Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 09:53:53 Player: Johge Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3954) 3954 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 10102 Bonus ------- High Alert Combat Kills 328 Follower Combat Kills 770 Friendly Fire -45 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 100/100 System Corruption 13% Temperature Cool (6) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Titanium Leg Large Matter Pod (150) Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Particle Charger Weapon Cycler Recalibrator Disruptor Cannon Advanced Plasma Cannon Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser KE Penetrator Power Maul > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Improved Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Large Matter Pod Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Particle Charger Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Recalibrator Disruptor Cannon Advanced Plasma Cannon Shock Bomb Launcher Grenade Launcher Improved Remote Datajack [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . . . . 1 2 . . 1 2 Weapon 1 | . . . . . . . . . 1 . Parts Attached 132 | 6 . 5 14 19 35 7 8 7 9 22 Power 22 | 1 . . 2 4 6 1 3 1 2 2 Engine 15 | 1 . . 2 4 4 1 1 1 1 . Core 6 | . . . . . 2 . 2 . 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 40 | 2 . . 7 6 17 . 1 1 . 6 Treads 6 | . . . . . . . 1 1 . 4 Leg 34 | 2 . . 7 6 17 . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 1 . 2 1 3 7 6 2 3 5 8 Device 16 | . . 1 1 2 1 4 . . 3 4 Storage 8 | 1 . 1 . 1 2 1 . 2 . . Processor 5 | . . . . . 2 . . 1 1 1 Hackware . | . . . . . . . . . . . Protection 9 | . . . . . 2 1 2 . 1 3 Artifact . | . . . . . . . . . . . Weapon 32 | 2 . 3 4 6 5 . 2 2 2 6 Energy Gun 15 | 2 . 2 3 3 3 . . 1 1 . Energy Cannon 3 | . . . . . . . . 1 . 2 Ballistic Gun 9 | . . 1 1 2 2 . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon 2 | . . . . 1 . . . . . 1 Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . 1 . . Parts Lost 50 | . . 1 2 . 15 2 5 . 4 21 Power 9 | . . . . . 3 . . . 2 4 Propulsion 12 | . . . 1 . 5 . 2 . . 4 Utility 14 | . . . . . 3 2 1 . 1 7 Weapon 15 | . . 1 1 . 4 . 2 . 1 6 Highest Loss Streak 13 | . . 1 2 . 9 2 4 . 2 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 97 97 99 93 89 70 91 82 82 Engine 10 | . 14 14 11 11 13 13 6 11 8 4 Core 2 | . . . . . 3 1 7 3 2 4 Treads 3 | . . . . . . . . 6 6 14 Leg 21 | . 28 28 42 44 33 30 10 7 6 . Hover 2 | . . . . . . . 5 7 6 . Device 12 | . . 12 10 10 6 16 16 15 11 16 Storage 7 | . 14 14 11 11 8 7 1 6 6 5 Processor 4 | . . . . . 9 1 . 6 6 7 Protection 4 | . . . . . 2 2 5 7 6 7 Energy Gun 9 | . 28 20 18 12 11 7 7 6 8 6 Ballistic Gun 6 | . . 8 3 9 5 7 5 7 8 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 14 14 20 24 25 48 52 52 72 88 99 Greatest Support 116 | 20 20 20 40 40 80 80 80 70 70 116 Greatest Overweight (x) 18 | 4 . . . . 2 . 1 1 1 18 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 10 10 10 15 15 15 20 20 20 Average Capacity 14 | 7 8 9 10 10 13 14 6 18 20 20 Most Carried 20 | 4 6 10 10 10 15 13 15 19 20 20 Average Carried 11 | 1 4 6 9 9 11 10 6 13 16 16 Final Capacity 20 | 8 8 10 10 10 10 15 5 20 20 20 Final Carried 19 | 2 6 10 10 10 10 13 4 19 15 13 Class Distribution -------------------- 56% | Mutant 31% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Matter Collected 2927 | 237 61 114 317 499 645 114 72 255 246 367 Remotely . | . . . . . . . . . . . Salvage Created 4440 | . 75 109 331 1118 1396 181 . 134 234 862 Parts 253 | . 5 4 20 76 81 9 . 2 11 45 Haulers Intercepted 2 | . . . . 1 1 . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 92 | . 2 1 8 21 30 6 . 3 7 14 Guns 89 | . 1 1 8 21 29 6 . 3 7 13 Cannons 1 | . . . . . . . . . . 1 AOE 1 | . 1 . . . . . . . . . Classes Destroyed 13 | . 1 1 2 4 3 . . . 1 1 Worker 3 | . . . 1 . 1 . . . . 1 Builder 2 | . . . . . 1 . . 1 . . Tunneler 2 | . . . . . 2 . . . . . Hauler 2 | . . . . 1 1 . . . . . Recycler 4 | . . . . 3 1 . . . . . Operator 1 | . . . . . . . . . 1 . Watcher 2 | . . . . 1 1 . . . . . Swarmer 21 | . . . . 4 8 4 . . 5 . Grunt 38 | . 2 . 6 8 15 . . 1 2 4 Sentry 20 | . . . 2 9 5 1 . 1 . 2 Hunter 4 | . . . . . 2 1 . . . 1 Programmer 7 | . . . . . . . . . . 7 Assembled 1 | . . 1 . . . . . . . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 2 1 5 6 6 5 . 1 4 6 Combat Bots Only 6 | . 2 1 3 6 6 5 . 1 4 6 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 . 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Hostile Shots Fired 773 | . 12 7 49 92 162 67 4 52 54 274 Missed 188 | . 6 1 11 34 36 18 . 14 12 56 Damage Taken 9431 | . 69 176 641 753 2107 523 250 351 780 3781 Core 2181 | . 12 12 217 45 488 39 127 38 177 1026 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 532 | . . . . 39 . . 218 262 13 . Core Remaining (%) 64 | 100 . 90 . 34 11 . . 70 79 . Volleys Fired 364 | . 7 15 21 72 122 27 1 17 18 64 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 Hottest 219 | . 90 90 126 121 119 88 80 102 127 219 Shots Fired 662 | . 14 21 42 124 189 54 2 34 50 132 Gun 644 | . 14 21 42 121 189 54 2 34 50 117 Cannon 14 | . . . . . . . . . . 14 Launcher . | . . . . . . . . . . . Special 4 | . . . . 3 . . . . . 1 Kinetic 271 | . . 4 5 75 59 27 . 17 32 52 Thermal 379 | . 7 15 37 49 130 27 2 17 18 77 Explosive . | . . . . . . . . . . . Electromagnetic 11 | . 7 2 . . . . . . . 2 Robot Hit Streak 16 | . 4 5 11 11 12 16 6 8 7 12 Robot Miss Streak 9 | . 2 2 2 5 6 9 1 1 3 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 10 | . 1 . 1 1 6 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . 1 . Shots Hit Robots 455 | . 9 12 32 77 142 42 1 26 26 88 Core Hits 236 | . 4 5 14 44 76 33 . 11 14 35 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . . . . . 2 Critical Strikes 22 | . 1 1 4 4 6 . . 2 1 3 Burn 17 | . 1 1 4 3 5 . . 2 1 . Destroy 4 | . . . . 1 1 . . . . 2 Smash 1 | . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8501 | . 139 157 567 1258 2328 573 25 598 505 2351 Guns 7878 | . 104 152 567 1255 2318 543 25 562 503 1849 Cannons 374 | . . . . . . . . . . 374 Explosions 32 | . 32 . . . . . . . . . Melee 119 | . . . . . . . . . . 119 Ramming 98 | . 3 5 . 3 10 30 . 36 2 9 Kinetic 3194 | . . 12 25 683 679 257 . 322 291 925 Thermal 4981 | . 82 114 542 572 1639 286 25 240 212 1269 Explosive . | . . . . . . . . . . . Electromagnetic 109 | . 54 26 . . . . . . . 29 Impact 119 | . . . . . . . . . . 119 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 4 . 13 Average Corruption 4 | . . . . . . . . 3 . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . 12 . 16 Message Errors 8 | . . . . . . . . 2 . 6 Heat Flow Errors 4 | . . . . . . . . 4 . . Energy Discharges 5 | . . . . . . . . 2 . 3 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 3 | . . . . . . . . 1 . 2 Alerts 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 129 | . . . . . . . . . . 129 Projectiles 10 | . . . . . . . . . . 10 Explosions . | . . . . . . . . . . . Melee 119 | . . . . . . . . . . 119 Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . 131 . . . . . Shots 2 | . . . . . 2 . . . . . Rammed 6 | . . . . . . . . 2 1 3 Targets Rammed 22 | . 1 1 . 1 3 7 . 3 1 5 Kicked 15 | . 1 1 . 1 3 7 . . . 2 Crushed 1 | . . . . . . . . 1 . . Highest Temperature 885 | . 180 80 620 313 885 266 18 409 523 592 Average Temperature 173 | . 79 38 267 107 206 106 12 121 255 167 Received Heat Transfer 2117 | . 36 20 297 225 846 36 . 87 105 465 Effects 77 | . . . 15 . 30 . . 1 8 23 Shutdowns 17 | . . . 1 . 5 . . 1 2 8 Energy Bleed 9 | . . . 3 . 5 . . . . 1 Interference 8 | . . . . . . . . . . 8 Matter Decay 6 | . . . 1 . 2 . . . 1 2 Short Circuit 11 | . . . 4 . 2 . . . 2 3 Damage (minor) 8 | . . . 2 . 4 . . . 1 1 Damage (major) 14 | . . . 2 . 11 . . . 1 . Damage (core) 4 | . . . 2 . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . 1 . 2 Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 17 | . 1 . 3 3 8 . . 1 . 1 Heat Transferred 10974 | . 222 407 1480 1378 3865 360 74 629 481 2078 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Peak Influence 744 | . 85 48 215 538 744 282 49 480 226 168 Initial 242 | . . 33 14 90 195 242 49 . 179 12 Average 188 | . 68 44 116 321 426 163 22 109 144 79 Maximum Alert Level 3 | . . . 1 2 3 1 . 2 1 . Low Security (%) 62 | 100 100 100 88 11 16 60 100 75 71 100 Level 1 24 | . . . 11 54 36 39 . 22 28 . Level 2 10 | . . . . 33 31 . . 2 . . Level 3 2 | . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 2 5 2 . 6 1 8 Investigation 8 | . . . . 1 2 1 . 3 . 1 Extermination 6 | . . . . . . 1 . 1 1 3 Reinforcement 8 | . 1 . . 1 3 . . 2 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Distress Signals 10 | . . . 2 1 6 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 6 3 10 27 48 14 6 18 9 34 Peak Tracking Total 16 | . 3 3 7 2 6 6 6 4 6 16 Tactical Retreats 3 | . . 1 . 1 . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Traps Triggered 6 | . . . . . 1 1 . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Machines Disabled 10 | . 1 . . . 7 . . . . 2 Max in Single Turn 2 | . 1 . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Machines Accessed 29 | . 1 . . 7 7 3 . 6 1 4 Terminals 20 | . 1 . . 5 6 2 . 3 1 2 Fabricators 3 | . . . . . . 1 . 1 . 1 Repair Stations 3 | . . . . 1 . . . 2 . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 67 | . 4 . . 16 15 9 . 12 3 8 Successful 42 | . 1 . . 8 10 5 . 8 3 7 Failed 25 | . 3 . . 8 5 4 . 4 . 1 Catastrophic 7 | . . . . 2 2 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . . 8 6 . . . 1 . Terminals 49 | . 4 . . 13 13 7 . 6 3 3 Fabricators 6 | . . . . . . 2 . 1 . 3 Repair Stations 7 | . . . . 2 . . . 5 . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 4 | . . . . . 2 . . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . 1 . . 5 8 5 . 4 3 3 Record 6 | . . . . . 2 1 . 2 . 1 Open Door 2 | . . . . 2 . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Alert Level 5 | . . . . 1 1 2 . . . 1 Unreport Threat 3 | . . . . . 1 1 . . 1 . Locate Traps 3 | . . . . 1 1 . . 1 . . Maintenance Status 1 | . . . . . . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 5 | . . . . 1 2 1 . . 1 . Fabricator Hacks 3 | . . . . . . . . 1 . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . 1 Repair Station Hacks 5 | . . . . 2 . . . 3 . . Scan Component 3 | . . . . 1 . . . 2 . . Repair 2 | . . . . 1 . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 4 | . . . . . 2 . . . . 2 Insert Component 2 | . . . . . 1 . . . . 1 Analyze 2 | . . . . . 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 20 | . 1 . . 4 4 3 . 4 . 4 Full Trace Events 8 | . . . . 1 2 1 . 3 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Built 3 | . . . . . . . . 1 . 2 Authchips . | . . . . . . . . . . . Time 159 | . . . . . . . . 53 . 106 Total Part Build Rating 18 | . . . . . . . . 6 . 12 Parts Repaired 2 | . . . . 1 . . . 1 . . Time 88 | . . . . 32 . . . 56 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Total Allies 18 | . . . . . . . 18 . . . Largest Group 18 | . . . . . . . 18 8 3 . Highest-Rated Group 444 | . . . . . . . 444 232 88 . Highest-Rated Ally 35 | . . . . . . . 35 32 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 210 | . . . . . . . 128 76 6 . Total Damage 7705 | . . . . . . . 5862 1592 251 . Kills 35 | . . . . . . . 15 17 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Turns Passed 6990 | 60 130 279 248 874 1321 767 609 1208 511 983 Spaces Moved 3400 | 37 85 191 111 489 660 500 329 554 169 275 Core 17 | 11 . . . . 1 . . . . 5 Treads 1019 | . . . . . . . 27 554 169 269 Legs 2339 | 26 85 191 111 489 659 500 277 . . 1 Wheels . | . . . . . . . . . . . Hover 25 | . . . . . . . 25 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 130 130 160 240 160 Average Speed 151 | 126 120 120 120 120 137 130 171 180 240 185 Slowest Speed 950 | 250 120 120 120 120 260 130 200 240 240 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 5 18 33 14 79 66 16 96 20 5 9 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 71 | . . . . . 60 . . . 1 10 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . . . 1 10 AOE 60 | . . . . . 60 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Total 4636 | 50 99 219 187 669 907 563 372 725 236 609 Wait 500 | . 3 . 22 36 33 8 19 121 34 224 Move 3391 | 36 84 190 110 488 659 500 328 553 168 275 Hop . | . . . . . . . . . . . Pick Up 155 | 8 4 7 12 27 41 10 11 18 4 13 Fast Attach . | . . . . . . . . . . . Attach 69 | 6 . 3 7 2 18 5 6 3 6 13 Detach 3 | . . . . . . 1 . . 1 1 Swap 63 | . . 2 7 17 17 2 2 4 3 9 Drop 62 | . . 1 8 26 14 3 5 2 1 2 Fire 364 | . 7 15 21 72 122 27 1 17 18 64 Melee 3 | . . . . . . . . . . 3 Ram 2 | . . . . . . . . . . 2 Kick 15 | . 1 1 . 1 3 7 . . . 2 Crush 5 | . . . . . . . . 3 1 1 Escape Stasis 4 | . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [Sub]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 11) 191 | -10/Materials | Entered Mines 251 | -10/Mines | Learned location of 1 exit from Materials 310 | -10/Mines | Assembled infested the area 315 | -10/Mines | Assisted by a Guerilla fighting off Assembled 317 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 7) 433 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 458 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Evolved 2 slots: Propulsion x2 471 | -9/Materials | Identified exit to Mines 552 | -9/Materials | Discovered new exit (range 6) 613 | -9/Materials | Core integrity fell below 50% 718 | -9/Materials | Entered Storage 819 | -9/Storage | Build established: Scavenger-Mutant 1399 | -9/Storage | Repaired Cooling System 1547 | -9/Storage | Discovered new exit (range 18) 1592 | -9/Storage | Entered Materials 1592 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2236 | -8/Materials | Build established: Mutant 2598 | -8/Materials | Core integrity fell below 50% 2650 | -8/Materials | Core integrity fell below 20% 2678 | -8/Materials | Lost 9 parts (2p3n2u2w) 2899 | -8/Materials | Discovered new exit (range 3) 2913 | -8/Materials | Entered Factory 2913 | -7/Factory | Evolved 2 slots: Utility x2 3680 | -7/Factory | Sucked down chute 3680 | -7/Factory | Entered Waste 3746 | -7/Waste | Spotted C-40 Crusher 3753 | -7/Waste | Spotted C-40 Crusher 3754 | -7/Waste | Spotted C-40 Crusher 3771 | -7/Waste | Spotted C-40 Crusher 3774 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3775 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3778 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3778 | -7/Waste | Spotted C-40 Crusher 3785 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3797 | -7/Waste | Spotted C-40 Crusher 3816 | -7/Waste | Lost 4 parts (2n1u1w) 3819 | -7/Waste | Warlord forces began an assault 3826 | -7/Waste | Allies destroyed C-40 Crusher 3829 | -7/Waste | Allies destroyed C-40 Crusher 3834 | -7/Waste | Allies destroyed C-40 Crusher 3838 | -7/Waste | Allies destroyed C-40 Crusher 3840 | -7/Waste | Allies destroyed C-40 Crusher 3871 | -7/Waste | Lost 8 allies 4219 | -7/Waste | Discovered new exit (range 12) 4289 | -7/Waste | Entered Factory 4289 | -7/Factory | Accompanied by 8 allies 4645 | -7/Factory | Repaired Hvy. Treads 5359 | -7/Factory | Fabricated Disruptor Cannon (x1) 5462 | -7/Factory | Discovered new exit (range 15) 5497 | -7/Factory | Entered another Factory area 5497 | -6/Factory | Accompanied by 3 allies 5497 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5751 | -6/Factory | Lost 3 allies 5840 | -6/Factory | Discovered new exit (range 6) 6008 | -6/Factory | Entered another Factory area 6008 | -5/Factory | Evolved 2 slots: Utility x2 6399 | -5/Factory | Build established: Scavenger-Mutant 6506 | -5/Factory | Garrison activated, responded to threat 6867 | -5/Factory | System corruption reached 10% 6877 | -5/Factory | Fabricated Hvy. Treads (x2) 6903 | -5/Factory | Lost 4 parts (1p1n2u) 6933 | -5/Factory | Core integrity fell below 50% 6961 | -5/Factory | Core integrity fell below 20% 6975 | -5/Factory | Cargo convoy interrupted 6991 | -5/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- X-77 Beamer unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Kicked S-27 Virus out of the way. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. Kicked S-27 Virus out of the way. Imp. Carbon-fiber Leg blown off. Slammed into S-27 Virus. 47S3ZNRL ZCKXFSVVCO7LXV C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. P-70 Sage unfolds itself. M-28 Smith unfolds itself. K-01 Serf collects debris. Slammed into S-27 Virus. Mic. Fission Core destroyed. K-01 Serf collects debris. S-27 Virus destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????#"""" # """" | | ?????????????????????????????????#"""" #! """" | | ???????????????????????????????? #"""" #%* """ | | ???????????????????????????????? #"""" += """ | | ???????????????????????????????? #"""" [# """" | | ???????????????????????????????? #"""" # | | ???????????????????????????????? #"""" #! """" | | ???????????????????????????????? # #% """" | | ???????????????????????????????? #####+#### """" | | ???????????????????????????????? ### """" | | ???????????????????????????????????# ^ """" | | ???????????????????????????????????# ^^ """" | | ???????????????????????????????????# ^ | | ???????????????????????????????????# ^ | | ???????????????????????????????????# ######### | | ???????????????????????????????????# # # | | ???????????????????????????????????# #?????? # | | ???????????????????????????????????# +?????? # | | ??????????????????????############## #?????? # | | ??????????????????????# # #?????? # | | ????????????????????### # #?????? # | | ????????????????????? + """""" # #?????? # | | ??????????????????????# """""" # #?????? # | | ??????????????????????# i "" """ # #?????? # | | ??????????????????????#As x" """"h h #?????? # | | ??????????????????????# s@==p %p ku# #?????? # | | ??????????????????????# ""s""""""!k# #??????## | | ??????????????????????#p"Fe""""""%*# #??????## | | ??????????????????????# "" """ ""|!#! #?????? # | | ??????????????????????# ""R"% " % %#! #?????? # | | ??????????????????????# [ u !!=[# #?????? # | | ??????????????????????###########/## #?????? # | | ?????????????????????????????##?#=% #?????? # | | ????????????????????????????????# ! #?????? # | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ???????????????????????????????? #???????? | | ????????????????????????????????T +???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????? #???????? | | ????????????????????????????????? #???????? | | ?????????????????????????????????+####+###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Spread Laser | -8/Materials | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key I Survived The Infestation Challenges ------------ None Game ------ Seed SchematicWarpRegenerator Manual? 0 Play Time 01:26:42 Cumulative 18.4 hours Start 2024.06.05 @ 23:07:34 End 2024.06.06 @ 09:53:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c6c2d2e-6541-4e58-86f0-93a8221d8daf