Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.14 @ 22:09:32 Player: Carlyle Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (119) 595 Value Destroyed (5500) 5500 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (838) 838 TOTAL SCORE: 12993 Bonus ------- High Alert Combat Kills 359 Entered DSFs 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 276/300 Energy 28/100 System Corruption 32% Temperature Cool (9) Movement Treading (145) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (15) --- Biometal Medium Treads Small Battery (100) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Experimental Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Target Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Disruptor Cannon Power Sword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Small Battery Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack [Rating: 148] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . 2 . Power 2 | . . . 1 . . . . . . . 1 . Propulsion 3 | . . . . . 1 . 1 . 1 . . . Utility 7 | . . . 1 . 1 1 1 1 1 . 1 . Weapon 2 | . . . . . . 1 . 1 . . . . Parts Attached 196 | 6 10 1 4 6 7 5 17 58 7 1 41 33 Power 25 | 1 1 . 1 1 1 2 1 9 1 . 3 4 Engine 8 | 1 1 . 1 1 1 2 . 1 . . . . Core 9 | . . . . . . . 1 7 . . 1 . Reactor 8 | . . . . . . . . 1 1 . 2 4 Propulsion 53 | 2 2 . . 2 1 . 5 12 1 1 13 14 Treads 10 | . . . . . . . 4 . . . . 6 Leg 32 | 2 2 . . 2 1 . 1 10 1 . 9 4 Wheel 1 | . . . . . . . . 1 . . . . Hover 10 | . . . . . . . . 1 . 1 4 4 Flight . | . . . . . . . . . . . . . Utility 46 | 1 2 1 1 1 2 2 4 14 2 . 11 5 Device 32 | . 1 1 1 1 . 1 3 10 2 . 10 2 Storage 4 | 1 1 . . . . . . 1 . . . 1 Processor 5 | . . . . . . . 1 1 . . 1 2 Hackware 1 | . . . . . 1 . . . . . . . Protection 4 | . . . . . 1 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 72 | 2 5 . 2 2 3 1 7 23 3 . 14 10 Energy Gun 26 | 1 . . 2 . . . 4 7 1 . 6 5 Energy Cannon 14 | . . . . 1 1 . . 5 1 . 3 3 Ballistic Gun 9 | 1 2 . . . 2 1 . 2 . . 1 . Ballistic Cannon 11 | . 2 . . . . . 2 5 . . 2 . Launcher 6 | . 1 . . 1 . . 1 3 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . 1 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 1 1 1 1 . 2 . Corrupted Parts 3 | . . . . . . . . . . . 2 1 System Corruption 15 | . . . . . . . . . . . 7 8 Parts Lost 92 | . . . . . . . 5 27 . 4 31 25 Power 16 | . . . . . . . 1 7 . . 3 5 Propulsion 29 | . . . . . . . 1 8 . 2 9 9 Utility 22 | . . . . . . . 1 7 . . 11 3 Weapon 25 | . . . . . . . 2 5 . 2 8 8 Highest Loss Streak 22 | . . . . . . . 3 11 . 4 22 16 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 98 100 100 100 96 98 95 92 99 93 79 85 Engine 8 | . 13 14 22 22 17 15 8 3 . . . . Core 2 | . . . . . . . 1 6 5 5 3 . Reactor 1 | . . . . . . . . . 5 5 5 10 Treads 3 | . . . . . . . 13 4 . . . 1 Leg 17 | . 28 28 22 22 24 23 12 13 26 23 15 10 Hover 1 | . . . . . . . . 1 . . 5 7 Device 20 | . 12 14 22 22 12 13 22 25 30 31 18 22 Storage 6 | . 14 14 11 11 9 7 6 5 5 5 4 4 Processor 2 | . . . . . . . 4 2 5 5 6 8 Hackware 1 | . . . . . 6 7 1 . . . . . Protection 2 | . . . . . 8 7 3 1 . . . . Energy Gun 5 | . 2 . 22 12 . . 10 3 15 10 4 5 Energy Cannon 3 | . . . . 6 10 . . 5 3 . 4 2 Ballistic Gun 3 | . 13 . . . 6 23 1 1 . . . . Ballistic Cannon 6 | . 11 28 . . . . 6 9 . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 11 29 29 40 41 44 49 53 90 74 67 88 76 Greatest Support 140 | 20 26 26 26 26 36 36 100 100 79 79 100 140 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 5 . 1 1 3 Average Overweight (x) . | . . 1 1 1 . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 10 10 10 10 15 15 15 15 Most Carried 15 | 4 10 10 10 10 10 10 10 15 15 15 15 15 Average Carried 9 | 2 7 9 9 9 9 9 9 10 14 14 10 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 4 10 10 10 10 10 10 10 15 15 15 12 3 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Mutant 22% | Tank 7% | Scavenger-Tank 5% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Matter Collected 3893 | 205 32 205 40 69 112 145 323 1776 . . 675 311 Remotely . | . . . . . . . . . . . . . Salvage Created 5554 | . 42 59 . 222 364 145 534 2351 . . 1009 828 Parts 236 | . 14 5 . 22 24 3 15 97 . . 33 23 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Combat Hostiles Destroyed 114 | . 3 2 . 9 6 1 16 52 . . 14 11 Melee 7 | . . . . . . . . . . . 2 5 Guns 20 | . . . . 4 1 1 6 4 . . 2 2 Cannons 52 | . . 2 . 2 4 . 1 33 . . 8 2 AOE 29 | . 3 . . 3 . . 9 14 . . . . Classes Destroyed 14 | . 2 2 . . 2 1 2 4 . . . 1 Worker 3 | . . 1 . 1 . . . 1 . . . . Builder 3 | . . . . . . . . 2 . . 1 . Hauler 1 | . . . . . . . 1 . . . . . Recycler 4 | . . . . . . 1 1 2 . . . . Watcher 7 | . 2 . . . 1 1 1 2 . . . . Swarmer 23 | . 3 . . 6 . . . 14 . . . . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 46 | . . 2 . 3 . 1 3 19 . . 12 6 Brawler 3 | . . . . . . . . 2 . . . 1 Duelist 2 | . . . . . . . . . . . . 2 Sentry 10 | . . . . . 5 . . 4 . . . 1 Hunter 6 | . . . . . 1 . . 5 . . . . Programmer 10 | . . . . . . . . 7 . . 2 1 Assembled 13 | . . . . . . . 13 . . . . . Best Kill Streak 13 | . 3 3 . 4 3 2 13 11 . . 5 3 Combat Bots Only 13 | . 3 2 . 3 2 1 13 11 . . 5 3 Max Kills in Single Turn 5 | . 2 2 . 3 1 1 3 5 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 2 . . 3 . . 3 5 . . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Damage Taken 14522 | . 7 17 38 201 240 76 1457 4845 31 275 3459 3876 Core 2138 | . 7 . . 73 26 . 181 539 . . 476 836 Absorbed by Shields 97 | . . . . . . . . 97 . . . . Core Remaining (%) 87 | 100 . 97 . 81 95 100 78 46 . 100 . . Volleys Fired 246 | . 5 5 3 11 16 9 33 112 . . 35 17 Largest 4 | . 2 2 2 2 2 3 3 4 . . 4 4 Hottest 394 | . 78 78 113 119 119 84 180 285 . . 394 276 Shots Fired 662 | . 8 10 6 21 32 27 78 334 . . 104 42 Gun 245 | . 4 . 6 14 10 27 38 71 . . 41 34 Cannon 399 | . 2 10 . 6 22 . 35 253 . . 63 8 Launcher 18 | . 2 . . 1 . . 5 10 . . . . Special . | . . . . . . . . . . . . . Kinetic 277 | . 6 10 . . 10 27 35 163 . . 26 . Thermal 216 | . . . 3 10 . . . 102 . . 65 36 Explosive 15 | . 2 . . 1 . . 5 7 . . . . Electromagnetic 154 | . . . 3 10 22 . 38 62 . . 13 6 Robot Hit Streak 27 | . 5 4 2 4 10 11 10 27 . . 12 22 Robot Miss Streak 5 | . 1 3 1 1 2 4 4 5 . . 5 2 Penetration Max 1 | . . . . . . 1 . 1 . . . . Secondary Targets 3 | . . . . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . Shots Hit Robots 458 | . 5 5 3 14 17 16 45 208 . . 76 69 Core Hits 220 | . 8 4 1 9 7 5 26 113 . . 26 21 Critical Kills 2 | . . . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . Critical Strikes 27 | . . 1 . 1 . . 1 19 . . 3 2 Destroy 2 | . . . . . . . . 2 . . . . Blast 19 | . . 1 . . . . 1 17 . . . . Corrupt 1 | . . . . 1 . . . . . . . . Smash 3 | . . . . . . . . . . . 3 . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 74 | . . . . . . . . 1 2 . 23 48 Impact 24 | . . . . . . . . . . . 13 11 Slashing 50 | . . . . . . . . 1 2 . 10 37 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 1 4 Damage Inflicted 16627 | . 186 167 71 502 403 353 1947 7673 . . 2801 2524 Guns 3592 | . 36 . 71 170 39 353 571 959 . . 589 804 Cannons 8016 | . 20 167 . 132 360 . 664 4789 . . 1658 226 Explosions 2951 | . 130 . . 200 . . 712 1909 . . . . Melee 2041 | . . . . . . . . . . . 554 1487 Ramming 27 | . . . . . 4 . . 16 . . . 7 Kinetic 4635 | . 56 167 . . 39 353 664 2802 . . 554 . Thermal 4830 | . . . 37 190 . . 50 2090 . . 1471 992 Explosive 2391 | . 130 . . 145 . . 662 1454 . . . . Electromagnetic 2703 | . . . 34 167 360 . 571 1311 . . 222 38 Impact 951 | . . . . . . . . . . . 507 444 Slashing 1090 | . . . . . . . . . . . 47 1043 Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 2 . 4 15 . . 18 32 Average Corruption 9 | . . . . . 2 . 2 9 . . 10 26 Corruption Purged 4 | . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 165 | . . . . . 3 . 22 90 . . 23 27 Message Errors 37 | . . . . . 1 . 9 14 . . 5 8 Matter Fused 37 | . . . . . . . 4 18 . . 9 6 Heat Flow Errors 16 | . . . . . . . 4 9 . . 1 2 Energy Discharges 17 | . . . . . . . . 14 . . 1 2 Parts Rejected 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 24 | . . . . . 1 . 1 15 . . 4 3 Data Loss (major) 3 | . . . . . . . . 3 . . . . Misfires 7 | . . . . . . . 1 4 . . 2 . Alerts 7 | . . . . . 1 . 2 2 . . . 2 Misdirections 5 | . . . . . . . . 3 . . 1 1 Weapon Failures 10 | . . . . . . . 1 7 . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 564 | . . . . 10 30 . 112 174 . . 208 30 Projectiles 309 | . . . . . 30 . 70 145 . . 52 12 Explosions 81 | . . . . 10 . . 42 29 . . . . Melee 174 | . . . . . . . . . . . 156 18 Knockbacks 37 | . . 2 . . . . 6 21 . . 6 2 Impact 3 | . . . . . . . . . . . 2 1 Kinetic 32 | . . 2 . . . . 6 20 . . 4 . Secondary 2 | . . . . . . . . 1 . . . 1 Self-Inflicted Damage 154 | . . . . 25 . . 32 97 . . . . Shots 6 | . . . . 1 . . 2 3 . . . . Rammed 4 | . . . . . . . . 1 . . . 3 Targets Rammed 11 | . . . . . 2 . . 5 . . . 4 Kicked 6 | . . . . . 2 . . 4 . . . . Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 606 | . . 9 45 357 33 . 182 264 . . 606 192 Average Temperature 100 | . . 9 23 151 10 . 65 86 . . 183 98 Received Heat Transfer 2827 | . . 9 9 45 90 45 170 843 18 . 1012 586 Effects 14 | . . . . 3 . . . . . . 11 . Shutdowns 6 | . . . . . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 2 | . . . . 2 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 1 1 . . . 1 Combat Hostiles 3 | . . . . . 1 . . 1 . . . 1 Parts Fried 9 | . . . . . 2 . 1 3 . . 2 1 Impact Corruptions 11 | . . . . . . . . . . . 8 3 Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Melted 17 | . . . . 1 . . . 1 . . 6 9 Heat Transferred 5639 | . . . 74 359 . . 50 2529 . . 1517 1110 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Peak Influence 786 | . 165 64 21 261 324 76 100 786 389 272 376 90 Initial 380 | . . 64 . 7 101 . 37 . 380 272 130 15 Average 161 | . 116 39 13 193 125 7 34 340 381 257 116 47 Maximum Alert Level 3 | . . . . 1 1 . . 3 1 1 1 . Low Security (%) 66 | 100 100 100 100 56 73 100 100 20 . . 74 100 Level 1 23 | . . . . 43 26 . . 46 100 100 25 . Level 2 6 | . . . . . . . . 22 . . . . Level 3 3 | . . . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 . . 1 1 4 11 . . 2 3 Investigation 4 | . . 1 . . 1 1 . 1 . . . . Extermination 7 | . . . . . . . 1 4 . . 1 1 Reinforcement 8 | . . . . . . . 3 2 . . 1 2 Assault 3 | . . . . . . . . 3 . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Distress Signals 7 | . . . 1 . 1 1 1 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 3 2 4 10 12 5 32 75 2 1 21 23 Peak Tracking Total 11 | . 2 2 2 4 6 2 9 8 3 1 7 11 Tactical Retreats 11 | . . . . . . 1 3 3 . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Traps Triggered 7 | . . . . . 2 . 2 . . 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Machines Disabled 16 | . 1 . . . 1 . . 10 . . 2 2 Max in Single Turn 3 | . 1 . . . 1 . . 3 . . 1 1 Garrison Access 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Machines Accessed 34 | . 2 1 2 . 7 4 6 8 2 . 1 1 Terminals 19 | . 1 . 1 . 5 2 4 3 2 . 1 . Fabricators 3 | . . . . . . 1 1 . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . 2 1 1 . . . . . Scanalyzers 3 | . . . 1 . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 80 | . 3 1 4 . 26 11 9 21 2 . 1 2 Successful 38 | . 3 1 4 . 14 3 1 11 1 . . . Failed 42 | . . . . . 12 8 8 10 1 . 1 2 Catastrophic 11 | . . . . . . 5 4 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 2 . 2 . 11 1 2 2 . . . . Terminals 49 | . 2 . 2 . 21 5 6 10 2 . 1 . Fabricators 5 | . . . . . . 2 1 . . . . 2 Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 12 | . 1 . . . 5 4 2 . . . . . Scanalyzers 8 | . . . 2 . . . . 6 . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 12 | . . 1 . . 4 1 1 4 1 . . . Record 1 | . . . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . Locate Traps 2 | . . . . . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . Analyze 2 | . . . 1 . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 14 | . 2 . 2 . 8 . . 2 . . . . Terminals 14 | . 2 . 2 . 8 . . 2 . . . . Track 5 | . 1 . 1 . 2 . . 1 . . . . Botnet 8 | . 1 . 1 . 5 . . 1 . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 2 . 7 4 5 6 2 . 1 1 Full Trace Events 2 | . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . . 6 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . Total Damage 120 | . . 120 . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Turns Passed 9384 | 69 392 632 379 382 895 609 1280 2857 162 61 1089 577 Spaces Moved 4833 | 51 238 315 191 169 470 297 648 1376 131 54 632 261 Core 11 | 11 . . . . . . . . . . . . Treads 626 | . . . . . . . 411 210 . . . 5 Legs 3579 | 40 238 315 191 169 470 297 237 879 131 54 406 152 Wheels 249 | . . . . . . . . 249 . . . . Hover 368 | . . . . . . . . 38 . . 226 104 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 120 105 108 105 63 63 Average Speed 157 | 104 143 190 190 190 161 189 168 159 108 107 125 118 Slowest Speed 330 | 120 190 190 190 190 190 190 190 330 108 183 190 246 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 28 | 4 26 45 27 43 38 6 17 32 3 99 12 15 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 11 | . . . . . . . . 1 2 . 8 . Terrain Destroyed 207 | . 11 . . 13 . . 37 116 2 . 25 3 Melee 11 | . . . . . . . . 1 2 . 8 . Projectile 72 | . . . . . . . 4 48 . . 17 3 AOE 124 | . 11 . . 13 . . 33 67 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac DSF Res Arm Total 6043 | 66 284 342 201 209 579 324 772 1807 148 57 828 426 Wait 396 | . 7 11 2 13 46 7 52 185 . 1 43 29 Move 4822 | 50 237 314 190 168 470 296 647 1375 130 53 631 261 Hop . | . . . . . . . . . . . . . Pick Up 179 | 10 15 5 2 5 19 3 15 45 4 1 31 24 Fast Attach 28 | . . . . 1 3 2 2 12 2 1 . 5 Attach 108 | 6 2 . 2 . 1 2 9 25 2 . 34 25 Detach . | . . . . . . . . . . . . . Swap 60 | . 8 1 2 5 3 1 6 21 3 . 7 3 Drop 101 | . 10 6 . 6 20 4 8 26 5 1 . 15 Fire 246 | . 5 5 3 11 16 9 33 112 . . 35 17 Melee 67 | . . . . . . . . 1 2 . 21 43 Ram 1 | . . . . . . . . 1 . . . . Kick 5 | . . . . . 1 . . 4 . . . . Crush 4 | . . . . . . . . . . . . 4 Escape Stasis 26 | . . . . . . . . . . . 26 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 12) 345 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered Mines 464 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 472 | -10/Mines | Learned location of Recycling (-9) 875 | -10/Mines | Met a Derelict shopkeep closing up shop 1052 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1083 | -10/Mines | Discovered new exit (range 5) 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1398 | -9/Materials | Discovered new exit (range 9) 1473 | -9/Materials | Entered Mines 1504 | -9/Mines | Met a Derelict bent on vengeance 1657 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1750 | -9/Mines | Found Prototype Device 1755 | -9/Mines | Identified Exp. Sensor Array 1790 | -9/Mines | Assembled infested the area 1819 | -9/Mines | Discovered new exit (range 15) 1837 | -9/Mines | Learned location of Storage (-9) 1855 | -9/Mines | Entered Materials 1855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -8/Materials | Build established: Scavenger-Mutant 2734 | -8/Materials | Discovered new exit (range 10) 2750 | -8/Materials | Entered Factory 2750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2757 | -7/Factory | Discovered new exit (range 10) 3180 | -7/Factory | Build established: Tank 3331 | -7/Factory | Fabricated Imp. Aluminum Leg? 3359 | -7/Factory | Entered another Factory area 3359 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3384 | -6/Factory | Identified exit to DSF 3760 | -6/Factory | Assembled infested ambush trap array 3831 | -6/Factory | Destroyed 13 combat bots 4060 | -6/Factory | Lost 3 parts (1u2w) 4496 | -6/Factory | Build established: Mutant 4577 | -6/Factory | Discovered new exit (range 5) 4639 | -6/Factory | Entered another Factory area 4639 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4892 | -5/Factory | Spotted B-75 Beast 4952 | -5/Factory | Build established: Skirmisher 4977 | -5/Factory | Lost 3 parts (2n1u) 5039 | -5/Factory | Destroyed 10 combat bots 5431 | -5/Factory | Garrison activated, responded to threat 5446 | -5/Factory | Crushed by falling debris 5446 | -5/Factory | System corruption reached 10% 5477 | -5/Factory | Lost 6 parts (3n2u1w) 6455 | -5/Factory | Build established: Tank 7039 | -5/Factory | First assault squad dispatched 7079 | -5/Factory | Identified exit to Upper Caves 7079 | -5/Factory | Identified exit to Factory 7235 | -5/Factory | Destroyed 11 combat bots 7242 | -5/Factory | Lost 11 parts (4p2n3u2w) 7484 | -5/Factory | Core integrity fell below 50% 7496 | -5/Factory | Entered another Factory area 7496 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7519 | -4/Factory | Build established: Scavenger-Gunner 7643 | -4/Factory | Identified exit to DSF 7658 | -4/Factory | Entered DSF 7658 | -4/DSF | Met a pair of Sappers preparing to destroy DSF 7683 | -4/DSF | Additional patrols routed to DSF 7702 | -4/DSF | Discovered new exit (range 14) 7719 | -4/DSF | Entered Research 7719 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7750 | -3/Research | Lost 4 parts (2n2w) 7885 | -3/Research | Lost 3 parts (1n2u) 8181 | -3/Research | Lost 22 parts (3p5n8u6w) 8341 | -3/Research | Spotted B-86 Titan 8438 | -3/Research | System corruption reached 10% 8443 | -3/Research | Build established: Scavenger-Mutant 8468 | -3/Research | Lost 6 parts (3n1u2w) 8586 | -3/Research | Found Antimissile System 8654 | -3/Research | Discovered new exit (range 4) 8808 | -3/Research | Entered Armory 8892 | -3/Armory | Lost 4 parts (1p1u2w) 8933 | -3/Armory | Core integrity fell below 50% 8957 | -3/Armory | Lost 3 parts (2n1w) 9262 | -3/Armory | System corruption reached 30% 9356 | -3/Armory | Core integrity fell below 20% 9385 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09341_ System corrupted: Energy discharge (-38). 09342_ Enh. Nova Cannon severed. 09345_ Destroyed Flexi-carbon Leg. 09348_ Lgt. Antimatter Reactor melted. 09348_ L-61 Swordsman destroyed. 09352_ Penetrated by Slug. 09352_ Transfer Shaft disabled. 09356_ Lgt. Antimatter Reactor destroyed. 09357_ Lgt. Antimatter Reactor melted. 09357_ G-67 Veteran destroyed. 09359_ K#VX J2A%GBOTU<,F0NQDFDB6LP2BMDO 09369_ Biometal Medium Treads severed. 09371_ Enh. Nova Cannon severed. 09372_ Power Sword destroyed. 09375_ System corrupted: IFF burst signal emitted. 09377_ Biometal Medium Treads severed. 09377_ Crushed G-67 Veteran. 09377_ G-67 Veteran destroyed. 09379_ Acquired 44 matter. 09382_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????# "[ "" " #????????? | | ?????????????????????????# "" """]"!! #????????? | | ?????????????????????????# / |[% #????????? | | ?????????????????????????# ! %![ #????????? | | ????????????????????##+#?# "" """!"= #????????? | | ?????????????######## ## "]]"" "= #????????? | | ????? * /=* """"" #????????? | | ???????????????###### #"%[% #????????? | | ?????????????????##??#??##=! #????????? | | ?????????????????? ?# ??#######+##+###########? | | ??????????????????=! # ######## + = = #? | | ???????????????????? + # #? | | ?????????????????????# # """ #? | | ?????????????????????# """"" # """ #? | | ?????????????????????# "" F" / "" """ #? | | ?????????????????????# "" "" # "" #? | | ?????????????????????# # "" """ #? | | ?????????????????????# # "Y """ #? | | ?????????????????????# # "" """ #? | | ????????????????????## # "" #? | | ????????????????????+ *# "" #? | | ????????????????????# # #? | | ????????????????????###########d ##############? | | ????????????????????# ^ =]=]; #?????????????? | | ????????????????????# """l"="g%% ##############? | | ????????????????????# """@""" = # #? | | ????????????????????# """Y"""g# # ! #? | | ????????????????????# # # #? | | ????????????????????# """ """ # # """ """ #? | | ????????????????????# """ """ # # """ """ #? | | ????????????????????# """ """ # # """ """ #? | | ????????????????????# # + #? | | ????????????????????# """ """ # # |#? | | ????????????????????# """ """ # # #? | | ???????############## """ """ # # #? | | ???????# # ? # # = #? | | ???????# """"" #??? ? # # = #? | | ???????# """"" #??? ? # ##############? | | ???????# "" F" #???###?### #?????????????? | | ???????# ########### #?????????????? | | ???????# + #?????????????? | | ???????# # #?????????????? | | ???????# # ######### #?????????????? | | ???????# """ """ # # # #?????????????? | | ???????# """ """ # # + #?????????????? | | ???????# """ """ # # # #?????????????? | | ???????# # # # #?????????????? | | ???????#########+#### # # =#?????????????? | | ??????????????## #### ##+###### =#?????????????? | | ???????????#### %## #???## %##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 145 Energy Generation 64 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 30 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketBattleWell Manual? 0 Play Time 02:15:27 Cumulative 252.3 hours Start 2022.12.14 @ 16:11:25 End 2022.12.14 @ 22:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 164 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a51556b1-9506-42f1-9c28-04a8492d4f78