Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 00:56:52 Player: JitterGlitch Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1818) 1818 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4854 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating Force Field > --- WEAPON ----------- Heavy Assault Rifle Long-range Missile Launcher Ripper > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Sensor Array Improved Actuator Array Reaction Control System System Shield Flak Gun [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Force Field Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 51 | 6 4 8 13 8 2 10 Power 9 | 1 1 . 1 4 . 2 Engine 6 | 1 . . 1 3 . 1 Core 3 | . 1 . . 1 . 1 Reactor . | . . . . . . . Propulsion 18 | 2 2 5 7 2 . . Treads . | . . . . . . . Leg 18 | 2 2 5 7 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . . 2 1 5 Device 4 | . . . . . . 4 Storage 1 | 1 . . . . . . Processor 2 | . 1 . . 1 . . Hackware 1 | . . . . . . 1 Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 14 | 2 . 3 5 . 1 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . 3 4 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . . . 1 3 . 18 Power 5 | . . . 1 . . 4 Propulsion 6 | . . . . 3 . 3 Utility 6 | . . . . . . 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 18 | . . . 1 3 . 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 100 100 91 92 83 Engine 5 | . 1 . 5 13 7 6 Core 6 | . 12 11 5 4 7 6 Leg 34 | . 28 44 44 27 23 19 Storage 10 | . 14 11 11 9 7 6 Processor 9 | . 10 11 11 9 7 7 Protection 3 | . . . . 9 15 10 Ballistic Gun 20 | . 28 22 21 18 15 12 Slashing Weapon 1 | . . . . . 7 6 Naked Turns . | . . . . . . . Heaviest Build 39 | 14 14 16 18 24 27 39 Greatest Support 40 | 20 20 40 40 40 30 30 Greatest Overweight (x) 9 | . . . . 2 . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 . Class Distribution -------------------- 76% | Scavenger-Mutant 20% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1491 | 226 91 291 652 167 44 20 Remotely . | . . . . . . . Salvage Created 2069 | . 290 317 975 255 77 155 Parts 159 | . 17 24 81 11 10 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 47 | . 4 7 23 4 1 8 Melee 1 | . . . . . 1 . Guns 39 | . 4 7 23 4 . 1 AOE 7 | . . . . . . 7 Classes Destroyed 8 | . 3 1 2 1 1 . Builder 1 | . . . . . 1 . Recycler 1 | . 1 . . . . . Operator 2 | . . . 2 . . . Watcher 3 | . 2 . . 1 . . Swarmer 13 | . . . 7 . . 6 Grunt 17 | . 4 5 5 2 . 1 Sentry 15 | . . 2 11 1 1 . Hunter 2 | . . . . 1 . 1 Best Kill Streak 8 | . 5 3 4 4 1 8 Combat Bots Only 8 | . 2 3 4 3 1 8 Max Kills in Single Turn 6 | . 1 1 2 1 1 6 Gunslinging 1 | . . . 1 . . . Exploded 6 | . . . . . . 6 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 482 | . 22 48 98 55 31 228 Missed 157 | . 4 16 27 19 12 79 Damage Taken 3638 | . 190 322 672 398 123 1933 Core 1000 | . 53 56 125 66 28 672 Absorbed by Shields 84 | . . . . . . 84 Redirected to Shielding 14 | . . . . 13 1 . Ignored by Resistances 1080 | . 56 95 200 118 40 571 Core Remaining (%) 80 | 100 78 . 54 88 . . Volleys Fired 155 | . 18 20 87 20 1 9 Largest 2 | . 2 2 2 2 2 2 Hottest 66 | . 40 46 46 46 46 66 Shots Fired 308 | . 36 40 174 40 2 16 Gun 306 | . 36 40 174 40 2 14 Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 306 | . 36 40 174 40 2 14 Thermal . | . . . . . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 13 19 14 14 2 5 Robot Miss Streak 3 | . 2 1 2 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 2 5 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 196 | . 24 34 94 30 5 9 Core Hits 97 | . 13 13 39 14 3 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 13 | . . . 10 . 3 . Impact . | . . . . . . . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3721 | . 354 479 1544 434 165 745 Guns 2961 | . 354 479 1544 434 35 115 Cannons . | . . . . . . . Explosions 630 | . . . . . . 630 Melee 130 | . . . . . 130 . Ramming . | . . . . . . . Kinetic 2961 | . 354 479 1544 434 35 115 Thermal . | . . . . . . . Explosive 630 | . . . . . . 630 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 130 | . . . . . 130 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 80 | . . . . . . 80 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 30 | . 9 19 21 22 2 30 Average Temperature 8 | . 3 7 7 10 1 15 Received Heat Transfer 1739 | . 141 192 324 144 57 881 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Peak Influence 563 | . 148 225 563 223 136 . Initial 100 | . . . 81 100 86 . Average 202 | . 48 87 308 172 110 . Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 50 | 100 100 81 15 68 100 . Level 1 31 | . . 18 49 31 . . Level 2 17 | . . . 34 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 5 | . 1 . 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 7 8 30 11 6 22 Peak Tracking Total 13 | . 4 4 4 6 5 13 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 3 | . . . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 2 | . . . 1 . . 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 13 | . 4 . 7 . 1 1 Terminals 9 | . 4 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 25 | . 10 . 11 . 3 1 Successful 16 | . 6 . 8 . 1 1 Failed 9 | . 4 . 3 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 16 | . 10 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 2 . 3 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 12 | . 6 . 5 . . 1 Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 6 | . 3 . 2 . 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 341 | . . . 341 . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 3846 | 73 621 322 1598 373 108 751 Spaces Moved 2584 | 55 464 197 1043 223 69 533 Core 109 | 6 . . . . . 103 Treads . | . . . . . . . Legs 2475 | 49 464 197 1043 223 69 430 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 122 | 112 120 120 120 127 120 129 Slowest Speed 500 | 120 120 120 120 260 120 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 64 18 85 17 2 59 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . . . . 21 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 21 | . . . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 2957 | 63 492 243 1218 275 87 579 Wait 93 | . . 14 40 8 11 20 Move 2578 | 54 463 196 1042 222 68 533 Hop . | . . . . . . . Pick Up 30 | 3 6 1 7 8 2 3 Fast Attach 8 | 5 . . . 2 . 1 Attach 17 | 1 1 2 1 2 2 8 Detach . | . . . . . . . Swap 26 | . 3 6 12 4 . 1 Drop 34 | . 1 4 16 9 . 4 Fire 155 | . 18 20 87 20 1 9 Melee 13 | . . . 10 . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . 3 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Identified exit to Materials 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Propulsion x2 1005 | -9/Materials | Discovered new exit (range 10) 1016 | -9/Materials | Identified exit to Storage 1017 | -9/Materials | Entered Storage 1053 | -9/Storage | Identified exit to Recycling 1077 | -9/Storage | Build established: Scavenger-Mutant 2597 | -9/Storage | Discovered new exit (range 15) 2612 | -9/Storage | Identified exit to Materials 2615 | -9/Storage | Entered Materials 2615 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2790 | -8/Materials | Lost 3 parts (3n) 2970 | -8/Materials | Discovered new exit (range 11) 2986 | -8/Materials | Identified exit to Factory 2988 | -8/Materials | Entered Factory 2988 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3080 | -7/Factory | Discovered new exit (range 11) 3094 | -7/Factory | Identified exit to Lower Caves 3096 | -7/Factory | Entered Lower Caves 3697 | -7/Lower Caves | Identified exit to Lower Caves 3730 | -7/Lower Caves | Attracted the attention of an 0b10 base 3754 | -7/Lower Caves | Destroyed 8 combat bots 3774 | -7/Lower Caves | Core integrity fell below 50% 3838 | -7/Lower Caves | Core integrity fell below 20% 3846 | -7/Lower Caves | Lost 18 parts (4p3n6u5w) 3847 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Reaction Control System destroyed. Aluminum Leg destroyed. Penetrated by Slug. Machine disabled. Aluminum Leg fries itself beyond repair. Imp. Deuterium Engine destroyed. Penetrated by Slug. Sml. Storage Unit destroyed. Ripper destroyed. Flak Gun destroyed. Y-64 Sentinel suffers critical hit (Burn). Slug penetrates Outpost Generator. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. Penetrated by Slug. Sensor Array destroyed. Imp. Actuator Array destroyed. G-50 Soldier: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????## % ##### % #? | | ???????????????????????????## ##???# #? | | ???????????????????????????# ##????# ##? | | ??????????????????????####### ##?????#% #?? | | ??????????????????????#X ^ ### ##??????#% ##?? | | ?????????????????????### ## #####???## %#####??? | | ?????????????????????# ###### ##### #???#### | | ?????????????????????## ##?# ##%% #??## | | ??????????????????????####??# #??# ? | | ????????????????????????????# ## #?## #? | | ????????????????????????????# ##### ##?# #? | | ????????????????????????????######% #?## ## | | ??????????????????????????????## #### # | | ??????????????????????????????# ### # | | ??????????????????????????????# | | ??????????????????????????????# # | | ??????????????????????????????## ##### | | ???????????????????????????????### ###???? | | ????????????????????????#####????###### #### ## | | ???????????????????###### ##????????### #?# | | ???????????????????# #####??????###?# | | ???????????????????# ##?????????### | | ???????????????????## g ###?????????# | | ????????????????????### g ##????????## | | ??????????????????#???#g ##????????### | | ?????????????????## ###gg@ ##?????????# | | ?????????????????# ##????????? | | ?????????????????# $ #????????? | | ?????????????????# ## gs #????????? | | ?????????????????#A #?## #????##### | | ?????????????????###???## g #????# | | ????????????????????????# g g #????# | | ????????????????????????## ##????# | | ?????????????????????????# ####??# | | ?????????????????????????## #### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ?????????????????????????# ## | | ?????????????????????????## #### ## ##### | | ??????????????????????????## #??####### ##???? | | ???????????????????????????## ????????####????? | | ??????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ??????????????????????????###### ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Minigun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAlloyBarrier Manual? 0 Play Time 00:45:58 Cumulative 13.1 hours Start 2024.04.10 @ 00:12:14 End 2024.04.10 @ 00:56:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 2e5adb58-0219-481a-aaf9-8e1ffbc8f7f2