Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 16:23:51 Player: MoYuYu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2393) 2393 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 5939 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 20 Cogmind --------- Core Integrity 812/850 Matter 1/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (6) --- Armored Treads Armored Huge Wheel Cooled Airjet Gravmag Array > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (8) ---- Improved Deuterium Engine Improved Cooling System Medium Matter Pod (0) Transmission Jammer Reaction Control System Hacking Suite Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel Cooled Airjet Gravmag Array > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Medium Matter Pod Transmission Jammer Reaction Control System Hacking Suite Assault Cannon Chainsword [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 1 . 1 2 Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 95 | 6 4 19 19 36 11 Power 9 | 1 . 2 3 2 1 Engine 7 | 1 . 2 2 1 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 24 | 2 2 5 3 9 3 Treads 6 | 1 . 1 . 4 . Leg 11 | . 2 4 3 1 1 Wheel 3 | 1 . . . 2 . Hover 3 | . . . . 1 2 Flight 1 | . . . . 1 . Utility 28 | 1 1 4 8 13 1 Device 7 | . . 1 3 3 . Storage 2 | 1 . . . 1 . Processor 7 | . 1 1 3 2 . Hackware 1 | . . . . 1 . Protection 11 | . . 2 2 6 1 Artifact . | . . . . . . Weapon 34 | 2 1 8 5 12 6 Energy Gun 2 | . . 2 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 14 | 2 1 4 3 4 . Ballistic Cannon 8 | . . . 1 4 3 Launcher 4 | . . 1 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . 4 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . Parts Lost 11 | . . 1 5 5 . Power 1 | . . . . 1 . Propulsion 4 | . . . 2 2 . Utility 3 | . . . 2 1 . Weapon 3 | . . 1 1 1 . Highest Loss Streak 3 | . . 1 2 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 99 98 94 84 Engine 6 | . 14 11 4 3 6 Core 2 | . . . 4 3 . Treads 4 | . 11 1 . 5 6 Leg 17 | . 4 31 25 10 3 Wheel 2 | . 11 . . 3 6 Flight 1 | . . . . 4 . Device 3 | . . 2 2 5 6 Storage 8 | . 14 11 9 6 6 Processor 17 | . 13 11 24 20 13 Hackware 1 | . . . . 3 6 Protection 6 | . . 7 8 6 6 Ballistic Gun 15 | . 28 18 16 11 6 Ballistic Cannon 1 | . . . 1 1 4 Peak Build Rating 53 | 6 7 22 28 45 53 Average Rating 27 | 4 6 18 24 37 46 On Entrance 17 | . 6 7 22 26 41 Naked Turns . | . . . . . . Heaviest Build 30 | 13 13 24 28 27 30 Greatest Support 57 | 16 20 51 51 57 28 Greatest Overweight (x) 4 | 4 . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2031 | 233 213 484 471 508 122 Remotely . | . . . . . . Salvage Created 2389 | . 156 812 626 621 174 Parts 156 | . 16 59 38 39 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 6 20 13 15 7 Guns 45 | . 6 15 9 14 1 Cannons 5 | . . . 3 1 1 AOE 11 | . . 5 1 . 5 Classes Destroyed 12 | . 2 7 2 1 . Worker 5 | . . 2 1 2 . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 1 1 . . Watcher 3 | . . 1 2 . . Swarmer 16 | . 3 5 3 4 1 Grunt 26 | . 3 9 5 4 5 Brawler 2 | . . 2 . . . Duelist 1 | . . . 1 . . Sentry 12 | . . 4 3 4 1 Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 10 | . 3 10 5 5 5 Combat Bots Only 6 | . 3 6 4 5 5 Max Kills in Single Turn 4 | . 1 4 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 482 | . 43 76 114 210 39 Missed 151 | . 10 25 28 71 17 Damage Taken 4180 | . 298 638 1319 1620 305 Core 670 | . 91 65 270 206 38 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 267 | . . . . 267 . Core Remaining (%) 73 | 100 63 83 50 70 . Volleys Fired 181 | . 25 48 48 49 11 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 40 96 67 72 72 Shots Fired 348 | . 50 92 95 94 17 Gun 302 | . 50 88 78 80 6 Cannon 36 | . . . 16 14 6 Launcher 10 | . . 4 1 . 5 Special . | . . . . . . Kinetic 318 | . 50 68 94 94 12 Thermal 20 | . . 20 . . . Explosive 10 | . . 4 1 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 12 21 27 25 7 Robot Miss Streak 5 | . 4 3 2 5 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 274 | . 33 68 78 83 12 Core Hits 149 | . 11 37 28 53 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . . 2 1 1 . Burn 2 | . . 2 . . . Destroy 1 | . . . . 1 . Blast 1 | . . . 1 . . Melee Attacks 12 | . . . . 10 2 Impact . | . . . . . . Slashing 12 | . . . . 10 2 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5791 | . 361 1476 1459 1643 852 Guns 3478 | . 361 820 982 1243 72 Cannons 670 | . . . 311 258 101 Explosions 1491 | . . 656 166 . 669 Melee 136 | . . . . 136 . Ramming 16 | . . . . 6 10 Kinetic 3971 | . 361 643 1293 1501 173 Thermal 177 | . . 177 . . . Explosive 1491 | . . 656 166 . 669 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 136 | . . . . 136 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 60 | . . 26 . 34 . Projectiles . | . . . . . . Explosions 26 | . . 26 . . . Melee 34 | . . . . 34 . Knockbacks 10 | . . . 5 5 . Impact 1 | . . . . 1 . Kinetic 8 | . . . 4 4 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 47 | . . . . . 47 Shots 1 | . . . . . 1 Rammed 1 | . . . . 1 . Targets Rammed 3 | . . . . 3 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 156 | . 12 156 18 35 29 Average Temperature 32 | . 7 58 5 9 7 Received Heat Transfer 984 | . 84 168 360 285 87 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 605 | . . 605 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 551 | . 220 551 491 241 405 Initial 185 | . . 8 185 56 91 Average 168 | . 75 195 296 104 244 Maximum Alert Level 2 | . 1 2 2 1 2 Low Security (%) 65 | 100 92 53 23 88 48 Level 1 25 | . 7 31 59 11 22 Level 2 9 | . . 15 17 . 29 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 3 3 6 4 Investigation 5 | . 1 1 1 1 1 Extermination 2 | . . . . 2 . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison 8 | . . . 2 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 12 32 22 19 10 Peak Tracking Total 6 | . 3 6 4 5 5 Tactical Retreats 11 | . 1 5 1 2 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . 2 1 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . . 1 1 1 1 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 2 4 4 8 2 Terminals 13 | . 2 4 2 4 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 2 1 Total Hacks 56 | . 5 12 16 19 4 Successful 30 | . 2 7 10 11 . Failed 26 | . 3 5 6 8 4 Catastrophic 7 | . . 2 1 2 2 Database Lockouts . | . . . . . . Manual 26 | . 1 9 8 5 3 Terminals 42 | . 5 12 11 12 2 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access 6 | . . . 1 3 2 Terminal Hacks 13 | . 1 3 4 5 . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . 1 1 . . Terminal Index 2 | . . . 1 1 . Alert Level 4 | . . 2 1 1 . Unreport Threat 1 | . . . 1 . . Security Status 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 4 | . . . 4 . . Process 1 | . . . 1 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 1 4 1 2 . Terminals 8 | . 1 4 1 2 . Botnet 8 | . 1 4 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 4 3 7 2 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter 250 | . . . 250 . . Retrieved Matter 257 | . . . 257 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 12 | . . . . . 12 Highest-Rated Ally 12 | . . . . . 12 Total Orders 2 | . . . . . 2 STAY 2 | . . . . . 2 Ally Attacks 8 | . . . . . 8 Total Damage 67 | . . . . . 67 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4661 | 51 403 1246 802 1824 335 Spaces Moved 2962 | 32 300 719 471 1234 206 Core 13 | 13 . . . . . Treads 14 | . . . . . 14 Legs 1849 | . 24 719 471 635 . Wheels 1086 | 19 276 . . 599 192 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 123 100 100 Average Speed 118 | 110 101 128 128 113 112 Slowest Speed 250 | 250 120 130 195 130 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 46 53 36 36 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 20 | . . . . 8 12 Terrain Destroyed 120 | . . 43 4 8 65 Melee 8 | . . . . 8 . Projectile 2 | . . . 2 . . AOE 110 | . . 43 2 . 65 Terrain Rammed 2 | . . . . . 2 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3772 | 44 353 968 572 1551 284 Wait 402 | 1 19 151 18 187 26 Move 2957 | 31 299 718 470 1233 206 Hop . | . . . . . . Pick Up 43 | 6 4 11 9 11 2 Fast Attach 40 | 5 1 8 6 18 2 Attach 12 | 1 1 3 4 2 1 Detach 1 | . . 1 . . . Swap 43 | . 2 8 9 16 8 Drop 57 | . 2 20 8 22 5 Fire 181 | . 25 48 48 49 11 Melee 12 | . . . . 10 2 Ram 2 | . . . . . 2 Kick 2 | . . . . 2 . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 19 | . . . . . 19 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 6) 374 | -10/Materials | Discovered new exit (range 12) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -9/Materials | Identified exit to Mines 1678 | -9/Materials | Discovered new exit (range 16) 1701 | -9/Materials | Entered another Materials area 1701 | -8/Materials | Evolved 2 slots: Utility x2 1909 | -8/Materials | Garrison activated, responded to threat 2105 | -8/Materials | Discovered new exit (range 7) 2502 | -8/Materials | Identified exit to Factory 2503 | -8/Materials | Entered Factory 2503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2888 | -7/Factory | Discovered new exit (range 6) 2893 | -7/Factory | Identified exit to Lower Caves 2978 | -7/Factory | Discovered new exit (range 12) 2990 | -7/Factory | Identified exit to Factory 3093 | -7/Factory | Garrison activated, responded to threat 3152 | -7/Factory | Lost 3 parts (2n1u) 3337 | -7/Factory | Repaired Sml. Storage Unit 3618 | -7/Factory | Repaired Imp. Light Armor Plating 4327 | -7/Factory | Entered another Factory area 4327 | -6/Factory | Evolved 2 slots: Propulsion x2 4423 | -6/Factory | Garrison activated, responded to threat 4629 | -6/Factory | Discovered new exit (range 13) 4662 | -6/Factory | Self-destructed Last Messages --------------- 04617_ Triggered Blade Trap. 04617_ Massive razor-sharp blades shoot up from within the floor. 04617_ Cld. Airjet severed. 04617_ Gauss Cannon severed. 04618_ Acquired Cld. Airjet. 04629_ EXIT=FOUND 04644_ Rammed Matter Pump. 04644_ Destabilizing: System interference. 04644_ Imp. Signal Interpreter temporarily disabled. 04644_ Adv. Targeting Computer temporarily disabled. 04644_ Destabilizing: System interference. 04644_ Seismic Detector temporarily disabled. 04654_ U-05 Engineer lays Concrete. 04657_ Rammed Matter Pump. 04657_ Lgt. Deuterium Engine broken. 04657_ Destabilizing: Short circuit. 04657_ Destabilizing: Core damaged (-17). 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