Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 19:08:00 Player: RHAHI Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1334) 1334 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4259 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 20/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Transmission Jammer > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Medium Matter Pod (100) Weight Redist. System Terrain Scan Processor Melee Analysis Suite Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Advanced Targeting Computer Melee Analysis Suite Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Katana > --- INVENTORY -------- Compact Battery Shock Absorption System System Restoration Module Rocket Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 83 | 8 6 16 9 17 27 Power 7 | 1 . 3 1 1 1 Engine 5 | 1 . 3 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 25 | 3 3 4 1 4 10 Treads 1 | . . . . . 1 Leg 4 | . . . . 3 1 Wheel 13 | 3 3 3 1 1 2 Hover . | . . . . . . Flight 7 | . . 1 . . 6 Utility 25 | 2 . 4 3 7 9 Device 10 | 1 . 2 . 3 4 Storage 4 | 1 . 1 1 . 1 Processor 4 | . . . 1 1 2 Hackware 1 | . . . . 1 . Protection 6 | . . 1 1 2 2 Artifact . | . . . . . . Weapon 26 | 2 3 5 4 5 7 Energy Gun 5 | 2 . 1 . . 2 Energy Cannon 7 | . . 3 1 3 . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon 3 | . . 1 . . 2 Launcher 2 | . . . . . 2 Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 2 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 Parts Lost 32 | 1 2 3 . 10 16 Power 3 | . . 1 . 1 1 Propulsion 10 | 1 1 . . 2 6 Utility 13 | . . 2 . 6 5 Weapon 6 | . 1 . . 1 4 Highest Loss Streak 5 | 1 2 2 . 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 99 85 99 89 74 Engine 5 | . 14 10 11 . . Core 3 | . . . . 8 2 Leg 5 | . . . . 4 12 Wheel 15 | . 28 22 22 18 . Flight 1 | . . . . . 4 Device 10 | . 14 8 11 12 7 Storage 10 | . 14 16 16 8 2 Processor 9 | . . . 10 8 15 Hackware 1 | . . . . . 6 Protection 6 | . . 7 4 8 5 Energy Cannon 11 | . . 13 20 16 . Ballistic Gun 1 | . 16 2 . . . Ballistic Cannon 1 | . . 2 . . 2 Slashing Weapon 2 | . . . . 1 6 Peak Build Rating 37 | 7 8 19 20 26 37 Average Rating 20 | 5 7 12 18 23 27 On Entrance 10 | . 7 6 18 17 15 Naked Turns . | . . . . . . Heaviest Build 34 | 13 13 29 25 34 17 Greatest Support 43 | 26 32 32 24 36 43 Greatest Overweight (x) 5 | 2 . 1 1 2 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 6 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 4 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 7 6 8 8 5 5 Class Distribution -------------------- 80% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1310 | 280 54 335 90 252 299 Remotely . | . . . . . . Salvage Created 1840 | 95 35 408 306 417 579 Parts 86 | 8 8 18 11 13 28 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 3 8 9 10 7 Melee 2 | . . . . . 2 Guns 3 | . 1 2 . . . Cannons 23 | . . 6 9 7 1 AOE 6 | . 2 . . . 4 Classes Destroyed 13 | 1 1 4 1 2 4 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Tunneler 5 | 4 . . 1 . . Hauler 2 | . . 1 . . 1 Recycler 3 | . . . . . 3 Mechanic 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 14 | . 3 . 3 4 4 Grunt 12 | . . 3 4 5 . Duelist 2 | . . 1 1 . . Sentry 7 | . . 4 . . 3 Hunter 1 | . . . . 1 . Assembled 1 | . . . 1 . . Best Kill Streak 6 | 2 3 3 3 4 6 Combat Bots Only 4 | . 3 3 3 4 4 Max Kills in Single Turn 2 | 1 2 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 534 | . 22 37 28 137 310 Missed 196 | . 7 10 2 49 128 Damage Taken 4410 | 72 213 394 330 1639 1762 Core 1379 | . 52 78 103 439 707 Absorbed by Shields 109 | . . 48 . . 61 Core Remaining (%) 63 | 100 79 . 54 20 . Volleys Fired 134 | 7 7 28 26 33 33 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 80 100 136 136 136 69 Shots Fired 233 | 14 11 56 48 66 38 Gun 47 | 14 8 16 . . 9 Cannon 171 | . . 40 46 66 19 Launcher 10 | . . . . . 10 Special 5 | . 3 . 2 . . Kinetic 37 | . 4 14 . . 19 Thermal 159 | . 3 33 48 66 9 Explosive 10 | . . . . . 10 Electromagnetic 27 | 14 4 9 . . . Robot Hit Streak 20 | 7 5 20 10 9 11 Robot Miss Streak 3 | 3 2 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 171 | 9 5 42 27 43 45 Core Hits 66 | 4 3 14 11 15 19 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 1 . 1 . 2 8 Meltdown 2 | . . . . 2 . Blast 2 | . . . . . 2 Corrupt 2 | 1 . 1 . . . Sever 6 | . . . . . 6 Melee Attacks 44 | . . . 11 3 30 Impact . | . . . . . . Slashing 44 | . . . 11 3 30 Piercing . | . . . . . . Sneak Attacks 9 | . . . . 1 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4497 | 201 105 727 548 915 2001 Guns 411 | 118 36 163 . . 94 Cannons 2293 | . . 564 548 861 320 Explosions 638 | 83 69 . . . 486 Melee 1155 | . . . . 54 1101 Ramming . | . . . . . . Kinetic 525 | . 15 190 . . 320 Thermal 2086 | 83 69 431 548 861 94 Explosive 486 | . . . . . 486 Electromagnetic 245 | 118 21 106 . . . Impact . | . . . . . . Slashing 1155 | . . . . 54 1101 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 150 | 6 . . 1 2 141 Projectiles 3 | . . . 1 2 . Explosions 41 | 6 . . . . 35 Melee 106 | . . . . . 106 Knockbacks 4 | . . 3 . . 1 Impact . | . . . . . . Kinetic 3 | . . 2 . . 1 Secondary 1 | . . 1 . . . Self-Inflicted Damage 198 | 72 37 . 49 . 40 Shots 6 | 2 1 . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 894 | 54 50 330 486 894 32 Average Temperature 180 | 25 20 120 154 283 15 Received Heat Transfer 1003 | . 108 135 131 327 302 Effects 29 | . . 1 2 26 . Shutdowns 5 | . . 1 1 3 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 4 . Matter Decay 3 | . . . . 3 . Short Circuit 4 | . . . 1 3 . Damage (minor) 2 | . . . . 2 . Damage (major) 7 | . . . . 7 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Melted 15 | . 1 4 4 6 . Heat Transferred 3678 | 150 50 777 999 1554 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 2 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 318 | 10 127 313 246 298 318 Initial 95 | . 6 44 69 95 . Average 95 | 3 76 171 118 87 63 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 83 | 100 100 69 74 88 87 Level 1 16 | . . 30 25 11 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 . 4 2 Investigation 3 | . . 1 . 2 . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 1 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 10 14 14 22 17 Peak Tracking Total 10 | . 6 4 3 5 10 Tactical Retreats 11 | . 1 2 2 3 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 3 | . . . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . . 4 . 6 2 Terminals 10 | . . 3 . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 48 | . . 15 . 24 9 Successful 24 | . . 10 . 10 4 Failed 24 | . . 5 . 14 5 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 22 | . . 7 . 9 6 Terminals 43 | . . 13 . 21 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 15 | . . 6 . 6 3 Record 4 | . . 3 . 1 . Prototype ID Bank 2 | . . 1 . 1 . Open DSF 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Disarm Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 2 . 2 1 Terminals 5 | . . 2 . 2 1 Botnet 5 | . . 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . 3 . 6 1 Full Trace Events 4 | . . 2 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . 5 . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 64 | . . . 64 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3583 | 136 201 492 776 998 980 Spaces Moved 2571 | 105 169 312 638 598 749 Core 122 | 7 . . . . 115 Treads 26 | . . . . . 26 Legs 378 | . . . . 49 329 Wheels 1867 | 98 169 312 638 549 101 Hover . | . . . . . . Flight 178 | . . . . . 178 Fastest Speed 29 | 50 80 90 90 90 29 Average Speed 100 | 90 92 105 96 112 95 Slowest Speed 360 | 150 100 115 105 260 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 35 27 93 29 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . 4 . . Spaces Dug 6 | . 3 . . 2 1 Terrain Destroyed 87 | 12 5 . 6 2 62 Melee 3 | . . . . 2 1 Projectile 4 | . 3 . . . 1 AOE 80 | 12 2 . 6 . 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3261 | 128 200 419 732 852 930 Wait 311 | . 4 42 35 183 47 Move 2566 | 104 168 311 637 597 749 Hop . | . . . . . . Pick Up 51 | 9 5 10 6 8 13 Fast Attach 39 | 6 2 6 2 7 16 Attach 19 | 2 1 1 1 4 10 Detach 10 | . 2 1 . 3 4 Swap 26 | . 3 9 6 6 2 Drop 50 | . 8 11 8 8 15 Fire 134 | 7 7 28 26 33 33 Melee 44 | . . . 11 3 30 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Utility x2 678 | -9/Materials | Discovered new exit (range 15) 830 | -9/Materials | Entered Mines 843 | -9/Mines | Discovered new exit (range 10) 911 | -9/Mines | Learned 8 Materials zone layouts 999 | -9/Mines | Discovered new exit (range 8) 1332 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1366 | -9/Mines | Received a Mining Laser from a helpful Derelict 1434 | -9/Mines | Excavation squad dispatched 1434 | -9/Mines | A large section of the Mines collapsed 1606 | -9/Mines | Entered Materials 1606 | -8/Materials | Accompanied by 1 ally 1606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1607 | -8/Materials | Identified exit to Factory 2204 | -8/Materials | Lost 3 parts (1n2u) 2584 | -8/Materials | Core integrity fell below 50% 2604 | -8/Materials | Entered Factory 2604 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2635 | -7/Factory | Lost 5 parts (1p3u1w) 3144 | -7/Factory | Lost 3 parts (2n1u) 3518 | -7/Factory | Core integrity fell below 50% 3522 | -7/Factory | Lost 5 parts (2n1u2w) 3560 | -7/Factory | Lost 3 parts (1n1u1w) 3573 | -7/Factory | Core integrity fell below 20% 3584 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03491_ Field strength at 23. 03491_ VTOL Module destroyed. 03494_ U-05 Engineer builds a Wall. 03495_ R-06 Scavenger collects Autogun. 03495_ Field strength at 6. 03496_ Stasis field depleted. 03498_ R-06 Scavenger collects Autogun. 03498_ U-05 Engineer lays Concrete. 03525_ VTOL Module destroyed. 03526_ System corrupted: Component data lost. 03528_ Structural Scanner destroyed. 03529_ Katana destroyed. 03530_ Dropped Sml. Storage Unit. 03533_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03534_ U-05 Engineer builds a Wall. 03543_ K-01 Serf cleans the Matter Pump. 03563_ Acquired Hvy. Laser. 03573_ M-28 Smith repairs Shock Rifle. 03578_ Hacking Suite destroyed. 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""" # ### | | ?????????????????????????????????""" # ### | | ?????????????????????????????????? # ### | | ???????????????????????????????????? + ### | | ??????????????????????????????????? # ### | | ??????????????????????################ ### | | ??????????????????????############### | | ?????????????????????### # | | ?????????????????????### """ """ + | | ?????????????????????## """ """ # | | ?????????????????????### """ """ # | | ??????????????????????##% # #### | | ??????????????????????## # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed VariableProjectionConstruct Manual? 0 Play Time 01:12:42 Cumulative 33.0 hours Start 2025.04.23 @ 17:54:49 End 2025.04.23 @ 19:08:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9076beef-58d4-4e4d-b4c7-b1736e2332d3