Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.11 @ 02:10:35 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (285) 1425 Value Destroyed (12474) 12474 Prototype IDs (72) 1440 Alien Tech Used (3) 600 Bonus (6150) 6150 TOTAL SCORE: 31589 Bonus ------- High Alert Combat Kills 784 Follower Combat Kills 749 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2224 Scanned by Researcher 500 Friendly Fire -307 Cogmind --------- Core Integrity 0/1300 Matter 18/300 Energy 170/170 System Corruption 48% Temperature Cool (0) Movement Core (1450) Ox28 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Experimental Energy Well (600) Advanced Sensor Array Medium Reactive Plating Advanced Powered Armor 7V-RTL's Ultimate Field Hacking Drone Bay (1/1) Minesniffer Drone Bay (10/10) Core Reset Matrix Subatomic Replicator Vortex Catalyst Activator Chain Missile Launcher Enhanced Flamer Phasing Sabre Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Kinecellerator Advanced Powered Armor 7V-RTL's Ultimate Field Hacking Drone Bay > --- WEAPON ----------- Cooled Plasma Cannon Heavy Autocannon > --- INVENTORY -------- Reinforced Fission Core Heavy Antimatter Reactor Reinforced Quantum Reactor Experimental Energy Well Advanced Sensor Array Medium Reactive Plating Advanced Powered Armor Advanced System Shield Improved System Restoration Module Minesniffer Drone Bay Dimensional Node Initializer Transdimensional Reconstructor HERF Cannon Heavy Neutron Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Mass Driver Micro-nuke Launcher Vortex Catalyst Activator Chain Missile Launcher Enhanced Flamer Phasing Sabre [Rating: 171] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Autocannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 384 | 6 6 2 52 6 . 2 27 15 7 4 5 . 4 4 3 17 4 7 18 8 12 30 8 51 15 14 6 10 3 38 Power 26 | 1 2 . 6 . . . 3 . . . . . . 1 . 1 . . 3 . . 2 . . . . 2 . . 5 Engine 13 | 1 2 . 5 . . . 3 . . . . . . . . 1 . . 1 . . . . . . . . . . . Core 6 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 Propulsion 57 | 2 . . 10 . . . 6 6 1 . 1 . . 1 . . . 4 2 1 2 7 . 9 . . . 1 . 4 Treads 49 | 2 . . 10 . . . 5 6 1 . 1 . . 1 . . . 4 2 . . 6 . 9 . . . 1 . 1 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Wheel 5 | . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 177 | 1 2 1 16 1 . . 9 4 4 4 2 . 2 2 3 9 4 3 11 2 4 13 6 30 11 10 3 5 3 12 Device 118 | . . . 11 . . . 2 1 2 4 1 . 2 2 3 6 3 3 8 2 3 7 5 19 9 8 2 4 2 9 Storage 7 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . Processor 10 | . . . . . . . 2 . 2 . . . . . . . 1 . 1 . . 1 . 2 . 1 . . . . Hackware 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Protection 38 | . 1 1 2 1 . . 4 3 . . 1 . . . . 3 . . 2 . 1 5 1 6 2 . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 2 1 20 5 . 2 9 5 2 . 2 . 2 . . 7 . . 2 5 6 8 2 12 4 4 1 4 . 17 Energy Gun 13 | 1 2 1 7 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Energy Cannon 56 | . . . 8 3 . 1 4 3 2 . 1 . 1 . . 3 . . 1 2 4 5 1 6 2 2 . 2 . 5 Ballistic Gun 9 | 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 Ballistic Cannon 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 25 | . . . 2 2 . 1 2 1 . . . . 1 . . 2 . . . 1 2 1 . 2 2 1 . 2 . 3 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . 3 . . . . 1 . . . . . . . . . . 1 1 . 1 . 1 . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . 3 . 2 . . 5 . . 1 Parts Lost 48 | . 4 1 3 . . . 5 2 . . . . . . . . . . . . 1 5 . . . . . . . 27 Power 7 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 Utility 15 | . . . . . . . 2 2 . . . . . . . . . . . . . 2 . . . . . . . 9 Weapon 18 | . 2 1 2 . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . . 9 Highest Loss Streak 8 | . 2 1 2 . . . 1 1 . . . . . . . . . . . . 1 3 . . . . . . . 8 Average Slot Usage (%) 91 | . 97 100 99 100 100 100 93 99 99 100 100 100 100 89 99 99 93 92 93 94 90 84 88 79 78 78 73 73 75 61 Engine 4 | . 13 14 10 11 11 11 8 9 7 7 7 7 7 2 . . 6 6 5 5 5 1 . . . . . . . . Core 1 | . . . . . . . . . . . . . . 3 6 5 . . 4 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 5 4 5 Treads 23 | . 28 28 22 22 22 22 24 26 30 30 30 30 30 26 26 26 26 26 29 28 19 18 29 21 15 15 15 15 14 8 Device 11 | . . . 10 11 11 11 10 9 7 7 7 7 7 9 19 19 13 12 10 11 10 8 10 10 13 15 12 14 18 10 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 7 | . . . . . . . 1 9 7 7 7 7 7 6 6 6 6 6 9 11 11 11 11 12 15 15 15 15 14 12 Hackware 2 | . . . 10 11 11 11 7 . . . . . . . . . . . . . . . . . . . . . . 3 Protection 10 | . 12 14 11 11 11 11 10 16 15 15 15 15 15 13 13 13 13 13 6 5 5 7 5 6 6 5 5 5 9 2 Energy Gun 1 | . 14 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 15 | . . . 10 17 22 21 14 8 22 23 22 23 22 20 20 18 20 20 16 16 16 16 15 14 14 14 10 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 10 30 30 63 67 67 69 124 143 155 155 155 142 142 143 143 156 156 156 163 141 148 180 180 197 195 176 195 217 220 215 Greatest Support 205 | 40 40 40 40 40 40 40 60 60 80 80 80 80 80 80 80 80 80 88 128 128 28 139 136 205 205 205 205 205 190 190 Greatest Overweight (x) 50 | . . . 1 1 1 1 12 14 1 1 1 1 1 1 1 1 1 1 1 8 8 5 1 1 . . . 1 1 50 Average Overweight (x) 1 | . . . . 1 1 1 3 3 1 1 1 1 1 1 1 1 1 1 1 2 6 4 1 . . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 19 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 9 12 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 23 | 2 7 8 18 19 19 19 24 24 24 25 24 25 24 24 25 24 24 24 24 24 24 23 25 24 24 24 24 25 24 22 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 12 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 15 Class Distribution -------------------- 19% | Trapper-Mutant 18% | Trapper-Tank 16% | Trapper-Skirmisher 9% | Scavenger-Mutant 8% | Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Derelict-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Trapper-Mutant | -9/Mines Trapper-Mutant | -9/Exiles Trapper-Mutant | -8/Mines Trapper-Mutant | -8/Materials Trapper-Mutant | -8/Storage Commander-Tank | -7/Factory Trapper-Tank | -7/Lower Caves Trapper-Tank | -7/Lower Caves Trapper-Tank | -7/Data Miner Trapper-Tank | -6/Proximity Caves Trapper-Tank | -6/Factory Trapper-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Zion Trapper-Tank | -5/Proximity Caves Trapper-Skirmisher | -5/Factory Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 5725 | 236 96 11 540 122 . 17 331 365 199 142 50 . 68 10 40 246 30 80 182 81 168 538 70 579 240 176 60 143 106 799 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12098 | . 439 68 1321 133 . 17 978 779 . 57 176 . 73 16 . 329 . . 801 64 156 842 299 2676 568 441 130 221 249 1265 Parts 550 | . 25 6 91 13 . 4 55 52 . 1 10 . 8 1 . 8 . . 32 5 8 41 7 81 18 21 . 5 8 50 Haulers Intercepted 13 | . . . 5 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 246 | . . . . . . . . . . 1 3 . 6 . 9 13 . 7 . 3 7 143 7 . 20 23 . 4 . . Prevented 32 | . . . . . . . . . . . . . . . . . . 2 . . . 27 . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 236 | . 10 2 26 6 . 2 23 13 . 1 2 . 5 . . 7 . . 11 5 8 20 4 33 11 9 . 8 4 26 Guns 30 | . 10 2 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannons 123 | . . . 7 3 . 1 17 12 . 1 2 . 1 . . 3 . . 11 1 1 10 4 24 5 4 . 1 4 11 AOE 77 | . . . 5 3 . 1 6 1 . . . . 4 . . 4 . . . 4 6 10 . 5 6 5 . 7 . 10 Classes Destroyed 22 | . 1 2 5 1 . . 1 1 . . 1 . 1 . . 1 . . . . 1 4 . 1 . 1 . . . 1 Worker 6 | . . . 1 . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . Builder 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 Hauler 13 | . . . 5 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | . . 1 1 . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 6 | . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . Swarmer 54 | . . 2 7 3 . 2 5 . . . . . 4 . . 3 . . . 5 5 2 . 4 1 6 . 5 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Grunt 99 | . 10 . 13 2 . . 11 5 . . . . . . . 5 . . 6 . 2 5 2 13 6 1 . 3 4 11 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 Duelist 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 26 | . . . 6 . . . 4 7 . . . . . . . . . . 2 . . . . 5 1 1 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 21 | . . . . . . . 2 1 . 1 . . . . . . . . 1 . . 2 2 8 2 . . . . 2 Programmer 18 | . . . . . . . . . . . . . 1 . . . . . 2 . . 3 . 3 . . . . . 9 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 4 3 3 3 . 2 5 6 . 1 2 . 4 1 . 3 . . 2 5 5 11 2 9 4 5 . 5 4 7 Combat Bots Only 11 | . 4 2 3 3 . 2 5 3 . 1 2 . 4 . . 3 . . 2 5 5 11 2 6 4 5 . 5 4 4 Max Kills in Single Turn 5 | . 2 1 2 3 . 1 4 1 . 1 1 . 2 1 . 2 . . 1 4 3 5 1 2 4 3 . 3 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 . 1 3 1 . . . . 2 . . 1 . . . 4 3 5 . 2 4 3 . 3 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 16499 | . 635 98 862 268 . 88 1264 806 83 23 75 . 56 . . 287 . . 658 106 254 1673 543 1231 259 54 . 46 46 7084 Core 2040 | . 149 44 96 44 . 8 163 25 . . . . . . . 48 . . 51 . . 112 9 33 4 . . . . 1254 Absorbed by Shields 3461 | . . . . . . . . . . . . . . . . . . . . . . . . 2182 359 49 . 70 156 645 Reduced by Siege Mode 320 | . . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . . 190 Core Remaining (%) 77 | 100 . 22 . . . 63 . 65 . . . . 100 . . . . 94 . . . . 82 . . . . 96 . . Volleys Fired 658 | . 36 4 72 14 . 7 62 37 . 2 9 . 3 1 4 21 . 3 31 6 14 32 16 95 20 16 4 18 26 105 Largest 3 | . 2 2 2 2 . 2 2 2 . 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 1 2 3 Hottest 200 | . 60 60 136 136 . 136 136 116 . 105 105 . 105 105 105 109 . 105 105 105 160 160 105 105 105 105 105 49 125 200 Shots Fired 1328 | . 72 8 136 20 . 12 121 67 . 6 27 . 5 3 8 40 . 9 87 9 27 81 40 241 50 42 9 18 31 159 Gun 236 | . 72 8 90 . . . . . . . . . . . . 8 . . . . . . . . . . . . . 58 Cannon 1008 | . . . 41 18 . 11 117 64 . 6 27 . 3 3 8 28 . 9 87 6 20 78 36 234 45 39 9 11 31 77 Launcher 59 | . . . 5 2 . 1 4 3 . . . . 2 . . 4 . . . 1 7 3 . 5 5 2 . 7 . 8 Special 25 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 2 . 1 . . . 16 Kinetic 177 | . 36 4 . . . . 27 34 . . . . . . . . . . . . . . . . . . . . 5 71 Thermal 1077 | . 36 4 131 18 . 11 90 30 . 6 27 . 3 3 8 28 . 9 87 8 20 78 40 236 45 40 9 11 26 73 Explosive 56 | . . . 5 2 . 1 4 3 . . . . 2 . . 4 . . . 1 7 3 . 5 5 2 . 7 . 5 Electromagnetic 15 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 7 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 40 | . 12 2 15 6 . 6 16 21 . 7 14 . 5 6 12 6 . . 14 6 12 16 11 40 8 18 9 9 9 39 Robot Miss Streak 4 | . 2 2 3 2 . 3 3 1 . . 3 . . . . 3 . . 3 . 2 2 3 4 1 1 1 1 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 875 | . 58 3 89 14 . 7 93 51 . 6 16 . 3 1 6 22 . . 52 7 15 51 26 170 26 21 8 7 9 114 Core Hits 496 | . 24 2 47 7 . 5 48 25 . 1 5 . 6 1 2 16 . . 24 6 16 35 8 88 24 15 2 22 5 62 Critical Hits 49 | . . . 6 1 . 3 12 6 . . 1 . 1 . . 1 . . 2 . . 1 1 3 . . . . . 11 Critical Kills 17 | . . . 3 . . . 4 4 . . . . . . . . . . 1 . . . . 2 . . . . . 3 Critical Parts Destroyed 29 | . . . 3 1 . 3 8 2 . . 1 . 1 . . 1 . . 1 . . 1 1 1 . . . . . 5 Melee Attacks 16 | . . . . . . . . . . . 3 . . . . 7 . . . 2 . 2 . 1 . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37059 | . 565 31 2057 467 . 196 2719 1642 . 222 534 . 480 36 237 1198 . . 1829 471 1143 2590 732 6643 1703 1401 354 1849 562 7398 Guns 1843 | . 556 19 896 . . . . . . . . . . . . 55 . . . . . . . . . . . . . 317 Cannons 21088 | . . . 714 257 . 136 1998 1190 . 222 534 . 82 36 237 402 . . 1829 64 391 1492 698 5248 763 708 354 196 562 2975 Explosions 13462 | . . . 447 210 . 45 654 431 . . . . 398 . . 528 . . . 383 752 1098 . 1310 940 681 . 1653 . 3932 Melee 213 | . . . . . . . . . . . . . . . . 213 . . . . . . . . . . . . . . Ramming 195 | . 9 12 . . . 15 67 21 . . . . . . . . . . . . . . . 62 . . . . . 9 Kinetic 2996 | . 234 19 . . . . 447 551 . . . . . . . . . . . . . . . . . . . . 432 1313 Thermal 19851 | . 322 . 1610 257 . 136 1551 639 . 222 534 . 82 36 237 402 . . 1829 88 391 1492 732 5271 763 720 354 196 130 1857 Explosive 12542 | . . . 447 210 . 45 654 431 . . . . 398 . . 528 . . . 383 752 1098 . 1310 940 681 . 1653 . 3012 Electromagnetic 429 | . . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . 374 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . . . . . . . 213 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 833 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 833 Highest Corruption 46 | . . . . . . . 6 6 . . . . . . . . . . 5 5 5 5 2 1 1 2 . . . 46 Average Corruption 5 | . . . . . . . 2 6 . . . . . . . . . . 2 5 5 1 2 1 1 1 . . . 18 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . Effects 201 | . . . . . . . 12 47 . . . . . . . . . . 9 34 21 6 6 5 3 1 . . . 57 Message Errors 61 | . . . . . . . 7 13 . . . . . . . . . . 4 8 6 3 2 3 2 . . . . 13 Matter Fused 44 | . . . . . . . 1 11 . . . . . . . . . . 2 9 6 1 . . . . . . . 14 Heat Flow Errors 26 | . . . . . . . 2 6 . . . . . . . . . . 1 7 2 1 2 . . . . . . 5 Energy Discharges 19 | . . . . . . . . 5 . . . . . . . . . . 1 4 4 . 1 . 1 . . . . 3 Parts Rejected 4 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . . 7 . . . . . . . . . . 1 1 1 1 1 1 . 1 . . . 6 Data Loss (major) 9 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . 4 Misfires 7 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1508 | . . . 37 19 . 3 76 4 . . 61 . 37 . . 135 . . 44 18 22 22 . 164 23 78 . 121 . 644 Projectiles 726 | . . . 4 4 . 3 36 . . . 61 . . . . 31 . . 44 . . 22 . 111 . 53 . 41 . 316 Explosions 688 | . . . 33 15 . . 40 4 . . . . 37 . . 10 . . . 18 22 . . 53 23 25 . 80 . 328 Melee 94 | . . . . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 1 . . . . 1 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 9 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 711 | . . . . 48 . . 39 136 . . . . . . . 43 . . . 31 8 . . . . . . . . 406 Shots 15 | . . . . 1 . . 1 4 . . . . . . . 1 . . . 1 1 . . . . . . . . 6 Rammed 24 | . 3 1 . . . 2 7 1 . . . . . . . . . . . . . . . 4 . . . . . 6 Targets Rammed 29 | . 3 2 . . . 2 8 3 . . . . . . . . . . . . . . . 4 . . . . . 7 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 4 | . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 175 61 156 168 . 72 285 282 . 12 250 . 45 39 . 70 . 60 276 264 247 372 321 . . . . . . 168 Average Temperature 68 | . 58 35 37 86 . 33 51 78 . 8 97 . 25 23 . 25 . 18 86 91 94 74 106 . . . . . . 79 Received Heat Transfer 2933 | . 306 . 372 66 . . 387 297 9 . . . . . . 69 . . 207 . 54 105 69 86 22 . . . 14 870 Effects 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 Total Turns 274 | . . . . . . . . . . . . . . . . . . . . . . . . 183 . . . . . 91 Longest Duration 70 | . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . . . 41 Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Parts Melted 72 | . . . 2 1 . . 1 . . . 3 . 1 . . 1 . . 6 . 1 9 1 43 1 1 . 1 . . Heat Transferred 30863 | . 700 . 3145 444 . 222 2664 1073 . 300 800 . 100 50 300 550 . . 2650 260 600 2025 1290 8010 1150 1130 450 300 200 2450 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 881 | . 165 89 519 155 . 116 627 275 105 . . . . 120 . . . . 251 . . . . 881 . . . . 203 624 Initial 174 | . . 39 34 129 . . 44 174 . . . . . . . . . . . . . . . . . . . . 74 114 Average 180 | . 89 66 239 108 . 16 213 139 18 . . . . 19 . . . . 102 . . . . 248 . . . . 102 311 Maximum Alert Level 3 | . . . 2 . . . 2 1 . . . . . . . . . . 1 . . . . 3 . . . . 1 2 Low Security (%) 67 | 100 100 100 40 100 . 100 65 71 100 . . . . 100 . . . . 90 . . . . 64 . . . . 90 47 Level 1 18 | . . . 51 . . . 7 28 . . . . . . . . . . 9 . . . . 13 . . . . 9 4 Level 2 12 | . . . 7 . . . 27 . . . . . . . . . . . . . . . . 5 . . . . . 48 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 5 1 . . 7 1 1 . . . . . . . . . 4 . . . . 6 . . . . 1 10 Investigation 9 | . 1 . 2 1 . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Extermination 8 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . 4 Reinforcement 18 | . 1 . 3 . . . 5 . . . . . . . . . . . 1 . . . . 3 . . . . 1 4 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 18 | . 1 . 4 . . . 8 . . . . . . . . . . . . . . . . 1 . . . . . 4 Communications Jammed 61 | . . . . . . . 34 . . . . . . . . . . . . . . . . 27 . . . . . . Distress Signals 61 | . . . . . . . 34 . . . . . . . . . . . . . . . . 27 . . . . . . Times Spotted 383 | . 18 3 46 8 . 4 54 13 4 1 3 . 5 1 1 9 . 1 17 5 8 40 5 47 14 9 . 6 4 57 Peak Tracking Total 12 | . 5 3 4 3 . 3 8 4 3 1 2 . 4 . 1 4 . 1 4 5 5 12 3 10 7 5 . 5 4 10 Tactical Retreats 33 | . 1 1 5 2 . 2 8 . . . . . . . . . . . 2 . . . 1 3 . . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 6 | . 2 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 87 | . . . 60 . . . . 17 . . . . . . . . . . 10 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . 15 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . . . 2 . . 5 . . 1 . . . . . Traps Extracted 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 30 | . . . 6 . . . . . . . . . . . . 10 . . 2 . . 11 . . 1 . . . . . Triggered 23 | . . . . . . . . . . . . . . . 1 . . 1 2 . . 17 1 . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 27 | . . . . . . 1 2 4 1 . . . . . . . . . . 1 . . . 4 2 . . . 1 11 Max in Single Turn 5 | . . . . . . 1 1 2 . . . . . . . . . . . 1 . . . 1 1 . . . 1 5 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 70 | . 4 1 14 1 1 1 10 6 3 . 1 4 . 4 1 1 1 . 4 . 1 1 . 3 . 1 4 1 . 2 Terminals 29 | . 3 . 8 . . 1 6 3 2 . 1 . . 3 . . . . . . . . . . . 1 . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 10 | . . . 2 . . . 1 1 1 . . . . . . . . . 2 . . . . 2 . . . . . 1 Recycling Units 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 211 | . 8 1 39 1 1 5 36 16 5 . 1 27 . 10 1 1 7 . 11 . 1 1 . 14 . 1 17 1 . 6 Successful 155 | . 6 1 31 1 1 1 22 8 1 . 1 27 . 2 1 1 7 . 7 . 1 1 . 11 . 1 17 1 . 5 Failed 56 | . 2 . 8 . . 4 14 8 4 . . . . 8 . . . . 4 . . . . 3 . . . . . 1 Catastrophic 10 | . . . 2 . . 1 1 3 . . . . . 1 . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 6 . 15 . . 5 17 3 2 . . . . 10 . . . . 3 . . 1 . 16 . . . . 3 18 Terminals 72 | . 6 . 19 . . 5 20 8 3 . 1 . . 8 . . . . . . . . . . . 1 . 1 . . Fabricators 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . Repair Stations 38 | . . . 9 . . . 8 4 2 . . . . . . . . . 4 . . . . 9 . . . . . 2 Recycling Units 10 | . 2 . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 6 . . . 4 . . . . . . . . . . . 3 . . . . . . . . . . 4 Garrison Access 7 | . . . . . . . 4 1 . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 87 | . 3 1 10 1 1 1 7 3 1 . 1 27 . 1 1 1 7 . . . 1 1 . . . 1 17 1 . . Record 20 | . . . . . 1 . . . . . 1 11 . . . . . . . . . . . . . 1 5 1 . . Part Schematic 20 | . 1 . . . . . . . . . . 8 . . . . 7 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . . . 1 . . . 2 . . . . 3 . . . . . . . . . . . . . . 4 . . . Open Door 6 | . . 1 . 1 . . . . . . . . . . 1 1 . . . . 1 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 33 | . . . 8 . . . 8 4 . . . . . . . . . . 3 . . . . 8 . . . . . 2 Scan Component 17 | . . . 4 . . . 4 2 . . . . . . . . . . 2 . . . . 4 . . . . . 1 Repair 16 | . . . 4 . . . 4 2 . . . . . . . . . . 1 . . . . 4 . . . . . 1 Recycling Unit Hacks 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 6 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 Insert Component 8 | . . . 4 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 4 . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Terminals 7 | . 1 . 2 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 11 . . 1 10 4 3 . . . . 4 . . . . 4 . . . . 2 . 1 . . . 2 Full Trace Events 7 | . . . 1 . . 1 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 5 . . . . . . . . . . . 5 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . . 285 . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Part Schematics Acquired 59 | . 1 . 2 . . . 1 . . . . 8 . . . . 7 . . . . . . . . . 4 . . 36 Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Parts Repaired 16 | . . . 4 . . . 4 2 . . . . . . . . . . 1 . . . . 4 . . . . . 1 Time 706 | . . . 138 . . . 122 88 . . . . . . . . . . 70 . . . . 266 . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 9 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 23 | . . . . . . . 1 10 . . . . 1 . . . 4 . . 1 . . . 3 2 1 . . . . Largest Group 10 | . . . . . . . 1 10 10 3 1 1 2 2 2 2 4 4 . 1 1 1 . 2 2 3 3 3 1 1 Highest-Rated Group 180 | . . . . . . . 15 173 173 46 14 14 109 109 109 102 151 151 . 23 23 23 . 180 82 107 107 107 30 30 Highest-Rated Ally 180 | . . . . . . . 15 29 29 16 14 14 95 95 95 88 39 39 . 23 23 23 . 180 47 47 47 47 30 30 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 32 | . . . . . . . . . . . . . . . . . . . . 2 4 2 . 5 4 4 2 4 2 3 STAY 11 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 2 1 2 1 . FOLLOW 12 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 2 2 1 2 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Ally Attacks 106 | . . . . . . . 5 . 31 . . . 1 7 7 10 . 20 . . . . . 6 13 3 . 3 . . Total Damage 2393 | . . . . . . . 58 . 323 . . . 50 188 254 75 . 602 . . . . . 201 518 60 . 64 . . Kills 26 | . . . . . . . 1 . 6 . . . . 3 3 2 . 5 . . . . . 1 3 1 . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 9 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . 1 . . 1 . 1 3 2 1 . 2 2 . 1 . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Decoded 0b10 Intel 53 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . 2 21 Traps 22 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 15 Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Items 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . Machines 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 5 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 40375 | 78 473 380 3798 701 603 794 2061 1520 1013 2265 1254 205 700 567 1733 3116 2390 1785 997 1743 822 1687 838 1671 2269 1352 309 738 258 2255 Spaces Moved 14525 | 46 194 217 1134 252 232 295 558 358 372 857 454 79 262 201 626 1087 901 642 295 645 395 688 239 568 982 744 165 393 64 580 Core 13 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 13175 | 39 194 217 1134 252 232 295 429 306 372 857 454 79 262 201 626 1087 901 642 295 539 . 137 239 568 982 744 165 393 64 470 Legs 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Wheels 1275 | . . . . . . . 129 52 . . . . . . . . . . . 106 395 551 . . . . . . . 42 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 260 260 260 245 260 262 262 262 262 262 262 262 262 262 262 264 220 175 160 272 168 170 170 170 170 276 173 Average Speed 237 | 143 160 160 245 260 260 260 260 346 262 262 262 262 262 262 262 262 262 262 265 256 192 200 272 170 170 170 170 172 276 283 Slowest Speed 2550 | 160 160 160 260 260 260 260 360 363 262 262 262 262 262 262 262 262 262 267 266 264 220 363 272 271 170 170 170 276 276 2550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 41 53 91 53 54 75 52 68 15 93 65 68 46 6 79 98 89 68 8 88 62 72 45 17 87 70 60 58 3 72 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 11 | . 1 1 2 . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . 3 . . . Known Exits Taken 22 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Scrap Searched 43 | . . . . 1 . 2 . . . 2 3 . 1 . 2 9 4 5 . 2 2 . 2 . 2 5 . 1 . . Spaces Dug 197 | . . . 14 . . 10 . . . . 3 . 14 . 2 12 . 9 1 1 33 6 . 14 47 9 . 4 12 6 Terrain Destroyed 1020 | . . . 55 17 . 10 50 71 . . 14 . 22 2 2 65 . 9 28 23 81 42 6 83 116 54 . 107 13 150 Melee 8 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . 1 Projectile 225 | . . . . . . . 7 9 . . 11 . . 2 2 15 . 9 28 3 7 14 6 52 15 17 . 5 13 10 AOE 787 | . . . 55 17 . 10 43 62 . . . . 22 . . 46 . . . 20 74 28 . 31 101 37 . 102 . 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 19138 | 55 290 242 2024 277 233 307 1039 564 409 871 493 78 271 240 715 1308 934 734 442 719 433 933 390 1075 1539 797 187 430 115 994 Wait 2980 | . 43 12 627 . . . 336 112 28 9 19 . 1 30 79 155 18 76 70 56 . 127 128 299 477 7 . 9 23 239 Move 14495 | 45 193 216 1133 251 231 294 557 357 371 856 453 78 261 200 625 1086 900 641 294 644 394 687 238 567 981 743 164 392 63 580 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 4 8 5 28 3 1 1 27 9 2 . 1 . 1 2 1 3 6 1 6 1 5 14 . 20 4 5 4 . . 12 Fast Attach 97 | 6 1 . 8 . . . 6 5 1 . 1 . . 3 2 5 . 4 5 1 3 15 . 14 . 4 5 1 1 6 Attach 57 | . 4 1 5 . . . 9 2 2 . . . . . . . . . 2 . 1 3 . 8 . . 2 . 1 17 Detach 26 | . . . 3 . . . 2 1 1 . . . . . . . . . 3 . . 5 . 8 . . . . . 3 Swap 233 | . 1 1 39 6 . 2 12 8 4 4 4 . 4 1 1 12 4 3 11 7 8 12 8 29 15 10 . 9 1 17 Drop 213 | . 1 1 43 3 1 1 20 13 . . 2 . 1 3 3 9 6 6 8 2 8 24 . 30 4 8 8 1 . 7 Fire 658 | . 36 4 72 14 . 7 62 37 . 2 9 . 3 1 4 21 . 3 31 6 14 32 16 95 20 16 4 18 26 105 Melee 16 | . . . . . . . . . . . 3 . . . . 7 . . . 2 . 2 . 1 . . . . . 1 Ram 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 23 | . 3 2 . . . 2 5 3 . . . . . . . . . . . . . . . 4 . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 37 4 . . . . Trap 118 | . . . 66 . . . . 17 . . . . . . . 10 . . 12 . . 12 . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 402 | -10/Materials | Core integrity fell below 50% 552 | -10/Materials | Entered Mines 664 | -10/Mines | Learned location of Mines (-9) 785 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 904 | -10/Mines | Discovered new exit (range 6) 908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Utility x2 1627 | -9/Materials | Repaired Lgt. Treads 1727 | -9/Materials | Build established: Scavenger-Mutant 2258 | -9/Materials | Discovered new exit (range 16) 3008 | -9/Materials | Identified exit to Mines 3076 | -9/Materials | Discovered new exit (range 15) 3430 | -9/Materials | Build established: Trapper-Mutant 3539 | -9/Materials | Repaired Broken Imp. Trap Extractor 3572 | -9/Materials | Repaired Imp. Ion Engine 3605 | -9/Materials | Repaired Cooling System 4730 | -9/Materials | Entered Mines 4893 | -9/Mines | Discovered new exit (range 11) 4915 | -9/Mines | Met a Derelict shopkeep closing up shop 5418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5420 | -9/Mines | Discovered new exit (range 5) 5431 | -9/Mines | Entered Exiles 5431 | -9/Exiles | Found Exiles lab abandoned 6000 | -9/Exiles | Discovered new exit (range 14) 6034 | -9/Exiles | Entered Mines 6479 | -8/Mines | Discovered new exit (range 16) 6612 | -8/Mines | Discovered new exit (range 9) 6828 | -8/Mines | Entered Materials 6828 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6829 | -8/Materials | Identified exit to Storage 7379 | -8/Materials | Garrison activated, responded to threat 7891 | -8/Materials | Discovered new exit (range 16) 8650 | -8/Materials | Repaired Adv. Assault Cannon 8677 | -8/Materials | Repaired Lgt. Treads 8704 | -8/Materials | Repaired Lgt. Treads 8731 | -8/Materials | Repaired Lgt. Treads 8819 | -8/Materials | Discovered new exit (range 17) 8889 | -8/Materials | Entered Storage 9683 | -8/Storage | Repaired Med. Reactive Plating 9728 | -8/Storage | Repaired Med. Reactive Plating 10231 | -8/Storage | Discovered new exit (range 20) 10360 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10409 | -8/Storage | Entered Factory 10409 | -7/Factory | Accompanied by 10 allies 10409 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10707 | -7/Factory | Build established: Commander-Tank 11034 | -7/Factory | Identified exit to Lower Caves 11258 | -7/Factory | Build established: Trapper-Tank 11422 | -7/Factory | Entered Lower Caves 11422 | -7/Lower Caves | Accompanied by 3 allies 12218 | -7/Lower Caves | Spotted B-75 Beast 12988 | -7/Lower Caves | Identified exit to Lower Caves 13687 | -7/Lower Caves | Entered another Lower Caves area 13687 | -7/Lower Caves | Accompanied by 1 ally 13904 | -7/Lower Caves | Discovered new exit (range 14) 14113 | -7/Lower Caves | Spotted B-75 Beast 14121 | -7/Lower Caves | Identified exit to Factory 14203 | -7/Lower Caves | Encountered a Warlord checkpoint 14872 | -7/Lower Caves | Discovered new exit (range 13) 14901 | -7/Lower Caves | Identified exit to Data Miner 14941 | -7/Lower Caves | Entered Data Miner 14941 | -7/Data Miner | Accompanied by 1 ally 14941 | -7/Data Miner | Discovered new exit (range 6) 14991 | -7/Data Miner | Met Data Miner 15041 | -7/Data Miner | Learned location of Section 7 (-2) 15041 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15083 | -7/Data Miner | Received God Mode back door access code from Data Miner 15141 | -7/Data Miner | Identified exit to Proximity Caves 15146 | -7/Data Miner | Entered Proximity Caves 15146 | -6/Proximity Caves | Accompanied by 1 ally 15220 | -6/Proximity Caves | Escorted by Enhanced Grunt 15810 | -6/Proximity Caves | Discovered exit to Factory (range 5) 15846 | -6/Proximity Caves | Entered Factory 15846 | -6/Factory | Accompanied by 2 allies 15846 | -6/Factory | Evolved 2 slots: Utility x2 16180 | -6/Factory | Identified exit to Lower Caves 16413 | -6/Factory | Entered Lower Caves 16413 | -6/Lower Caves | Accompanied by 2 allies 16561 | -6/Lower Caves | Build established: Trapper-Skirmisher 16995 | -6/Lower Caves | Learned Factory emergency access door positions 17624 | -6/Lower Caves | Spotted B-75 Beast 17635 | -6/Lower Caves | Allies destroyed B-75 Beast 17869 | -6/Lower Caves | Discovered new exit (range 15) 17934 | -6/Lower Caves | Build established: Trapper-Tank 18143 | -6/Lower Caves | Identified exit to Lower Caves 18146 | -6/Lower Caves | Entered another Lower Caves area 18146 | -6/Lower Caves | Accompanied by 2 allies 18158 | -6/Lower Caves | Discovered new exit (range 15) 18450 | -6/Lower Caves | Build established: Trapper-Skirmisher 18774 | -6/Lower Caves | Encountered a Warlord checkpoint 19024 | -6/Lower Caves | Learned Factory garrison access intel 19774 | -6/Lower Caves | Build established: Trapper-Mutant 20142 | -6/Lower Caves | Identified exit to Factory 20517 | -6/Lower Caves | Build established: Trapper-Skirmisher 20696 | -6/Lower Caves | Discovered new exit (range 11) 21260 | -6/Lower Caves | Identified exit to Zion 21262 | -6/Lower Caves | Entered Zion 21460 | -6/Zion | Discovered new exit (range 13) 21783 | -6/Zion | Given the Hacking Drone Bay 21784 | -6/Zion | Found Prototype Device 21785 | -6/Zion | Identified Hacking Drone Bay 21864 | -6/Zion | Learned Factory emergency access door positions 22034 | -6/Zion | Given A8's code to call for help 22456 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22665 | -6/Zion | Learned Factory trap positions 23028 | -6/Zion | Imprinted 23030 | -6/Zion | Declared Zion's savior 23648 | -6/Zion | Identified exit to Proximity Caves 23652 | -6/Zion | Entered Proximity Caves 23652 | -5/Proximity Caves | Accompanied by 4 allies 23957 | -5/Proximity Caves | Build established: Trapper-Tank 23957 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24491 | -5/Proximity Caves | Discovered exit to Factory (range 12) 25042 | -5/Proximity Caves | Learned Factory security intel 25156 | -5/Proximity Caves | Spotted B-75 Beast 25325 | -5/Proximity Caves | Build established: Trapper-Skirmisher 25437 | -5/Proximity Caves | Entered Factory 25437 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 25438 | -5/Factory | Identified exit to Extension 25439 | -5/Factory | Loaded intel: 104 trap records 25442 | -5/Factory | Loaded intel: 4 garrison access locations 25667 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 25845 | -5/Factory | Discovered new exit (range 19) 26295 | -5/Factory | Identified exit to Upper Caves 26336 | -5/Factory | Build established: Skirmisher 26338 | -5/Factory | Repaired Broken Imp. Medium Treads? 26434 | -5/Factory | Entered Upper Caves 26708 | -5/Upper Caves | Build established: Derelict-Skirmisher 26866 | -5/Upper Caves | Found Alien Artifact 26907 | -5/Upper Caves | Learned Factory stockpile data 27030 | -5/Upper Caves | Discovered new exit (range 18) 27092 | -5/Upper Caves | Identified exit to Upper Caves 27215 | -5/Upper Caves | Build established: Mutant 28177 | -5/Upper Caves | Entered another Upper Caves area 28177 | -5/Upper Caves | Accompanied by 1 ally 28184 | -5/Upper Caves | Discovered new exit (range 10) 28302 | -5/Upper Caves | Build established: Derelict-Skirmisher 28542 | -5/Upper Caves | Learned location of 1 exit from Factory 28765 | -5/Upper Caves | Learned Factory terminal intel 28772 | -5/Upper Caves | Discovered new exit (range 15) 28997 | -5/Upper Caves | Identified exit to Warlord 28999 | -5/Upper Caves | Entered Warlord 28999 | -5/Warlord | Accompanied by 1 ally 29033 | -5/Warlord | Discovered new exit (range 20) 29057 | -5/Warlord | System corruption cleaned by Quarantine Array 29430 | -5/Warlord | Found Prototype Device 29431 | -5/Warlord | Identified Minesniffer Drone Bay 29441 | -5/Warlord | Found Minesniffer Drone Bay 29660 | -5/Warlord | Opened Warlord's prototype stash 29673 | -5/Warlord | Found Prototype Processor 29673 | -5/Warlord | Identified Exp. Target Analyzer 29682 | -5/Warlord | Found Prototype Reactor 29682 | -5/Warlord | Identified Vortex Chain Reactor 29705 | -5/Warlord | Rebuked by Warlord 29712 | -5/Warlord | Warlord's base attacked by MAIN.C 29813 | -5/Warlord | Met EX-DEC 29818 | -5/Warlord | Found Prototype Launcher 30022 | -5/Warlord | Warlord forces counterattacked 30071 | -5/Warlord | Spotted B-86 Titan 30072 | -5/Warlord | Destroyed B-86 Titan 30099 | -5/Warlord | Spotted B-75 Beast 30106 | -5/Warlord | Destroyed B-75 Beast 30125 | -5/Warlord | Lost 3 parts (1n1u1w) 30139 | -5/Warlord | Spotted Striker 30369 | -5/Warlord | Spotted Executioner 30387 | -5/Warlord | Warlord base infiltrated, sounded retreat 30436 | -5/Warlord | Found Prototype Ballistic Cannon 30610 | -5/Warlord | Found Chain Missile Launcher 30612 | -5/Warlord | Spotted Striker 30622 | -5/Warlord | Destroyed Striker 30654 | -5/Warlord | Destroyed 11 combat bots 30668 | -5/Warlord | Identified exit to Proximity Caves 30679 | -5/Warlord | Found Prototype Ballistic Cannon 30686 | -5/Warlord | Entered Proximity Caves 30686 | -4/Proximity Caves | Learned location of Quarantine (-3) 30777 | -4/Proximity Caves | Spotted B-86 Titan 31211 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 31278 | -4/Proximity Caves | Discovered new exit (range 20) 31524 | -4/Proximity Caves | Entered Factory 31524 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31525 | -4/Factory | Identified exit to Upper Caves 31526 | -4/Factory | Discovered new exit (range 20) 31528 | -4/Factory | Loaded intel: 20 terminal locations 31545 | -4/Factory | Zion hero teleported in (7V-RTL) 31572 | -4/Factory | Identified exit to Research 31652 | -4/Factory | Build established: Scavenger-Mutant 31674 | -4/Factory | Retrieved Zion intel report: Active Garrisons 31715 | -4/Factory | Repaired Cld. Plasma Cannon 31796 | -4/Factory | Repaired Cld. Plasma Cannon? 31873 | -4/Factory | Repaired Adv. Terrain Scanner 31931 | -4/Factory | Repaired Arm. Medium Treads 32171 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 32215 | -4/Factory | Found 7V-RTL's Ultimate Field 32240 | -4/Factory | Found Adv. Powered Armor 32243 | -4/Factory | Found Adv. Powered Armor 32371 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 32646 | -4/Factory | Discovered new exit (range 10) 32801 | -4/Factory | Build established: Scavenger-Tank 32902 | -4/Factory | Terminal network hard line cut 33173 | -4/Factory | Fabricated H-66 Slayer (x2) 33195 | -4/Factory | Entered Upper Caves 33195 | -4/Upper Caves | Accompanied by 2 allies 33879 | -4/Upper Caves | Encountered a Warlord checkpoint 34310 | -4/Upper Caves | Build established: Scavenger-Skirmisher 34740 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34861 | -4/Upper Caves | Learned Research emergency access door positions 34876 | -4/Upper Caves | Discovered new exit (range 8) 34924 | -4/Upper Caves | Identified exit to Upper Caves 34985 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35264 | -4/Upper Caves | Build established: Scavenger-Tank 35464 | -4/Upper Caves | Entered another Upper Caves area 35464 | -4/Upper Caves | Accompanied by 2 allies 35507 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35848 | -4/Upper Caves | Build established: Scavenger-Skirmisher 36520 | -4/Upper Caves | Discovered new exit (range 14) 36602 | -4/Upper Caves | Encountered a Warlord checkpoint 36805 | -4/Upper Caves | Build established: Skirmisher 36812 | -4/Upper Caves | Identified exit to Zhirov 36816 | -4/Upper Caves | Entered Zhirov 36816 | -4/Zhirov | Accompanied by 3 allies 36816 | -4/Zhirov | Discovered new exit (range 4) 36847 | -4/Zhirov | Met Zhirov 36884 | -4/Zhirov | Learned location of Testing (-2) 36884 | -4/Zhirov | Learned location of Command (-1) 36895 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36921 | -4/Zhirov | Found Alien Artifact 36921 | -4/Zhirov | Identified Integrated Dissipator 36921 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36998 | -4/Zhirov | Identified Hvy. Autocannon 37056 | -4/Zhirov | Found Alien Artifact 37123 | -4/Zhirov | Identified exit to Proximity Caves 37125 | -4/Zhirov | Entered Proximity Caves 37125 | -3/Proximity Caves | Accompanied by 3 allies 37786 | -3/Proximity Caves | Discovered exit to Research (range 19) 37863 | -3/Proximity Caves | Entered Research 37863 | -3/Research | Accompanied by 1 ally 37863 | -3/Research | Evolved 2 slots: Utility x2 37869 | -3/Research | Discovered new exit (range 20) 37921 | -3/Research | Build established: Scavenger-Mutant 38119 | -3/Research | Identified exit to Quarantine 38121 | -3/Research | Entered Quarantine 38121 | -3/Quarantine | Accompanied by 1 ally 38197 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 38267 | -3/Quarantine | Found Alien Artifact 38274 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 38344 | -3/Quarantine | Repaired Adv. Powered Armor 38349 | -3/Quarantine | Identified exit to Research 38431 | -3/Quarantine | Identified Dimensional Node Initializer 38431 | -3/Quarantine | Identified Transdimensional Reconstructor 38462 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 38467 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 38759 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 38840 | -3/Quarantine | Found Alien Artifact 39208 | -3/Quarantine | Scanned by Researcher 39339 | -3/Quarantine | Lost 5 parts (1p1n3u) 39342 | -3/Quarantine | Terminal network hard line cut 39394 | -3/Quarantine | System corruption reached 10% 39489 | -3/Quarantine | Lost 5 parts (2n1u2w) 39771 | -3/Quarantine | Build established: Gunner 39871 | -3/Quarantine | First assault squad dispatched 39890 | -3/Quarantine | Incoming assault squad redirected 40015 | -3/Quarantine | System corruption reached 30% 40056 | -3/Quarantine | Core integrity fell below 50% 40058 | -3/Quarantine | Lost 8 parts (1n3u4w) 40067 | -3/Quarantine | Warped through subspace 40156 | -3/Quarantine | Identified Vortex Catalyst Activator 40190 | -3/Quarantine | Build established: Mutant 40353 | -3/Quarantine | Initialized slip node 40368 | -3/Quarantine | Core integrity fell below 20% 40376 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 40342_ Lgt. Antimatter Reactor destroyed. 40343_ K-01 Serf collects debris. 40344_ Slammed into P-80 Master. 40346_ K-01 Serf collects debris. 40347_ System corrupted: Matter fused (-6). 40347_ K-01 Serf collects debris. 40348_ Slammed into P-80 Master. 40349_ Hyp. Railgun destroyed. 40349_ P-80 Master resets P-80 Master, system corruption cleaned. 40352_ K-01 Serf collects debris. 40352_ Med. Treads destroyed. 40353_ Initializer activates and latches into the ground. 40356_ Slammed into P-80 Master. 40356_ Destabilizing: Core damaged (-65). 40357_ K-01 Serf cleans the Reaction Chamber. 40363_ K-01 Serf collects debris. 40365_ C1SLH1 XYOY4GM9F3RX,VVWMJYM=M9M% 40367_ K-01 Serf cleans the Reaction Chamber. 40367_ Imp. Focal Shield destroyed. 40371_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ######### ################### | | ######### # ######### | | [ ######### # ######### | | ################ # ? ######### = ! | | ###### ######### # ######### | | ###### ######### + ??? ######### * | | ######## ## # ??? ######### "" | | # ^ ## # ???######### | | #^ ^^ ## # ????###########+####+### | | " #^ ## ######?????########## # | | " " T # ^ ## # ? ????? ######## ## | | """ + ## #! 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""!#???????# | | ##################????#!!"""!!#???????# | | ################??????#########???????## | | ################???????????????????????# | | ###############????????????????????????# " ! | | ###############????????????????????????# ! | | ###############????????????????????????# | | ##############?????????????????????????#! | | #############??????????????????????????########### | | #############????????????????????????????????????? | | ###########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Evasion (%) 40 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Trap Extractor | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Com. Mass Driver | -3/Quarantine | Z-intel Exp. Reclamation Unit | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Exp. Melee Analysis Suite | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Thermal Defense Suite | -3/Quarantine | Z-intel Electron Diverter | -3/Quarantine | Z-intel Centrium Heavy Treads | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Disruptor Cannon | -3/Quarantine | Z-intel Adv. Heavy Treads | -3/Quarantine | Z-intel Transmission Jammer | -3/Quarantine | Z-intel Hvy. Hammer | -3/Quarantine | Z-intel Arm. Heavy Treads | -3/Quarantine | Z-intel Melee Analysis Suite | -3/Quarantine | Z-intel Adv. System Shield | -3/Quarantine | Z-intel Point Defense Array | -3/Quarantine | Z-intel Nuclear Pulse Array | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Adv. Remote Datajack | -3/Quarantine | Z-intel Lrn. Tractor Beam | -3/Quarantine | Z-intel Matter Filter | -3/Quarantine | Z-intel Linear Gravjet | -3/Quarantine | Z-intel Hdn. Centrium Wheel | -3/Quarantine | Z-intel Adv. Kinecellerator | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Cld. Antimatter Reactor | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Exp. Focal Shield | -3/Quarantine | Z-intel Exp. Weapon Shielding | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Adv. Variable Charge Gun | -3/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free R-10 Processor | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel Fabricated ------------ Exp. Terrain Scan Processor | x1 | -5/Factory H-66 Slayer | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredHackingConverter Manual? 0 Play Time 02:58:06 Cumulative 776.8 hours Start 2021.02.10 @ 00:57:50 End 2021.02.11 @ 02:10:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 545 Rogue 541 Adventurer 4 Explorer 0 Win Type - Total 85 Types 64/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25b2efe3-6d54-4cf5-ad60-7d121ec02f10