Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 12:48:52 Player: Ragnakor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1487) 1487 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4532 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 29/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Relay Coupler [NC] (25) High-powered Tractor Beam Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- High-powered Shotgun Flak Gun > --- INVENTORY -------- Nuclear Core Light Treads Sensor Array Relay Coupler [NC] High-powered Tractor Beam Flak Gun Improved Datajack Chainsword [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 61 | 7 10 21 4 3 16 Power 8 | 1 2 3 1 . 1 Engine 4 | 1 . 2 1 . . Core 4 | . 2 1 . . 1 Reactor . | . . . . . . Propulsion 28 | 2 4 14 . 1 7 Treads 1 | . . . . . 1 Leg 16 | 2 2 8 . . 4 Wheel 3 | . 2 1 . . . Hover 3 | . . 1 . . 2 Flight 5 | . . 4 . 1 . Utility 7 | 2 . . 3 . 2 Device 4 | 1 . . 1 . 2 Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 4 4 . 2 6 Energy Gun 2 | . . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 3 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 27 | . . 5 . 2 20 Power 4 | . . 2 . . 2 Propulsion 12 | . . 2 . 1 9 Utility 5 | . . . . . 5 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 19 | . . 2 . 2 19 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 7 7 7 Power . | . 1 . 1 1 . Propulsion 1 | . 1 1 2 1 1 Utility 2 | . 1 3 2 2 2 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . 3 2 . 1 2 Power . | . . . . . . Propulsion 3 | . 2 1 . . . Utility 3 | . . . . 1 2 Weapon 2 | . 1 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 95 98 97 83 Engine 6 | . 6 5 1 9 6 Core 4 | . 7 5 7 . 1 Leg 13 | . 12 25 . . 1 Wheel 5 | . 15 . . . . Hover 1 | . . 2 . . 4 Flight 11 | . . 10 36 35 19 Device 11 | . 14 10 10 9 9 Storage 11 | . 14 11 9 9 7 Processor 2 | . . . 9 9 9 Hackware 2 | . . . 6 9 6 Ballistic Gun 19 | . 27 17 9 9 11 Launcher 2 | . . 2 9 6 . Peak Build Rating 33 | 9 14 24 29 30 33 Average Rating 16 | 5 11 15 28 28 24 On Entrance 16 | . 9 12 24 29 27 Avg Prop Armor Cover (%) 5 | . 9 4 . . 5 Naked Turns . | . . . . . . Heaviest Build 22 | 13 16 19 20 18 22 Greatest Support 40 | 20 24 40 20 20 30 Greatest Overweight (x) 2 | . 1 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | 2 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 3 Class Distribution -------------------- 67% | Mutant 21% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1409 | 318 162 578 . 94 257 Remotely . | . . . . . . Salvage Created 1610 | 93 261 774 . 136 346 Parts 102 | 6 22 51 . 8 15 Haulers Intercepted 4 | . 1 2 . . 1 Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 38 | . 7 18 . 8 5 Melee 1 | . . . . . 1 Guns 20 | . 6 8 . 2 4 AOE 17 | . 1 10 . 6 . Classes Destroyed 10 | 3 4 3 . . . Worker 3 | 1 . 2 . . . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 2 . . 1 Recycler 3 | 1 . 1 . . 1 Operator 2 | . 1 1 . . . Watcher 2 | . . 2 . . . Swarmer 13 | . 3 6 . 4 . Grunt 19 | . 4 9 . 4 2 Duelist 2 | . . 1 . . 1 Sentry 4 | . . 2 . . 2 Best Kill Streak 10 | 2 3 10 . 7 4 Combat Bots Only 7 | . 3 7 . 7 4 Max Kills in Single Turn 3 | 1 2 3 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 376 | . 52 135 2 35 152 Missed 116 | . 17 43 1 15 40 Hits 260 | . 35 92 1 20 112 Melee 2 | . . . . . 2 Projectile 258 | . 35 92 1 20 110 Critical Strikes 4 | . . 2 . . 2 Damage Taken 3492 | . 417 1075 17 204 1779 Core 845 | . 79 215 . 56 495 Absorbed by Shields 56 | . . . . 56 . Regen/Repaired (Parts) 41 | . . 17 . . 24 Core Remaining (%) 71 | 100 68 46 . . . Volleys Fired 176 | 24 31 84 1 16 20 Largest 2 | 2 2 2 1 2 2 Hottest 86 | 40 53 86 25 55 65 Shots Fired 329 | 48 62 160 1 23 35 Gun 314 | 48 60 153 1 17 35 Cannon . | . . . . . . Launcher 15 | . 2 7 . 6 . Special . | . . . . . . Kinetic 309 | 48 60 149 1 17 34 Thermal 5 | . . 4 . . 1 Explosive 15 | . 2 7 . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 10 7 3 17 5 Robot Miss Streak 9 | 2 4 9 1 3 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 196 | 25 40 79 1 17 34 Core Hits 125 | 8 23 44 . 19 31 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . . . . 2 Destroy 1 | 1 . . . . . Sever 2 | . . . . . 2 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3933 | 196 442 1732 9 801 753 Guns 2412 | 196 346 1026 9 284 551 Cannons . | . . . . . . Explosions 1312 | . 96 699 . 517 . Melee 170 | . . . . . 170 Ramming 39 | . . 7 . . 32 Kinetic 2394 | 196 346 1008 9 284 551 Thermal 18 | . . 18 . . . Explosive 1312 | . 96 699 . 517 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 170 | . . . . . 170 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 42 | . 1 31 . 10 . Projectiles . | . . . . . . Explosions 42 | . 1 31 . 10 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 79 | . . 37 . 28 14 Shots 2 | . . 1 . 1 . Rammed 8 | . 1 . . . 7 Targets Rammed 12 | . 1 4 . . 7 Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 51 | . 33 27 4 9 51 Average Temperature 9 | . 9 8 4 6 16 Received Heat Transfer 1338 | . 189 426 9 66 648 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . 37 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 76 | 100 100 59 100 9 100 Level 1 23 | . . 40 . 90 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 361 | 10 163 359 148 361 191 Initial 175 | . . 31 148 83 175 Average 117 | 1 58 137 139 262 144 Influence Increases 1387 | 15 252 634 . 298 188 Destroy 0b10 Robot/C 760 | . 140 360 . 160 100 Destroy 0b10 Robot/NC 75 | 15 10 40 . . 10 Destroy Leader 162 | . 32 88 . 10 32 Successful Hack 59 | . 10 34 . . 15 Disable Machine 30 | . . 15 . . 15 Anti-Garrison Action 50 | . . . . 50 . Destroy Structure 71 | . 15 37 . 18 1 Lose Combat Pursuer 180 | . 45 60 . 60 15 Influence Decreases 1354 | 15 178 357 223 65 516 Entered New Map 477 | . . 43 203 45 186 Time Decay 607 | 15 178 264 20 . 130 Lost Part 270 | . . 50 . 20 200 Squads Dispatched 6 | . 1 4 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 4 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 8 | . . 5 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 13 38 4 12 14 Peak Tracking Total 10 | . 3 9 5 7 10 Tactical Retreats 8 | . 3 3 . 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . . . . 7 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . . 1 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 22 | . 8 6 4 1 3 Terminals 15 | . 6 3 3 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 60 | . 22 16 9 2 11 Successful 29 | . 7 9 5 . 8 Failed 31 | . 15 7 4 2 3 Catastrophic 7 | . 3 1 2 1 . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 40 | . 16 8 7 2 7 Fabricators . | . . . . . . Repair Stations 8 | . . 4 . . 4 Recycling Units 8 | . 6 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 19 | . 6 5 4 . 4 Record 1 | . . . 1 . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Recycling Unit Index 1 | . 1 . . . . Scanalyzer Index 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Maintenance Status 2 | . . . 1 . 1 Surveillance Status 1 | . . . 1 . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 3 . . 4 Scan Component 3 | . . 1 . . 2 Repair 3 | . . 1 . . 2 Refit 1 | . . 1 . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 8 4 4 1 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . 1 . . 2 Time 102 | . . 38 . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 222 | . . 222 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1899 | 14 711 626 51 251 246 Sensors 37 | . . . 8 . 29 Terrain 1899 | 14 711 626 51 251 246 Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2072 | 131 711 664 51 251 264 Spaces Moved 1863 | 52 579 456 159 412 205 Core 11 | 9 . . . . 2 Treads 2 | . . . . . 2 Legs 527 | 43 256 223 . . 5 Wheels 325 | . 323 2 . . . Hover 23 | . . . . . 23 Flight 975 | . . 231 159 412 173 Fastest Speed 26 | 50 90 26 26 26 27 Average Speed 67 | 107 103 74 26 26 52 Slowest Speed 240 | 120 190 190 26 27 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 89 46 17 41 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 72 | . 15 30 . 27 . Melee . | . . . . . . Projectile . | . . . . . . AOE 72 | . 15 30 . 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2360 | 85 642 625 166 528 314 Wait 87 | . 3 38 . . 46 Move 1856 | 51 578 455 159 408 205 Hop 1 | . . . . 1 . Pick Up 26 | 3 9 5 2 3 4 Fast Attach 20 | 7 . 5 . . 8 Attach 14 | . . 3 2 2 7 Detach . | . . . . . . Swap 40 | . 11 19 2 1 7 Drop 26 | . 9 12 . 1 4 Fire 176 | 24 31 84 1 16 20 Melee 6 | . . . . . 6 Ram 8 | . 1 . . . 7 Kick 4 | . . 4 . . . Crush . | . . . . . . Escape Stasis 96 | . . . . 96 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 7) 843 | -10/Materials | Entered another Materials area 843 | -9/Materials | Evolved 2 slots: Propulsion x2 906 | -9/Materials | Repaired Imp. Terrain Scanner 1100 | -9/Materials | Discovered new exit (range 12) 1203 | -9/Materials | Discovered new exit (range 16) 1261 | -9/Materials | Destroyed 7 combat bots 1455 | -9/Materials | Core integrity fell below 50% 1466 | -9/Materials | Discovered new exit (range 9) 1507 | -9/Materials | Entered another Materials area 1507 | -8/Materials | Evolved 2 slots: Utility x2 1558 | -8/Materials | Identified exit to Garrison 1558 | -8/Materials | Entered Garrison 1562 | -8/Garrison | Triggered checkpoint 1606 | -8/Garrison | Destroyed 7 combat bots 1645 | -8/Garrison | Build established: Sprinter 1669 | -8/Garrison | Discovered new exit (range 10) 1759 | -8/Garrison | Discovered new exit (range 14) 1768 | -8/Garrison | Triggered checkpoint 1772 | -8/Garrison | Installed Relay Interface Framework 1791 | -8/Garrison | Garrison Relay disabled 1809 | -8/Garrison | Entered Materials 1823 | -8/Materials | Repaired Flight Unit 1861 | -8/Materials | Repaired Cesium-ion Thruster 2052 | -8/Materials | Core integrity fell below 50% 2061 | -8/Materials | Core integrity fell below 20% 2073 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02058_ Y-45 Defender Beam Rifle severed. 02058_ Penetrated by Slug. 02062_ Chainsword destroyed. 02063_ Acquired Aluminum Leg. 02063_ R-06 Scavenger collects Assault Rifle. 02064_ Katana destroyed. 02066_ Acquired Aluminum Leg. 02066_ Penetrated by Slug. 02067_ R-06 Scavenger collects Lgt. Treads. 02068_ Slug penetrates Repair Station. 02068_ Repair Station disabled. 02068_ Backup Power I tumbles out of repair station. 02068_ Backup Laser I tumbles out of repair station. 02069_ Acquired Aluminum Leg. 02070_ K-01 Serf collects debris. 02070_ Aluminum Leg destroyed. 02071_ Acquired Particle Gun. 02071_ R-06 Scavenger collects Imp. Ion Engine. 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Terrain Scanner | 22% | -9/Materials Cesium-ion Thruster | 4% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassThrusterProcsplitter Manual? 0 Play Time 00:33:47 Cumulative 21.4 hours Start 2026.03.13 @ 12:17:28 End 2026.03.13 @ 12:48:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99218a61-3aff-41de-aab1-4aedf1a5d1e7