Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 20:18:03 Player: saltine Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (144) 720 Value Destroyed (4307) 4307 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2308) 2308 TOTAL SCORE: 15195 Bonus ------- High Alert Combat Kills 367 Follower Combat Kills 91 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -50 Cogmind --------- Core Integrity 0/1450 Matter 81/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Spectral Analyzer Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Weapon Cycler Nova Cannon Neutron Missile Launcher Lance Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Quantum Shading Machine Advanced Visual Processing Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON ----------- Nova Cannon Lance > --- INVENTORY -------- Micro Antimatter Reactor Advanced Weapon Cycler Improved Medium Armor Plating Neutron Missile Launcher [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 . 2 . . 2 2 . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . . 1 1 . . . . 1 . . Utility 11 | . . 1 . 1 . 2 . . 1 1 . 2 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 138 | . 7 31 5 20 16 9 10 1 4 . 1 5 . 11 4 10 4 Power 7 | . . 2 1 . 2 . . . . . . . . . 1 1 . Engine 2 | . . . 1 . 1 . . . . . . . . . . . . Core 4 | . . 2 . . 1 . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 41 | . 2 7 . 7 4 4 6 1 2 . 1 1 . 3 . . 3 Treads 31 | . 2 7 . 6 4 3 6 . . . . . . 2 . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 1 . 1 . 1 2 . 1 1 . . . . . Flight 3 | . . . . . . . . . . . . . . 1 . . 2 Utility 44 | . 4 8 3 5 5 2 . . 1 . . 2 . 6 3 4 1 Device 23 | . 1 2 3 3 3 1 . . 1 . . 2 . 4 2 1 . Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 6 | . 1 1 . . . . . . . . . . . 2 . 2 . Hackware 2 | . . . . . . . . . . . . . . . . 1 1 Protection 12 | . 1 5 . 2 2 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | . 1 14 1 8 5 3 4 . 1 . . 2 . 2 . 5 . Energy Gun 3 | . 1 2 . . . . . . . . . . . . . . . Energy Cannon 9 | . . 2 . 3 2 1 . . . . . . . . . 1 . Ballistic Gun 2 | . . 1 . . . . 1 . . . . . . . . . . Ballistic Cannon 10 | . . 5 1 2 1 1 . . . . . . . . . . . Launcher 17 | . . 4 . 3 2 1 3 . . . . 1 . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 1 . 2 . 1 . . . . . 1 . 6 . Parts Lost 47 | . 2 5 . 1 4 3 18 . . . 1 4 . . . 5 4 Power 3 | . . 1 . . 1 . 1 . . . . . . . . . . Propulsion 21 | . 1 3 . . 1 . 9 . . . 1 2 . . . 1 3 Utility 15 | . . 1 . 1 2 2 3 . . . . 1 . . . 4 1 Weapon 8 | . 1 . . . . 1 5 . . . . 1 . . . . . Highest Loss Streak 18 | . 1 2 . 1 2 2 18 . . . 1 2 . . . 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 93 96 100 99 97 84 21 5 11 23 23 10 5 12 18 32 18 Engine 4 | . 14 2 2 9 6 . . . . . . . . . . . . Core 3 | . . 8 8 . 2 7 1 . . . . . . . . 2 . Treads 23 | . 14 30 33 36 35 30 8 . . . . . . 3 . . 1 Leg 1 | . 11 . . . . . . . . . . . . . . . . Device 10 | . 5 4 21 11 19 22 4 . 1 5 3 5 . 2 6 11 . Storage 8 | . 14 11 11 9 9 7 3 . . . . . . . . . . Processor 2 | . 3 6 . . . . . . . . . . . 2 4 7 13 Protection 4 | . 1 10 . 14 5 . . . . . . . . . . . . Energy Gun 5 | . 28 10 . . . . . . . . . . . . . . . Energy Cannon 5 | . . 3 11 8 14 11 . . . . . . . . . . . Ballistic Cannon 4 | . . 7 11 8 3 . 1 . . . . . . . . . . Peak Build Rating 77 | . 7 18 23 26 36 41 41 7 18 18 24 17 9 32 38 77 38 Average Rating 19 | . 6 15 17 23 27 38 10 6 10 18 18 12 8 15 30 47 30 On Entrance 16 | 6 6 7 18 18 24 36 41 2 7 18 18 11 8 8 19 35 23 Naked Turns 140 | . . . . . . . 119 13 2 . . 4 . 2 . . . Heaviest Build 74 | 13 51 60 61 70 73 74 73 . 4 4 4 5 3 4 11 19 . Greatest Support 95 | 20 40 63 63 83 87 95 95 8 8 8 32 12 3 15 15 35 14 Greatest Overweight (x) 1 | . 1 1 . . . 1 1 . . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | . 10 20 20 20 20 20 11 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 9 20 20 20 20 20 18 5 5 5 5 4 5 5 5 5 5 Average Carried 14 | . 7 16 19 19 19 19 8 5 4 5 4 3 4 4 3 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 8 20 20 20 20 18 5 5 5 5 5 4 5 5 4 5 5 Class Distribution -------------------- 66% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Matter Collected 2244 | 200 65 634 132 319 259 97 . . 307 . . 84 . 100 . 47 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4819 | . 610 1352 323 623 905 333 95 . 178 . . 131 . 177 . 92 . Parts 264 | . 38 88 17 34 41 16 2 . 8 . . 8 . 4 . 8 . Haulers Intercepted 11 | . 2 5 . 2 . 1 . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Combat Hostiles Destroyed 107 | . 15 31 8 14 22 5 5 . . . . 5 . . . 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 20 | . 15 5 . . . . . . . . . . . . . . . Cannons 57 | . . 18 7 8 20 2 2 . . . . . . . . . . AOE 26 | . . 8 . 6 1 2 3 . . . . 4 . . . 2 . Classes Destroyed 16 | . 6 3 3 . 1 1 . . . . . . . 1 . 1 . Worker 7 | . 2 1 . 1 . . . . 1 . . . . . . 2 . Builder 8 | . 1 2 . 1 . 1 . . . . . . . . . 3 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 11 | . 2 5 . 2 . 1 . . . . . . . 1 . . . Recycler 5 | . . 3 1 . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . Watcher 6 | . 2 2 . 1 . . . . . . . . . 1 . . . Swarmer 26 | . 9 8 . 2 3 . . . . . . 4 . . . . . Grunt 44 | . 6 13 2 7 13 3 . . . . . . . . . . . Brawler 3 | . . 1 . . 1 . 1 . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Sentry 23 | . . 9 2 5 2 1 3 . . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . 3 . . . . . . . . . . 2 . Assembled 3 | . . . 3 . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 9 4 6 6 3 4 . 2 . . 4 . 1 . 8 . Combat Bots Only 6 | . 3 5 3 5 6 3 4 . . . . 4 . . . 2 . Max Kills in Single Turn 5 | . 2 5 1 4 1 1 1 . 1 . . 3 . 1 . 5 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 4 1 1 1 . . . . 3 . . . 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Hostile Shots Fired 1396 | . 101 132 19 36 96 56 547 . 44 . 14 100 . 34 10 63 144 Missed 537 | . 24 40 6 17 35 17 212 . 29 . 7 41 . 16 5 28 60 Damage Taken 11802 | . 803 1286 177 345 942 499 2897 . 169 . 301 1014 . 471 90 799 2009 Core 4357 | . 169 122 26 . 117 53 630 . 128 . 233 709 . 276 51 388 1455 Absorbed by Shields 93 | . . . . . . . 4 . . . 9 . . . . . 80 Regen/Repaired (Parts) 134 | . . 128 . . . . . . . . . . . . . 6 . Core Remaining (%) 57 | 100 32 . 63 . 78 . . 2 84 . 76 . . 14 . 66 . Volleys Fired 326 | . 90 81 17 26 60 24 18 . . . . 2 . . . 8 . Largest 2 | . 2 2 2 2 2 2 2 . . . . 1 . . . 1 . Hottest 160 | . 90 126 107 114 160 160 137 . . . . 43 . . . 113 . Shots Fired 564 | . 132 151 37 52 110 46 26 . . . . 2 . . . 8 . Gun 167 | . 132 31 . . . . 4 . . . . . . . . . . Cannon 370 | . . 114 37 47 109 46 12 . . . . . . . . 5 . Launcher 27 | . . 6 . 5 1 . 10 . . . . 2 . . . 3 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 143 | . . 72 18 23 16 1 13 . . . . . . . . . . Thermal 376 | . 114 73 19 24 93 45 3 . . . . . . . . 5 . Explosive 27 | . . 6 . 5 1 . 10 . . . . 2 . . . 3 . Electromagnetic 18 | . 18 . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 7 28 6 15 23 8 13 . . . . 1 . . . 6 . Robot Miss Streak 6 | . 6 4 3 2 2 5 2 . . . . 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 382 | . 78 101 21 39 70 25 22 . 3 . . 10 . 6 . 7 . Core Hits 230 | . 35 53 10 30 38 10 38 . 1 . . 4 . 2 . 9 . Critical Kills 3 | . . . 1 . 1 . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 6 3 1 3 2 . 2 . . . . 2 . 1 . 1 . Burn 8 | . 6 2 . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 . 1 . . . . . . . . . . 1 . Blast 7 | . . 1 . 3 1 . 2 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 2 . 1 . . . Melee Attacks 23 | . . . . . . . . . 4 . . 11 . 6 . 2 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . . Piercing 19 | . . . . . . . . . . . . 11 . 6 . 2 . Sneak Attacks 4 | . . . . . . . . . 2 . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12465 | . 1010 3438 427 1470 1970 732 986 . 176 . . 672 . 320 . 1260 4 Guns 1558 | . 1010 475 . . . . 73 . . . . . . . . . . Cannons 5636 | . . 1448 427 786 1836 674 348 . . . . . . . . 117 . Explosions 4359 | . . 1499 . 675 134 58 565 . . . . 343 . . . 1085 . Melee 857 | . . . . . . . . . 171 . . 319 . 309 . 58 . Ramming 55 | . . 16 . 9 . . . . 5 . . 10 . 11 . . 4 Kinetic 1935 | . . 787 171 327 246 33 371 . . . . . . . . . . Thermal 5088 | . 839 1136 256 459 1590 641 50 . . . . . . . . 117 . Explosive 4301 | . . 1499 . 675 134 . 565 . . . . 343 . . . 1085 . Electromagnetic 229 | . 171 . . . . 58 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 171 | . . . . . . . . . 171 . . . . . . . . Piercing 686 | . . . . . . . . . . . . 319 . 309 . 58 . Highest Corruption 8 | . . 1 1 . 2 1 1 1 . . . . 5 5 . 8 . Average Corruption 1 | . . 1 1 . 2 1 1 1 . . . . 5 5 . 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 33 | . . . 8 . 14 1 . 2 . . . . 1 6 . 1 . Message Errors 8 | . . . 1 . 5 . . 1 . . . . . 1 . . . Matter Fused 10 | . . . . . 4 . . . . . . . . 5 . 1 . Heat Flow Errors 4 | . . . . . 3 . . . . . . . 1 . . . . Energy Discharges 5 | . . . 3 . 2 . . . . . . . . . . . . Data Loss (minor) 3 | . . . 1 . . 1 . 1 . . . . . . . . . Misfires 3 | . . . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 632 | . . 134 . . 28 9 4 . 40 . . 126 . 45 . 246 . Projectiles 54 | . . 11 . . 28 9 . . . . . . . . . 6 . Explosions 420 | . . 123 . . . . 4 . . . . 87 . . . 206 . Melee 158 | . . . . . . . . . 40 . . 39 . 45 . 34 . Knockbacks 11 | . . 5 2 3 . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 11 | . . 5 2 3 . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 491 | . . 152 . 21 20 61 143 . 2 . . 5 . 5 . 80 2 Shots 17 | . . 3 . 1 1 2 9 . . . . . . . . 1 . Rammed 7 | . . . . 1 . . . . 1 . . 2 . 1 . . 2 Targets Rammed 8 | . . 1 . 1 . . . . 1 . . 2 . 1 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 333 | . 264 333 72 87 249 310 39 . . . . . 177 . . 210 . Average Temperature 76 | . 91 101 23 22 50 43 18 . . . . . 91 . . 107 . Received Heat Transfer 2406 | . 342 429 42 108 387 114 708 . 48 . . 78 . . . . 150 Effects 13 | . 6 7 . . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . . Interference 11 | . 6 5 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . 1 1 . . . . . . . . . 1 . Combat Hostiles 3 | . . . 1 . 1 1 . . . . . . . . . . . Parts Melted 19 | . 7 1 1 1 4 3 . . . . . . . . . 2 . Heat Transferred 10401 | . 2722 2294 444 703 2740 1250 100 . . . . . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Peak Influence 808 | . 347 762 382 398 808 456 342 189 349 170 119 413 174 328 201 350 491 Initial 424 | . . 59 246 18 178 424 256 174 92 170 119 56 144 107 171 112 196 Average 284 | . 169 304 218 181 576 413 299 184 223 170 115 171 155 209 186 156 348 Maximum Alert Level 3 | . 1 3 1 1 3 2 1 . 1 . . 2 . 1 1 1 2 Low Security (%) 47 | . 77 48 61 59 4 . . 100 44 100 100 64 100 46 62 88 13 Level 1 27 | . 22 10 38 40 16 20 100 . 55 . . 31 . 53 37 11 46 Level 2 19 | . . 37 . . 36 80 . . . . . 4 . . . . 40 Level 3 6 | . . 4 . . 43 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 2 . 2 . 3 . . . . 1 . . . . 5 2 Investigation 4 | . 2 . . 1 . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 13 | . 2 2 . 1 . 2 . . . . 1 . . . . 3 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . 1 . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Distress Signals 14 | . 3 3 . 2 . . . . 1 . . 1 . 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 24 44 9 21 29 8 8 . 12 . 4 20 3 12 5 13 23 Peak Tracking Total 11 | . 4 6 3 5 5 3 9 . 6 . 4 11 3 7 6 8 10 Tactical Retreats 26 | . 1 2 1 1 2 . 2 . 4 . . 6 . 2 . . 5 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Traps Triggered 20 | . 1 1 . 1 . . 4 . 2 . 1 2 . 4 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Machines Disabled 12 | . . 4 . 3 . 1 . . . . . . . . . 4 . Max in Single Turn 3 | . . 3 . 1 . 1 . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . . . 1 . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Machines Accessed 68 | . 8 12 1 10 2 3 1 2 3 1 . 6 . 5 3 7 4 Terminals 43 | . 6 8 . 8 2 1 1 1 2 1 . 3 . 1 2 4 3 Fabricators 6 | . . . . . . . . . 1 . . 2 . 1 . 2 . Repair Stations 4 | . . 2 . . . . . . . . . . . . 1 1 . Recycling Units 7 | . 2 1 . 1 . 1 . 1 . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . . 1 . 2 . . 1 Total Hacks 157 | . 27 34 1 24 4 5 1 5 9 2 . 11 . 12 3 13 6 Successful 69 | . 8 18 1 12 2 2 . 2 7 1 . 4 . 5 . 6 1 Failed 86 | . 18 15 . 12 2 3 1 3 2 1 . 7 . 7 3 7 5 Catastrophic 20 | . 3 4 . 2 1 1 . . . . . 3 . 1 2 3 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . Manual 41 | . 8 12 . 11 1 1 . . 4 . . . . 2 . 2 . Terminals 111 | . 22 27 . 21 4 1 1 4 4 2 . 6 . 3 2 9 5 Fabricators 16 | . . . . . . . . . 5 . . 4 . 4 . 3 . Repair Stations 6 | . . 4 . . . . . . . . . . . . 1 1 . Recycling Units 16 | . 5 2 . 2 . 3 . 1 . . . . . 3 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . . 1 . 2 . . 1 Terminal Hacks 40 | . 7 13 1 7 2 . . 1 2 1 . 2 . 1 . 3 . Record 1 | . . . . . . . . . . . . . . 1 . . . Robot Analysis 7 | . 3 3 . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . 2 . 1 . . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . . . . Emergency Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 . . 1 . . . 1 . . . 1 . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 3 | . . 2 . 1 . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 3 | . . 1 . . . . . . . . . 1 . . . 1 . Zone Layout 6 | . 1 1 . 3 . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . 1 . 1 . 1 . Network Status 4 | . . . . . . . . . 1 . . 1 . 1 . 1 . Repair Station Hacks 3 | . . 3 . . . . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 1 . 1 . . . . . . . . . Retrieve Components 3 | . . . . 1 . 1 . 1 . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . . . . . 1 . 2 . . 1 Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . 2 . . 1 Unauthorized Hacks 12 | . 1 1 . 3 . . . . 4 . . . . 1 . 2 . Terminals 6 | . 1 1 . 3 . . . . . . . . . 1 . . . Botnet 4 | . 1 . . 2 . . . . . . . . . 1 . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 4 . . . . . . 1 . Report 1 | . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 10 . 9 2 2 1 2 2 . . 5 . 3 3 6 3 Full Trace Events 3 | . 1 . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . 4 . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Total Allies 5 | . . . . . 4 . . . . . . . 1 . . . . Largest Group 4 | . . . . . 4 . . . . . . . 1 . . . . Highest-Rated Group 95 | . . . . . 95 . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . 25 . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . 10 . . . . . . . 5 . . . . Total Damage 558 | . . . . . 403 . . . . . . . 155 . . . . Kills 3 | . . . . . 3 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Robot Analysis Total 7 | . 3 3 . . . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Turns Passed 7985 | . 936 1758 1038 909 986 500 209 93 257 6 30 316 51 247 97 306 246 Spaces Moved 6064 | 1 418 815 586 489 455 245 192 182 482 12 58 430 96 372 189 581 461 Core 1152 | . . . . . . . 178 24 2 . . 193 96 338 . 54 267 Treads 2823 | . 219 815 586 489 455 245 14 . . . . . . . . . . Legs 200 | 1 199 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 945 | . . . . . . . . 158 480 12 58 237 . . . . . Flight 944 | . . . . . . . . . . . . . . 34 189 527 194 Fastest Speed 40 | 120 120 160 160 160 160 162 50 50 50 50 43 50 50 40 40 40 42 Average Speed 107 | 120 162 173 160 160 160 162 60 50 50 50 48 63 50 56 40 40 46 Slowest Speed 243 | 120 240 240 160 160 162 243 240 50 50 50 60 100 50 100 40 50 50 Overloaded Moves 28 | . . . . . . . . . . . 28 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . 1 1 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 75 75 88 54 73 9 34 7 14 1 73 20 89 20 6 58 25 Regions Visited 17 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 . . . . 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 325 | . . 82 . 31 6 . 126 . . . . 35 . . . 45 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . 2 . . . . . . . . . . . 1 . AOE 322 | . . 82 . 29 6 . 126 . . . . 35 . . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Was Fac Res Tes Res Total 6940 | . 541 1012 655 566 599 303 250 182 491 11 59 452 98 398 208 637 478 Wait 138 | . 18 14 38 4 11 11 . . . . . . . . 16 26 . Move 6026 | . 417 814 585 489 454 245 191 181 481 11 57 430 95 371 186 578 441 Hop 12 | . . . . . . . . . . . . . . . 1 1 10 Pick Up 77 | . 6 39 3 9 7 5 1 . 1 . 1 . 2 1 . 2 . Fast Attach 56 | . 2 10 3 6 3 4 . 1 3 . . 2 . 9 2 7 4 Attach 39 | . 2 6 . 3 3 3 10 . 1 . 1 3 . 2 2 3 . Detach 11 | . . . . . . . . . . . . 2 . 4 1 4 . Swap 43 | . 3 15 2 11 10 2 . . . . . . . . . . . Drop 87 | . 3 32 7 17 8 9 1 . . . . . 1 4 . 5 . Fire 326 | . 90 81 17 26 60 24 18 . . . . 2 . . . 8 . Melee 23 | . . . . . . . . . 4 . . 11 . 6 . 2 . Ram 6 | . . . . . . . . . 1 . . 2 . 1 . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . 29 . . . . . . . . 1 21 Rewire 43 | . . . . . 43 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: [*Arm] / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 626 | -10/Materials | Central database locked down 631 | -10/Materials | Discovered new exit (range 13) 849 | -10/Materials | Core integrity fell below 50% 888 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -9/Materials | Central database locked down 1462 | -9/Materials | Repaired Lgt. Treads 1538 | -9/Materials | Discovered new exit (range 8) 1827 | -9/Materials | Discovered new exit (range 15) 2062 | -9/Materials | Discovered new exit (range 13) 2197 | -9/Materials | Discovered new exit (range 8) 2695 | -9/Materials | Entered Mines 2826 | -9/Mines | Discovered new exit (range 5) 2850 | -9/Mines | Found the Drone Emporium 2856 | -9/Mines | Found Prototype Device 2856 | -9/Mines | Identified Splice Drone Bay 3095 | -9/Mines | Discovered new exit (range 8) 3247 | -9/Mines | Assembled infested the area 3401 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3733 | -9/Mines | Entered Materials 3733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3734 | -8/Materials | Identified exit to Factory 3844 | -8/Materials | Build established: Scavenger-Mutant 4516 | -8/Materials | Discovered exit to Factory (range 17) 4642 | -8/Materials | Identified exit to Garrison 4642 | -8/Materials | Entered Garrison 4804 | -8/Garrison | Triggered checkpoint 4876 | -8/Garrison | P-60 Hacker assimilated allied 4I-W6S(l) 4924 | -8/Garrison | Lost 3 allies 5164 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Discovered exit to Factory (range 9) 5362 | -8/Garrison | Discovered exit to Factory (range 12) 5484 | -8/Garrison | Triggered checkpoint 5521 | -8/Garrison | Discovered exit to Factory (range 18) 5521 | -8/Garrison | Discovered exit to Factory (range 65) 5521 | -8/Garrison | Discovered exit to Factory (range 56) 5558 | -8/Garrison | Installed Relay Interface Framework 5628 | -8/Garrison | Entered Factory 5628 | -7/Factory | Evolved 2 slots: Utility x2 5813 | -7/Factory | Found Prototype Launcher 5813 | -7/Factory | Identified Rocket Array 5820 | -7/Factory | Found Rocket Array 6003 | -7/Factory | Found Rocket Array 6047 | -7/Factory | Garrison activated, responded to threat 6128 | -7/Factory | Identified exit to Garrison 6128 | -7/Factory | Entered Garrison 6161 | -7/Garrison | Triggered checkpoint 6170 | -7/Garrison | Core integrity fell below 50% 6215 | -7/Garrison | Core integrity fell below 20% 6218 | -7/Garrison | Released all parts (3) 6248 | -7/Garrison | Lost 18 parts (1p9n3u5w) 6296 | -7/Garrison | Triggered checkpoint 6333 | -7/Garrison | Discovered new exit (range 10) 6337 | -7/Garrison | Entered Factory 6423 | -7/Factory | Discovered new exit (range 14) 6428 | -7/Factory | Build established: Mutant 6430 | -7/Factory | Entered another Factory area 6430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6523 | -6/Factory | Identified exit to DSF 6573 | -6/Factory | Discovered new exit (range 15) 6687 | -6/Factory | Entered another Factory area 6687 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6692 | -5/Factory | Identified exit to DSF 6693 | -5/Factory | Entered DSF 6711 | -5/DSF | Additional patrols routed to DSF 6715 | -5/DSF | Discovered new exit (range 16) 6723 | -5/DSF | Entered Factory 6723 | -4/Factory | Evolved 2 slots: Utility x2 7008 | -4/Factory | Core integrity fell below 50% 7039 | -4/Factory | Manually triggered Chute Trap 7039 | -4/Factory | Sucked down chute 7039 | -4/Factory | Entered Waste 7040 | -4/Waste | Met a frightened Derelict 7046 | -4/Waste | Spotted C-40 Crusher 7051 | -4/Waste | Spotted C-40 Crusher 7054 | -4/Waste | EMP discharged 7056 | -4/Waste | Spotted C-40 Crusher 7062 | -4/Waste | Spotted C-40 Crusher 7062 | -4/Waste | Spotted C-40 Crusher 7082 | -4/Waste | Discovered new exit (range 10) 7090 | -4/Waste | Entered Factory 7208 | -4/Factory | Core integrity fell below 20% 7330 | -4/Factory | Discovered new exit (range 19) 7337 | -4/Factory | Entered Research 7337 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7337 | -3/Research | Discovered new exit (range 15) 7347 | -3/Research | Discovered new exit (range 16) 7434 | -3/Research | Entered Testing 7461 | -3/Testing | Discovered new exit (range 20) 7466 | -3/Testing | Spotted PY-LTGFCR5PRR 7639 | -3/Testing | Found Prototype Processor 7639 | -3/Testing | Identified Spectral Analyzer 7644 | -3/Testing | Found Prototype Processor 7644 | -3/Testing | Identified Exp. Signal Interpreter 7664 | -3/Testing | Spotted Striker 7685 | -3/Testing | Scanned by Researcher 7739 | -3/Testing | Identified exit to Research 7740 | -3/Testing | Entered Research 7740 | -2/Research | Evolved 2 slots: Utility x2 7750 | -2/Research | Lost 5 parts (1n4u) 7793 | -2/Research | Spotted B-90 Cyclops 7975 | -2/Research | Core integrity fell below 50% 7981 | -2/Research | Core integrity fell below 20% 7986 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07976_ Field strength at 4. 07977_ Stasis field depleted. 07977_ Penetrated by Slug. 07977_ Field Propulsion Drive destroyed. 07977_ Penetrated by Slug. 07977_ Slug penetrates H-88 Terminator. 07978_ Hacking Suite destroyed. 07978_ Knocked back. 07978_ Penetrated by Slug. 07981_ Slug penetrates Wall. 07982_ Wall collapses. 07982_ Penetrated by Slug. 07982_ Slug penetrates R-10 Processor. 07982_ Slug penetrates Wall. 07982_ U-05 Engineer builds a Wall. 07983_ Penetrated by Slug. 07983_ Slug penetrates Wall. 07984_ Penetrated by Slug. 07985_ Slug penetrates Door. 07985_ Slug penetrates Wall. 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""" = # k ###########???????????? | | ????????????? """ # k# #???????????? | | ??????????????? # # #???????????? | | ????????????????? # # """ #???????????? | | ????????###########+### # ""T"" !#???????????? | | ????????# + "" "" #???????????? | | ????????# # #???????????? | | ????????# # [ #???????????? | | ????????# # #???????????? | | ????????# ####+####################???????????? | | ????????# ?# #??????????????????????? | | ????????# ??# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Neutron Cannon | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableBattleArmor Manual? 0 Play Time 01:40:07 Cumulative 154.8 hours Start 2024.08.22 @ 17:24:30 End 2024.08.22 @ 20:18:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/1/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c7496f0-0679-4833-9dbb-2703a6bc0e23