Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 13:52:56 Player: PTS Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (659) 659 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3679 Bonus ------- None Cogmind --------- Core Integrity 372/700 Matter 121/300 Energy 108/265 System Corruption 26% Temperature Cool (0) Movement Flying (195) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (4) ------ Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Cesium-ion Thruster Xenon Bombardment Thruster Recoil Stabilizer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Energy Filter > --- WEAPON ----------- Lightning Gun Gatling Laser > --- INVENTORY -------- Cesium-ion Thruster Xenon Bombardment Thruster Recoil Stabilizer Heavy Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 93 | 7 11 18 17 6 4 30 Power 9 | 1 2 3 . . 2 1 Engine 9 | 1 2 3 . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | 2 4 5 3 1 1 9 Treads . | . . . . . . . Leg 1 | . . . . . 1 . Wheel 17 | 2 4 5 3 1 . 2 Hover . | . . . . . . . Flight 7 | . . . . . . 7 Utility 31 | 2 1 3 8 3 1 13 Device 18 | 1 1 1 3 1 1 10 Storage 4 | 1 . . 1 2 . . Processor 7 | . . 1 3 . . 3 Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 28 | 2 4 7 6 2 . 7 Energy Gun 11 | 1 3 1 1 . . 5 Energy Cannon 9 | . 1 3 4 . . 1 Ballistic Gun 7 | 1 . 3 1 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 2 . 1 . 1 Corrupted Parts 2 | . . 2 . . . . System Corruption 8 | . . 8 . . . . Parts Lost 19 | . 1 4 3 . 3 8 Power 1 | . . 1 . . . . Propulsion 9 | . 1 1 2 . 1 4 Utility 4 | . . . 1 . 1 2 Weapon 5 | . . 2 . . 1 2 Highest Loss Streak 6 | . 1 2 1 . 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 94 91 99 91 36 74 Engine 9 | . 13 10 9 7 3 6 Wheel 23 | . 23 29 35 30 10 2 Flight 5 | . . . . . . 22 Device 11 | . 14 11 6 6 2 19 Storage 7 | . 14 11 9 7 2 . Processor 5 | . . . 9 7 2 8 Protection 2 | . . 7 1 7 2 . Energy Gun 2 | . 11 . . . . 4 Energy Cannon 10 | . 2 11 18 7 2 4 Ballistic Gun 7 | . 14 8 8 14 5 . Peak Build Rating 39 | 7 11 17 24 27 28 39 Average Rating 18 | 5 7 12 22 25 12 27 On Entrance 12 | . 7 10 17 24 26 1 Naked Turns 70 | . . . . . 68 2 Heaviest Build 44 | 14 19 25 41 44 44 23 Greatest Support 48 | 32 32 48 42 42 42 21 Greatest Overweight (x) 5 | . 5 . 1 1 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 25 10 5 Average Capacity 7 | 7 8 8 8 10 6 5 Most Carried 9 | 4 8 8 9 9 8 5 Average Carried 5 | 1 5 6 7 7 6 3 Final Capacity 10 | 8 8 8 10 10 5 5 Final Carried 9 | 4 7 8 9 7 5 3 Class Distribution -------------------- 39% | Mutant 12% | Scavenger-Skirmisher 10% | Skirmisher 10% | Gunner 9% | Tank 8% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1227 | 321 64 251 305 31 61 194 Remotely . | . . . . . . . Salvage Created 1216 | 128 91 505 361 31 . 100 Parts 86 | 10 8 35 18 2 . 13 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 7 | . . . 5 2 . . Retrieved Matter 80 | . . . 4 76 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 16 | . 3 7 4 1 . 1 Guns 10 | . 3 2 3 1 . 1 Cannons 6 | . . 5 1 . . . Classes Destroyed 10 | 3 3 3 1 . . . Worker 3 | 2 . . . . . 1 Builder 7 | . 1 1 4 . . 1 Tunneler 3 | 2 . . . . . 1 Hauler 3 | . . 3 . . . . Recycler 2 | 1 . . 1 . . . Mechanic 1 | . . 1 . . . . Watcher 1 | . . . 1 . . . Swarmer 6 | . 2 3 . . . 1 Grunt 5 | . 1 . 3 1 . . Sentry 5 | . . 4 1 . . . Best Kill Streak 4 | 4 3 3 3 1 . 1 Combat Bots Only 3 | . 3 3 3 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 220 | . 40 52 36 11 4 77 Missed 62 | . 10 16 6 2 1 27 Damage Taken 2513 | . 292 486 542 145 140 908 Core 453 | . 23 42 60 29 36 263 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 90 89 89 . . . Volleys Fired 172 | 17 13 42 54 6 . 40 Largest 3 | 2 2 2 3 3 . 3 Hottest 245 | 60 60 112 153 113 . 245 Shots Fired 303 | 34 26 63 111 17 . 52 Gun 148 | 34 26 20 35 12 . 21 Cannon 147 | . . 43 76 5 . 23 Launcher . | . . . . . . . Special 8 | . . . . . . 8 Kinetic 97 | 17 13 20 35 12 . . Thermal 152 | 17 13 . 76 5 . 41 Explosive . | . . . . . . . Electromagnetic 54 | . . 43 . . . 11 Robot Hit Streak 13 | 7 5 13 12 4 . 4 Robot Miss Streak 6 | 4 5 6 4 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 151 | 20 14 38 52 11 . 16 Core Hits 46 | 6 5 13 11 3 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2928 | 236 197 804 1141 199 . 351 Guns 1319 | 236 197 141 326 173 . 246 Cannons 1508 | . . 592 809 26 . 81 Explosions 71 | . . 71 . . . . Melee . | . . . . . . . Ramming 6 | . . . 6 . . . Kinetic 862 | 127 95 141 326 173 . . Thermal 1343 | 109 102 71 809 26 . 226 Explosive . | . . . . . . . Electromagnetic 717 | . . 592 . . . 125 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . 9 . . 16 26 Average Corruption 16 | . . 7 . . 10 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . 14 . . 5 37 Message Errors 11 | . . 1 . . 2 8 Matter Fused 15 | . . 4 . . . 11 Heat Flow Errors 6 | . . 1 . . . 5 Energy Discharges 4 | . . 2 . . 1 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 9 | . . 4 . . 1 4 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 6 | . . 2 . . . 4 Overload Shots . | . . . . . . . Overflow Damage 87 | . . 24 63 . . . Projectiles 67 | . . 4 63 . . . Explosions 20 | . . 20 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . 47 3 . . . Shots 2 | . . 2 . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 453 | . 36 141 453 323 . 253 Average Temperature 93 | . 21 31 128 179 . 70 Received Heat Transfer 537 | . 84 108 243 81 . 21 Effects 9 | . . . 7 2 . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Interference 3 | . . . 1 2 . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 6 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2158 | 250 225 100 1110 37 . 436 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 344 | 25 126 344 132 64 22 215 Initial 69 | . 16 52 69 14 22 . Average 80 | 8 86 207 67 26 5 39 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 89 | 100 100 45 100 100 100 98 Level 1 10 | . . 54 . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 3 1 . 4 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 7 | . 1 . 3 . . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 15 12 10 3 6 23 Peak Tracking Total 7 | . 5 4 3 3 6 7 Tactical Retreats 11 | . 1 2 3 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 2 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 8 | . . . 1 . . 7 Terminals 5 | . . . 1 . . 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 13 | . . . 1 . . 12 Successful 5 | . . . 1 . . 4 Failed 8 | . . . . . . 8 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . . 1 . . 6 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 5 | . . . 1 . . 4 Prototype ID Bank 1 | . . . . . . 1 Open DSF 2 | . . . . . . 2 Unreport Threat 1 | . . . 1 . . . Dispatch Records 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . . 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . 7 . Total Damage 128 | . . . . . 128 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2908 | 166 336 548 886 166 166 640 Spaces Moved 2029 | 101 178 411 353 115 204 667 Core 148 | 6 19 . . . 120 3 Treads . | . . . . . . . Legs 24 | . . . . . 24 . Wheels 1263 | 95 159 411 353 115 60 70 Hover . | . . . . . . . Flight 594 | . . . . . . 594 Fastest Speed 26 | 50 80 83 82 82 50 26 Average Speed 73 | 97 107 92 82 95 70 42 Slowest Speed 300 | 100 300 100 98 97 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 29 | 5 30 25 23 5 98 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 27 | . . . 16 . . 11 Terrain Destroyed 65 | . . 11 41 . . 13 Melee . | . . . . . . . Projectile 54 | . . . 41 . . 13 AOE 11 | . . 11 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3136 | 135 295 518 846 160 228 954 Wait 728 | . 80 18 402 28 13 187 Move 2021 | 100 177 410 352 115 203 664 Hop 1 | . . . . . . 1 Pick Up 69 | 11 10 15 12 2 1 18 Fast Attach 9 | . . 1 3 . 3 2 Attach 43 | 7 4 7 6 1 . 18 Detach 4 | . . 1 . . . 3 Swap 41 | . 7 10 8 5 1 10 Drop 46 | . 4 14 8 3 7 10 Fire 172 | 17 13 42 54 6 . 40 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 11) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -9/Materials | Discovered new exit (range 7) 1051 | -9/Materials | Entered another Materials area 1051 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1828 | -8/Materials | Build established: Skirmisher 1898 | -8/Materials | Discovered new exit (range 16) 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2059 | -7/Factory | Garrison activated, responded to threat 2103 | -7/Factory | Sucked down chute 2103 | -7/Factory | Entered Waste 2104 | -7/Waste | Met a frightened Derelict 2118 | -7/Waste | EMP discharged 2126 | -7/Waste | Spotted C-40 Crusher 2144 | -7/Waste | Spotted C-40 Crusher 2145 | -7/Waste | Spotted C-40 Crusher 2157 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2162 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2164 | -7/Waste | Spotted C-40 Crusher 2165 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2196 | -7/Waste | Lost 3 parts (1n1u1w) 2212 | -7/Waste | Spotted C-40 Crusher 2218 | -7/Waste | EMP discharged 2218 | -7/Waste | System corruption reached 10% 2227 | -7/Waste | Spotted C-40 Crusher 2263 | -7/Waste | Discovered new exit (range 13) 2269 | -7/Waste | Entered Factory 2479 | -7/Factory | Crushed by falling debris 2653 | -7/Factory | Assembled infested ambush trap array 2909 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Acquired 109 matter. System corrupted: Matter fused (-7). S-27 Virus destroyed. Lightning Gun destroyed. Xenon Bombardment Thruster destroyed. Cesium-ion Thruster destroyed. R-06 Scavenger collects VTOL Module. System corrupted: Energy Filter rejected. System corrupted: Gatling Laser failed to cycle. Cesium-ion Thruster destroyed. R-06 Scavenger collects Corrupted Autogun. R-06 Scavenger collects Energy Filter. S-27 Virus misfires. System corrupted: Gatling Laser failed to cycle. Imp. Cooling System destroyed. System corrupted: Hvy. Laser failed to cycle. S-27 Virus destroyed. Hvy. Laser destroyed. 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""" """ """ | | ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Troublemaker Challenges ------------ None Game ------ Seed ProtonVisualShockpuncher Manual? 0 Play Time 00:40:47 Cumulative 5.2 hours Start 2024.12.26 @ 13:12:14 End 2024.12.26 @ 13:52:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b917d2dc-3fcb-416f-a210-52613eb00a16