2 33 . Largest 4 | . 2 2 2 3 4 4 . Hottest 240 | . 60 40 88 180 240 240 . Shots Fired 352 | . 53 22 126 36 8 107 . Gun 231 | . 53 22 126 30 . . . Cannon 121 | . . . . 6 8 107 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 110 | . 27 22 61 . . . . Thermal 212 | . 26 . 55 16 8 107 . Explosive . | . . . . . . . . Electromagnetic 30 | . . . 10 20 . . . Robot Hit Streak 22 | . 17 10 10 22 3 11 . Robot Miss Streak 5 | . 4 1 5 2 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 214 | . 30 17 76 26 4 61 . Core Hits 101 | . 14 6 36 14 1 26 4 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 3 | . . 1 1 . . 1 . Burn 1 | . . . 1 . . . . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3950 | . 285 178 1331 454 115 1520 67 Guns 1893 | . 285 172 1067 369 . . . Cannons 1663 | . . . . 71 99 1493 . Explosions 245 | . . . 245 . . . . Melee . | . . . . . . . . Ramming 149 | . . 6 19 14 16 27 67 Kinetic 720 | . 121 172 427 . . . . Thermal 2569 | . 164 . 663 150 99 1493 . Explosive . | . . . . . . . . Electromagnetic 512 | . . . 222 290 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 32 | . . . 8 . 4 27 32 Average Corruption 8 | . . . 4 . 2 6 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 65 | . . . 9 . 12 33 11 Message Errors 16 | . . . 2 . 3 7 4 Matter Fused 15 | . . . 1 . 1 9 4 Heat Flow Errors 7 | . . . 2 . 2 3 . Energy Discharges 11 | . . . 1 . 2 8 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 1 2 Data Loss (major) 5 | . . . 1 . 2 1 1 Misfires 3 | . . . 1 . . 2 . Alerts 2 | . . . 1 . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . 22 2 . 22 . Projectiles 24 | . . . . 2 . 22 . Explosions 22 | . . . 22 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 177 | . . . 148 . . . 29 Shots 4 | . . . 4 . . . . Rammed 46 | . . . . 2 2 21 21 Targets Rammed 53 | . . 2 3 3 2 22 21 Kicked 5 | . . 2 3 . . . . Crushed 2 | . . . . 1 . 1 . Highest Temperature 600 | . 150 18 238 102 241 600 . Average Temperature 108 | . 51 10 74 35 82 186 . Received Heat Transfer 1137 | . 159 111 309 45 . 513 . Effects 11 | . . . . . . 11 . Shutdowns 1 | . . . . . . 1 . Interference 8 | . . . . . . 8 . Matter Decay 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 4 | . . . 2 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 12 | . . . 4 . . 8 . Heat Transferred 4672 | . 375 . 1495 286 148 2368 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 196 | . 115 45 196 75 30 . . Initial 46 | . . 30 . 46 . . . Average 28 | . 49 12 68 18 1 . . Influence Increases 1314 | . 205 55 515 129 45 365 . Destroy 0b10 Robot/C 980 | . 160 40 360 80 20 320 . Destroy 0b10 Robot/NC 35 | . . 5 20 5 . 5 . Destroy Leader 230 | . 30 10 100 40 10 40 . Successful Hack 3 | . . . . 3 . . . Disable Machine 30 | . . . 30 . . . . Destroy Structure 6 | . . . 5 1 . . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 1314 | . 128 132 403 241 45 365 . Entered New Map 113 | . . 47 . 66 . . . Time Decay 983 | . 118 85 283 175 45 277 . Lost Part 218 | . 10 . 120 . . 88 . Squads Dispatched 8 | . . . 2 3 3 . . Investigation 2 | . . . 1 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . . 1 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 3 | . . . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 13 2 25 7 4 20 4 Peak Tracking Total 7 | . 4 2 4 3 1 7 4 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . . . 2 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 2 | . . . 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 3 | . 1 . . 1 . 1 . Terminals 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 1 . . 3 . 1 . Successful 3 | . . . . 2 . 1 . Failed 2 | . 1 . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 1 . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 2 . 1 . Record 2 | . . . . 2 . . . Open Door 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 4603 | 68 414 265 836 604 1059 1040 317 Spaces Moved 2368 | 41 256 156 374 287 571 494 189 Core 31 | 6 . . 2 . . 23 . Treads 1417 | . . . 76 287 571 471 12 Legs 747 | 35 256 156 296 . . . 4 Wheels 173 | . . . . . . . 173 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 170 50 100 Average Speed 150 | 131 124 121 139 170 170 165 105 Slowest Speed 350 | 200 260 260 350 170 170 250 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 31 31 27 32 16 70 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 1 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . 3 1 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 3 | . . . 3 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 3059 | 52 305 213 560 380 653 592 304 Wait 357 | . 9 33 81 38 76 34 86 Move 2361 | 40 255 155 373 286 570 493 189 Hop . | . . . . . . . . Pick Up 35 | 6 2 . 5 18 1 3 . Fast Attach 27 | 6 2 1 11 . . 2 5 Attach 10 | . . . 5 2 2 1 . Detach 1 | . 1 . . . . . . Swap 31 | . 4 5 13 5 . 4 . Drop 31 | . 5 6 4 16 . . . Fire 150 | . 27 11 65 12 2 33 . Melee . | . . . . . . . . Ram 33 | . . . . . . 12 21 Kick 5 | . . 2 3 . . . . Crush 15 | . . . . 3 2 10 . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 392 | -10/Materials | Core integrity fell below 50% 445 | -10/Materials | Discovered new exit (range 14) 483 | -10/Materials | Entered Mines 690 | -10/Mines | Build established: Scavenger-Mutant 719 | -10/Mines | Discovered new exit (range 10) 722 | -10/Mines | Learned location of Zion (-7) 734 | -10/Mines | Discovered new exit (range 7) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Propulsion x2 1282 | -9/Materials | Destroyed 7 combat bots 1310 | -9/Materials | Lost 4 parts (1n1u2w) 1364 | -9/Materials | Core integrity fell below 50% 1394 | -9/Materials | Lost 5 parts (1p3n1w) 1431 | -9/Materials | Discovered new exit (range 16) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1908 | -8/Materials | Build established: Tank 2134 | -8/Materials | Met 7R-MNS 2176 | -8/Materials | Discovered new exit (range 5) 2188 | -8/Materials | Entered Factory 2188 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2189 | -7/Factory | Caught up to 7R-MNS 3221 | -7/Factory | Discovered new exit (range 15) 3247 | -7/Factory | Entered Lower Caves 3360 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3664 | -7/Lower Caves | Build established: Gunner 3704 | -7/Lower Caves | Encountered a Warlord checkpoint 4121 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4169 | -7/Lower Caves | System corruption reached 10% 4207 | -7/Lower Caves | Core integrity fell below 50% 4219 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 4254 | -7/Lower Caves | Core integrity fell below 20% 4273 | -7/Lower Caves | Discovered new exit (range 9) 4287 | -7/Lower Caves | Entered another Lower Caves area 4586 | -7/Lower Caves | System corruption reached 30% 4604 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04578_ Slammed into S-27 Virus. 04578_ Destabilizing: System corrupted (+1). 04579_ S-27 Virus destroyed. 04579_ Acquired 26 matter. 04581_ Acquired Lgt. Nuclear Core. 04584_ Slammed into S-27 Virus. 04585_ Destabilizing: System corrupted (+2). 04586_ SG F#DERNR1%NHPVD%DW O 04586_ Lgt. Nuclear Core destroyed. 04586_ Slammed into S-27 Virus. 04587_ Destabilizing: Core damaged (-21). 04589_ Slammed into S-27 Virus. 04592_ Arm. Treads destroyed. 04592_ Slammed into S-27 Virus. 04597_ Mak. Leg destroyed. 04597_ System corrupted by crushing effect (+2). 04598_ Slammed into S-27 Virus. 04602_ System corrupted: Matter fused (-8). 04602_ Acquired 5 matter. 04602_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ????????????## ##??????????????????????????????? | | ????????????# ##?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ??######?????# #?????????????????????????????? | | ?## ##??#### #?????????????????????????????? | | ?# #### ## ##????????????????????????????? | | ??? ## ##???????????????????????????? | | ###??# ## #???????????????????????????? | | #### ### ##??????????????????????????? | | ## #### ###????????????????????????? | | #?# #####????????????????????? | | # ### #?# # sss%#????????????????????? | | ## ##?## #?### # %@%%#????????????????????? | | ?#####???# ##??# #####%#????????????????????? | | ?????????# ##?# ### #????????????????????? | | ???????# ### #????????????????????? | | ??????## ## #????????????????????? | | ??????## ###### ????????????????????? | | #??????## ### #### ????????????????????? | | ###???????###?## ##?# ???????????????????? | | ##??????????????# #### ???????????????????? | | #??????????#???## #?? ??????????????????? | | ##?????????## ## #??###??????????????????? | | ???????????# #???????????????????????? | | ???????????## ##???????????????????????? | | ????????????## ##???????????????????????? | | ?????????????## ###?????????????????????? | | ??????????????# ###???????????????????? | | ??????????????### ##??????????????????? | | ????????????????## #??????????????????? | | ?????????????????##### ##????###??????????? | | ???????????????######### ##???# ??????????? | | ???????????????# ##?## #???# #??????????? | | ???????????????# #?## #???# #??????????? | | ????????###???## ### ##### #??????????? | | ????????# ##### ## #??????????? | | ????????# ## ## ####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingPotentialPerforator Manual? 0 Play Time 00:47:20 Cumulative 14.0 hours Start 2026.09.01 @ 00:34:35 End 2026.09.05 @ 14:20:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 841d632a-ff10-4617-831a-6a68e7735bc4