Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 22:24:38 Player: OctagonalPrism Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (563) 563 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4073 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 11/100 System Corruption 4% Temperature Cool (36) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Power Maul > --- INVENTORY -------- Improved Ion Engine Flight Unit Advanced Terrain Scan Processor Advanced ECM Suite Spread Laser Light Assault Rifle Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Parts Attached 70 | 6 5 12 3 3 6 16 19 Power 11 | 1 1 1 . 1 1 5 1 Engine 10 | 1 1 1 . 1 1 4 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 25 | 2 3 8 1 . 4 3 4 Treads 1 | . . . . . . . 1 Leg . | . . . . . . . . Wheel 5 | 2 2 . . . . . 1 Hover . | . . . . . . . . Flight 19 | . 1 8 1 . 4 3 2 Utility 13 | 1 . 1 . 2 . 3 6 Device 7 | . . . . 1 . 1 5 Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . . . 1 1 Hackware 2 | . . 1 . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 1 2 2 . 1 5 8 Energy Gun 6 | 1 . 1 1 . . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 1 . . . . 2 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . 1 . . . 2 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 20 | . 1 . 1 . 2 . 16 Power 2 | . . . . . . . 2 Propulsion 10 | . 1 . 1 . 2 . 6 Utility 4 | . . . . . . . 4 Weapon 4 | . . . . . . . 4 Highest Loss Streak 14 | . 1 . 1 . 2 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 78 97 98 99 99 85 83 Engine 7 | . 14 11 11 11 11 3 . Core 2 | . . . . . . 5 5 Wheel 3 | . 19 . . . . . . Flight 28 | . 1 44 42 44 43 36 21 Device 3 | . . . . . . 1 12 Storage 9 | . 14 11 11 10 11 9 5 Processor 2 | . . . . . . . 9 Hackware 9 | . . 9 11 11 11 12 11 Energy Gun 6 | . 14 7 6 11 11 6 . Ballistic Gun 8 | . 14 11 11 11 4 7 5 Launcher 1 | . . . . . 7 1 . Impact Weapon 2 | . . 2 3 . . 2 5 Naked Turns . | . . . . . . . . Heaviest Build 19 | 13 13 14 14 14 14 14 19 Greatest Support 20 | 3 20 16 16 16 16 18 20 Greatest Overweight (x) 5 | 4 4 . 1 . 1 . 5 Average Overweight (x) . | 2 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 8 7 Most Carried 8 | . 8 7 6 7 6 7 8 Average Carried 5 | . 4 5 6 5 4 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | . 8 6 6 5 4 7 1 Class Distribution -------------------- 25% | Mutant 24% | Sprinter 20% | Scavenger-Sprinter 12% | Hacker-Ninja 7% | Hacker-Scout 4% | Assassin 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Ninja | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 765 | 250 82 60 88 . 95 89 101 Remotely . | . . . . . . . . Salvage Created 534 | . 145 69 23 . 59 81 157 Parts 63 | . 16 8 5 . 14 13 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 6 4 4 . 9 5 3 Guns 24 | . 6 4 2 . 5 5 2 AOE 7 | . . . 2 . 4 . 1 Classes Destroyed 6 | . 4 . . . . . 2 Builder 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 5 | . 1 1 . . . 1 2 Swarmer 29 | . 6 4 4 . 9 5 1 Brawler 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | . 4 4 4 . 4 3 2 Combat Bots Only 4 | . 3 4 4 . 4 3 2 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 294 | . 33 15 22 . 18 16 190 Missed 99 | . 7 5 8 . 3 6 70 Damage Taken 2254 | . 208 85 110 . 116 96 1639 Core 857 | . 21 24 13 . 20 70 709 Absorbed by Shields 38 | . . . . . . . 38 Regen/Repaired (Parts) 8 | . . . . . . . 8 Core Remaining (%) 90 | 100 91 . . . 85 87 . Volleys Fired 84 | . 23 12 8 . 12 16 13 Largest 2 | . 2 2 2 . 2 2 2 Hottest 126 | . 60 85 85 . 95 85 126 Shots Fired 147 | . 46 22 15 . 18 30 16 Gun 142 | . 46 22 14 . 15 30 15 Cannon . | . . . . . . . . Launcher 5 | . . . 1 . 3 . 1 Special . | . . . . . . . . Kinetic 71 | . 23 12 8 . 3 16 9 Thermal 71 | . 23 10 6 . 12 14 6 Explosive 5 | . . . 1 . 3 . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 8 7 5 . 3 6 10 Robot Miss Streak 13 | . 4 2 9 . 13 8 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 106 | . 28 15 9 . 12 21 21 Core Hits 76 | . 12 11 8 . 14 20 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | . . . . . . . 2 Burn 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 33 | . . 5 . . . 10 18 Impact 33 | . . 5 . . . 10 18 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1945 | . 328 147 191 . 298 197 784 Guns 1149 | . 328 147 79 . 91 197 307 Cannons . | . . . . . . . . Explosions 447 | . . . 112 . 207 . 128 Melee 349 | . . . . . . . 349 Ramming . | . . . . . . . . Kinetic 535 | . 166 64 28 . 25 64 188 Thermal 614 | . 162 83 51 . 66 133 119 Explosive 447 | . . . 112 . 207 . 128 Electromagnetic . | . . . . . . . . Impact 349 | . . . . . . . 349 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 146 | . . . . . 16 . 130 Projectiles . | . . . . . . . . Explosions 16 | . . . . . 16 . . Melee 130 | . . . . . . . 130 Knockbacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . 30 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 266 | . 20 266 169 . 210 92 48 Average Temperature 78 | . 15 142 60 . 80 33 25 Received Heat Transfer 485 | . . . . . . 18 467 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . . 4 Impact Corruptions 6 | . . . . . . . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1020 | . 375 100 65 . 85 165 230 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 377 | . 178 371 234 . 240 377 291 Initial 144 | . . 74 144 . . 93 111 Average 161 | . 115 191 201 . 147 233 153 Maximum Alert Level 1 | . . 1 1 . 1 1 1 Low Security (%) 59 | 100 100 45 34 . 51 44 55 Level 1 40 | . . 54 65 . 48 55 44 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 3 1 . . 2 4 Investigation 5 | . . 3 . . . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . . . . 2 . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . 1 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 9 10 6 . 9 13 20 Peak Tracking Total 8 | . 4 8 4 . 3 5 8 Tactical Retreats 12 | . . 1 . . . 4 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 25 | . 4 6 . . . 6 9 Terminals 16 | . 2 5 . . . 4 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 7 | . 2 1 . . . 2 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 77 | . 10 26 . . . 17 24 Successful 52 | . 6 16 . . . 15 15 Failed 25 | . 4 10 . . . 2 9 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 44 | . 7 16 . 1 . 8 12 Terminals 59 | . 8 20 . . . 14 17 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 Recycling Units 15 | . 2 6 . . . 3 4 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 2 6 . . . 6 6 Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . Terminal Index 3 | . 1 1 . . . . 1 Alert Level 2 | . . 1 . . . . 1 Unreport Threat 2 | . . . . . . 1 1 Locate Traps 2 | . . . . . . . 2 Maintenance Status 1 | . . . . . . 1 . Transport Status 1 | . . 1 . . . . . Zone Layout 5 | . 1 1 . . . 2 1 Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 10 | . 2 3 . . . 3 2 Process 1 | . . 1 . . . . . Report Inventory 7 | . 2 1 . . . 2 2 Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 19 | . 2 7 . . . 6 4 Terminals 16 | . 2 5 . . . 6 3 Track 1 | . . . . . . 1 . Assimilate 1 | . . 1 . . . . . Botnet 12 | . 1 4 . . . 4 3 Operators 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 2 . . . . 1 Monitor 1 | . . 1 . . . . . Recyclers 2 | . . 1 . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 6 . . . 5 7 Full Trace Events 5 | . . 3 . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 32 | . . . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter 5 | . . 5 . . . . . Retrieved Matter 5 | . . 5 . . . . . Retrieved Components 6 | . . . . . . 6 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 1 1 1 . Highest-Rated Group 10 | . . 10 10 10 10 10 . Highest-Rated Ally 10 | . . 10 10 10 10 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 2094 | 92 340 232 163 116 216 332 603 Spaces Moved 3751 | 49 266 441 485 308 396 647 1159 Core 109 | 49 13 . . . . . 47 Treads 5 | . . . . . . . 5 Legs . | . . . . . . . . Wheels 302 | . 253 . . . . . 49 Hover . | . . . . . . . . Flight 3335 | . . 441 485 308 396 647 1058 Fastest Speed 26 | 50 80 26 26 27 27 27 27 Average Speed 36 | 173 94 27 27 27 28 27 33 Slowest Speed 360 | 250 250 31 109 27 112 29 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . 4 . . 2 3 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 5 50 37 98 69 82 45 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . 2 . 2 . . Spaces Dug 23 | . . 4 . . . 10 9 Terrain Destroyed 63 | . . 4 10 . 23 10 16 Melee 23 | . . 4 . . . 10 9 Projectile . | . . . . . . . . AOE 40 | . . . 10 . 23 . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4260 | 54 308 517 501 342 478 745 1315 Wait 282 | . 2 44 5 22 64 54 91 Move 3722 | 48 265 432 484 307 391 640 1155 Hop 11 | . . 4 . . 2 3 2 Pick Up 19 | . 10 2 . 4 . 1 2 Fast Attach 20 | 6 2 2 1 . 1 3 5 Attach 21 | . 2 5 1 2 1 1 9 Detach 4 | . . . 1 1 . 1 1 Swap 29 | . 1 5 1 1 4 12 5 Drop 23 | . 3 6 . 5 3 4 2 Fire 84 | . 23 12 8 . 12 16 13 Melee 33 | . . 5 . . . 10 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . . . 12 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x2 643 | -9/Materials | Discovered new exit (range 18) 665 | -9/Materials | Entered Mines 665 | -9/Mines | Accompanied by 1 ally 668 | -9/Mines | Discovered new exit (range 13) 683 | -9/Mines | Learned 2 Materials zone layouts 693 | -9/Mines | Met a Derelict testing a Signal Generator 751 | -9/Mines | Discovered new exit (range 14) 752 | -9/Mines | Learned location of Storage (-8) 769 | -9/Mines | Found a hidden stash of uninstalled traps 772 | -9/Mines | Learned Materials emergency access door positions 799 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 822 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 822 | -9/Mines | Discovered new exit (range 5) 828 | -9/Mines | Entered Exiles 828 | -9/Exiles | Accompanied by 1 ally 835 | -9/Exiles | Met 8R-AWN 840 | -9/Exiles | Met EX-HEX 858 | -9/Exiles | Met EX-BIN 862 | -9/Exiles | Aligned with FarCom system 862 | -9/Exiles | Given EX-Vault access code 871 | -9/Exiles | Opened EX-Vault 873 | -9/Exiles | Found Prototype Device 877 | -9/Exiles | Identified Chronowheel 877 | -9/Exiles | Activated Chronowheel 881 | -9/Exiles | Found Prototype Ballistic Gun 894 | -9/Exiles | Exiles lab attacked by MAIN.C 923 | -9/Exiles | Discovered new exit (range 10) 944 | -9/Exiles | Entered Mines 944 | -8/Mines | Accompanied by 1 ally 1091 | -8/Mines | Discovered new exit (range 10) 1160 | -8/Mines | Entered Materials 1160 | -8/Materials | Accompanied by 1 ally 1160 | -8/Materials | Evolved 2 slots: Utility x2 1230 | -8/Materials | Discovered new exit (range 8) 1345 | -8/Materials | Build established: Scavenger-Sprinter 1490 | -8/Materials | Discovered new exit (range 4) 1491 | -8/Materials | Identified exit to Factory 1492 | -8/Materials | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Utility x2 1672 | -7/Factory | Repaired VTOL Module 1976 | -7/Factory | Core integrity fell below 50% 1986 | -7/Factory | Core integrity fell below 20% 2006 | -7/Factory | Lost 14 parts (2p5n4u3w) 2095 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (121,118) - Loaded: Imp. Remote Datajack Acquired Prototype Energy Gun. Identified Adv. Beam Rifle. Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Ambush Trap Map updated. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Mace (77%) Corrupted Carbon-fiber Leg (84%) Sml. Storage Unit (92%) Com. Wheel (90%) K-01 Serf cleans the Recycling Unit. P-60 Hacker suffers critical hit (Burn). Spread Laser destroyed. Destroyed Mic. Nuclear Core. 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T + !! #########??##???? | | ?????????????# ### ! # # ? ?? ??????? | | ???????????????????#?# # """ # ??????? ??????? | | ?????????#?#???#?????## ## """ #? ??? ? ?? ?? | | ?????????? ?? ??? ???# r## """ # ? ?? ?? ????? | | ????????????????"??""?# ## #????"?"?"??????? | | ????????????? ? ? ? ?# ###+#### ??"? ?"" ?????? | | ??????????????""??""" # #?? ???# ??????????????? | | ????????????????? ?? ## ####??#????? ????? ?????? | | ????????????"???????? ## ??## ?#??? ?""??????????? | | ????????????????????? ?# #????#?##???""?"????????? | | ?????????????????"?"???# ?#?? ?#????"????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed MultitargetingHugePerforator Manual? 0 Play Time 00:44:21 Cumulative 52.2 hours Start 2024.07.30 @ 21:41:02 End 2024.07.30 @ 22:24:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aec666fc-be5d-40cc-94ed-146fb4fdda52