Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 22:12:55 Player: kasaphescent Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (5175) 5175 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (211) 211 TOTAL SCORE: 12106 Bonus ------- Follower Combat Kills 341 Friendly Fire -130 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 170/170 System Corruption 10% Temperature Cool (0) Movement Walking (117) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Core Analyzer > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (10) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Improved Phase Shifter Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Improved Melee Analysis Suite Advanced Core Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Mass Driver Heavy Gauss Cannon Linear Accelerator Power Sword > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Dispersion Rifle KE Penetrator Hypervelocity Mass Driver Heavy Missile Launcher [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Beamcaster Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . . . . . . 1 Utility 9 | . . 1 . 1 1 2 1 . . 2 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 153 | 7 5 11 7 14 6 24 9 20 2 21 27 Power 18 | 1 2 3 . 1 1 3 1 2 . 2 2 Engine 11 | 1 2 3 . 1 1 1 1 1 . . . Core 5 | . . . . . . 2 . 1 . 1 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 37 | 2 . 2 2 4 1 8 1 2 1 6 8 Treads . | . . . . . . . . . . . . Leg 37 | 2 . 2 2 4 1 8 1 2 1 6 8 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 1 4 1 4 1 7 2 7 . 8 4 Device 23 | 1 . 1 1 3 . 3 2 6 . 4 2 Storage 5 | 1 1 2 . . . . . . . 1 . Processor 8 | . . . . 1 . 2 . 1 . 2 2 Hackware . | . . . . . . . . . . . . Protection 5 | . . 1 . . 1 2 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 57 | 2 2 2 4 5 3 6 5 9 1 5 13 Energy Gun 8 | 1 . . . 1 . . . . . 1 5 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 1 1 2 1 . . 5 . 3 1 . 4 Ballistic Cannon 16 | . 1 . 2 1 1 1 . 3 . 3 4 Launcher 5 | . . . 1 1 . . 2 1 . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . 2 2 . 3 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . 3 . . 1 Parts Lost 72 | . 1 6 4 1 . 8 2 6 7 6 31 Power 11 | . 1 2 . . . 1 1 3 . . 3 Propulsion 20 | . . 1 2 . . 2 1 2 3 1 8 Utility 18 | . . 2 . 1 . 2 . 1 3 2 7 Weapon 23 | . . 1 2 . . 3 . . 1 3 13 Highest Loss Streak 20 | . 1 3 3 1 . 6 1 2 7 5 20 Average Slot Usage (%) 93 | . 99 92 98 99 100 98 99 94 58 91 74 Engine 5 | . 13 10 11 9 7 2 4 7 . . . Core 2 | . . . . . . 3 5 1 . 3 3 Leg 24 | . 28 31 31 36 30 25 22 22 7 19 16 Device 17 | . 14 5 1 17 15 19 22 26 14 21 10 Storage 7 | . 14 21 20 9 7 6 5 5 5 5 4 Processor 10 | . . . . 6 7 12 11 11 11 17 18 Protection 2 | . . 1 11 1 7 5 5 . . . 2 Energy Gun 1 | . . . . 3 7 2 . . . 4 1 Ballistic Gun 7 | . 14 20 14 . . 13 11 7 7 . . Ballistic Cannon 5 | . 13 1 6 12 7 . . 1 5 9 7 Slashing Weapon 2 | . . . . 1 7 2 3 4 5 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 11 19 27 27 28 40 42 49 53 36 72 79 Greatest Support 113 | 20 20 33 33 43 50 65 65 70 20 70 113 Greatest Overweight (x) 2 | 2 . . 1 . 1 1 . 2 2 2 2 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 12 | 6 8 12 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 5 6 8 8 8 8 8 8 8 8 8 10 Most Carried 9 | 4 6 8 8 8 8 8 8 8 7 9 8 Average Carried 6 | 3 5 5 6 7 7 7 6 7 6 6 5 Final Capacity 10 | 6 8 8 8 8 8 8 8 8 8 10 10 Final Carried 8 | 4 5 7 8 8 8 8 8 7 6 8 8 Class Distribution -------------------- 33% | Scavenger-Mutant 28% | Scavenger-Assassin 19% | Mutant 14% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 4634 | 270 151 664 247 307 . 724 232 422 86 673 858 Remotely 304 | . . . . . . . . . . 304 . Salvage Created 5483 | 123 251 715 35 466 . 1038 322 424 261 879 969 Parts 254 | 14 17 47 5 19 . 49 19 11 12 32 29 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . Recyclers Shooed 6 | . . 3 . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 15 11 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 107 | . 9 20 6 10 . 17 9 6 4 9 17 Melee 10 | . . . . . . . 2 1 1 2 4 Guns 53 | . 4 19 2 1 . 14 1 3 3 2 4 Cannons 28 | . 5 1 . 6 . 3 . . . 5 8 AOE 15 | . . . 4 3 . . 6 2 . . . Classes Destroyed 16 | 1 4 3 1 . . 5 . 1 1 . . Worker 2 | . . . . . . 1 . . . 1 . Builder 2 | . . . . . . 1 . . . 1 . Tunneler 6 | 5 . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . 1 . . . . Recycler 7 | . 1 1 . 1 . 1 . . . 3 . Watcher 7 | . 1 . . 2 . 1 1 . . 2 . Swarmer 28 | . 9 7 4 2 . . 4 2 . . . Grunt 39 | . . 8 . 5 . 7 2 . 3 4 10 Brawler 3 | . . 1 . . . . 1 . 1 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 14 | . . 4 . 3 . 3 . 1 . 2 1 Hunter 6 | . . . . . . 2 . 1 . . 3 Programmer 13 | . . . . . . 4 2 1 . 3 3 Samaritan 1 | . . . . . . . . . 1 . . Assembled 2 | . . . 2 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | 2 3 6 4 4 . 7 5 3 3 5 4 Combat Bots Only 6 | . 3 6 4 4 . 6 4 3 3 4 4 Max Kills in Single Turn 4 | 1 1 1 4 2 . 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 1 . . 2 1 . . . Melee 1 | . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Damage Taken 11089 | . 239 778 384 237 . 1469 327 1004 635 1383 4633 Core 2162 | . 65 169 49 21 . 102 17 55 115 267 1302 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 74 . 45 96 100 88 . . 81 76 . Volleys Fired 360 | 21 23 74 13 28 . 51 8 21 7 39 75 Largest 3 | 1 2 2 2 2 . 3 2 3 3 3 3 Hottest 215 | 40 62 62 78 114 . 111 58 116 116 198 215 Shots Fired 706 | 21 46 145 27 52 . 141 10 29 15 98 122 Gun 442 | 21 23 136 16 11 . 129 4 14 8 25 55 Cannon 248 | . 23 9 10 38 . 12 . 9 7 73 67 Launcher 13 | . . . 1 3 . . 6 3 . . . Special 3 | . . . . . . . . 3 . . . Kinetic 607 | . 46 145 26 38 . 138 4 23 15 85 87 Thermal 50 | . . . . 11 . 3 . . . 13 23 Explosive 13 | . . . 1 3 . . 6 3 . . . Electromagnetic 33 | 21 . . . . . . . . . . 12 Robot Hit Streak 20 | 3 6 9 4 8 . 12 6 5 8 20 19 Robot Miss Streak 8 | 3 8 5 4 5 . 5 2 3 2 4 6 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 6 | . . 2 . . . 3 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . 1 Shots Hit Robots 498 | 13 21 88 15 27 . 100 13 34 16 71 100 Core Hits 270 | 5 12 31 10 19 . 51 23 18 11 41 49 Critical Hits 27 | . . . . . . 1 1 3 1 12 9 Critical Kills 7 | . . . . . . . 1 . . 3 3 Critical Parts Destroyed 18 | . . . . . . 1 . 3 1 8 5 Melee Attacks 105 | . . . . 5 6 11 14 24 6 9 30 Impact . | . . . . . . . . . . . . Slashing 105 | . . . . 5 6 11 14 24 6 9 30 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 1 . 2 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15053 | 191 353 1363 437 937 . 2428 1542 1832 668 2259 3043 Guns 6101 | 170 162 1253 165 168 . 2100 101 276 184 427 1095 Cannons 3839 | . 191 110 130 368 . 165 . 74 162 1378 1261 Explosions 2154 | 21 . . 142 401 . . 1142 302 . 87 59 Melee 2946 | . . . . . . 163 296 1177 322 367 621 Ramming 13 | . . . . . . . 3 3 . . 7 Kinetic 8648 | . 353 1363 295 368 . 2202 101 350 346 1607 1663 Thermal 909 | 21 . . . 168 . 63 . . . 198 459 Explosive 2074 | . . . 142 401 . . 1142 302 . 87 . Electromagnetic 463 | 170 . . . . . . . . . . 293 Impact . | . . . . . . . . . . . . Slashing 2946 | . . . . . . 163 296 1177 322 367 621 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . 2 6 . . 7 4 4 4 3 10 Average Corruption 3 | . . 2 3 . . 3 3 2 3 2 9 Corruption Purged 4 | . . . . . . . . 4 . . . Effects 89 | . . 9 9 . . 27 5 9 2 2 26 Message Errors 15 | . . 3 1 . . 3 1 3 . . 4 Matter Fused 11 | . . . . . . . 2 2 1 1 5 Heat Flow Errors 9 | . . . 1 . . 4 . 2 . . 2 Energy Discharges 12 | . . . 2 . . 7 . 1 1 . 1 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . 1 . . 4 1 1 . . 1 Misfires 3 | . . . 1 . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 22 | . . 3 3 . . 6 1 . . 1 8 Weapon Failures 6 | . . 3 . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 709 | . 2 2 17 42 . . 65 354 92 49 86 Projectiles 158 | . 2 2 17 23 . . . . . 49 65 Explosions 55 | . . . . 19 . . . 36 . . . Melee 496 | . . . . . . . 65 318 92 . 21 Knockbacks 40 | . . 2 1 3 . 2 . . 2 13 17 Impact . | . . . . . . . . . . . . Kinetic 34 | . . 2 1 3 . 2 . . 2 12 12 Secondary 6 | . . . . . . . . . . 1 5 Self-Inflicted Damage 2 | . . . . . . . 1 1 . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . 1 1 . . . Targets Rammed 3 | . . . . . . . 1 1 . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 373 | . 50 32 181 72 . 251 6 244 30 265 373 Average Temperature 66 | . 19 9 85 26 . 52 5 79 21 88 103 Received Heat Transfer 1971 | . . 219 99 63 . 276 18 72 261 252 711 Effects 3 | . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 5 Heat Transferred 1792 | 50 . . . 296 . 111 . . . 400 935 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 396 | 25 210 340 396 327 73 224 331 . . 232 240 Initial 154 | . 16 45 114 154 67 35 109 . . 68 105 Average 127 | 9 83 219 249 238 69 62 192 . . 137 114 Maximum Alert Level 1 | . 1 1 1 1 . 1 1 . . 1 1 Low Security (%) 73 | 100 92 33 3 38 100 97 59 . . 75 74 Level 1 26 | . 7 66 96 61 . 2 40 . . 24 25 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . 3 1 2 1 6 1 . . 2 8 Investigation 2 | . . . . . . 1 . . . . 1 Extermination 9 | . . . . . 1 3 1 . . 2 2 Reinforcement 6 | . . 3 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 7 | . . . . 2 . 2 . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 8 | . . 5 . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 183 | . 13 39 29 15 . 22 14 10 4 12 25 Peak Tracking Total 15 | . 3 7 15 5 1 4 4 3 4 4 5 Tactical Retreats 8 | . 2 4 . . . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 9 | . . 2 . . . 5 . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 6 | . . . . 1 . . 1 2 . 1 1 Max in Single Turn 1 | . . . . 1 . . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 24 | . 4 2 . 5 . 4 2 . . 4 3 Terminals 15 | . 2 1 . 5 . 2 1 . . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 5 | . 2 1 . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 60 | . 9 8 . 12 . 8 6 . . 13 4 Successful 30 | . 6 5 . 7 . 2 2 . . 8 . Failed 30 | . 3 3 . 5 . 6 4 . . 5 4 Catastrophic 3 | . . . . . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 3 5 . 8 . . . 1 . 3 . Terminals 37 | . 7 5 . 12 . 4 3 . . 4 2 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . 8 . Recycling Units 8 | . 2 3 . . . 2 . . . 1 . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 Terminal Hacks 8 | . 2 1 . 2 . 1 1 . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 3 | . . 1 . . . 1 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 6 . Scan Component 3 | . . . . . . . . . . 3 . Repair 3 | . . . . . . . . . . 3 . Recycling Unit Hacks 6 | . 2 2 . . . 1 . . . 1 . Report Inventory 5 | . 2 1 . . . 1 . . . 1 . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 2 . 5 . . . . . . . Terminals 9 | . 2 2 . 5 . . . . . . . Botnet 8 | . 2 1 . 5 . . . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 2 . 5 . 3 2 . . 3 3 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . Time 114 | . . . . . . . . . . 114 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies 8 | . . . 5 . . . . 3 . . . Largest Group 4 | . . . 4 4 . . . 3 . . . Highest-Rated Group 83 | . . . 83 83 . . . 75 . . . Highest-Rated Ally 31 | . . . 31 31 . . . 25 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 97 | . . . 57 29 . . . 11 . . . Total Damage 1381 | . . . 735 312 . . . 334 . . . Kills 16 | . . . 12 1 . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 8221 | 220 604 522 192 834 279 1944 610 1100 111 784 1021 Spaces Moved 4623 | 133 380 201 114 443 160 1102 416 679 48 400 547 Core 15 | 15 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4608 | 118 380 201 114 443 160 1102 416 679 48 400 547 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 150 120 117 Average Speed 122 | 121 120 120 121 120 121 121 120 128 152 123 123 Slowest Speed 180 | 150 120 120 150 120 150 155 120 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 25 | 6 63 24 31 31 3 25 10 81 9 13 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . . Scrap Searched 6 | . . . . . . . . 4 2 . . Spaces Dug 57 | . . . . 5 6 9 8 11 . 2 16 Terrain Destroyed 275 | 7 2 . 7 32 6 9 78 63 1 21 49 Melee 43 | . . . . 5 6 9 8 6 . 2 7 Projectile 52 | . 2 . 1 3 . . . 7 1 6 32 AOE 180 | 7 . . 6 24 . . 70 50 . 13 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Total 6427 | 166 488 354 140 688 235 1610 494 846 62 597 747 Wait 1032 | 2 67 59 3 173 52 400 44 60 . 116 56 Move 4611 | 132 379 200 113 442 159 1101 415 677 47 399 547 Hop . | . . . . . . . . . . . . Pick Up 66 | 4 6 6 3 11 5 7 2 5 . 8 9 Fast Attach 86 | 7 3 6 2 3 4 17 1 9 1 15 18 Attach 35 | . . 4 3 2 2 3 2 4 1 5 9 Detach 9 | . . 2 1 . . 2 . 1 . 2 1 Swap 33 | . 2 1 2 9 . 4 6 8 . 1 . Drop 58 | . 8 2 . 15 7 14 1 7 . 3 1 Fire 360 | 21 23 74 13 28 . 51 8 21 7 39 75 Melee 105 | . . . . 5 6 11 14 24 6 9 30 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . 1 1 . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . Rewire 28 | . . . . . . . . 28 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 9) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Lost 3 parts (1n1u1w) 1204 | -9/Materials | Discovered new exit (range 12) 1347 | -9/Materials | Entered Mines 1412 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1441 | -9/Mines | Assembled infested the area 1442 | -9/Mines | Discovered new exit (range 15) 1446 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1471 | -9/Mines | Core integrity fell below 50% 1493 | -9/Mines | Lost 3 parts (2n1w) 1512 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1515 | -9/Mines | Found Prototype Device 1515 | -9/Mines | Identified Exp. Sensor Array 1539 | -9/Mines | Entered Materials 1539 | -8/Materials | Accompanied by 4 allies 1539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1780 | -8/Materials | Build established: Scavenger-Mutant 2226 | -8/Materials | Garrison activated, responded to threat 2336 | -8/Materials | Discovered new exit (range 16) 2372 | -8/Materials | Identified exit to Factory 2373 | -8/Materials | Entered Factory 2373 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2631 | -7/Factory | Discovered new exit (range 16) 2650 | -7/Factory | Identified exit to Factory 2652 | -7/Factory | Entered another Factory area 2652 | -6/Factory | Evolved 2 slots: Utility x2 3876 | -6/Factory | Build established: Scavenger-Skirmisher 4426 | -6/Factory | Garrison activated, responded to threat 4495 | -6/Factory | Lost 6 parts (2n2u2w) 4539 | -6/Factory | Discovered new exit (range 9) 4592 | -6/Factory | Identified exit to Factory 4596 | -6/Factory | Entered another Factory area 4596 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5171 | -5/Factory | Build established: Scavenger-Assassin 5171 | -5/Factory | Discovered new exit (range 14) 5205 | -5/Factory | Identified exit to Upper Caves 5206 | -5/Factory | Entered Upper Caves 5324 | -5/Upper Caves | Learned Factory stockpile data 5528 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5530 | -5/Upper Caves | Crushed by falling debris 5578 | -5/Upper Caves | Found Prototype Special Weapon 5578 | -5/Upper Caves | Identified Molecular Deconstructor 5727 | -5/Upper Caves | Found Alien Artifact 5727 | -5/Upper Caves | Identified Core Expander 5727 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 5802 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5826 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5847 | -5/Upper Caves | Learned 4 Factory zone layouts 5960 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6036 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6107 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6193 | -5/Upper Caves | Discovered new exit (range 9) 6306 | -5/Upper Caves | Entered another Upper Caves area 6315 | -5/Upper Caves | Discovered new exit (range 10) 6381 | -5/Upper Caves | Lost 7 parts (3n3u1w) 6417 | -5/Upper Caves | Entered Factory 6417 | -4/Factory | Evolved 2 slots: Utility x2 6506 | -4/Factory | Lost 5 parts (1n1u3w) 6842 | -4/Factory | Discovered new exit (range 19) 6883 | -4/Factory | Identified exit to Research 6989 | -4/Factory | Repaired Carbon-fiber Leg 7029 | -4/Factory | Repaired Carbon-fiber Leg 7201 | -4/Factory | Entered Research 7201 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7340 | -3/Research | Garrison activated, responded to threat 7768 | -3/Research | System corruption reached 10% 7807 | -3/Research | Lost 7 parts (1p3n2u1w) 7966 | -3/Research | Core integrity fell below 50% 8008 | -3/Research | Core integrity fell below 20% 8070 | -3/Research | Lost 20 parts (2p4n4u10w) 8201 | -3/Research | Build established: Scavenger-Mutant 8222 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08200_ H-77 Assassin IFF system glitched. 08200_ Slug penetrates Wall. 08201_ ALERT: Rogue bot located, Programmers report to Research Zone 8Y. 08202_ Chain reaction triggered in Lgt. Antimatter Reactor. 08203_ H-77 Assassin system terminally corrupted. 08203_ Imp. Targeting Computer fried. 08203_ Imp. Phase Shifter fried. 08213_ U-05 Engineer lays Concrete. 08214_ Acquired Coil Gun. 08215_ K-01 Serf collects debris. 08216_ U-05 Engineer lays Concrete. 08216_ Acquired 10 matter. 08217_ U-05 Engineer lays Concrete. 08218_ U-05 Engineer builds a Wall. 08218_ Acquired Myomer Leg. 08220_ K-01 Serf collects debris. 08220_ Acquired Myomer Leg. 08222_ Penetrated by Slug. 08222_ Gamma Rifle destroyed. 08222_ Slug penetrates Research Mainframe. 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""" """ #############???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 36 Energy Capacity 505 Matter Stores 327 Matter Capacity 350 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 10 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- root@ Challenges ------------ None Game ------ Seed SiegeInsulatedFalx Manual? 0 Play Time 01:30:39 Cumulative 45.7 hours Start 2021.05.01 @ 20:36:46 End 2021.05.01 @ 22:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02514d1b-9697-41a4-9ea3-d7efdc8597ef