Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 23:32:39 // AFD2020/Player2 Player: bugsniper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (891) 891 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 3662 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 792 Friendly Fire -165 Cogmind --------- Core Integrity 346/550 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (48) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Improved Utility Shielding Dynamic Insulation System High-powered Tractor Beam > --- WEAPON (2) ------- Beam Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Improved Heat Sink High-powered Tractor Beam Shock Rifle Beam Cannon Advanced EMP Blaster Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Advanced Targeting Computer > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Reinforced Deuterium Engine Wheel Compact Wheel Beam Cannon Rocket Launcher Rocket Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 32 | . 4 1 2 25 Power 4 | . . 1 . 3 Engine 3 | . . . . 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | . 2 . . 8 Treads 5 | . 2 . . 3 Leg 5 | . . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 1 . . 6 Device 4 | . 1 . . 3 Storage 1 | . . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | . 1 . 2 8 Energy Gun 2 | . 1 . . 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 5 | 6 3 3 5 8 Power 1 | 1 1 1 2 1 Propulsion 2 | 4 2 2 2 1 Utility . | . . . . . Weapon 1 | 1 . . . 4 Tool/Special . | . . . . . Unused Backups 14 | . 6 3 . 5 Power 3 | . . 2 . 1 Propulsion 4 | . 4 . . . Utility 2 | . . . . 2 Weapon 5 | . 2 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 89 100 77 90 Engine 7 | . 14 11 . 3 Core 4 | . . 2 11 5 Treads 21 | . 21 28 22 13 Leg 4 | . 6 . . 10 Device 12 | . 3 14 11 13 Storage 11 | . 14 14 11 9 Processor 2 | . . . . 8 Protection 2 | . . . . 8 Energy Gun 8 | . 14 14 9 . Energy Cannon 4 | . . . 3 11 Ballistic Gun 10 | . 14 14 9 5 Peak Build Rating 39 | 6 7 9 10 39 Average Rating 12 | 6 6 7 9 21 On Entrance 7 | 6 6 7 9 10 Naked Turns . | . . . . . Heaviest Build 36 | 11 13 15 17 36 Greatest Support 60 | 20 40 40 40 60 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 8 8 8 8 9 Most Carried 10 | 6 6 8 8 10 Average Carried 6 | 6 3 6 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 6 3 8 8 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 818 | 200 91 31 9 487 Remotely 204 | . . . . 204 Salvage Created 917 | . 146 73 27 671 Parts 41 | . 11 4 2 24 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 4 3 2 12 Guns 13 | . 4 3 2 4 Cannons 6 | . . . . 6 AOE 2 | . . . . 2 Classes Destroyed 7 | . 3 2 . 2 Worker 3 | . . 1 . 2 Builder 1 | . 1 . . . Tunneler 2 | . . 2 . . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Swarmer 7 | . 2 3 2 . Grunt 14 | . 2 . . 12 Best Kill Streak 4 | . 3 3 2 4 Combat Bots Only 4 | . 2 3 2 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 83 | . 29 5 16 33 Missed 20 | . 7 3 3 7 Hits 63 | . 22 2 13 26 Projectile 63 | . 22 2 13 26 Critical Strikes 2 | . . . . 2 Damage Taken 1011 | . 238 16 123 634 Core 177 | . 22 . 16 139 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . . 10 Core Remaining (%) 90 | 100 . 79 91 . Volleys Fired 68 | . 17 7 3 41 Largest 2 | . 2 2 2 2 Hottest 120 | . 70 70 70 120 Shots Fired 132 | . 34 14 6 78 Gun 92 | . 34 14 6 38 Cannon 37 | . . . . 37 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 65 | . 17 7 3 38 Thermal 64 | . 17 7 3 37 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 22 | . 3 5 5 22 Robot Miss Streak 5 | . 5 4 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 81 | . 14 8 4 55 Core Hits 49 | . 9 6 2 32 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 2 . . 1 Burn 1 | . 1 . . . Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1742 | . 239 103 47 1353 Guns 775 | . 239 97 47 392 Cannons 525 | . . . . 525 Explosions 436 | . . . . 436 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 567 | . 128 37 10 392 Thermal 733 | . 111 60 37 525 Explosive 436 | . . . . 436 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 273 | . 195 18 18 273 Average Temperature 59 | . 68 7 10 69 Received Heat Transfer 375 | . 111 . . 264 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 1 . 3 Heat Transferred 1729 | . 351 185 111 1082 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 3 | . . . . 3 Low Security (%) 78 | 100 100 100 100 38 Level 1 10 | . . . . 29 Level 2 10 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 906 | . 114 93 166 906 Initial 52 | . . 23 5 52 Average 118 | . 56 20 72 269 Influence Increases 1789 | . 213 183 186 1207 Destroy 0b10 Robot/C 900 | . 120 100 100 580 Destroy 0b10 Robot/NC 100 | . 15 20 . 65 Destroy Leader 218 | . 34 20 30 134 Allied During Kill 326 | . 39 43 55 189 Successful Hack 7 | . 4 . . 3 Disable Machine 75 | . . . . 75 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 13 | . 1 . 1 11 Influence Decreases 883 | . 153 227 76 427 Entered New Map 122 | . . 37 11 74 Time Decay 669 | . 143 190 65 271 Lost Part 52 | . 10 . . 42 Lost Ally 40 | . . . . 40 Squads Dispatched 9 | . 2 . . 7 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 15 5 7 35 Peak Tracking Total 9 | . 5 3 6 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . . 3 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 1 . . 12 Successful 6 | . 1 . . 5 Failed 7 | . . . . 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 1 . . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . . 5 Prototype ID Bank 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 3 | . 1 . . 2 Maintenance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . 1 3 . . Largest Group 4 | . 1 4 4 4 Highest-Rated Group 108 | . 59 99 106 108 Highest-Rated Ally 82 | . 59 59 66 82 Total Orders . | . . . . . Ally Attacks 114 | . 32 4 23 55 Total Damage 3244 | . 256 64 245 2679 Kills 36 | . 4 3 3 26 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1764 | . 90 960 215 499 A.S.S. 1 | . . . . 1 Terrain 1763 | . 90 960 215 498 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2307 | 5 311 960 215 816 Spaces Moved 1249 | 5 167 563 115 399 Core . | . . . . . Treads 1075 | . 128 563 115 269 Legs 174 | 5 39 . . 130 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 120 Average Speed 157 | 120 150 160 160 155 Slowest Speed 190 | 120 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 32 68 15 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1461 | 4 192 607 142 516 Wait 50 | . 2 28 13 7 Move 1245 | 4 166 562 114 399 Hop . | . . . . . Pick Up 20 | . . 5 4 11 Fast Attach 18 | . 1 . 2 15 Attach 6 | . . . . 6 Detach 2 | . . . . 2 Swap 16 | . 3 1 . 12 Drop 33 | . 3 1 6 23 Fire 68 | . 17 7 3 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 10) 295 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 348 | -10/Mines | Found a hidden stash of uninstalled traps 365 | -10/Mines | Met a Derelict bent on vengeance 535 | -10/Mines | Discovered new exit (range 8) 1048 | -10/Mines | Discovered new exit (range 5) 1053 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1277 | -10/Mines | Entered Materials 1277 | -9/Materials | Accompanied by 3 allies 1277 | -9/Materials | Evolved 2 slots: Utility x2 1487 | -9/Materials | Discovered new exit (range 4) 1492 | -9/Materials | Entered another Materials area 1492 | -8/Materials | Accompanied by 3 allies 1492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -8/Materials | Lost 3 allies 1828 | -8/Materials | Lost 3 parts (2n1w) 1860 | -8/Materials | Found Prototype Device 1863 | -8/Materials | Identified Active Sensor Suite 2067 | -8/Materials | Discovered new exit (range 9) 2308 | -8/Materials | Self-destructed Last Messages --------------- MY WAY, DAMMIT!" 02301_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 02301_ Garrison Access disabled. 02301_ Relay Coupler [NC] tumbles out of Garrison Access. 02301_ Relay Coupler [Brawler] tumbles out of Garrison Access. 02301_ Relay Coupler [Specialist] tumbles out of Garrison Access. 02301_ Relay Coupler [Grunt] tumbles out of Garrison Access. 02301_ G-47 Trooper destroyed. 02301_ Terminal disabled. 02303_ Acquired 3 matter. 02305_ K-01 Serf cleans the Pressure Siphon. 02305_ G-47 Trooper knocked back. 02305_ G-47 Trooper destroyed. 02306_ Acquired 1 matter. 02306_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | """""?# "" ??????????????????????????????????????? | | ? 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Power . | . . . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 2 | . . 1 1 . Parts Attached 44 | . 11 2 11 20 Parts Lost 2 | . 1 . . 1 Damage Taken 1047 | . 132 8 84 823 Core 112 | . 29 . 18 65 Player 2/Cogmind (%) 38 | . 56 . 52 31 Absorbed by Shields . | . . . . . Damage Inflicted 2922 | . 256 12 88 2566 Player 2/Cogmind (%) 62 | . 51 10 65 65 Combat Hostiles Destroyed 20 | . 2 . 2 16 Player 2/Cogmind (%) 48 | . 33 . 50 57 Game ------ Seed PulseSpliceActivator Manual? 0 Play Time 00:25:14 Cumulative 435.2 hours Start 2025.08.10 @ 22:59:46 End 2025.08.10 @ 23:32:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7608fc9-b2de-490c-96dc-7b4e4281dbdd