Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 18:32:33 Player: Jahimaih Green Turtle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1320) 1320 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 3486 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 25 Cogmind --------- Core Integrity 415/550 Matter 283/300 Energy 74/100 System Corruption 0% Temperature Warning (369) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Targeting Computer > --- WEAPON (2) ------- Faulty Enhanced Autogun Maul > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Authchip [R/Combat] Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Signal Interpreter Targeting Computer Splice Drone Bay > --- WEAPON ----------- Rocket Launcher Maul > --- INVENTORY -------- Improved Ion Engine High-capacity Storage Unit Structural Scanner Authchip [R/Combat] Maul [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Maul Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 57 | 5 23 2 21 6 Power 9 | 1 4 . 3 1 Engine 4 | 1 . . 3 . Core 5 | . 4 . . 1 Reactor . | . . . . . Propulsion 22 | 2 8 1 10 1 Treads 19 | 2 8 1 7 1 Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 . 2 2 Device 5 | . 2 . 2 1 Storage 1 | . . . . 1 Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 7 1 6 2 Energy Gun 4 | 2 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 6 . . 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 5 4 7 Power 2 | . . 1 . 1 Propulsion 8 | . . 2 2 4 Utility 3 | . . . 2 1 Weapon 3 | . . 2 . 1 Highest Loss Streak 5 | . . 4 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 86 73 92 94 Engine 5 | . 1 . 10 . Core 5 | . 11 9 . 7 Treads 22 | . 26 22 18 33 Wheel 5 | . . . 10 . Device 8 | . 10 . 10 9 Storage 1 | . . . . 9 Processor 19 | . 11 28 22 15 Energy Gun 2 | . 8 3 . . Ballistic Gun 5 | . 15 8 . . Launcher 5 | . . . 8 8 Impact Weapon 7 | . . . 12 9 Naked Turns . | . . . . . Heaviest Build 55 | 5 10 6 22 55 Greatest Support 83 | 40 40 40 60 83 Greatest Overweight (x) 7 | . 2 . 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 Average Capacity 6 | 5 5 5 5 19 Most Carried 7 | 5 5 5 5 7 Average Carried 4 | 1 4 4 4 5 Final Capacity 20 | 5 5 5 5 20 Final Carried 6 | 1 5 5 5 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 984 | 250 262 20 254 198 Remotely . | . . . . . Salvage Created 1292 | . 345 48 524 375 Parts 65 | . 22 2 23 18 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 9 3 16 10 Melee 8 | . . . 5 3 Guns 11 | . 8 3 . . AOE 7 | . . . 2 5 Classes Destroyed 11 | . 4 2 5 . Worker 4 | . . 1 1 2 Builder 2 | . . . 1 1 Hauler 2 | . 1 . 1 . Operator 2 | . . . 1 1 Watcher 7 | . 1 . 5 1 Swarmer 15 | . 4 2 7 2 Grunt 17 | . 5 . 4 8 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Demolisher 1 | . . 1 . . Best Kill Streak 8 | . 5 2 4 8 Combat Bots Only 5 | . 5 2 4 5 Max Kills in Single Turn 4 | . 2 1 2 4 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 1 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 243 | . 40 32 100 71 Missed 52 | . 8 9 26 9 Damage Taken 2649 | . 342 516 914 877 Core 570 | . 80 167 188 135 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 407 | . 225 . 182 . Core Remaining (%) 51 | 100 . 1 53 . Volleys Fired 67 | . 34 14 8 11 Largest 2 | . 2 1 1 1 Hottest 85 | . 85 65 33 33 Shots Fired 100 | . 67 14 8 11 Gun 81 | . 67 14 . . Cannon . | . . . . . Launcher 19 | . . . 8 11 Special . | . . . . . Kinetic 44 | . 42 2 . . Thermal 37 | . 25 12 . . Explosive 19 | . . . 8 11 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 16 2 5 6 Robot Miss Streak 5 | . 5 2 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 120 | . 43 7 51 19 Core Hits 63 | . 21 4 14 24 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 11 | . . . 9 2 Critical Strikes 17 | . 2 . 12 3 Burn 2 | . 2 . . . Smash 15 | . . . 12 3 Melee Attacks 76 | . . . 60 16 Impact 75 | . . . 60 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 4101 | . 463 126 2276 1236 Guns 589 | . 463 126 . . Cannons . | . . . . . Explosions 1182 | . . . 378 804 Melee 2330 | . . . 1898 432 Ramming . | . . . . . Kinetic 192 | . 192 . . . Thermal 397 | . 271 126 . . Explosive 1182 | . . . 378 804 Electromagnetic . | . . . . . Impact 2330 | . . . 1898 432 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 1 | . . . 1 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 750 | . . . 615 135 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee 745 | . . . 615 130 Knockbacks 9 | . . . 7 2 Impact 9 | . . . 7 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . . . 61 186 Shots 8 | . . . 2 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 369 | . 264 161 285 369 Average Temperature 79 | . 77 66 118 37 Received Heat Transfer 570 | . 126 . 210 234 Effects 2 | . 1 . . 1 Interference 1 | . 1 . . . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | . . . 13 2 Impact Corruptions 37 | . . . 30 7 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 1075 | . 779 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 449 | . 231 70 242 449 Initial 102 | . . . 23 102 Average 117 | . 106 10 127 207 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 84 | 100 88 100 83 64 Level 1 13 | . 11 . 16 18 Level 2 2 | . . . . 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 14 4 29 17 Peak Tracking Total 5 | . 5 3 4 4 Tactical Retreats 8 | . . . 6 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 21 | . 7 1 12 1 Terminals 11 | . 4 . 7 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 3 | . . . 2 1 Garrison Access . | . . . . . Total Hacks 67 | . 22 1 42 2 Successful 40 | . 11 1 27 1 Failed 27 | . 11 . 15 1 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 34 | . 11 . 23 . Fabricators . | . . . . . Repair Stations 21 | . 8 . 13 . Recycling Units 6 | . 3 . 3 . Scanalyzers 5 | . . . 3 2 Garrison Access . | . . . . . Terminal Hacks 15 | . 2 1 12 . Record 4 | . . . 4 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 19 | . 7 . 12 . Scan Component 10 | . 4 . 6 . Repair 8 | . 3 . 5 . Refit 1 | . . . 1 . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 2 | . . . 1 1 Insert Component 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 . 10 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 3 . 5 . Time 232 | . 90 . 142 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 9 . 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . . 3 1 . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 8 . Highest-Rated Ally 16 | . . 16 8 . Total Orders 7 | . . 3 4 . AID 3 | . . 3 . . EXPLORE 3 | . . . 3 . RETURN 1 | . . . 1 . Ally Attacks 6 | . . . 6 . Total Damage 30 | . . . 30 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . 6 . Drone Recoveries 6 | . . . 6 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3163 | 53 821 339 1541 409 Spaces Moved 1633 | 43 361 190 844 195 Core 50 | 23 2 . 25 . Treads 1111 | 20 359 190 347 195 Legs . | . . . . . Wheels 472 | . . . 472 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 160 90 160 Average Speed 139 | 101 159 160 122 160 Slowest Speed 400 | 160 160 160 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 39 | 3 73 36 63 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . . . 61 76 Melee . | . . . . . Projectile . | . . . . . AOE 137 | . . . 61 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2283 | 52 541 212 1228 250 Wait 390 | . 103 4 270 13 Move 1629 | 42 360 189 843 195 Hop . | . . . . . Pick Up 41 | 5 12 2 15 7 Fast Attach 26 | 1 17 1 7 . Attach 20 | 4 2 1 9 4 Detach . | . . . . . Swap 11 | . 4 . 5 2 Drop 24 | . 9 1 12 2 Fire 67 | . 34 14 8 11 Melee 75 | . . . 59 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Repaired Lgt. Nuclear Core 437 | -10/Materials | Repaired Lgt. Treads 465 | -10/Materials | Repaired Lgt. Treads 770 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Identified exit to Materials 858 | -10/Materials | Discovered new exit (range 11) 872 | -10/Materials | Identified exit to Mines 875 | -10/Materials | Entered Mines 900 | -10/Mines | Met a Derelict bent on vengeance 928 | -10/Mines | Found the Drone Emporium 934 | -10/Mines | Found Prototype Device 1009 | -10/Mines | Assembled infested the area 1014 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1048 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1093 | -10/Mines | Crushed by falling debris 1099 | -10/Mines | Core integrity fell below 50% 1119 | -10/Mines | Lost 3 allies 1132 | -10/Mines | Lost 4 parts (1p2n1w) 1170 | -10/Mines | Core integrity fell below 20% 1206 | -10/Mines | Discovered exit to Materials (range 6) 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1595 | -9/Materials | Discovered new exit (range 15) 1659 | -9/Materials | Identified Splice Drone Bay 1752 | -9/Materials | Identified exit to Mines 1826 | -9/Materials | Repaired Wheel 1859 | -9/Materials | Repaired Maul 1886 | -9/Materials | Repaired Structural Scanner 2078 | -9/Materials | Repaired Lgt. Ion Engine 2563 | -9/Materials | Discovered new exit (range 29) 2732 | -9/Materials | Repaired Rocket Launcher 2747 | -9/Materials | Identified exit to Materials 2755 | -9/Materials | Entered another Materials area 2755 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3164 | -8/Materials | Self-destructed Last Messages --------------- >>parse_system Reading system data... S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Assault Rifle. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Lgt. Treads destroyed. Destroyed Flight Unit. Destroyed Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Imp. Treads destroyed. Lgt. Treads destroyed. Faulty integration triggers heat surge (+400). Targeting Computer broken. Overheating: Short circuit. 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Challenges ------------ None Game ------ Seed MakeshiftSiegeNullifier Manual? 0 Play Time 01:04:09 Cumulative 4.3 hours Start 2024.05.18 @ 17:27:14 End 2024.05.18 @ 18:32:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3fd90761-1054-4ef7-bd7c-2a937e64d105