Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 18:04:25 Player: IA-Sg3M Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (268) 1340 Value Destroyed (10872) 10872 Prototype IDs (50) 1000 Alien Tech Used (10) 2000 Bonus (4395) 4395 TOTAL SCORE: 29707 Bonus ------- High Alert Combat Kills 955 Follower Combat Kills 1109 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Acquired ECA 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -3169 Cogmind --------- Core Integrity 0/1600 Matter 219/300 Energy 55/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Quantum Capacitor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Long-range Sensor Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Warp Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Biometal Medium Treads Experimental Heat Sink Quantum Capacitor Centrium Medium Armor Plating Improved Shock Absorption System Advanced Shield Generator Advanced Force Field Antimissile System Antimissile System Long-range Tractor Beam Terrabomb Hypervelocity EM Gauss Rifle Immobilizer Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack [Rating: 210] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Shock Maul Energy Gun Enhanced Quantum Rifle Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 2 . . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . 2 . . . . . . . 2 . . . . . . 2 . 2 . . 1 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 397 | 6 16 16 39 20 9 11 1 . . 6 6 2 26 1 1 . 7 9 19 49 9 8 14 3 11 8 3 97 Power 36 | 1 1 . 4 2 . . . . . . 1 . 1 . . . . 2 2 1 . . . . 3 . . 18 Engine 8 | 1 1 . 3 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Core 8 | . . . 1 1 . . . . . . 1 . 1 . . . . 2 1 1 . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 18 Propulsion 65 | 2 4 4 8 9 1 . . . . . 2 . 3 . . . . . . 7 2 . 6 . 2 5 . 10 Treads 19 | . 4 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 10 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 41 | . . . 5 9 1 . . . . . 2 . 3 . . . . . . 7 2 . 6 . 1 5 . . Utility 146 | 1 4 1 12 4 3 5 1 . . 3 2 1 8 1 . . . 7 7 23 6 4 5 2 2 3 3 38 Device 75 | . . . 2 . . 3 1 . . 3 1 . 5 . . . . 5 5 17 4 2 1 . . 2 3 21 Storage 12 | 1 2 . 1 . 2 1 . . . . . . . 1 . . . . . . . . . . . . . 4 Processor 27 | . . 1 2 3 . 1 . . . . 1 . 1 . . . . 1 2 1 1 . 3 1 . 1 . 8 Hackware 9 | . . . . . . . . . . . . . 2 . . . . . . 1 1 1 1 1 2 . . . Protection 22 | . 2 . 7 1 1 . . . . . . 1 . . . . . 1 . 4 . . . . . . . 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 150 | 2 7 11 15 5 5 6 . . . 3 1 1 14 . 1 . 7 . 10 18 1 4 3 1 4 . . 31 Energy Gun 44 | . . 9 10 1 2 . . . . . . . 1 . . . . . . 1 . 1 . 1 1 . . 17 Energy Cannon 28 | . . . . 2 1 . . . . . 1 . 6 . . . . . . . 1 3 . . 1 . . 13 Ballistic Gun 20 | 2 3 2 . 1 . . . . . . . . 1 . . . 3 . 4 3 . . . . . . . 1 Ballistic Cannon 17 | . . . . . 2 2 . . . 2 . . 2 . . . . . 2 7 . . . . . . . . Launcher 27 | . 4 . 5 1 . 3 . . . 1 . 1 3 . . . 3 . 2 3 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . 1 . . . . . . 1 . 1 . 1 . 2 4 . . 2 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 1 4 . . . . . 1 . . 4 . . . . 1 . 3 2 6 1 . 5 2 1 7 Parts Lost 68 | . . 3 2 1 1 . . . . 1 . . 1 . . . . 1 1 2 1 . 6 9 . . 7 32 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Propulsion 21 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . 5 4 . . 1 8 Utility 26 | . . 1 1 . . . . . . 1 . . . . . . . 1 1 1 . . 1 4 . . 5 10 Weapon 14 | . . 1 1 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 7 Highest Loss Streak 16 | . . 2 1 1 1 . . . . 1 . . 1 . . . . 1 1 1 1 . 3 6 . . 6 16 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Average Slot Usage (%) 90 | . 98 97 97 92 96 98 100 100 100 99 94 100 99 94 93 93 94 91 91 93 94 89 78 48 36 49 72 78 Engine 3 | . 14 14 9 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 7 7 7 7 7 7 4 6 5 6 6 6 6 5 5 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 8 | . 22 26 15 . . . . . . . . . . . . . . . . . . . . . . . . 14 Flight 19 | . . . 15 45 46 46 46 46 46 46 36 40 39 40 40 40 40 35 35 30 31 31 29 12 2 7 25 . Device 7 | . . . 2 . . 6 7 7 7 6 13 11 10 6 6 6 6 11 11 8 14 12 . . . 3 10 15 Storage 6 | . 14 14 9 7 3 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 3 . . . . 3 Processor 15 | . . 10 15 19 15 15 15 15 15 15 20 20 17 20 20 20 20 19 19 25 21 17 19 19 8 13 13 15 Hackware 4 | . . . . . . . . . . . . . 3 6 6 6 6 5 5 10 10 10 11 13 18 21 19 3 Protection 2 | . 12 . 7 3 9 . . . . . . 1 . . . . . . . 1 . . . . . . . 4 Energy Gun 6 | . . 26 17 1 4 . . . . . . . . . . . . . . . . . . . . . . 7 Energy Cannon 1 | . . . . 6 2 . . . . . . . 4 . . . . . . . . . . . 1 . . 3 Ballistic Gun 2 | . 27 1 . 1 . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . 5 7 7 7 7 6 6 6 6 6 6 5 5 4 4 5 4 3 2 . . . . Peak Build Rating 210 | 6 8 12 40 51 57 54 55 54 54 55 63 63 74 74 75 71 75 81 86 107 117 146 162 98 92 138 164 210 Average Rating 77 | 4 7 9 32 44 51 53 54 54 54 53 57 61 64 70 71 71 71 78 79 96 107 116 147 77 71 97 139 166 On Entrance 63 | . 6 8 12 38 51 53 54 54 54 54 52 63 60 74 70 71 71 72 77 82 101 111 133 87 33 83 138 84 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 171 | 12 51 51 76 33 32 32 30 29 29 32 32 32 33 32 32 32 38 34 47 56 36 46 46 9 27 14 31 171 Greatest Support 270 | 20 40 40 60 32 32 32 32 32 32 32 32 32 34 34 34 34 34 34 34 48 54 48 59 34 15 31 55 270 Greatest Overweight (x) 9 | 1 1 2 7 1 . . . . . . 1 9 1 . . . 1 . 1 1 . 1 1 2 8 . 8 4 Average Overweight (x) . | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 10 20 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 25 Average Capacity 14 | 6 12 20 15 10 7 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 14 5 5 5 5 19 Most Carried 22 | 6 17 20 20 10 10 10 10 10 10 10 10 10 10 11 14 14 15 15 15 15 15 15 15 5 5 5 5 22 Average Carried 13 | 4 10 18 15 9 7 9 9 10 10 9 8 10 9 10 13 14 13 14 14 14 14 14 13 4 4 4 4 14 Final Capacity 20 | 8 20 20 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 20 | 6 17 20 10 10 10 10 10 10 10 9 10 10 10 11 14 14 15 15 15 15 14 15 4 5 5 5 5 4 Class Distribution -------------------- 35% | Mutant 25% | Sprinter 11% | Scavenger-Gunner 7% | Hacker-Scout 4% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Extension Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Wizard-Gladiator | -2/Quarantine Wizard-Gladiator | -2/Section 7 Wizard-Sprinter | -2/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Matter Collected 7268 | 296 510 236 687 242 296 71 231 18 . 2 56 41 612 30 10 . 322 154 744 647 166 . 201 113 130 . 87 1366 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13041 | 142 521 286 1370 394 210 195 101 51 . 30 56 41 1293 54 9 . 289 306 1691 1053 235 . 255 . 170 . 87 4202 Parts 421 | 8 43 11 86 15 4 9 . . . 2 . 2 20 . . . 10 . 38 30 . . 9 . 7 . 2 125 Haulers Intercepted 27 | . 2 . 4 2 . . . . . . . . 6 . . . . . 4 4 . . 1 . . . . 4 Recyclers Shooed 7 | . . . 2 1 . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . 8 . . . . . . . 1 . . . . . . 19 . . . . . . . . . . . Prevented 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Combat Hostiles Destroyed 149 | . 12 5 22 6 1 9 . . . 5 . 3 6 . 1 . 6 . 17 10 . . 3 . . . 1 42 Melee 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Guns 27 | . 4 3 9 1 . . . . . . . . . . . . 1 . 3 1 . . . . . . . 5 Cannons 36 | . . . . . 1 1 . . . . . . 1 . . . . . 4 5 . . . . . . . 24 AOE 61 | . 8 . 10 4 . 8 . . . 4 . 2 5 . . . 4 . 9 4 . . 3 . . . . . Classes Destroyed 21 | 3 5 1 3 . 2 . 1 . . 1 . . . . 1 . 1 . 1 1 . . . . . . . 1 Worker 18 | 1 3 . 1 . . . . . . . 1 . 6 . . . . . 3 . . . . . . . . 3 Builder 9 | . . . 2 . . 1 . . . . . . . . . . . . . 2 . . . . . . . 4 Tunneler 6 | 1 1 . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Hauler 27 | . 2 . 4 2 . . . . . . . . 6 . . . . . 4 4 . . 1 . . . . 4 Recycler 22 | 1 1 . 2 . . . . . . . . . 4 . . . . 2 5 2 . . 1 . 1 . . 3 Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Operator 6 | . 1 . 1 . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 25 | . 3 . 4 1 . 1 . . . . . . . . . . . 2 1 4 4 . . . . . . 5 Swarmer 45 | . 6 . 4 . . 4 . . . 4 . 3 5 . . . 5 . 5 4 . . 3 . . . . 2 Grunt 40 | . 6 1 10 4 . 5 . . . . . . 1 . . . 1 . 8 . . . . . . . . 4 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 14 | . . . 6 2 . . . . . . . . . . . . . . 3 . . . . . . . 1 2 Hunter 7 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Programmer 16 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 12 Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . 2 1 . . . . . 1 . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 2 5 1 7 4 1 5 . . . 4 1 3 6 . 1 . 5 1 13 4 1 . 3 . 1 . 1 8 Combat Bots Only 10 | . 4 1 4 4 1 5 . . . 4 . 3 3 . 1 . 5 . 10 4 . . 3 . . . 1 5 Max Kills in Single Turn 4 | 1 2 1 4 1 1 3 1 1 . 2 1 2 2 1 1 . 2 1 3 3 1 . 2 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 1 . 3 . . . 2 . 2 2 . . . 2 . 3 3 . . 2 . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Hostile Shots Fired 1462 | . 27 41 79 70 1 33 . . . 49 6 23 45 3 2 . 7 6 33 44 35 . 90 42 7 2 137 680 Missed 455 | . 7 11 28 36 . 19 . . . 30 5 15 22 2 2 . 3 3 11 22 20 . 40 19 4 2 71 83 Damage Taken 19406 | . 274 540 1038 317 45 133 . . . 290 5 156 255 20 . . 76 59 373 424 182 . 1065 885 45 . 1403 11821 Core 3822 | . 46 138 167 46 . 52 . . . 91 . 7 26 20 . . 32 . 89 86 74 . 284 666 . . 376 1622 Absorbed by Shields 771 | . . . . . . 40 . . . . . . . . . . . . 104 . . . . . . . 106 521 Reduced by Siege Mode 1258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1258 Redirected to Shielding 196 | . 30 23 . . . . . . . . . . . . . . . . . 69 . . . . . . . 74 Regen/Repaired (Parts) 329 | . . . . 26 10 . . . . . 130 . 94 . . . . . . 47 . . . . . 6 16 . Core Remaining (%) 71 | 100 . 26 69 . . . . . . 73 . . . . . . 90 . 91 . . 100 71 . . . 23 . Volleys Fired 722 | 6 52 47 80 18 20 22 . 3 . 28 . 3 15 . . . 52 . 57 18 . 10 2 1 3 . . 285 Largest 3 | 2 2 2 2 2 2 1 . 1 . 1 . 1 1 . . . 2 . 2 2 . 1 1 1 1 . . 3 Hottest 250 | 40 40 80 110 110 114 57 . 48 . 57 . 85 69 . . . 66 . 66 132 . 120 49 40 100 . . 250 Shots Fired 989 | 12 97 76 145 25 29 22 . 3 . 28 . 3 15 . . . 57 . 80 31 . 10 2 1 3 . . 350 Gun 531 | 12 90 76 130 11 2 . . . . . . . . . . . 50 . 49 10 . . . 1 . . . 100 Cannon 389 | . . . . 10 27 15 . 3 . 24 . 1 10 . . . . . 20 16 . 10 . . 3 . . 250 Launcher 69 | . 7 . 15 4 . 7 . . . 4 . 2 5 . . . 7 . 11 5 . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 346 | 12 90 7 . 3 27 15 . 3 . 24 . . 3 . . . 50 . 69 26 . . . . . . . 17 Thermal 344 | . . 10 . 1 2 . . . . . . 1 . . . . . . . . . 10 . . 3 . . 317 Explosive 69 | . 7 . 15 4 . 7 . . . 4 . 2 5 . . . 7 . 11 5 . . 2 . . . . . Electromagnetic 230 | . . 59 130 17 . . . . . . . . 7 . . . . . . . . . . 1 . . . 16 Robot Hit Streak 66 | 4 11 21 10 16 13 7 . . . 2 . . 5 . . . 10 . 37 17 . . 18 19 20 . . 66 Robot Miss Streak 4 | 1 4 2 4 1 2 1 . . . 3 . . 3 . . . 3 . 2 1 . . . . . . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Shots Hit Robots 700 | 7 56 44 89 23 21 9 5 1 . 5 2 1 30 1 1 . 10 5 94 36 7 . 3 1 3 . 1 245 Core Hits 354 | 4 32 13 54 21 4 14 2 . . 5 . 5 16 . . . 14 . 52 17 1 . 6 1 1 . 1 91 Critical Kills 33 | . . . . . 1 . . . . . . . 1 . . . 3 . 8 6 . . . . . . . 14 Critical Parts Destroyed 58 | . . . . . 4 1 2 1 . . 1 1 4 . . . 4 2 21 13 2 . 1 . . . . 1 Critical Strikes 108 | . . . 3 . 11 1 2 1 . . 1 1 6 . . . 7 2 36 19 2 . 1 . . . . 15 Meltdown 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Destroy 55 | . . . . . 11 . . . . . . . . . . . 5 . 25 13 . . . . . . . 1 Corrupt 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . Smash 35 | . . . . . . 1 2 1 . . 1 1 5 . . . 2 2 11 6 2 . 1 . . . . . Melee Attacks 339 | . . . . . . 4 8 2 . 7 7 11 49 2 1 1 60 7 38 58 34 7 27 4 8 1 3 . Impact 327 | . . . . . . 4 8 2 . 7 7 11 49 2 1 1 60 7 38 58 34 7 27 4 . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 70 | . . . . . . 2 5 1 . 1 2 . 18 1 . . 1 2 18 10 5 . 2 . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35217 | 112 1171 582 3162 952 620 1137 506 86 . 637 225 259 2926 158 80 . 665 410 4906 2997 766 . 446 258 369 . 145 11642 Guns 5882 | 112 706 527 1695 200 . . . . . . . . . . . . 92 . 334 41 . . . 2 . . . 2173 Cannons 11533 | . . . . 218 620 175 . . . 29 . . 237 . . . . . 452 361 . . . . 50 . . 9391 Explosions 8012 | . 433 55 1467 534 . 790 . . . 472 . 195 575 . . . 402 . 1802 770 . . 261 256 . . . . Melee 9680 | . . . . . . 172 506 86 . 136 225 64 2114 158 80 . 171 410 2318 1825 766 . 185 . 319 . 145 . Ramming 110 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Kinetic 3736 | 112 706 . . 61 620 175 . . . 29 . . 82 . . . 92 . 786 402 . . . . . . . 671 Thermal 11633 | . . 55 62 20 . . . . . . . . . . . . . . . 312 . . . 256 50 . . 10878 Explosive 7327 | . 433 . 1405 534 . 790 . . . 472 . 195 575 . . . 402 . 1802 458 . . 261 . . . . . Electromagnetic 2731 | . . 527 1695 337 . . . . . . . . 155 . . . . . . . . . . 2 . . . 15 Impact 9216 | . . . . . . 172 506 86 . 136 225 64 2114 158 80 . 171 410 2318 1825 766 . 185 . . . . . Slashing 464 | . . . . . . . . . . . . . . . . . . . . . . . . . 319 . 145 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . 2 2 . . . . . . . . . . . . . . . . . 1 4 4 . . 3 3 4 46 Average Corruption 8 | . 2 2 . . . . . . . . . . . . . . . . . 1 1 4 . . 3 3 3 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . 18 26 . . . . . . . . . . . . . . . . . 1 5 4 . . 4 2 5 112 Message Errors 31 | . 1 6 . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 20 Matter Fused 35 | . 5 8 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 19 Heat Flow Errors 20 | . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 10 Energy Discharges 21 | . 2 3 . . . . . . . . . . . . . . . . . 1 2 . . . . . 3 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 19 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Misfires 7 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 19 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Overload Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6536 | . 29 . 27 . . 175 236 86 . 126 185 64 1079 105 30 . 189 290 1463 1077 618 . 84 . 219 . . 454 Projectiles 434 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434 Explosions 232 | . 29 . 27 . . 43 . . . 14 . . . . . . 18 . 61 40 . . . . . . . . Melee 5870 | . . . . . . 132 236 86 . 112 185 64 1079 105 30 . 171 290 1402 1037 618 . 84 . 219 . . 20 Knockbacks 39 | . . . . . . 2 . . . . . . 7 . 1 . . 3 14 8 4 . . . . . . . Impact 29 | . . . . . . 1 . . . . . . 6 . 1 . . 3 10 4 4 . . . . . . . Kinetic 9 | . . . . . . 1 . . . . . . 1 . . . . . 3 4 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 194 | . 49 . 61 . . . . . . . . 21 . . . . . . . 61 . . . . . . . 2 Shots 7 | . 3 . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Rammed 9 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 11 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 513 | . 193 200 306 252 513 98 192 186 96 164 . 12 153 110 80 175 120 46 40 114 115 202 152 . 98 . 211 357 Average Temperature 64 | . 82 78 96 74 130 40 63 106 54 52 . 9 32 37 33 60 39 10 8 36 53 57 46 . 98 . 107 74 Received Heat Transfer 1669 | . 129 162 351 117 . 86 . . . 42 . 48 63 . . . 9 . 85 . 36 . 130 135 9 . 123 144 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Total Turns 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251 Longest Duration 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Robots Corrupted 45 | . . 2 4 1 . 1 2 . . . . . 9 . 1 . 1 3 9 7 4 . 1 . . . . . Combat Hostiles 9 | . . 2 3 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Parts Fried 99 | . . 5 7 4 . 7 1 1 . 1 3 . 18 . 3 . 1 6 24 10 7 . 1 . . . . . Impact Corruptions 168 | . . . . . . 2 18 6 . 2 3 1 32 10 2 . 8 10 29 24 18 . 2 . . . . 1 Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Parts Melted 43 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 42 Heat Transferred 9369 | . . 50 100 37 . . . . . . . . . . . . . . . 200 . . . 250 37 . . 8695 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Peak Influence 935 | 15 369 . 513 543 224 413 . . . . 737 758 578 . . . . 309 935 870 466 . 454 509 440 201 161 824 Initial 700 | . 9 . . 233 190 . . . . . 700 525 397 . . . . 150 151 457 398 . . 152 288 162 108 60 Average 345 | 3 204 . 159 357 87 182 . . . . 710 653 446 . . . . 212 460 685 288 . 168 321 360 134 134 326 Maximum Alert Level 3 | . 1 . 2 2 1 2 . . . . 3 3 2 . . . . 1 3 3 2 . 2 2 2 1 . 3 Low Security (%) 34 | 100 55 . 71 . 90 50 . . . . . . . . . . . 41 4 . 13 . 50 34 . 70 100 42 Level 1 29 | . 44 . 19 73 9 39 . . . . . . 24 . . . . 58 39 4 69 . 46 24 75 29 . 28 Level 2 20 | . . . 8 26 . 9 . . . . . 75 75 . . . . . 41 32 16 . 3 41 24 . . 13 Level 3 14 | . . . . . . . . . . . 100 24 . . . . . . 14 63 . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 4 . 2 2 . 4 . . . . 2 . 5 . . . . 3 5 11 4 . 6 1 1 . . 27 Investigation 20 | . 2 . 1 . . 2 . . . . 1 . 2 . . . . 2 1 3 4 . 2 . . . . . Extermination 13 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . 2 . . 1 . . . . 6 Reinforcement 17 | . 2 . 1 . . 1 . . . . 1 . 2 . . . . . 2 3 . . 1 . 1 . . 3 Assault 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . Intercept 20 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 18 Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Distress Signals 17 | . . . 2 . . 1 . . . . . . 1 . . . . . 3 3 4 . 1 . . 1 . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Times Spotted 385 | . 19 6 34 8 7 10 . . . 18 1 13 24 1 4 . 8 5 37 26 17 . 38 16 4 8 22 59 Peak Tracking Total 21 | . 5 2 4 4 5 5 . . . 9 2 13 9 1 1 . 5 3 9 13 11 . 21 9 2 7 18 11 Tactical Retreats 35 | . 1 . 2 1 1 2 . . . 2 . 1 5 . . . . 1 3 1 4 . 4 4 . 2 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Traps Triggered 20 | . 1 . 3 1 . 1 . . . . . 2 . . . . . . 2 1 2 . 1 1 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Machines Disabled 41 | . 1 1 1 2 . 2 . . . 1 . 2 1 . . . . . 6 9 5 2 . 1 5 . 1 1 Max in Single Turn 6 | . 1 1 1 1 . 1 . . . 1 . 1 1 . . . . . 2 6 1 1 . 1 1 . . 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 4 Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Machines Accessed 118 | . 5 1 4 2 . 7 2 1 3 1 2 1 19 . . . 1 8 5 16 15 3 6 1 5 3 1 6 Terminals 71 | . 4 . 3 1 . 6 . . . . . 1 12 . . . 1 7 5 7 10 . 4 1 5 2 1 1 Fabricators 10 | . . . . . . 1 . . . . . . 1 . . . . 1 . 2 4 . . . . . . 1 Repair Stations 8 | . . . . 1 . . . . . . 1 . 3 . . . . . . 3 . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . . . . 3 . . . . . . 2 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . . 1 . 4 Total Hacks 316 | . 12 1 7 5 . 15 2 1 26 1 10 2 51 . . . 3 19 12 35 50 4 14 3 23 9 2 9 Successful 221 | . 8 1 5 4 . 5 2 1 26 1 7 1 32 . . . 3 13 6 25 38 4 6 3 16 8 1 5 Failed 95 | . 4 . 2 1 . 10 . . . . 3 1 19 . . . . 6 6 10 12 . 8 . 7 1 1 4 Catastrophic 17 | . 1 . . 1 . 2 . . . . 1 1 4 . . . . . 2 1 . . 1 . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 9 . 4 2 . 7 . . . . . . 20 . . . . 5 9 16 34 . 7 3 13 7 . 1 Terminals 194 | . 9 . 5 2 . 13 . . . . . 2 32 . . . 3 16 12 12 39 . 11 3 23 8 2 2 Fabricators 32 | . . . . . . 2 . . . . . . 3 . . . . 3 . 12 10 . . . . . . 2 Repair Stations 28 | . . . . 3 . . . . . . 8 . 11 . . . . . . 6 . . . . . . . . Recycling Units 13 | . 3 . 2 . . . . . . . . . 5 . . . . . . 2 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 13 | . . . . . . . . . . . 2 . . . . . . . . 3 . . 2 . . 1 . 5 Terminal Hacks 119 | . 3 1 1 . . 2 2 1 26 1 . 1 9 . . . 3 8 3 5 23 4 3 2 14 6 1 . Record 15 | . . . . . . . . . 6 1 . . . . . . 3 . . . . 3 . . 2 . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 2 1 . . . . . . . . . 1 . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 . . 1 1 . . . Emergency Access Points 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 5 | . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . Unreport Threat 5 | . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Zone Layout 24 | . 1 . . . . . . . . . . . 2 . . . . 3 2 1 7 . 2 1 3 2 . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . . . 1 . . . . 2 . 4 2 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . Build 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . . Repair Station Hacks 21 | . . . . 3 . . . . . . 6 . 7 . . . . . . 5 . . . . . . . . Scan Component 12 | . . . . 2 . . . . . . 3 . 4 . . . . . . 3 . . . . . . . . Repair 9 | . . . . 1 . . . . . . 3 . 3 . . . . . . 2 . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 . . . . . . . . . 5 . . . . . . 2 1 . . . . . . . Report Inventory 8 | . 1 . 1 . . . . . . . . . 3 . . . . . . 2 1 . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . 5 Unlock Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Seal Access 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 4 Unauthorized Hacks 51 | . 4 . 3 1 . 2 . . . . . . 10 . . . . 3 3 8 12 . 1 1 2 1 . . Terminals 38 | . 3 . 2 1 . 2 . . . . . . 10 . . . . 3 3 2 7 . 1 1 2 1 . . Track 8 | . . . . . . . . . . . . . 3 . . . . 2 . . 3 . . . . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . Botnet 23 | . 3 . 2 1 . 1 . . . . . . 6 . . . . 1 3 1 1 . . 1 2 1 . . Disrupt 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 10 | . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . Report 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 88 | . 4 . 3 2 . 6 . . . . 2 1 16 . . . 1 7 5 11 13 . 5 1 4 3 1 3 Full Trace Events 13 | . 1 . . . . 1 . . . . 1 . 2 . . . . 2 1 2 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . 152 . . . . . . . 76 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 13 . . . . . . 15 . . . . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 123 | . . . . . . 47 . . . . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 15 | . . . . . . 10 . . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired 9 | . . . . 1 . . . . . . 3 . 3 . . . . . . 2 . . . . . . . . Time 472 | . . . . 44 . . . . . . 190 . 148 . . . . . . 90 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Machine Destruction 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Total Allies 56 | . . . 1 . 19 1 . . . . . . 2 . . 6 . . 11 4 11 . . . . . 1 . Largest Group 19 | . . . 1 . 19 1 . . . . . . 2 . . 6 6 . 6 3 10 . . . . . 1 . Highest-Rated Group 481 | . . . 16 . 465 26 . . . . . . 82 . . 144 144 . 280 98 481 . . . . . 116 . Highest-Rated Ally 159 | . . . 16 . 35 26 . . . . . . 41 . . 31 31 . 159 49 58 . . . . . 116 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 376 | . . . 4 . 110 . . . . . . . 16 . . . 42 . 156 21 26 . . . . . 1 . Total Damage 8422 | . . . 44 . 3093 . . . . . . . 592 . . . 593 . 2764 548 752 . . . . . 36 . Kills 43 | . . . 1 . 8 . . . . . . . 4 . . . 5 . 20 2 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Robot Analysis Total 4 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 . . 2 . . . 1 . 2 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Turns Passed 15714 | 108 1051 2019 1374 256 278 276 293 65 26 258 298 154 809 85 52 380 632 258 1004 1334 493 209 416 195 267 84 216 2824 Spaces Moved 18335 | 67 530 856 740 363 421 706 692 191 78 628 219 308 1512 326 198 845 995 689 1063 2268 1137 306 700 377 354 166 368 1232 Core 385 | 10 . . . . . . . . . . . 1 . . . . . . . . . . 40 261 55 . 2 16 Treads 2357 | . 392 683 96 . . . . . . . . . . . . . . . . . . . . . . . . 1186 Legs 195 | 57 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 421 | . . 173 248 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14977 | . . . 396 363 421 706 692 191 78 628 219 307 1512 326 198 845 995 689 1063 2268 1137 306 660 116 299 166 366 30 Fastest Speed 5 | 50 120 130 26 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6 5 6 6 26 40 30 20 40 Average Speed 50 | 112 158 217 138 26 20 20 20 20 20 20 29 21 20 20 20 20 21 20 24 21 19 26 28 44 52 39 34 154 Slowest Speed 500 | 120 240 240 240 92 23 20 20 20 20 20 91 500 88 20 20 20 94 20 94 98 20 100 100 150 450 40 450 465 Overloaded Moves 191 | . . . . . . . . . . . . . . . . . . . . 20 28 20 49 74 . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped 41 | . . . . 1 . . . . . . . 3 6 . . . . . 5 1 . . 15 2 . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 50 | 4 69 53 58 9 94 16 82 40 69 76 6 37 51 62 43 82 93 20 83 50 61 100 32 13 48 14 60 32 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 7 | . 1 . 1 . . . . . 1 1 . . . 1 . 2 . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 1 . . . 1 1 1 . . . . . . . . 1 . . . Scrap Searched 17 | . . . . . . . 2 2 . 1 . . . 4 2 4 2 . . . . . . . . . . . Spaces Dug 347 | . 7 . 45 . 1 7 3 3 . 9 5 14 25 1 . . 70 2 6 60 20 . 34 4 1 1 1 28 Terrain Destroyed 829 | . 49 7 100 10 2 26 3 3 . 35 5 14 50 1 . . 122 2 99 179 20 . 46 9 1 1 1 44 Melee 196 | . . . . . . 2 3 1 . 5 5 . 25 1 . . 56 2 6 39 20 . 24 4 1 1 1 . Projectile 76 | . . . . . 2 11 . 2 . 11 . . . . . . . . 6 . . . . . . . . 44 AOE 556 | . 49 7 100 10 . 13 . . . 19 . 14 25 . . . 66 . 86 140 . . 22 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Fac Arm Lab Res Res Qua Sec Gar Acc Total 23229 | 84 637 936 951 498 589 809 830 209 87 715 436 365 1888 341 207 1053 1234 797 1641 2960 1337 412 851 393 414 178 437 1940 Wait 2839 | . 13 2 24 75 110 42 126 14 10 45 201 9 257 9 5 208 111 77 376 495 138 62 98 9 21 . 58 244 Move 18229 | 66 529 855 739 361 420 705 691 190 77 627 219 301 1499 325 197 844 994 688 1052 2265 1136 305 672 373 353 166 348 1232 Hop 35 | . . . . 1 . . . . . . . 3 6 . . . . . 5 1 . . 12 1 . . 6 . Pick Up 173 | 6 15 8 19 6 13 4 2 . . . 3 . 13 2 2 . 3 7 5 19 3 2 7 1 5 1 1 26 Fast Attach 163 | 6 1 1 14 11 6 7 . . . 2 3 . 11 . 1 . . 2 3 10 4 8 8 2 12 8 2 41 Attach 95 | . 2 6 7 4 2 . . . . 1 2 . 2 . . . 5 4 7 15 1 1 7 1 2 . 1 25 Detach 78 | . . 2 3 6 3 1 . . . . . . 2 . 1 . 5 2 6 14 1 6 6 1 1 . . 18 Swap 150 | . 13 9 18 5 1 4 1 . . 4 1 2 14 1 . . 2 3 9 25 4 1 . . . . 1 32 Drop 220 | . 6 6 38 11 14 10 2 . . 1 . . 20 2 . . 2 7 6 24 6 10 12 . 9 2 . 32 Fire 722 | 6 52 47 80 18 20 22 . 3 . 28 . 3 15 . . . 52 . 57 18 . 10 2 1 3 . . 285 Melee 339 | . . . . . . 4 8 2 . 7 7 11 49 2 1 1 60 7 38 58 34 7 27 4 8 1 3 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 124 | . . . . . . 10 . . . . . 36 . . . . . . 36 16 10 . . . . . 16 . Rewire 51 | . . . 9 . . . . . . . . . . . . . . . 41 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Discovered new exit (range 17) 306 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 7) 1146 | -10/Materials | Discovered new exit (range 7) 1160 | -10/Materials | Entered Subcaves 1645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1959 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2237 | -10/Subcaves | Core integrity fell below 50% 2259 | -10/Subcaves | Discovered new exit (range 8) 2373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2794 | -10/Subcaves | Visited 4L-MR0's lab 2845 | -10/Subcaves | Found Arachnoskeleton 3179 | -10/Subcaves | Entered Materials 3179 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4173 | -8/Materials | Discovered new exit (range 20) 4469 | -8/Materials | Discovered new exit (range 14) 4553 | -8/Materials | Entered Factory 4553 | -7/Factory | Evolved 2 slots: Propulsion x2 4630 | -7/Factory | Repaired Imp. Deuterium Engine 4792 | -7/Factory | Garrison activated, responded to threat 4794 | -7/Factory | Build established: Sprinter 4809 | -7/Factory | Manually triggered Chute Trap 4809 | -7/Factory | Sucked down chute 4809 | -7/Factory | Entered Waste 4833 | -7/Waste | Spotted C-40 Crusher 4864 | -7/Waste | Spotted C-40 Crusher 4885 | -7/Waste | Spotted C-40 Crusher 4886 | -7/Waste | Spotted C-40 Crusher 4888 | -7/Waste | Spotted C-40 Crusher 4889 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4891 | -7/Waste | Spotted C-40 Crusher 4894 | -7/Waste | Warlord forces began an assault 4959 | -7/Waste | Allies destroyed C-40 Crusher 4988 | -7/Waste | Destroyed C-40 Crusher 4998 | -7/Waste | Lost 12 allies 5055 | -7/Waste | Discovered new exit (range 12) 5087 | -7/Waste | Entered Factory 5087 | -7/Factory | Accompanied by 1 ally 5116 | -7/Factory | Discovered new exit (range 15) 5128 | -7/Factory | Identified exit to DSF 5218 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 5335 | -7/Factory | Discovered new exit (range 12) 5363 | -7/Factory | Entered Lower Caves 5447 | -7/Lower Caves | Learned Factory trap positions 5654 | -7/Lower Caves | Discovered new exit (range 11) 5656 | -7/Lower Caves | Entered another Lower Caves area 5717 | -7/Lower Caves | Discovered new exit (range 9) 5721 | -7/Lower Caves | Entered Data Miner 5721 | -7/Data Miner | Discovered new exit (range 6) 5725 | -7/Data Miner | Met Data Miner 5729 | -7/Data Miner | Learned location of Section 7 (-2) 5729 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5735 | -7/Data Miner | Received God Mode back door access code from Data Miner 5747 | -7/Data Miner | Entered Proximity Caves 5749 | -6/Proximity Caves | Spotter reported a threat 5750 | -6/Proximity Caves | Spotter reported a threat 5773 | -6/Proximity Caves | Learned Factory trap positions 5827 | -6/Proximity Caves | Spotted B-75 Beast 5846 | -6/Proximity Caves | Spotter reported a threat 5913 | -6/Proximity Caves | Found Alien Artifact 5913 | -6/Proximity Caves | Identified Dimensional Node Initializer 5913 | -6/Proximity Caves | Initialized slip node 5997 | -6/Proximity Caves | Spotter reported a threat 6002 | -6/Proximity Caves | Discovered new exit (range 16) 6005 | -6/Proximity Caves | Entered Factory 6005 | -6/Factory | Evolved 2 slots: Utility x2 6006 | -6/Factory | Loaded intel: 87 trap records 6095 | -6/Factory | Repaired Enh. Nuclear Core 6157 | -6/Factory | Repaired Imp. VTOL Module 6251 | -6/Factory | Repaired Imp. VTOL Module 6303 | -6/Factory | Identified exit to Garrison 6303 | -6/Factory | Entered Garrison 6313 | -6/Garrison | Triggered checkpoint 6335 | -6/Garrison | Garrison Relay disabled 6392 | -6/Garrison | Discovered new exit (range 71) 6392 | -6/Garrison | Discovered new exit (range 33) 6392 | -6/Garrison | Discovered new exit (range 58) 6426 | -6/Garrison | Triggered checkpoint 6457 | -6/Garrison | Entered Factory 6458 | -6/Factory | Loaded intel: 83 trap records 6487 | -6/Factory | Identified exit to DSF 6553 | -6/Factory | Repaired Adv. Hacking Suite? 6687 | -6/Factory | Fabricated H-66 Slayer? 6807 | -6/Factory | Search patrols dispatched 6808 | -6/Factory | Repaired Imp. Cooling System 6827 | -6/Factory | Found Prototype Launcher 6827 | -6/Factory | Identified Scatter Rocket Array 6877 | -6/Factory | Discovered new exit (range 14) 6892 | -6/Factory | Identified exit to Lower Caves 7231 | -6/Factory | Repaired Enh. Nuclear Core 7241 | -6/Factory | Identified exit to Factory 7266 | -6/Factory | Entered Lower Caves 7271 | -6/Lower Caves | Spotted B-75 Beast 7278 | -6/Lower Caves | Met a Warlord Commander 7279 | -6/Lower Caves | Learned location of Warlord (-5) 7280 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7285 | -6/Lower Caves | Found Encrypted Comm Array 7301 | -6/Lower Caves | Encountered a Warlord checkpoint 7330 | -6/Lower Caves | Learned Factory security intel 7348 | -6/Lower Caves | Discovered new exit (range 9) 7351 | -6/Lower Caves | Entered another Lower Caves area 7384 | -6/Lower Caves | Encountered a Warlord checkpoint 7398 | -6/Lower Caves | Discovered new exit (range 19) 7403 | -6/Lower Caves | Entered Zion 7417 | -6/Zion | Discovered new exit (range 12) 7458 | -6/Zion | Learned Factory stockpile data 7531 | -6/Zion | Gained Derelict followers 7614 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7783 | -6/Zion | Entered Proximity Caves 7783 | -5/Proximity Caves | Accompanied by 6 allies 7785 | -5/Proximity Caves | Spotter reported a threat 7978 | -5/Proximity Caves | Learned 4 Factory zone layouts 8011 | -5/Proximity Caves | Lost 4 allies 8411 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8415 | -5/Proximity Caves | Entered Factory 8415 | -5/Factory | Evolved 2 slots: Utility x2 8416 | -5/Factory | Identified exit to Upper Caves 8459 | -5/Factory | Identified exit to Extension 8673 | -5/Factory | Entered Extension 8729 | -5/Extension | Rescued a captive Derelict 8812 | -5/Extension | Rescued a captive Derelict 8813 | -5/Extension | Rescued a captive Derelict 8919 | -5/Extension | Rescued a captive Derelict 8920 | -5/Extension | Rescued a captive Derelict 9209 | -5/Extension | Spotted B-75 Beast 9231 | -5/Extension | Allies destroyed B-75 Beast 9236 | -5/Extension | Spotted B-75 Beast 9273 | -5/Extension | First assault squad dispatched 9282 | -5/Extension | Lost 4 allies 9302 | -5/Extension | Rescued a captive Derelict 9303 | -5/Extension | Rescued a captive Derelict 9311 | -5/Extension | Rescued A7 9327 | -5/Extension | Rescued a captive Derelict 9328 | -5/Extension | Rescued a captive Derelict 9329 | -5/Extension | Rescued a captive Derelict 9348 | -5/Extension | Disrupted transfer network 9373 | -5/Extension | Discovered new exit (range 10) 9373 | -5/Extension | Discovered new exit (range 6) 9515 | -5/Extension | P-70 Sage assimilated allied WQ-YI5(l) 9530 | -5/Extension | Disrupted transfer network 9563 | -5/Extension | Destroyed 10 combat bots 9668 | -5/Extension | Murdered A7 9671 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9676 | -5/Extension | Identified exit to Factory 9677 | -5/Extension | Entered Factory 9677 | -4/Factory | Evolved 2 slots: Utility x2 9678 | -4/Factory | Identified exit to Upper Caves 9685 | -4/Factory | Discovered new exit (range 6) 9689 | -4/Factory | Identified exit to Research 9721 | -4/Factory | Spotted B-86 Titan 9848 | -4/Factory | Identified exit to Armory 9909 | -4/Factory | Garrison activated, responded to threat 9934 | -4/Factory | Incoming investigation squad redirected 10044 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 10058 | -4/Factory | Build established: Hacker-Scout 10409 | -4/Factory | Repaired Cld. Cesium-ion Thruster 10616 | -4/Factory | Repaired Weapon Mount 10690 | -4/Factory | Spotted B-86 Titan 11011 | -4/Factory | Entered Armory 11115 | -4/Armory | Spotted B-86 Titan 11294 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 11303 | -4/Armory | Found Prototype Hackware 11303 | -4/Armory | Identified Exp. Hacking Suite 11388 | -4/Armory | Discovered exit to Research (range 17) 11396 | -4/Armory | Spotted Armor Guard 11396 | -4/Armory | Spotted Armor Guard 11500 | -4/Armory | Discovered new exit (range 3) 11501 | -4/Armory | Identified exit to Lab 11504 | -4/Armory | Entered Lab 11504 | -4/Lab | Discovered exit to Research (range 9) 11507 | -4/Lab | Hidden lab's door opened automatically 11507 | -4/Lab | Sensor layout match revealed 11508 | -4/Lab | Gained access to the hidden lab's interior 11569 | -4/Lab | Unable to decrypt terminal 11572 | -4/Lab | Found Prototype Hackware 11572 | -4/Lab | Identified Deep Network Scanner 11575 | -4/Lab | Found Prototype Energy Gun 11575 | -4/Lab | Identified Hyp. EM Gauss Rifle 11583 | -4/Lab | Found Alien Artifact 11583 | -4/Lab | Identified Core Regenerator 11583 | -4/Lab | Used Core Regenerator, restored core integrity (+160) 11597 | -4/Lab | Found Alien Artifact 11597 | -4/Lab | Identified Integrated Dissipator 11597 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11610 | -4/Lab | Found Alien Artifact 11630 | -4/Lab | Unable to decrypt terminal 11642 | -4/Lab | Found Prototype Energy Cannon 11642 | -4/Lab | Identified Warp Cannon 11656 | -4/Lab | Detected by scanners 11680 | -4/Lab | Unable to decrypt terminal 11680 | -4/Lab | Found Alien Artifact 11680 | -4/Lab | Identified LC Capacitor 11713 | -4/Lab | Entered Research 11713 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12010 | -3/Research | Identified Transdimensional Reconstructor 12085 | -3/Research | Intercept squad dispatched 12097 | -3/Research | Spotted Tracker 12107 | -3/Research | Warped through subspace 12111 | -3/Research | Discovered new exit (range 15) 12122 | -3/Research | Discovered new exit (range 13) 12129 | -3/Research | Identified exit to Research 12129 | -3/Research | Entered another Research area 12129 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12135 | -2/Research | Lost 3 parts (2n1u) 12156 | -2/Research | Spotted B-90 Cyclops 12221 | -2/Research | Incoming assault squad redirected 12246 | -2/Research | Identified exit to Quarantine 12269 | -2/Research | Spotted B-90 Cyclops 12311 | -2/Research | Lost 6 parts (4n1u1w) 12313 | -2/Research | Spotted B-90 Cyclops 12315 | -2/Research | Spotted B-90 Cyclops 12324 | -2/Research | Entered Quarantine 12347 | -2/Quarantine | Found Alien Reactor 12347 | -2/Quarantine | Identified Matter Drive 12355 | -2/Quarantine | Lost 3 parts (3u) 12432 | -2/Quarantine | Found Alien Slashing Weapon 12432 | -2/Quarantine | Identified Sigix Broadsword 12454 | -2/Quarantine | Found Alien Artifact 12464 | -2/Quarantine | Found Alien Artifact 12464 | -2/Quarantine | Identified Subatomic Replicator 12471 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. EM Gauss Rifle 12479 | -2/Quarantine | Discovered new exit (range 4) 12513 | -2/Quarantine | Identified exit to Access 12524 | -2/Quarantine | Found Alien Artifact 12524 | -2/Quarantine | Identified Terrabomb 12524 | -2/Quarantine | Used Terrabomb 12530 | -2/Quarantine | Found Terrabomb 12559 | -2/Quarantine | Spotted Fortress 12574 | -2/Quarantine | Search patrols dispatched 12589 | -2/Quarantine | Discovered new exit (range 6) 12591 | -2/Quarantine | Entered Section 7 12630 | -2/Section 7 | Found Adv. Force Booster 12675 | -2/Section 7 | Identified exit to Garrison 12675 | -2/Section 7 | Entered Garrison 12751 | -2/Garrison | Spotted B-90 Cyclops 12755 | -2/Garrison | Triggered checkpoint 12758 | -2/Garrison | Identified Hpw. Transdimensional Reconstructor 12758 | -2/Garrison | Warped through subspace 12758 | -2/Garrison | Spotted B-86 Titan 12758 | -2/Garrison | Spotted B-75 Beast 12759 | -2/Garrison | Core integrity fell below 50% 12760 | -2/Garrison | Discovered exit to Access (range 16) 12761 | -2/Garrison | Rewired B-86 Titan 12779 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12833 | -2/Garrison | Discovered exit to Access (range 21) 12839 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12851 | -2/Garrison | Installed Relay Interface Framework 12888 | -2/Garrison | Discovered exit to Access (range 8) 12891 | -2/Garrison | Entered Access 12891 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 12900 | -1/Access | Lost 6 parts (1n5u) 13073 | -1/Access | Spotted B-99 Colossus 13204 | -1/Access | Build established: Hacker-Tank 13561 | -1/Access | Intercept squad dispatched 13589 | -1/Access | Spotted Tracker 13589 | -1/Access | Spotted Tracker 13598 | -1/Access | Destroyed Tracker 13600 | -1/Access | Spotted Combat Programmer 13610 | -1/Access | Destroyed Combat Programmer 13626 | -1/Access | Destroyed Tracker 13631 | -1/Access | Lost 3 parts (2p1w) 13636 | -1/Access | Found Prototype Energy Gun 13636 | -1/Access | Identified Immobilizer 13642 | -1/Access | Spotted Combat Programmer 13665 | -1/Access | Destroyed Combat Programmer 13944 | -1/Access | Build established: Scavenger-Gunner 13997 | -1/Access | Identified exit to Garrison 14210 | -1/Access | Intercept squad dispatched 14242 | -1/Access | Spotted Tracker 14251 | -1/Access | Destroyed Tracker 14252 | -1/Access | Spotted Tracker 14257 | -1/Access | Destroyed Tracker 14257 | -1/Access | Spotted Tracker 14272 | -1/Access | Destroyed Tracker 14281 | -1/Access | Found Prototype Processor 14281 | -1/Access | Identified Exp. Targeting Computer 14291 | -1/Access | Found Exp. Targeting Computer 14302 | -1/Access | Spotted Combat Programmer 14315 | -1/Access | System corruption reached 10% 14318 | -1/Access | Spotted Combat Programmer 14326 | -1/Access | Destroyed Combat Programmer 14333 | -1/Access | Spotted Combat Programmer 14336 | -1/Access | Destroyed Combat Programmer 14349 | -1/Access | Destroyed Combat Programmer 14445 | -1/Access | Lost 5 parts (1p3n1w) 14454 | -1/Access | Found Quantum Capacitor 14456 | -1/Access | Found Quantum Capacitor 15019 | -1/Access | Intercept squad dispatched 15043 | -1/Access | Spotted Tracker 15045 | -1/Access | Spotted Tracker 15045 | -1/Access | Spotted Tracker 15046 | -1/Access | Spotted Tracker 15052 | -1/Access | Destroyed Tracker 15054 | -1/Access | Destroyed Tracker 15057 | -1/Access | Destroyed Tracker 15060 | -1/Access | Destroyed Tracker 15069 | -1/Access | Found Exp. Targeting Computer 15074 | -1/Access | Found Prototype Device 15074 | -1/Access | Identified Exp. Phase Shifter 15090 | -1/Access | Spotted Combat Programmer 15091 | -1/Access | Spotted Combat Programmer 15092 | -1/Access | Spotted Combat Programmer 15099 | -1/Access | System corruption reached 30% 15102 | -1/Access | Destroyed Combat Programmer 15115 | -1/Access | Spotted Combat Programmer 15119 | -1/Access | Destroyed Combat Programmer 15121 | -1/Access | Destroyed Combat Programmer 15129 | -1/Access | Destroyed Combat Programmer 15635 | -1/Access | Intercept squad dispatched 15643 | -1/Access | Warp Cannon suddenly broke down 15655 | -1/Access | Spotted Tracker 15656 | -1/Access | Spotted Tracker 15656 | -1/Access | Spotted Tracker 15659 | -1/Access | Spotted Tracker 15661 | -1/Access | Spotted Tracker 15704 | -1/Access | Released all parts (10) 15706 | -1/Access | Core integrity fell below 50% 15706 | -1/Access | Spotted Combat Programmer 15706 | -1/Access | Spotted Combat Programmer 15708 | -1/Access | Spotted Combat Programmer 15711 | -1/Access | Core integrity fell below 20% 15713 | -1/Access | Used Terrabomb 15715 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 15704_ Released Centrium Medium Armor Plating. 15704_ Released Huge Storage Unit. 15704_ Released Lgt. Quantum Reactor. 15704_ Released Biometal Medium Treads. 15704_ Released Adv. Force Field. 15705_ Dropped Enh. Quantum Rifle. 15705_ Acquired Terrabomb. 15706_ Combat Programmer resets Tracker, system corruption cleaned. 15709_ System corrupted: Matter fused (-8). 15709_ Penetrated by EMDS Slug. 15709_ Slammed into Tracker. 15710_ Combat Programmer Prototype Hover Unit temporarily disabled. 15710_ Penetrated by EMDS Slug. <x2> 15711_ Combat Programmer resets Tracker, system corruption cleaned. 15712_ Penetrated by EMDS Slug. <x2> 15713_ Terrabomb activated. 15713_ Tracker destroyed. 15714_ K-01 Serf collects debris. 15714_ Combat Programmer resets Tracker, system corruption cleaned. 15715_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####+#?####????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????+ #????? | | ?????????????????????????????????# ]#????? | | ?????????????????????????????????# " #????? | | ?????????????????????????????????# """ #????? | | ?????????????????????????????????# """ #????? | | ?????????????????????????????????# " #????? | | ??????????????????????? ?????+ #????? | | ????????????????????? ;;;;???# ! #????? | | ?????????????????? ;;;;;;;;;; # #????? | | ???????????????? ?;! ! ; ; " " #????? | | ?????????????? ; ; ; " " #????? | | ?????????????? + ; ; ""G"" #????? | | ????????????? ; ! !! ; ; #????? | | ????????????? ;; !! ; ; #????? | | ???????????? ;; ; ;;;;;;;;;"#####????? | | ???????????? ;; ; ;!|! #????????? | | ????????????;; ;; ; ;!!!] #????????? | | ??????????? ; ;; ; ;![]! " #????????? | | ??????????? ; ;;;;;;;;;;;;;!!! """ " ???????? | | ?????????? ;;;; ; ; ;s =""" " ???????? | | ?????????? ; ; ; ; ;*[ " " ??????? | | ?????????? ; ; ; ; @ ; ; ??????? | | ?????????? ; ; ; ; s ; *p ; ?????? | | ?????????? !; ; ; ;;;;;/;;;;;;;;s;;;;;; ?????? | | ??????????? ; ; ; ; s ;;; ?????? | | ??????????? ;;;;+;;;;;;; !%pp "; ??????? | | ???????????? ; ;; ! ""; ???????? | | ???????????? " ;; ^ """ ?????????? | | ?????????????; ;; """???????????? | | ?????????????; ;; =u """???????????? | | ?????????????;;;;;;;;;;;; T""???????????? | | ?????????????? ; ; """???????????? | | ?????????????? ; ; [ "#???????????? | | ??????????????? ; ; != ""#???????????? | | ????????????????""% k; ; == """???????????? | | ?????????????????"[ ; ; == "#???????????? | | ?????????????????# " ; ^ ""#???????????? | | ?????????????????# " " #?????????????? | | ?????????????????# #??" ^ ######## #????? | | ?????????????????# #??# #????? | | ?????????????????# #??# #????? | | ?????????????????# #### " #????? | | ?????????????????# """ #????? | | ?????????????????# """ #????? | | ?????????????????# " #????? | | ?????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 65 Energy Capacity 640 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 900 Resistance: EM 25 Core Shielding 30 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 36 Melee Accuracy 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 7 Force Boost 40 Offensive Hacking 55 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Core Shielding | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Imp. Recalibrator | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Regenerator Integrated Dissipator LC Capacitor Transdimensional Reconstructor Matter Drive Sigix Broadsword Subatomic Replicator Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingScrapoidExoskeleton Manual? 0 Play Time 03:56:40 Cumulative 172.7 hours Start 2025.04.11 @ 00:15:33 End 2025.04.11 @ 18:04:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e33e0df0-17eb-4f4a-8e54-ff7e484c55bf