Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.18 @ 02:22:25 Player: REBUS Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1964) 1964 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5244 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 71/100 System Corruption 5% Temperature Cool (6) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Kinecellerator > --- WEAPON (3) ------- Improved Proton Missile Launcher > --- INVENTORY (20) --- Aluminum Leg Titanium Leg Medium Storage Unit Matter Compressor (11) Structural Scanner Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Titanium Leg Coolant Injector Medium Storage Unit Matter Compressor Structural Scanner Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Light Armor Plating Hardened Light Armor Plating Gatling Laser Gauss Rifle Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Titanium Leg Leg Titanium Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . 2 . 1 . Utility 4 | . 1 . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 79 | 7 7 27 12 2 24 Power 8 | 1 1 2 3 . 1 Engine 7 | 1 1 2 3 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 32 | 2 . 18 5 1 6 Treads . | . . . . . . Leg 32 | 2 . 18 5 1 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 3 3 2 1 9 Device 7 | . 1 . . 1 5 Storage 2 | 1 . . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 10 | 1 2 3 1 . 3 Artifact . | . . . . . . Weapon 19 | 2 3 4 2 . 8 Energy Gun 8 | 2 3 1 . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | . . 3 2 . 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . . . . 23 Power 3 | . . . . . 3 Propulsion 9 | . . . . . 9 Utility 6 | . . . . . 6 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 99 99 100 94 Engine 11 | . 11 10 16 14 8 Leg 32 | . 25 39 33 35 29 Device 12 | . 12 10 8 14 17 Storage 8 | . 12 10 8 7 6 Processor 3 | . . . 8 7 6 Protection 8 | . 11 10 7 7 6 Energy Gun 8 | . 23 16 . . 1 Ballistic Gun 9 | . . 3 16 14 13 Naked Turns . | . . . . . . Heaviest Build 76 | 20 23 29 38 39 76 Greatest Support 81 | 20 20 68 68 81 81 Greatest Overweight (x) 18 | . 1 9 . . 18 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 10 20 Average Capacity 12 | 8 10 10 10 10 17 Most Carried 20 | 5 8 10 10 9 20 Average Carried 10 | 3 6 8 9 8 14 Final Capacity 20 | 10 10 10 10 10 20 Final Carried 12 | 5 6 10 10 9 12 Class Distribution -------------------- 71% | Hacker-Mutant 22% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1726 | 270 . 391 229 138 698 Remotely . | . . . . . . Salvage Created 2380 | 117 . 1123 280 89 771 Parts 149 | 6 . 77 18 3 45 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . . 24 6 2 15 Guns 43 | . . 21 6 2 14 Cannons 1 | . . . . . 1 AOE 2 | . . 2 . . . Classes Destroyed 13 | 2 . 6 2 . 3 Worker 3 | 2 . . 1 . . Builder 1 | . . . . . 1 Tunneler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 8 | . . 3 2 . 3 Grunt 23 | . . 15 1 2 5 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 9 | . . 5 2 . 2 Hunter 1 | . . . 1 . . Programmer 4 | . . . . . 4 Best Kill Streak 7 | 3 . 7 3 1 7 Combat Bots Only 6 | . . 5 2 1 6 Max Kills in Single Turn 2 | 1 . 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4073 | 14 . 749 229 175 2906 Core 1006 | . . 91 23 41 851 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 110 | . . . 110 . . Core Remaining (%) 93 | 100 100 77 95 94 . Volleys Fired 148 | 3 . 58 24 11 52 Largest 3 | 2 . 2 2 2 3 Hottest 198 | 90 . 100 46 56 198 Shots Fired 312 | 6 . 116 48 22 120 Gun 295 | 6 . 116 48 22 103 Cannon 17 | . . . . . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 169 | . . 20 48 22 79 Thermal 97 | 3 . 53 . . 41 Explosive . | . . . . . . Electromagnetic 46 | 3 . 43 . . . Robot Hit Streak 65 | 2 . 63 65 17 36 Robot Miss Streak 2 | 1 . 1 2 2 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 250 | 4 . 101 36 18 91 Core Hits 106 | 3 . 42 15 5 41 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 9 | . . 3 . . 6 Destroy 6 | . . . . . 6 Corrupt 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4463 | 92 8 1473 482 382 2026 Guns 4060 | 52 . 1387 475 370 1776 Cannons 196 | . . . . . 196 Explosions 117 | 40 . 77 . . . Melee . | . . . . . . Ramming 90 | . 8 9 7 12 54 Kinetic 2416 | . . 294 475 370 1277 Thermal 1316 | 65 . 556 . . 695 Explosive . | . . . . . . Electromagnetic 641 | 27 . 614 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact 2 | . . . . 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | 14 . 10 . . . Shots 2 | 1 . 1 . . . Rammed . | . . . . . . Targets Rammed 8 | . 1 1 2 1 3 Kicked 8 | . 1 1 2 1 3 Crushed . | . . . . . . Highest Temperature 783 | 51 . 365 39 8 783 Average Temperature 181 | 26 . 131 9 8 319 Received Heat Transfer 1794 | . . 498 72 180 1044 Effects 52 | . . . . . 52 Shutdowns 13 | . . . . . 13 Energy Bleed 5 | . . . . . 5 Interference 13 | . . . . . 13 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 5 | . . . . . 5 Damage (major) 10 | . . . . . 10 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 3064 | 124 . 1556 . . 1384 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 328 | 15 52 328 247 67 193 Initial 50 | . 7 . 50 1 24 Average 98 | 1 31 165 94 56 82 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 87 | 100 100 67 84 100 100 Level 1 12 | . . 32 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 3 . 1 6 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . . 3 . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . . 2 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 4 34 10 4 27 Peak Tracking Total 7 | . 1 4 4 3 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . 2 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 5 | . 1 2 1 . 1 Terminals 4 | . 1 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 5 2 . 2 Successful 12 | . 3 5 2 . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 3 5 . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 5 . . 2 Record 1 | . . 1 . . . Part Schematic 1 | . . . . . 1 Emergency Access Points 2 | . 1 1 . . . Alert Level 2 | . 1 1 . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3324 | 114 402 978 603 228 999 Spaces Moved 2065 | 83 208 618 392 152 612 Core 17 | 14 . 2 . . 1 Treads . | . . . . . . Legs 2048 | 69 208 616 392 152 611 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 127 126 120 Average Speed 132 | 108 186 121 129 126 130 Slowest Speed 950 | 120 190 500 130 126 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 36 53 29 4 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | 3 . 4 . . 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 7 | 3 . 4 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2371 | 97 219 736 438 166 715 Wait . | . . . . . . Move 2060 | 82 207 617 391 151 612 Hop . | . . . . . . Pick Up 34 | 5 4 5 3 1 16 Fast Attach 24 | 7 4 6 1 . 6 Attach 22 | . 3 2 2 2 13 Detach 6 | . . 4 . . 2 Swap 33 | . . 19 9 . 5 Drop 36 | . . 24 6 . 6 Fire 148 | 3 . 58 24 11 52 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 1 1 2 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 480 | -10/Materials | Identified exit to Materials 480 | -10/Materials | Discovered exit to Materials (range 13) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x2 909 | -9/Materials | Identified exit to Mines 909 | -9/Materials | Discovered exit to Mines (range 7) 1476 | -9/Materials | Identified exit to Materials 1476 | -9/Materials | Discovered exit to Materials (range 16) 1495 | -9/Materials | Entered another Materials area 1495 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1653 | -8/Materials | Repaired Hrd. Light Armor Plating 1980 | -8/Materials | Identified exit to Factory 1980 | -8/Materials | Discovered exit to Factory (range 17) 2098 | -8/Materials | Entered Factory 2098 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2233 | -7/Factory | Identified exit to Factory 2233 | -7/Factory | Discovered exit to Factory (range 18) 2253 | -7/Factory | Discovered exit to Factory (range 12) 2326 | -7/Factory | Entered another Factory area 2326 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2721 | -6/Factory | Build established: Hacker-Tank 3161 | -6/Factory | Core integrity fell below 50% 3215 | -6/Factory | Lost 9 parts (1p3n2u3w) 3275 | -6/Factory | Garrison activated, responded to threat 3310 | -6/Factory | Core integrity fell below 20% 3325 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03291_ Overheating: Matter decay (-59). 03292_ Overheating: Carbon-fiber Leg damaged (-17). 03293_ Energy Filter destroyed. 03299_ Carbon-fiber Leg destroyed. 03300_ Overheating: System interference. 03300_ Kinecellerator temporarily disabled. 03302_ Overheating: Energy bleed (-6). 03303_ Carbon-fiber Leg destroyed. 03305_ W-25 Informer distress signal alerts nearby ally. 03306_ Power Amplifier destroyed. 03307_ Overheating: System interference. 03307_ Hvy. Laser temporarily disabled. 03310_ Overheating: Core damaged (-119). 03311_ W-25 Informer distress signal alerts nearby ally. 03312_ Lgt. Armor Plating destroyed. 03315_ Carbon-fiber Leg destroyed. 03315_ Hrd. Light Armor Plating destroyed. 03320_ Carbon-fiber Leg destroyed. 03322_ Hvy. Laser destroyed. 03325_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """""" ????????????????????????????????????? | | """""" ?????????????????????????????????????? | | """""" #??#####???????????????????????????????? | | """""" #? #???????????????????????????????? | | """""" # //! ????????????????????????????????? | | """""" + /!! ?????????#??????????????????????? | | """""" #?/!! #???????? ??????????????????????? | | #? #???????? ??????????????????????? | | # """ #???????? ??????????????????????? | | ##### # """ #???????? ??????????????????????? | | ????# # """ #?#######+#?####????????????????? | | ????# # #?# ? #????????????????? | | ##### # """ #?# #????????????????? | | + = # """ ### ? #????????????????? | | ##### !# """ /?# #????????????????? | | ????# # #?# """" """" #????????????????? | | ????## ######+### """" """" #????????????????? | | ?????# # """" """" #????????????????? | | ?????# # """" """" #????????????????? | | ?????# % + """" """" #????????????????? | | ?????# # """" """" #????????????????? | | ?????## # """"h"""" #????????????????? | | ??????# # h #????????????????? | | ??????# #+####p#######????????????????? | | ???? #??# #??????????????????????? | | ? #??#@#??????????????????????? | | """ #??#Y#??????????????????????? | | """ """ "F"" #### #?? ??????????????????????? | | """ """ "" "" #??# ? ! ??????????????????????? | | """ """ #??# ### #?????????????????????? | | #??# #?## ##?????????????????????? | | """?""" """ #??# #??# #??????????????????????? | | ????""" """ #??#+#??# #??????????????????????? | | ?????"" "?" ???????# #??????????????????????? | | ?????? ?? ???????# #??????????????????????? | | ?????? ?? ???????? ???????????????????????? | | ?????? ??? #??????? ???????????????????????? | | ??????#???#### ???????? ???????????????????????? | | ?????????????? ???????? ???????????????????????? | | ?????????????? ?????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Force Field | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralAssembledExpander Manual? 0 Play Time 00:48:15 Cumulative 30.7 hours Start 2022.08.17 @ 23:55:09 End 2022.08.18 @ 02:22:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 0 Adventurer 0 Explorer 42 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1de728e6-acd0-4591-b32f-4ad6958a32c0