Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 02:35:18 Player: FUTURIST Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (267) 267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 762 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 123/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (6) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Flight Unit > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Hover Unit Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 11 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight 2 | . 2 . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 5 4 Power 2 | . . 2 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 4 | . 2 2 Highest Loss Streak 5 | . 5 3 Average Slot Usage (%) 70 | . 78 54 Engine 9 | . 14 1 Wheel 10 | . 16 . Flight 2 | . 4 . Device 4 | . 7 . Storage 6 | . 4 11 Processor 8 | . 5 14 Energy Gun 6 | . 9 . Ballistic Gun 10 | . 15 1 Ballistic Cannon 9 | . . 25 Naked Turns . | . . . Heaviest Build 14 | 13 14 10 Greatest Support 32 | 32 32 3 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 4 | 5 4 5 Most Carried 5 | 4 5 3 Average Carried 2 | 1 3 1 Final Capacity 6 | 6 4 6 Final Carried 3 | 2 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 435 | 187 239 9 Remotely . | . . . Salvage Created 425 | . 416 9 Parts 36 | . 34 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 9 | . 8 1 Cannons 2 | . . 2 AOE 1 | . 1 . Classes Destroyed 7 | . 7 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 3 | . 3 . Best Kill Streak 9 | . 9 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 879 | . 531 348 Core 251 | . 128 123 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | . 48 15 Largest 2 | . 2 2 Hottest 60 | . 60 55 Shots Fired 104 | . 82 22 Gun 87 | . 80 7 Cannon 17 | . 2 15 Launcher . | . . . Special . | . . . Kinetic 80 | . 58 22 Thermal . | . . . Explosive . | . . . Electromagnetic 24 | . 24 . Robot Hit Streak 9 | . 9 4 Robot Miss Streak 8 | . 8 7 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 49 | . 41 8 Core Hits 24 | . 21 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 918 | . 725 193 Guns 646 | . 607 39 Cannons 169 | . 15 154 Explosions 103 | . 103 . Melee . | . . . Ramming . | . . . Kinetic 545 | . 352 193 Thermal 103 | . 103 . Explosive . | . . . Electromagnetic 270 | . 270 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 57 | . 57 . Average Temperature 20 | . 20 . Received Heat Transfer 165 | . 135 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 274 | . 274 84 Average Influence 85 | . 98 79 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 90 100 Level 1 5 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 20 5 Peak Tracking Total 8 | . 8 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 812 | 60 503 249 Spaces Moved 431 | 57 264 110 Core 179 | 22 47 110 Treads . | . . . Legs . | . . . Wheels 217 | 35 182 . Hover . | . . . Flight 35 | . 35 . Fastest Speed 50 | 50 90 50 Average Speed 138 | 80 129 189 Slowest Speed 285 | 100 285 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 43 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 545 | 70 346 129 Wait 4 | . 4 . Move 429 | 56 263 110 Hop . | . . . Pick Up 20 | 8 11 1 Fast Attach . | . . . Attach 14 | 6 5 3 Detach 2 | . 2 . Swap 6 | . 6 . Drop 7 | . 7 . Fire 63 | . 48 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 479 | -10/Materials | Core integrity fell below 50% 487 | -10/Materials | Lost 5 parts (2n1u2w) 493 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Entered Mines 586 | -10/Mines | Core integrity fell below 20% 624 | -10/Mines | Discovered new exit (range 13) 629 | -10/Mines | Lost 3 parts (2p1w) 694 | -10/Mines | Identified exit to Materials 694 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 813 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00570_ Ion Engine destroyed. 00573_ S-10 Pest destroyed. 00576_ S-10 Pest knocked back. 00582_ Destroyed Flight Unit. 00582_ S-10 Pest knocked back. 00582_ Assault Rifle destroyed. 00590_ S-10 Pest knocked back. 00594_ S-10 Pest destroyed. 00594_ R-06 Scavenger collects Flight Unit. 00596_ R-06 Scavenger knocked back. 00598_ Ion Engine destroyed. 00600_ S-10 Pest destroyed. 00604_ Acquired 9 matter. 00607_ Acquired Lgt. Assault Rifle. 00624_ EXIT=FOUND 00694_ EXIT=IDENTIFIED: MATERIALS 00694_ A Battle Cannon hastily lodged in a ceiling crevice suddenly falls to the ground. 00812_ Lgt. Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ?????## ##########????????????????????????????? | | ?????# #????????????????????????????? | | ?????# ######## #????????????????????????????? | | ?????## ##?????# #????????????????????????????? | | ??????## ##????# #????????????????????????????? | | ???????# ##???# #????????????????????????????? | | ?####### #???# #????????????????????????????? | | ?# #???# #????????????????????????????? | | ?# ###???# #????????????????????? ?????? | | ?# ##### ##?????# ################# ????? | | ?# #???####??????# g ????? | | ?# #???????????### @ g ????? | | ?# ##?????????## ## ########### ????? | | ?# ##????????# ## #??????????????????????? | | ?# ####?????# ### #??????????????????????? | | ?# ##????## ##?# #??????????????????????? | | ?# #####?## #??# #??????????????????????? | | ?## ##?## ??# #??????????????????????? | | ??# #??## ? ??????????????????????? | | ??# < ##??## ??????????????????????? | | ??##] ##???######??????????????????????? | | ???##### ###?????????????????????????????? | | ???????## ##????????????????????????????? | | ????????## ####?????????????????????????? | | ?????????## ##????????????????????????? | | ??????????###### #????????????????????????? | | ???????????????## #????????????????????????? | | ????????????????## ##????????????????????????? | | ?????????????????## ##?????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 255 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Storm Trooper Challenges ------------ None Game ------ Seed BoreSeismicCasing Manual? 0 Play Time 00:12:48 Cumulative 2.6 hours Start 2020.05.19 @ 02:22:33 End 2020.05.19 @ 02:35:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b9040f2-1e4a-4c60-915f-82005371fd3b