Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 02:26:08 Player: Xintrosi Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (27) 27 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1524) 1524 TOTAL SCORE: 5856 Bonus ------- Pacifist 1524 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Backup Power VII Backup Power VII Backup Laser VII Backup Laser VII Heavy Flail Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Enhanced Optical Array System Guard > --- WEAPON ----------- Backup Laser VII Backup Laser VII > --- INVENTORY -------- Heavy Flail [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Advanced ECM Suite Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Flail Energy Gun Backup Laser VII Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 2 . . . 2 . . . Utility 5 | . . . . . . 3 . . 2 Weapon . | . . . . . . . . . . Parts Attached 23 | 3 . . 3 . 2 1 . 5 9 Power 3 | 1 . . . . . 1 . . 1 Engine 2 | 1 . . . . . 1 . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 7 | 2 . . 2 . 2 . . . 1 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 3 | . . . 2 . . . . . 1 Hover 1 | . . . . . 1 . . . . Flight 1 | . . . . . 1 . . . . Utility 9 | . . . 1 . . . . 3 5 Device 3 | . . . . . . . . 1 2 Storage . | . . . . . . . . . . Processor 4 | . . . 1 . . . . 2 1 Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 4 | . . . . . . . . 2 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 20 | . . . . . 2 5 . 1 12 Power 2 | . . . . . . 1 . . 1 Propulsion 8 | . . . . . 2 3 . . 3 Utility 8 | . . . . . . 1 . 1 6 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 12 | . . . . . 1 5 . 1 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 31 | . 42 22 50 55 51 28 . 12 27 Engine 2 | . 14 . . . . 5 . . . Leg 8 | . 28 22 22 22 9 . . . . Wheel 7 | . . . 19 22 22 10 . . 2 Flight 1 | . . . . . 7 5 . . . Processor 6 | . . . 8 11 11 5 . 6 10 Impact Weapon 1 | . . . . . . . . 3 3 Naked Turns 103 | . . . . . . 18 46 . 39 Heaviest Build 31 | 5 5 . . . . 5 . 6 31 Greatest Support 28 | 3 3 3 12 3 6 24 3 3 28 Greatest Overweight (x) 1 | 1 1 . . . . . . 1 1 Average Overweight (x) . | . 1 . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 3 3 3 5 5 3 5 Average Carried 2 | . . 1 1 3 3 3 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 3 3 3 5 4 3 5 Class Distribution -------------------- 78% | Mutant 21% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Matter Collected 273 | 131 . . 107 . 15 . . . 20 Remotely . | . . . . . . . . . . Salvage Created 20 | . . . . . . . . . 20 Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 1 | . . . . . . . . . 1 Classes Destroyed 1 | . . . . . . . . . 1 Swarmer 1 | . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . 1 Combat Bots Only 1 | . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Hostile Shots Fired 292 | . 10 26 . . 55 18 1 27 155 Missed 108 | . 2 11 . . 27 8 . 14 46 Damage Taken 3400 | 1 94 145 . . 427 255 56 308 2114 Core 1864 | 1 34 68 . . 243 153 56 261 1048 Absorbed by Shields 6 | . . . . . . . . . 6 Core Remaining (%) 62 | 99 86 . . . 22 . . 44 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . 1 Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . 1 Smash 1 | . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 4 2 Impact 6 | . . . . . . . . 4 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 82 | 3 5 12 . . . . . . 62 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 36 | . . . . . . . . . 36 Ramming 46 | 3 5 12 . . . . . . 26 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 36 | . . . . . . . . . 36 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . 1 . . . . 3 3 3 18 Average Corruption 5 | . 1 . . . . 3 3 3 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . 1 2 1 6 Message Errors 3 | . . . . . . . 1 . 2 Matter Fused 2 | . . . . . . 1 . . 1 Energy Discharges 4 | . . . . . . . 1 1 2 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 36 | . . . . . . . . . 36 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 36 | . . . . . . . . . 36 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 20 | 1 2 5 . . . . . . 12 Shots . | . . . . . . . . . . Rammed 8 | 1 1 2 . . . . . . 4 Targets Rammed 8 | 1 1 2 . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 267 | . 54 18 . . 45 27 . 42 81 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Peak Influence 151 | . 54 67 25 . . 89 69 87 151 Initial 59 | . . 22 25 . . 59 24 48 42 Average 52 | . 25 32 25 . . 71 46 63 62 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 2 1 . . 1 . . 5 Investigation 4 | . . 1 1 . . . . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 1 1 . . . 1 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Distress Signals 5 | . . 3 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 57 | . 5 10 . . 11 8 5 2 16 Peak Tracking Total 11 | . 4 11 . . 8 7 5 2 8 Tactical Retreats 13 | . 2 . . . 2 1 . 2 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Traps Triggered 8 | . 1 . . . . 2 . 2 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Machines Accessed 11 | . 2 1 1 . . 2 . 1 4 Terminals 9 | . 2 1 . . . 2 . 1 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 7 2 1 . . 2 . 4 8 Successful 8 | . 3 1 1 . . 1 . 1 1 Failed 16 | . 4 1 . . . 1 . 3 7 Catastrophic 5 | . 1 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 16 | . 5 2 . . . 1 . 4 4 Terminals 22 | . 7 2 . . . 2 . 4 7 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . . . 1 . Terminals 4 | . 2 1 . . . . . 1 . Botnet 4 | . 2 1 . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 1 . . . 2 . 1 4 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . Total Damage 106 | . . . . . . . 106 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Turns Passed 1215 | 21 129 65 84 54 172 188 46 164 292 Spaces Moved 1977 | 20 129 125 155 108 321 358 88 262 411 Core 1330 | 20 129 125 154 108 105 36 88 262 303 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 97 | . . . 1 . . 1 . . 95 Hover 13 | . . . . . . . . . 13 Flight 537 | . . . . . 216 321 . . . Fastest Speed 40 | 50 100 50 50 50 50 40 50 50 50 Average Speed 56 | 82 100 50 50 50 52 49 50 50 64 Slowest Speed 160 | 100 100 50 90 50 60 90 50 100 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . 1 5 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 32 25 43 12 51 16 69 11 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug 5 | . . . . . . . . 4 1 Terrain Destroyed 5 | . . . . . . . . 4 1 Melee 5 | . . . . . . . . 4 1 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Total 2042 | 23 129 127 159 107 322 365 89 286 435 Wait 5 | . . . . . 1 1 . . 3 Move 1958 | 19 128 124 154 107 318 349 87 261 411 Hop 5 | . . . . . 1 4 . . . Pick Up 5 | . . . 2 . . 2 1 . . Fast Attach 16 | 3 . . 3 . 1 . . 3 6 Attach 5 | . . . . . . 1 . 2 2 Detach 6 | . . 1 . . . . . 1 4 Swap 2 | . . . . . 1 . . . 1 Drop 1 | . . . . . . . 1 . . Fire . | . . . . . . . . . . Melee 6 | . . . . . . . . 4 2 Ram 8 | 1 1 2 . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 23 | . . . . . . 8 . 15 . Rewire 2 | . . . . . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 6) 136 | -10/Materials | Discovered new exit (range 16) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Propulsion x2 210 | -9/Materials | Discovered new exit (range 14) 216 | -9/Materials | Entered Mines 277 | -9/Mines | Met a Derelict shopkeep closing up shop 290 | -9/Mines | Found a hidden stash of uninstalled traps 298 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 300 | -9/Mines | Entered Zion 308 | -7/Zion | Build established: Mutant 349 | -7/Zion | Discovered new exit (range 10) 354 | -7/Zion | Entered Proximity Caves 396 | -6/Proximity Caves | Learned Factory garrison access intel 494 | -6/Proximity Caves | Core integrity fell below 50% 521 | -6/Proximity Caves | Discovered new exit (range 8) 526 | -6/Proximity Caves | Entered Factory 526 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 527 | -6/Factory | Loaded intel: 4 garrison access locations 714 | -6/Factory | Sucked down chute 714 | -6/Factory | Entered Waste 715 | -6/Waste | Met a frightened Derelict 725 | -6/Waste | Spotted C-40 Crusher 727 | -6/Waste | Lost 5 parts (1p3n1u) 730 | -6/Waste | Spotted C-40 Crusher 735 | -6/Waste | Spotted C-40 Crusher 735 | -6/Waste | Spotted C-40 Crusher 743 | -6/Waste | Spotted C-40 Crusher 747 | -6/Waste | Spotted C-40 Crusher 748 | -6/Waste | Discovered new exit (range 13) 760 | -6/Waste | Entered Factory 814 | -6/Factory | Spotted B-75 Beast 878 | -6/Factory | Discovered new exit (range 15) 884 | -6/Factory | Identified exit to Lower Caves 895 | -6/Factory | Core integrity fell below 50% 920 | -6/Factory | Discovered new exit (range 9) 924 | -6/Factory | Identified exit to Factory 924 | -6/Factory | Entered another Factory area 924 | -5/Factory | Evolved 2 slots: Utility x2 1118 | -5/Factory | System corruption reached 10% 1137 | -5/Factory | Core integrity fell below 50% 1171 | -5/Factory | Lost 12 parts (1p3n6u2w) 1210 | -5/Factory | Core integrity fell below 20% 1216 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- report to Factory Zone 6J. 01177_ Triggered Segregator Trap. 01177_ Arcs of energy rise from the floor. 01177_ Enh. Optical Array blown off. 01184_ System corrupted: Energy discharge (-23). 01190_ Connecting with Terminal... 01190_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 01194_ O-16 Technician sends out distress signal. 01194_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01202_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01203_ Connecting with Terminal... 01204_ System corrupted: Energy discharge (-27). 01210_ Knocked back. 01212_ Penetrated by Slug. 01215_ ALERT: Security rotation in progress. 01216_ Slug penetrates Wall. 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" " " ###########????????????? | | ????? #??????????????????????? | | ????############??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 225 Evasion (%) 62 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedInertialCore Manual? 0 Play Time 00:21:36 Cumulative 109.6 hours Start 2024.07.23 @ 02:05:02 End 2024.07.23 @ 02:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d483b3f-e922-42a4-b5e2-fb380afcf8fc