Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 22:40:09 Player: MetallicDragon Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (3301) 3301 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 7861 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 160/160 System Corruption 9% Temperature Critical (551) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (4) ------ Damper Plating > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Compact Battery (200) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Damper Plating > --- WEAPON ----------- YOLO Cannon Gauss Rifle > --- INVENTORY -------- Compact Battery Improved Signal Interpreter Heavy Laser [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Damper Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 93 | 10 5 . 1 . 15 38 4 20 Power 9 | 1 . . . . 3 4 . 1 Engine 5 | 1 . . . . 1 3 . . Core 4 | . . . . . 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . . 4 1 2 3 Treads 6 | 2 . . . . . 1 2 1 Leg . | . . . . . . . . . Wheel 6 | . . . . . 4 . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 1 . . . 3 15 1 . Device 10 | 1 1 . . . 1 7 . . Storage 2 | 1 . . . . 1 . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 9 | . . . . . . 8 1 . Artifact . | . . . . . . . . . Weapon 50 | 5 4 . 1 . 5 18 1 16 Energy Gun 31 | 3 3 . . . 4 8 . 13 Energy Cannon 10 | . . . 1 . 1 6 1 1 Ballistic Gun 6 | 2 . . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . 2 Parts Lost 8 | . . . . . 1 6 . 1 Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . . . . 1 2 . . Weapon 4 | . . . . . . 3 . 1 Highest Loss Streak 6 | . . . . . 1 6 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 92 85 84 96 70 53 Engine 12 | . 14 14 14 14 8 8 15 13 Core 1 | . . . . . 5 5 . . Treads 14 | . 28 28 28 28 6 2 12 11 Wheel 9 | . . . . . 23 27 10 . Device 13 | . 16 28 28 28 12 11 . . Storage 2 | . 11 . . . 4 7 3 . Protection 4 | . . . . . . 9 10 7 Energy Gun 12 | . 26 28 14 . 9 15 7 10 Energy Cannon 4 | . . . 6 14 4 3 6 2 Ballistic Gun 2 | . . . . . . 1 . 6 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 15 17 13 25 25 40 75 89 89 Greatest Support 140 | 40 40 40 40 40 40 40 98 140 Greatest Overweight (x) 26 | . . . . . 1 2 2 26 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 10 | 8 8 5 5 5 10 10 10 5 Average Capacity 6 | 6 7 5 5 5 7 10 7 5 Most Carried 10 | 5 7 5 5 5 10 10 9 5 Average Carried 5 | 1 4 5 4 4 5 6 6 3 Final Capacity 10 | 8 5 5 5 5 10 10 5 5 Final Carried 9 | 2 5 5 5 5 7 9 5 2 Class Distribution -------------------- 46% | Skirmisher 29% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1246 | 300 24 26 . 10 138 369 147 232 Remotely . | . . . . . . . . . Salvage Created 4862 | 118 105 98 . 90 672 1112 1659 1008 Parts 178 | 10 12 9 . 4 37 57 10 39 Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 2 | . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 64 | . . 6 . 3 13 20 6 16 Melee 1 | . . . . . . . . 1 Guns 20 | . . 6 . . . 4 . 10 Cannons 15 | . . . . 2 3 7 2 1 AOE 18 | . . . . 1 7 7 . 3 Classes Destroyed 13 | 2 3 1 . 1 2 3 1 . Worker 4 | . . . . . 1 2 . 1 Builder 3 | . 1 . . . 1 1 . . Tunneler 3 | 2 . . . . 1 . . . Hauler 3 | . 1 . . . 2 . . . Recycler 6 | 1 . . . . . 2 . 3 Watcher 8 | . 2 . . . 2 2 . 2 Swarmer 7 | . . 6 . . . . . 1 Grunt 36 | . . . . 3 11 11 . 11 Brawler 1 | . . . . . . 1 . . Sentry 3 | . . . . . 2 1 . . Hunter 6 | . . . . . . 3 . 3 Programmer 5 | . . . . . . 4 . 1 Compactor 6 | . . . . . . . 6 . Best Kill Streak 12 | 3 3 3 . 3 7 12 2 5 Combat Bots Only 9 | . . 3 . 3 7 9 2 3 Max Kills in Single Turn 3 | 1 1 1 . 2 3 3 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 2 2 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 288 | . . 16 . 1 32 183 . 56 Missed 78 | . . 3 . . 10 58 . 7 Damage Taken 2527 | . . 66 . 41 267 958 . 1195 Core 802 | . . 13 . . 48 71 . 670 Absorbed by Shields 194 | . . . . . 38 156 . . Ignored by Resistances 687 | . . 26 . 11 87 333 . 230 Regen/Repaired (Parts) 111 | . . . . . 18 93 . . Core Remaining (%) 95 | 100 . . . 94 91 . . . Volleys Fired 139 | 6 5 9 . 3 26 42 9 39 Largest 3 | 2 2 2 . 1 2 3 1 3 Hottest 175 | 90 90 90 . 100 100 175 100 163 Shots Fired 257 | 9 10 18 . 3 37 97 9 74 Gun 201 | 9 10 18 . . 22 71 . 71 Cannon 56 | . . . . 3 15 26 9 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 28 | . . . . . . 6 . 22 Thermal 92 | 4 1 . . 3 15 19 9 41 Explosive . | . . . . . . . . . Electromagnetic 137 | 5 9 18 . . 22 72 . 11 Robot Hit Streak 22 | 6 2 5 . 6 11 22 14 17 Robot Miss Streak 5 | 1 2 1 . 1 2 2 . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 192 | 7 6 12 . 2 26 75 9 55 Core Hits 127 | 4 4 6 . 2 14 44 3 50 Critical Kills 8 | . . . . . 2 1 4 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . . . . 3 2 4 2 Burn 1 | . . . . . . . . 1 Meltdown 8 | . . . . . 2 1 4 1 Corrupt 2 | . . . . . 1 1 . . Melee Attacks 2 | . 2 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9306 | 90 142 150 . 402 2324 3478 1187 1533 Guns 2262 | 90 85 150 . . 237 771 . 929 Cannons 3636 | . . . . 294 961 1183 905 293 Explosions 3405 | . 57 . . 108 1126 1524 282 308 Melee . | . . . . . . . . . Ramming 3 | . . . . . . . . 3 Kinetic 383 | . . . . . . 98 . 285 Thermal 6998 | 49 57 . . 402 2087 2031 1187 1185 Explosive 514 | . . . . . . 514 . . Electromagnetic 1408 | 41 85 150 . . 237 835 . 60 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 4 9 9 Average Corruption 7 | . . . . . . 3 8 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 85 | . . . . . . 14 8 63 Message Errors 23 | . . . . . . 4 3 16 Matter Fused 22 | . . . . . . 3 3 16 Heat Flow Errors 9 | . . . . . . . . 9 Energy Discharges 9 | . . . . . . . 1 8 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . . 3 . 6 Data Loss (major) 6 | . . . . . . 3 . 3 Misfires 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1098 | . . . . 87 397 469 72 73 Projectiles 905 | . . . . 87 252 421 72 73 Explosions 193 | . . . . . 145 48 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 67 | . . . . 28 39 . . . Shots 2 | . . . . 1 1 . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 818 | 60 60 150 . 89 235 482 192 818 Average Temperature 153 | 21 23 70 . 47 68 122 58 189 Received Heat Transfer 532 | . . . . 9 148 186 . 189 Effects 71 | . . . . . . 3 . 68 Shutdowns 12 | . . . . . . 1 . 11 Energy Bleed 14 | . . . . . . . . 14 Interference 8 | . . . . . . . . 8 Matter Decay 11 | . . . . . . 1 . 10 Short Circuit 7 | . . . . . . 1 . 6 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 9 | . . . . . . . . 9 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 5 | . . . . . 2 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . . . . 2 1 4 1 Combat Hostiles 8 | . . . . . 2 1 4 1 Parts Melted 16 | . . . . . 3 5 5 3 Heat Transferred 6899 | 148 100 . . 320 2100 1932 1040 1259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 2 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 452 | 15 80 175 . 116 381 452 143 172 Initial 136 | . 8 26 . . . 136 92 87 Average 130 | 7 34 108 . 46 249 242 127 63 Maximum Alert Level 2 | . . . . . 1 2 . . Low Security (%) 75 | 100 100 100 . 100 26 32 100 100 Level 1 22 | . . . . . 73 57 . . Level 2 2 | . . . . . . 9 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . . 2 7 . 3 Investigation 7 | . . . . . 2 3 . 2 Extermination 4 | . . . . . . 3 . 1 Reinforcement 1 | . . . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 3 6 . 2 14 22 3 20 Peak Tracking Total 5 | . 2 3 . 3 3 5 2 4 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 12 | . . . . . . 11 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 21 | . 1 1 . 2 8 8 . 1 Max in Single Turn 3 | . 1 1 . 2 3 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 20 | . 1 . 2 . 3 11 . 3 Terminals 13 | . 1 . . . 2 8 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 3 . 3 . 13 28 . 11 Successful 39 | . 2 . 3 . 11 17 . 6 Failed 19 | . 1 . . . 2 11 . 5 Catastrophic 4 | . 1 . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 40 | . 3 . . . 10 19 . 8 Fabricators 3 | . . . . . . . . 3 Repair Stations 7 | . . . . . 3 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 2 . 3 . 8 9 . 5 Record 12 | . . . 2 . 5 2 . 3 Part Schematic 2 | . . . . . . 2 . . Prototype ID Bank 2 | . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 4 | . 1 . . . 1 1 . 1 Locate Traps 1 | . . . . . . . . 1 Surveillance Status 1 | . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . . 3 3 . . Scan Component 3 | . . . . . 2 1 . . Repair 2 | . . . . . 1 1 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . Insert Component 3 | . . . . . . 3 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . . . . . 2 9 . 3 Full Trace Events 5 | . . . . . 2 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . Time 58 | . . . . . 26 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 1 | . 1 . . . . . . . no_distress 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . 1 . . . . 1 . Largest Group 1 | . . 1 1 . . . 1 1 Highest-Rated Group 31 | . . 31 31 . . . 31 31 Highest-Rated Ally 31 | . . 31 31 . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . . . . . 13 27 Total Damage 578 | . . . . . . . 254 324 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 5920 | 181 204 497 436 819 442 1558 212 1571 Spaces Moved 3540 | 111 104 294 271 503 281 1274 109 593 Core 55 | 27 . . . . . . . 28 Treads 1972 | 84 104 294 271 503 70 . 83 563 Legs . | . . . . . . . . . Wheels 1513 | . . . . . 211 1274 26 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 80 80 110 145 Average Speed 142 | 133 160 160 160 160 99 95 148 231 Slowest Speed 1350 | 160 160 160 160 160 160 110 240 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 23 57 64 96 27 28 91 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 317 | . 3 . . 45 94 83 73 19 Melee . | . . . . . . . . . Projectile 6 | . . . . 1 4 1 . . AOE 311 | . 3 . . 44 90 82 73 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 4104 | 133 134 303 275 509 377 1524 138 711 Wait 110 | . . 1 . . 33 45 . 31 Move 3533 | 110 103 293 270 502 280 1274 108 593 Hop . | . . . . . . . . . Pick Up 66 | 7 9 . 1 2 10 28 2 7 Fast Attach 24 | 2 2 . 1 . 8 1 3 7 Attach 50 | 5 2 . . . 7 26 1 9 Detach 14 | . 2 . . . 3 6 2 1 Swap 19 | 3 1 . . . . 11 . 4 Drop 72 | . 8 . 3 2 10 19 13 17 Fire 139 | 6 5 9 . 3 26 42 9 39 Melee 2 | . 2 . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 2 | . . . . . . . . 2 Escape Stasis 72 | . . . . . . 72 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 6) 386 | -10/Materials | Entered Mines 386 | -10/Mines | Discovered new exit (range 11) 726 | -10/Mines | Learned Materials emergency access door positions 758 | -10/Mines | Received a Mining Laser from a helpful Derelict 871 | -10/Mines | Discovered new exit (range 9) 877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 883 | -10/Mines | Entered Exiles 883 | -10/Exiles | Accompanied by 1 ally 909 | -10/Exiles | Discovered new exit (range 14) 936 | -10/Exiles | Met 8R-AWN 962 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-BIN 1048 | -10/Exiles | Aligned with FarCom system 1050 | -10/Exiles | Given EX-Vault access code 1091 | -10/Exiles | Opened EX-Vault 1110 | -10/Exiles | Found YOLO Cannon 1174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1219 | -10/Exiles | Met EX-DEC 1300 | -10/Exiles | Discovered new exit (range 14) 1319 | -10/Exiles | Left Exiles lab with YOLO Cannon 1319 | -10/Exiles | Entered Mines 1319 | -9/Mines | Discovered new exit (range 14) 1395 | -9/Mines | Discovered new exit (range 8) 1606 | -9/Mines | Build established: Skirmisher 1887 | -9/Mines | Found a hidden stash of uninstalled traps 2138 | -9/Mines | Entered Materials 2138 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2334 | -8/Materials | Discovered new exit (range 9) 2448 | -8/Materials | Repaired Ion Engine 2577 | -8/Materials | Destroyed 7 combat bots 2580 | -8/Materials | Entered Factory 2580 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3027 | -7/Factory | Build established: Tank 3522 | -7/Factory | Destroyed 9 combat bots 3657 | -7/Factory | Lost 6 parts (1n2u3w) 3660 | -7/Factory | Identified exit to Factory 3757 | -7/Factory | Repaired Med. Armor Plating 4138 | -7/Factory | Sucked down chute 4138 | -7/Factory | Entered Waste 4139 | -7/Waste | Met a frightened Derelict 4153 | -7/Waste | EMP discharged 4153 | -7/Waste | Spotted C-40 Crusher 4156 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Destroyed C-40 Crusher 4172 | -7/Waste | Destroyed C-40 Crusher 4188 | -7/Waste | Spotted C-40 Crusher 4193 | -7/Waste | Destroyed C-40 Crusher 4213 | -7/Waste | Spotted C-40 Crusher 4215 | -7/Waste | Spotted C-40 Crusher 4217 | -7/Waste | Destroyed C-40 Crusher 4225 | -7/Waste | Destroyed C-40 Crusher 4236 | -7/Waste | Found Damper Plating 4253 | -7/Waste | EMP discharged 4266 | -7/Waste | Spotted C-40 Crusher 4268 | -7/Waste | Destroyed C-40 Crusher 4328 | -7/Waste | Discovered new exit (range 12) 4350 | -7/Waste | Entered Factory 4350 | -7/Factory | Accompanied by 1 ally 4537 | -7/Factory | Build established: Skirmisher 5893 | -7/Factory | Core integrity fell below 50% 5910 | -7/Factory | Core integrity fell below 20% 5922 | -7/Factory | Core destroyed Last Messages --------------- Overheating: Short circuit. Acquired Com. Wheel. Overheating: Matter decay (-11). Acquired Wheel. Power failure, Rnf. Deuterium Engine shutdown. Overheating: Core damaged (-119). Overheating: Matter decay (-6). Power failure, Rnf. Deuterium Engine shutdown. Com. Wheel broken. Overheating: Short circuit. Dropped Broken Imp. Spread Laser. Acquired Lgt. Nuclear Core. R-06 Scavenger collects Com. Wheel. Overheating: Rnf. Deuterium Engine damaged (-12). Overheating: Damper Plating damaged (-251). Overheating: Hvy. Laser damaged (-40). System corrupted: Matter fused (-7). Dropped Rnf. Deuterium Engine. Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ????????????????????????Y??######## ?????????????? | | ???????????????????????????# ????????###### | | ???????????????????????????# ?????????# | | ???????????????????????????# ?????????# | | ???????????????????????????# ??????????#= | | ???????????????????????????# ??????????# | | ???????????????????????????# #??????????# "" | | ???????????????????????????# #??????????# "" | | ???????????????????????????# #??????????# "" | | ???????????????????????????# ############ | | ???????????????????????????# + "" | | ??????????????############## ############ "" | | ??????????????# # #??????????# "" | | ??????????????# """"" !# #??????????#! | | ??????????????# "" F" *!# ########T ####### | | ??????????????# "" "" %=!# | | ??????????????# [%%# | | ??????????????#% % % @%r% k | | ??????????????# """"""" #% % | | ??????????????# """""""%# | | ??????????????# """""""%# #######+########## | | ??????????????# """"""" # #????????????????# | | ??????????????# + +????????????????# | | ??????????????# #####??????????????### | | ??????????????######?#####+#????????????????? | | ???????????Y?????????????# #??????????????????### | | ?????????????????????????# #????????????????????# | | ?????????????????????????? ?????????????????????## | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Please Form A Line Power Corrupts Remodeling Serviceable Loadout Superinsulated Challenges ------------ None Game ------ Seed WeaponSuperchargedFilter Manual? 0 Play Time 01:45:29 Cumulative 5.4 hours Start 2024.03.31 @ 20:49:51 End 2024.03.31 @ 22:40:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a68c3292-4c4b-44d9-ba91-e82f75912700