Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 12:59:24 Player: Btonasse Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (495) 495 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2100 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 156/160 System Corruption 13% Temperature Warm (172) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Hardened Light Armor Plating Trap Extractor (0/4) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Beam Rifle Beam Rifle Particle Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Trap Extractor > --- WEAPON ----------- Beam Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Beam Rifle Particle Cannon Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Trap Extractor Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 24 | 6 6 4 2 . 6 Power 5 | 1 2 . . . 2 Engine 3 | 1 2 . . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 6 | 2 1 1 . . 2 Treads . | . . . . . . Leg 6 | 2 1 1 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 2 1 . . Device 2 | . 1 1 . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | 2 2 1 1 . 2 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 . 3 . 5 Power 1 | . . . 1 . . Propulsion 4 | . . . . . 4 Utility 1 | . . . 1 . . Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 3 | . 1 . 2 . 3 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 7 7 8 7 Power 1 | . 1 2 1 1 1 Propulsion 1 | . 4 1 1 1 . Utility . | . . 1 . . . Weapon 3 | . . 3 4 6 5 Tool/Special . | . . . . . . Unused Backups 13 | . 6 . . . 7 Power 3 | . 1 . . . 2 Propulsion 6 | . 5 . . . 1 Utility . | . . . . . . Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 88 99 99 100 97 Engine 10 | . 14 11 11 11 4 Core 1 | . . . . . 6 Leg 31 | . 28 33 33 33 31 Device 12 | . 2 21 17 11 11 Storage 11 | . 14 11 11 11 11 Protection 3 | . . . 4 11 11 Energy Gun 9 | . 9 11 11 11 7 Ballistic Gun 13 | . 18 11 10 11 10 Peak Build Rating 17 | 6 9 13 14 14 17 Average Rating 11 | 4 6 12 13 14 15 On Entrance 9 | . 6 9 13 14 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 23 | 13 16 19 23 23 23 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 8 Average Capacity 8 | 7 8 8 8 8 8 Most Carried 9 | 4 8 9 8 8 8 Average Carried 7 | 2 7 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 603 | 260 119 52 49 . 123 Remotely . | . . . . . . Salvage Created 701 | . 315 52 49 . 285 Parts 48 | . 23 4 8 . 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | . 7 1 4 . 5 Guns 17 | . 7 1 4 . 5 Classes Destroyed 7 | . 4 1 . . 2 Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 9 | . 3 . 4 . 2 Grunt 6 | . 4 . . . 2 Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 4 1 4 . 4 Combat Bots Only 4 | . 4 1 4 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 122 | . 39 2 58 . 23 Missed 36 | . 17 . 17 . 2 Hits 86 | . 22 2 41 . 21 Melee 3 | . . . 1 . 2 Projectile 83 | . 22 2 40 . 19 AOE 5 | . . . 5 . . Critical Strikes 1 | . . . . . 1 Damage Taken 1696 | . 265 55 578 . 798 Core 471 | . 60 . 91 . 320 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 77 | . 33 4 8 . 32 Largest 2 | . 2 2 2 . 2 Hottest 100 | . 60 79 79 . 100 Shots Fired 136 | . 66 8 13 . 49 Gun 121 | . 66 8 13 . 34 Cannon . | . . . . . . Launcher . | . . . . . . Special 15 | . . . . . 15 Kinetic 73 | . 47 4 5 . 17 Thermal 44 | . . 4 8 . 32 Explosive . | . . . . . . Electromagnetic 19 | . 19 . . . . Robot Hit Streak 9 | . 9 3 3 . 7 Robot Miss Streak 6 | . 6 4 6 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 64 | . 37 2 6 . 19 Core Hits 34 | . 18 2 4 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 937 | . 420 33 192 . 292 Guns 851 | . 381 33 145 . 292 Cannons . | . . . . . . Explosions 81 | . 34 . 47 . . Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 520 | . 296 18 44 . 162 Thermal 327 | . 34 15 148 . 130 Explosive . | . . . . . . Electromagnetic 85 | . 85 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 10 . . Projectiles . | . . . . . . Explosions 10 | . . . 10 . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . 35 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 371 | . 53 12 24 . 371 Average Temperature 111 | . 22 9 13 . 157 Received Heat Transfer 210 | . 120 9 . . 81 Effects 3 | . . . . . 3 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 679 | . . 37 309 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | . 127 31 110 . 75 Initial 31 | . . 31 . . . Average 42 | . 78 9 43 . 32 Influence Increases 540 | . 254 30 130 . 126 Destroy 0b10 Robot/C 340 | . 140 20 80 . 100 Destroy 0b10 Robot/NC 20 | . 15 . . . 5 Destroy Leader 76 | . 36 10 10 . 20 Disable Machine 45 | . 15 . 30 . . Destroy Structure 14 | . 3 . 10 . 1 Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 540 | . 180 104 130 . 126 Entered New Map 43 | . . 43 . . . Time Decay 447 | . 170 61 100 . 116 Lost Part 50 | . 10 . 30 . 10 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 12 2 27 . 6 Peak Tracking Total 21 | . 5 1 21 . 3 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 3 | . 1 . 2 . . Max in Single Turn 2 | . 1 . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 1 | . 1 . . . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 61 | . . . 61 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1304 | 65 389 254 282 35 279 Spaces Moved 801 | 43 216 190 199 30 123 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 795 | 37 216 190 199 30 123 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 116 120 120 120 120 124 Slowest Speed 200 | 200 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 15 | . . . . . 15 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 23 | 4 34 21 57 8 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 Spaces Dug 15 | . . . . . 15 Terrain Destroyed 29 | . 3 . 11 . 15 Melee . | . . . . . . Projectile 15 | . . . . . 15 AOE 14 | . 3 . 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 990 | 58 289 210 230 29 174 Wait 42 | . 14 2 18 . 8 Move 795 | 42 215 189 198 29 122 Hop . | . . . . . . Pick Up 32 | 10 11 6 3 . 2 Fast Attach 3 | . 1 . . . 2 Attach 13 | 6 1 2 3 . 1 Detach . | . . . . . . Swap 10 | . 4 3 . . 3 Drop 16 | . 8 4 . . 4 Fire 77 | . 33 4 8 . 32 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -9/Materials | Discovered new exit (range 14) 709 | -9/Materials | Entered Mines 731 | -9/Mines | Met a Derelict bent on vengeance 758 | -9/Mines | Build established: Scavenger-Mutant 833 | -9/Mines | Learned Materials trap positions 854 | -9/Mines | Assembled infested the area 899 | -9/Mines | Received a Mining Laser from a helpful Derelict 953 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 986 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 986 | -9/Mines | Discovered new exit (range 5) 991 | -9/Mines | Entered Exiles 1011 | -9/Exiles | Discovered new exit (range 14) 1026 | -9/Exiles | Entered Mines 1178 | -8/Mines | Build established: Mutant 1299 | -8/Mines | Crushed by falling debris 1299 | -8/Mines | Core integrity fell below 50% 1305 | -8/Mines | Crushed by falling debris 1305 | -8/Mines | Smashed by cave-in Last Messages --------------- 01145_ Dropped Lgt. Nuclear Core. 01147_ Acquired 10 matter. 01148_ Dropped Lgt. EM Pulse Cannon. 01150_ Acquired Aluminum Leg. 01154_ Searching scrap... 01154_ Found Minigun. 01154_ Found 57 Matter. 01155_ Dropped Autogun. 01157_ Acquired Minigun. 01159_ Acquired 10 matter. 01259_ The unstable cave ceiling collapses. 01299_ Crushed by falling debris. 01299_ Aluminum Leg destroyed. 01299_ System corrupted by crushing effect (+4). 01299_ Minigun destroyed. 01299_ System corrupted by crushing effect (+4). 01305_ The unstable cave ceiling collapses. 01305_ Crushed by falling debris. 01305_ Aluminum Leg destroyed. 01305_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????#####???????????????????????????????????? | | ?????## ##??????????????????????????????????? | | ?????# #???????###????????????????????????? | | ?????# ##??##### #????????????????????????? | | ????## "####### ####?????????????????????? | | ???## ## # ## ##?????????????????????? | | ??## #############@##?????????????????????? | | ??# ##???????????###??????????????????????? | | ??# ##?????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??## ##??????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# ##??????????????????????????????????????? | | ???# ##?????????????????????????????????????? | | ??## #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# ##?????????????????????????????????????? | | ??# ####???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??## ## #???????????????????????????????????? | | ???# ## #???????????????????????????????????? | | ???# ## #???????????????????????????????????? | | ???# ## #???????????????????????????????????? | | ???## ## #######?????????????????????????????? | | ????# %[ ] %*#?????????????????????????????? | | ????# ########[#?????????????????????????????? | | ???## #??????#%#?????????????????????????????? | | ???# #??????#/##### #???????????????????????? | | ??## #??????# * #???????????????????????? | | ??# #??????#!#######?######????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSubdwellerFlakker Manual? 0 Play Time 00:20:33 Cumulative 4.2 hours Start 2026.02.20 @ 12:38:37 End 2026.02.20 @ 12:59:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd2c88b7-34f3-4a29-8394-18c9a979bce1