Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 20:47:46 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1339) 1339 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 4516 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 261/550 Matter 258/300 Energy 100/100 System Corruption 3% Temperature Hot (253) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Armored Wheel Cesium-ion Thruster Small Storage Unit ECM Suite Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Splice Drone Bay (6/6) AWS/Gauss Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Wheel Armored Wheel Small Storage Unit ECM Suite Hacking Suite Hacking Suite Hacking Suite Splice Drone Bay Beam Cannon Beam Cannon Light Cannon Improved Grenade Launcher Axe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 84 | 8 22 7 1 5 41 Power 6 | 1 3 . . . 2 Engine 4 | 1 3 . . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 17 | 2 4 2 . . 9 Treads . | . . . . . . Leg . | . . . . . . Wheel 17 | 2 4 2 . . 9 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 3 3 . 2 6 Device 5 | 1 1 3 . . . Storage 4 | 1 2 . . 1 . Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 45 | 3 12 2 1 3 24 Energy Gun 5 | 3 2 . . . . Energy Cannon 16 | . 4 1 1 1 9 Ballistic Gun 6 | . 1 . . 1 4 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 1 . 1 3 Special Weapon 8 | . 4 . . . 4 Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 9 | . 2 . . . 7 Power 2 | . 1 . . . 1 Propulsion 5 | . 1 . . . 4 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . 2 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 100 99 94 Engine 7 | . 14 14 14 14 . Core 3 | . . . . . 8 Wheel 31 | . 27 28 28 28 35 Device 7 | . 13 13 14 . . Storage 11 | . 14 14 14 14 9 Processor 5 | . . . . 13 12 Hackware 3 | . . . . . 7 Protection 2 | . . . . . 6 Energy Gun 2 | . 9 . . . . Energy Cannon 10 | . 12 13 14 13 7 Ballistic Gun 3 | . 4 5 . . 1 Launcher 3 | . . 8 14 14 . Slashing Weapon 1 | . . . . . 3 Peak Build Rating 39 | 7 9 18 20 31 39 Average Rating 17 | 6 7 14 18 12 25 On Entrance 11 | . 7 9 18 20 12 Naked Turns . | . . . . . . Heaviest Build 61 | 12 51 53 53 53 61 Greatest Support 48 | 26 26 20 20 20 48 Greatest Overweight (x) 4 | 2 4 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 8 18 20 20 20 20 Average Carried 16 | 3 13 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 18 20 20 20 17 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1232 | 280 233 116 . 60 543 Remotely . | . . . . . . Salvage Created 2021 | 167 469 194 . 55 1136 Parts 138 | 16 28 19 . 7 68 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 7 4 . 4 21 Melee 1 | . . . . . 1 Guns 12 | . 2 1 . 3 6 Cannons 11 | . 3 1 . 1 6 AOE 12 | . 2 2 . . 8 Classes Destroyed 13 | 3 5 1 . 1 3 Worker 11 | 1 3 1 . . 6 Builder 5 | . . 4 . . 1 Tunneler 6 | 5 1 . . . . Hauler 4 | . 2 . . . 2 Recycler 3 | 1 . . . . 2 Operator 5 | . 2 . . . 3 Watcher 5 | . 2 . . . 3 Swarmer 16 | . 3 2 . 3 8 Grunt 15 | . 4 2 . . 9 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 1 | . . . . 1 . Best Kill Streak 8 | 2 3 2 . 3 8 Combat Bots Only 7 | . 3 2 . 3 7 Max Kills in Single Turn 2 | 1 1 2 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 161 | . 39 14 . 15 93 Missed 34 | . 10 3 . 2 19 Damage Taken 1641 | . 314 155 . 113 1059 Core 389 | . 60 15 . 25 289 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 23 | . 4 . . . 19 Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 178 | 16 52 21 . 4 85 Largest 2 | 2 2 2 . 1 2 Hottest 150 | 90 150 80 . 60 120 Shots Fired 305 | 32 88 29 . 9 147 Gun 113 | 32 50 8 . 5 18 Cannon 157 | . 33 19 . 4 101 Launcher 14 | . 2 2 . . 10 Special 21 | . 3 . . . 18 Kinetic 32 | . 1 8 . 5 18 Thermal 251 | 32 77 19 . 4 119 Explosive 14 | . 2 2 . . 10 Electromagnetic 8 | . 8 . . . . Robot Hit Streak 19 | 9 9 13 . 19 18 Robot Miss Streak 5 | 3 3 1 . 1 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 23 | . . . . 5 18 Shots Hit Robots 186 | 20 55 22 . 8 81 Core Hits 98 | 8 23 12 . 5 50 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 1 . . . 1 Burn 2 | 1 1 . . . . Destroy 1 | . . . . . 1 Melee Attacks 20 | . . . . . 20 Impact . | . . . . . . Slashing 20 | . . . . . 20 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4196 | 236 898 437 . 199 2426 Guns 1367 | 236 446 81 . 146 458 Cannons 1710 | . 357 282 . 53 1018 Explosions 850 | . 95 74 . . 681 Melee 269 | . . . . . 269 Ramming . | . . . . . . Kinetic 698 | . 13 81 . 146 458 Thermal 2301 | 236 712 282 . 53 1018 Explosive 850 | . 95 74 . . 681 Electromagnetic 78 | . 78 . . . . Impact . | . . . . . . Slashing 269 | . . . . . 269 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . . 26 Message Errors 6 | . . . . . 6 Matter Fused 9 | . . . . . 9 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 121 | . 14 2 . . 105 Projectiles 5 | . 3 2 . . . Explosions 65 | . 11 . . . 54 Melee 51 | . . . . . 51 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . . . . . 83 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 558 | 190 376 219 . 80 558 Average Temperature 103 | 62 109 74 . 43 113 Received Heat Transfer 516 | . 144 84 . . 288 Effects 20 | . 3 . . . 17 Shutdowns 3 | . 1 . . . 2 Energy Bleed 4 | . 1 . . . 3 Interference 3 | . . . . . 3 Short Circuit 3 | . 1 . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 1 . . 5 Heat Transferred 5346 | 706 1791 592 . 111 2146 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 255 | 35 162 124 . 62 255 Initial 24 | . 22 3 . . 24 Average 61 | 11 43 62 . 60 76 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 92 Level 1 3 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 . . . 6 Investigation 6 | . 2 . . . 4 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 15 3 . 5 35 Peak Tracking Total 7 | . 3 2 . 4 7 Tactical Retreats 7 | . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 1 1 . . 2 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 5 1 2 . 6 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 46 | . 25 1 2 . 18 Successful 22 | . 13 1 2 . 6 Failed 23 | . 11 . . . 12 Catastrophic 4 | . 1 . . . 3 Database Lockouts 1 | . 1 . . . . Manual 19 | . 13 . 1 . 5 Terminals 28 | . 21 . . . 7 Fabricators . | . . . . . . Repair Stations 7 | . 4 . . . 3 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access 2 | . . . . . 2 Terminal Hacks 14 | . 10 1 2 . 1 Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 4 | . 3 . . . 1 Transport Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 . . . 2 Scan Component 3 | . 2 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 11 | . 5 . . . 6 Full Trace Events 6 | . 2 . . . 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 64 | . 26 . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 43 | . . 43 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 62 | . . 62 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5739 | 224 1464 1021 321 272 2437 Spaces Moved 4104 | 147 1116 863 290 192 1496 Core 10 | 10 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4094 | 137 1116 863 290 192 1496 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 110 110 90 Average Speed 105 | 92 106 110 110 110 100 Slowest Speed 150 | 150 140 110 110 110 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 5 96 98 61 29 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 35 | . 3 . . . 32 Terrain Destroyed 183 | . 20 19 . 5 139 Melee 14 | . . . . . 14 Projectile 31 | . 3 . . 5 23 AOE 138 | . 17 19 . . 102 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5177 | 199 1294 907 293 250 2234 Wait 680 | 19 72 5 . 44 540 Move 4099 | 146 1115 862 289 191 1496 Hop . | . . . . . . Pick Up 46 | 8 15 3 1 1 18 Fast Attach 24 | 8 6 4 . 2 4 Attach 27 | . 3 1 1 3 19 Detach 24 | 1 6 4 . 2 11 Swap 33 | . 13 2 . . 18 Drop 46 | 1 12 5 2 3 23 Fire 178 | 16 52 21 . 4 85 Melee 20 | . . . . . 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 570 | -10/Materials | Central database locked down 612 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Discovered new exit (range 10) 983 | -10/Materials | Discovered new exit (range 16) 1483 | -10/Materials | Identified exit to Mines 1528 | -10/Materials | Repaired Seismic Detector 1689 | -10/Materials | Entered Mines 1696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1713 | -10/Mines | Identified exit to Subcaves 1837 | -10/Mines | Build established: Scavenger-Mutant 1840 | -10/Mines | Found the Drone Emporium 1850 | -10/Mines | Found Prototype Device 1850 | -10/Mines | Identified Splice Drone Bay 2082 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2085 | -10/Mines | Found Prototype Device 2085 | -10/Mines | Identified Exp. Sensor Array 2222 | -10/Mines | Discovered new exit (range 8) 2268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2269 | -10/Mines | Discovered new exit (range 5) 2298 | -10/Mines | Discovered new exit (range 7) 2381 | -10/Mines | Build established: Mutant 2710 | -10/Mines | Entered Exiles 2710 | -10/Exiles | Accompanied by 1 ally 2740 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2747 | -10/Exiles | Met 8R-AWN 2772 | -10/Exiles | Met EX-HEX 2807 | -10/Exiles | Met EX-BIN 2823 | -10/Exiles | Aligned with FarCom system 2824 | -10/Exiles | Given EX-Vault access code 2859 | -10/Exiles | Opened EX-Vault 2877 | -10/Exiles | Found AWS/Gauss 2903 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2941 | -10/Exiles | Met EX-DEC 2959 | -10/Exiles | Learned location of Zion (-7) 3012 | -10/Exiles | Discovered new exit (range 14) 3031 | -10/Exiles | Left Exiles lab with AWS/Gauss 3031 | -10/Exiles | Entered Mines 3032 | -9/Mines | Assembled infested the area 3037 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3073 | -9/Mines | Discovered new exit (range 16) 3303 | -9/Mines | Entered Materials 3303 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3608 | -8/Materials | Build established: Scavenger-Mutant 4275 | -8/Materials | Discovered new exit (range 4) 4529 | -8/Materials | Build established: Mutant 4606 | -8/Materials | Repaired Lgt. Nuclear Core 4893 | -8/Materials | Discovered new exit (range 10) 4923 | -8/Materials | Identified exit to Storage 4976 | -8/Materials | Identified exit to Factory 5621 | -8/Materials | Destroyed 7 combat bots 5723 | -8/Materials | Core integrity fell below 50% 5740 | -8/Materials | Self-destructed Last Messages --------------- 05726_ Arm. Wheel destroyed. 05727_ Beam Cannon destroyed. 05732_ Overheating: Energy bleed (-35). 05732_ Wheel destroyed. 05732_ Destroyed Wheel. 05732_ Lgt. Nuclear Core destroyed. 05732_ Destroyed Lgt. Nuclear Core. 05734_ Destroyed Lgt. Ion Engine. 05734_ Arm. Wheel destroyed. 05734_ Destroyed Arm. Wheel. 05734_ Beam Cannon destroyed. 05734_ Destroyed Beam Cannon. 05734_ W-25 Informer destroyed. 05736_ U-05 Engineer lays Concrete. 05736_ Destroyed Wheel. 05736_ K-01 Serf destroyed. 05737_ U4:6QVWBLJ4XGMV|N6 DB:3SU|C8MCYY%AI# 05737_ U-05 Engineer builds a Wall. 05738_ S-10 Pest destroyed. 05738_ U-05 Engineer destroyed. 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