Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 23:15:38 Player: Lyra Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3660) 3660 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 9851 Bonus ------- Follower Combat Kills 141 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Makeshift ECM Suite Medium Reactive Plating EM Disruption Field Relay Coupler [Heavy] (14) Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield Thief Drone Bay > --- WEAPON ----------- Improved Proton Missile Launcher Longsword +1 > --- INVENTORY -------- VSS Leg Flexi-carbon Leg Improved Heat Sink Energy Well High-capacity Matter Pod Advanced Terrain Scan Processor Microactuators Makeshift ECM Suite Advanced ECM Suite Improved Reaction Control System Medium Armor Plating Medium Armor Plating Medium Reactive Plating EM Disruption Field Improved Hardlight Generator Force Field Relay Coupler [Sentry] Relay Coupler [Heavy] Shock Bomb Launcher Makeshift Axe [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Machine Analyzer Device Weight Redist. System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 5 | . . . 2 . . . 1 1 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 139 | 6 13 1 28 3 1 2 17 16 11 2 15 24 Power 11 | 1 . 1 2 . . 1 1 1 1 1 1 1 Engine 8 | 1 . 1 2 . . 1 1 . 1 . . 1 Core 2 | . . . . . . . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 43 | 2 6 . 4 1 . . 8 3 5 1 7 6 Treads 3 | . . . . . . . . . 2 . . 1 Leg 21 | . . . . . . . 3 3 2 1 7 5 Wheel 14 | 2 4 . 2 1 . . 5 . . . . . Hover 2 | . . . 2 . . . . . . . . . Flight 3 | . 2 . . . . . . . 1 . . . Utility 46 | 1 4 . 9 2 . . 4 9 1 . 7 9 Device 20 | . . . 7 1 . . . 3 . . 4 5 Storage 5 | 1 1 . . . . . . 1 . . . 2 Processor 5 | . 2 . . . . . 1 1 . . 1 . Hackware 3 | . . . . . . . 1 . . . 2 . Protection 13 | . 1 . 2 1 . . 2 4 1 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 3 . 13 . 1 1 4 3 4 . . 8 Energy Gun 9 | 1 1 . 4 . . 1 1 . . . . 1 Energy Cannon 6 | . . . 4 . . . . 1 . . . 1 Ballistic Gun 3 | 1 2 . . . . . . . . . . . Ballistic Cannon 11 | . . . 5 . . . 2 2 2 . . . Launcher 4 | . . . . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . 1 . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . 1 2 . . . . Corrupted Parts 5 | . . . . . . . . . . . . 5 System Corruption 26 | . . . . . . . . . . . . 26 Parts Lost 51 | . 2 . 4 . . . 9 4 6 . 2 24 Power 5 | . . . 1 . . . 1 . 1 . . 2 Propulsion 23 | . 1 . . . . . 5 2 4 . 2 9 Utility 13 | . . . 1 . . . 2 2 1 . . 7 Weapon 10 | . 1 . 2 . . . 1 . . . . 6 Highest Loss Streak 19 | . 1 . 4 . . . 7 2 4 . 2 19 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 100 100 97 95 82 100 96 81 Engine 6 | . 14 14 11 11 11 11 8 2 6 2 . . Core 1 | . . . . . . . . 4 . 4 6 3 Treads 1 | . . . . . . . . . 4 11 1 . Leg 11 | . . . . . . . 21 28 8 18 21 19 Wheel 7 | . 27 28 9 22 22 22 5 . . . . . Hover 1 | . . . 12 . . . . . . . . . Device 9 | . . . 13 11 11 11 . 9 15 15 15 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 9 Processor 14 | . 13 14 11 11 11 11 16 19 15 15 15 17 Hackware 1 | . . . . . . . 1 . . . 7 10 Protection 6 | . . . 8 11 11 11 16 5 6 7 . . Energy Gun 3 | . 13 14 4 22 17 11 1 . . . . . Ballistic Gun 1 | . 14 14 . . . . . . . . . . Ballistic Cannon 4 | . . . 12 . . . 1 6 9 . . . Slashing Weapon 6 | . . . . . 4 11 9 7 5 15 13 8 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 91 | 14 34 31 45 40 40 42 46 64 73 71 91 84 Greatest Support 74 | 32 32 32 32 32 26 26 47 68 61 54 74 64 Greatest Overweight (x) 17 | . 1 . 3 1 1 1 1 1 3 2 2 17 Average Overweight (x) . | . . . 1 1 1 1 . . 2 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 6 14 15 15 15 15 15 15 18 20 20 20 19 Most Carried 20 | 4 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | 2 12 14 14 14 15 14 13 17 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 4 15 15 13 15 15 15 15 20 20 20 20 5 Class Distribution -------------------- 49% | Mutant 17% | Assassin 11% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Scavenger-Assassin 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Assassin | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Matter Collected 2499 | 134 381 75 718 62 . 30 340 168 248 28 171 144 Remotely . | . . . . . . . . . . . . . Salvage Created 4340 | . 348 . 755 15 . 154 1191 767 148 128 378 456 Parts 220 | . 18 . 54 2 . 5 58 37 12 5 16 13 Haulers Intercepted 7 | . . . 3 . . . 2 2 . . . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . . . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 88 | . 10 . 21 . . 3 22 12 6 . 5 9 Melee 45 | . . . . . . 3 22 10 4 . 5 1 Guns 11 | . 9 . 2 . . . . . . . . . Cannons 24 | . . . 19 . . . . 2 2 . . 1 AOE 7 | . 1 . . . . . . . . . . 6 Classes Destroyed 16 | . 6 . 3 1 . . 2 1 1 1 1 . Worker 3 | . 2 . . . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 7 | . . . 3 . . . 2 2 . . . . Recycler 4 | . 1 . . . . . 1 1 . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 1 . 3 . . . 1 . . . . . Swarmer 26 | . 6 . 7 . . . 4 2 4 . . 3 Grunt 40 | . 4 . 8 . . 3 14 6 1 . . 4 Brawler 2 | . . . 1 . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . . Sentry 12 | . . . 5 . . . 3 3 . . . 1 Hunter 2 | . . . . . . . 1 . . . 1 . Programmer 4 | . . . . . . . . . . . 4 . Samaritan 3 | . . . . . . . . . . 3 . . Thief 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | . 8 . 5 1 . 3 8 5 4 . 3 6 Combat Bots Only 7 | . 6 . 5 . . 3 7 4 4 . 1 6 Max Kills in Single Turn 4 | . 2 . 2 1 . 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . . . 4 Melee 1 | . . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Damage Taken 7259 | . 445 . 1235 37 . 51 1128 679 727 . 290 2667 Core 1736 | . 133 . 241 19 . . 221 152 106 . 70 794 Absorbed by Shields 88 | . . . . . . . . . . . . 88 Redirected to Shielding 50 | . . . . . . . 50 . . . . . Core Remaining (%) 60 | 100 . 46 . . . 35 59 . . 63 . . Volleys Fired 137 | . 38 . 76 1 . . . 3 10 . . 9 Largest 2 | . 2 . 2 2 . . . 1 2 . . 2 Hottest 150 | . 70 . 150 112 . . . 48 96 . . 90 Shots Fired 254 | . 75 . 142 2 . . . 3 18 . . 14 Gun 101 | . 75 . 21 2 . . . . . . . 3 Cannon 143 | . . . 121 . . . . 3 18 . . 1 Launcher 10 | . . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . . Kinetic 157 | . 45 . 91 . . . . 3 18 . . . Thermal 87 | . 30 . 51 2 . . . . . . . 4 Explosive . | . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . 10 Robot Hit Streak 9 | . 5 . 9 1 . . . 2 3 . . 4 Robot Miss Streak 8 | . 8 . 5 1 . . . 1 6 . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 276 | . 38 . 75 1 . 4 68 34 23 3 17 13 Core Hits 135 | . 20 . 31 1 . 4 26 17 8 2 5 21 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 18 | . 4 . . . . . 6 5 . . 1 2 Burn 4 | . 4 . . . . . . . . . . . Sever 14 | . . . . . . . 6 5 . . 1 2 Melee Attacks 163 | . . . . . . 4 77 33 17 3 20 9 Impact 1 | . . . . . . . 1 . . . . . Slashing 162 | . . . . . . 4 76 33 17 3 20 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 1 4 3 . 3 3 . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . Follow-up Attacks 1 | . . . . . . . 1 . . . . . Damage Inflicted 10853 | . 797 . 1804 21 . 224 3269 1596 769 283 987 1103 Guns 796 | . 518 . 261 17 . . . . . . . . Cannons 1935 | . . . 1535 . . . . 57 310 . . 33 Explosions 1017 | . 279 . . . . . . . . . . 738 Melee 7078 | . . . . . . 224 3269 1539 459 283 987 317 Ramming 27 | . . . 8 4 . . . . . . . 15 Kinetic 1707 | . 300 . 1040 . . . . 57 310 . . . Thermal 1608 | . 497 . 756 17 . . . . . . . 338 Explosive . | . . . . . . . . . . . . . Electromagnetic 433 | . . . . . . . . . . . . 433 Impact 49 | . . . . . . . 49 . . . . . Slashing 7029 | . . . . . . 224 3220 1539 459 283 987 317 Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 2 2 2 1 29 Average Corruption 2 | . . . . . . . . 2 2 2 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . . . . 1 16 10 1 8 Message Errors 9 | . . . . . . . . . 5 2 . 2 Matter Fused 13 | . . . . . . . . . 6 5 1 1 Heat Flow Errors 5 | . . . . . . . . . 2 2 . 1 Energy Discharges 3 | . . . . . . . . . 1 . . 2 Data Loss (minor) 3 | . . . . . . . . 1 1 . . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 766 | . 179 . 31 . . . 145 56 60 55 213 27 Projectiles 60 | . . . 31 . . . . . 29 . . . Explosions 206 | . 179 . . . . . . . . . . 27 Melee 500 | . . . . . . . 145 56 31 55 213 . Knockbacks 13 | . . . 4 . . . . . 9 . . . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . 4 . . . . . 9 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 234 | . 119 . 4 2 . . . . . . . 109 Shots 8 | . 2 . . . . . . . . . . 6 Rammed 8 | . . . 2 1 . . . . . . . 5 Targets Rammed 9 | . . . 2 1 . . . . . . . 6 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 401 | . 96 . 401 60 . 1 18 9 257 213 . 173 Average Temperature 90 | . 23 . 121 33 . 1 8 9 81 90 . 29 Received Heat Transfer 2205 | . 90 . 408 . . 27 603 216 36 . . 825 Effects 5 | . . . 5 . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 2 . 3 1 . . . . . . . 2 Heat Transferred 2720 | . 1075 . 1258 37 . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Peak Influence 397 | . 391 167 305 98 . 70 397 370 . . 100 295 Initial 152 | . . 152 65 78 . . 27 138 . . . 70 Average 152 | . 153 153 140 84 . 69 294 182 . . 23 148 Maximum Alert Level 1 | . 1 . 1 . . . 1 1 . . . 1 Low Security (%) 68 | 100 71 100 84 100 . 100 12 55 . . 100 63 Level 1 31 | . 28 . 15 . . . 87 44 . . . 36 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 . . . 3 4 . . 4 . Investigation 3 | . . . . . . . 1 1 . . 1 . Extermination 4 | . . . . . . . . 1 . . 3 . Reinforcement 8 | . 2 . 2 . . . 2 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Distress Signals 10 | . 1 . 4 . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 21 1 31 2 . 2 40 26 8 . 7 14 Peak Tracking Total 9 | . 7 1 8 2 . 2 5 6 4 . 2 9 Tactical Retreats 5 | . 1 . . 1 . . 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Traps Triggered 8 | . 2 . . 1 . . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Disabled 3 | . 2 . . . . . . . . . . 1 Max in Single Turn 2 | . 2 . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Accessed 22 | . 6 1 2 1 1 . 2 4 . 1 4 . Terminals 13 | . 4 . 2 . . . 2 3 . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 54 | . 12 1 5 1 1 . 6 9 . 1 18 . Successful 26 | . 8 1 3 1 1 . 1 4 . 1 6 . Failed 28 | . 4 . 2 . . . 5 5 . . 12 . Catastrophic 4 | . 1 . 1 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 6 . . . 1 . 1 . . . . . Terminals 34 | . 7 . 5 . . . 6 7 . . 9 . Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 5 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 4 . Terminal Hacks 20 | . 5 1 3 1 1 . 1 4 . 1 3 . Record 2 | . 1 . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . . . . . . 1 . Open Door 3 | . . 1 . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 4 | . . . 2 . . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 1 . . . 2 3 . . 3 . Full Trace Events 2 | . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 54 | . . . . . . . . 49 . . . 5 Total Damage 296 | . . . . . . . . 257 . . . 39 Kills 4 | . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Robot Analysis Total 2 | . 1 . . . . . . . . . 1 . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 . . Drone Launches 11 | . . . . . . . . 9 . . . 2 Drone Recoveries 9 | . . . . . . . . 8 . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Turns Passed 9189 | 55 713 234 1400 239 263 385 1322 877 1632 609 1066 394 Spaces Moved 5004 | 41 552 222 787 204 249 260 691 549 559 291 473 126 Core 8 | 2 . . . . . . . . . . . 6 Treads 183 | . . . . . . . . . 180 . . 3 Legs 2356 | . . . . . . . 547 549 379 291 473 117 Wheels 2086 | 39 552 222 416 204 249 260 144 . . . . . Hover 371 | . . . 371 . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 105 105 105 93 120 190 190 185 50 Average Speed 151 | 97 100 100 138 105 105 105 118 140 273 202 202 206 Slowest Speed 900 | 100 115 100 235 115 105 105 123 190 330 260 265 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 90 63 64 60 65 46 36 14 69 31 11 22 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . 1 . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . 2 . 1 . 1 . . 3 2 . . Spaces Dug 2 | . . . . . . . . . . . 2 . Terrain Destroyed 86 | . 57 . 14 . . . . 1 . . 2 12 Melee 2 | . . . . . . . . . . . 2 . Projectile 15 | . . . 14 . . . . 1 . . . . AOE 69 | . 57 . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Total 6181 | 53 637 236 953 226 250 369 1118 624 621 310 567 217 Wait 566 | 3 3 7 27 13 . 100 317 5 21 5 36 29 Move 4992 | 40 551 221 786 203 248 259 690 548 558 290 472 126 Hop . | . . . . . . . . . . . . . Pick Up 86 | 4 21 3 12 3 . 1 12 10 4 4 10 2 Fast Attach 55 | 6 5 . 14 . 1 1 4 7 4 2 4 7 Attach 39 | . 3 . 6 1 . . 9 3 4 . 2 11 Detach 3 | . 1 . . . . . 1 . . . 1 . Swap 45 | . 5 1 8 2 . 1 4 6 3 . 9 6 Drop 78 | . 10 4 22 2 1 3 5 9 . 6 14 2 Fire 137 | . 38 . 76 1 . . . 3 10 . . 9 Melee 161 | . . . . . . 4 76 33 17 3 19 9 Ram 3 | . . . 2 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 5 | . . . . . . . . . . . . 5 Escape Stasis 10 | . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 18) 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 353 | -10/Materials | Discovered new exit (range 14) 407 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Discovered new exit (range 10) 565 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Discovered new exit (range 13) 769 | -10/Materials | Entered Mines 778 | -10/Mines | Learned Materials interactive machine intel 828 | -10/Mines | Met a Derelict bent on vengeance 946 | -10/Mines | Found the Drone Emporium 948 | -10/Mines | Learned Materials stockpile data 950 | -10/Mines | Found Prototype Device 976 | -10/Mines | Discovered new exit (range 6) 985 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1003 | -10/Mines | Entered Materials 1003 | -9/Materials | Evolved 2 slots: Utility x2 1005 | -9/Materials | Loaded intel: 17 interactive machine locations 1022 | -9/Materials | Discovered new exit (range 16) 1146 | -9/Materials | Identified Thief Drone Bay 1447 | -9/Materials | Discovered new exit (range 7) 1841 | -9/Materials | Discovered new exit (range 18) 1922 | -9/Materials | Discovered new exit (range 5) 2137 | -9/Materials | Core integrity fell below 50% 2182 | -9/Materials | Lost 4 parts (1p1u2w) 2403 | -9/Materials | Entered Mines 2446 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2491 | -9/Mines | Learned Materials stockpile data 2530 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2557 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2588 | -9/Mines | Discovered new exit (range 8) 2637 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2637 | -9/Mines | Discovered new exit (range 6) 2642 | -9/Mines | Entered Exiles 2668 | -9/Exiles | Met 8R-AWN 2687 | -9/Exiles | Met EX-HEX 2731 | -9/Exiles | Met EX-BIN 2762 | -9/Exiles | Aligned with FarCom system 2763 | -9/Exiles | Given EX-Vault access code 2798 | -9/Exiles | Opened EX-Vault 2806 | -9/Exiles | Found Longsword +1 2828 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2856 | -9/Exiles | Met EX-DEC 2893 | -9/Exiles | Discovered new exit (range 14) 2905 | -9/Exiles | Left Exiles lab with Longsword +1 2905 | -9/Exiles | Entered Mines 3214 | -8/Mines | Build established: Assassin 3263 | -8/Mines | Discovered new exit (range 9) 3290 | -8/Mines | Entered Materials 3290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -8/Materials | Destroyed 7 combat bots 3592 | -8/Materials | Lost 7 parts (1p4n1u1w) 4221 | -8/Materials | Discovered new exit (range 17) 4612 | -8/Materials | Entered Factory 4612 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4914 | -7/Factory | Build established: Scavenger-Assassin 5416 | -7/Factory | Discovered new exit (range 10) 5489 | -7/Factory | Entered Lower Caves 5531 | -7/Lower Caves | Lost 4 parts (1p3n) 5707 | -7/Lower Caves | Build established: Scavenger-Mutant 6012 | -7/Lower Caves | Build established: Mutant 6150 | -7/Lower Caves | Learned location of Zion (-7) 7001 | -7/Lower Caves | Build established: Scavenger-Mutant 7092 | -7/Lower Caves | Discovered new exit (range 4) 7121 | -7/Lower Caves | Entered another Lower Caves area 7294 | -7/Lower Caves | Discovered new exit (range 7) 7483 | -7/Lower Caves | Learned Factory non-interactive machine intel 7730 | -7/Lower Caves | Entered Factory 7730 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7731 | -6/Factory | Loaded intel: 205 non-interactive machine locations 8477 | -6/Factory | Build established: Hacker-Mutant 8604 | -6/Factory | Fabricated Imp. Proton Missile Launcher (x1) 8794 | -6/Factory | Identified exit to Garrison 8796 | -6/Factory | Entered Garrison 8902 | -6/Garrison | Triggered checkpoint 8952 | -6/Garrison | Garrison Relay disabled 9018 | -6/Garrison | Spotted B-75 Beast 9032 | -6/Garrison | Triggered checkpoint 9048 | -6/Garrison | Triggered checkpoint 9089 | -6/Garrison | Core integrity fell below 50% 9096 | -6/Garrison | System corruption reached 10% 9157 | -6/Garrison | Lost 19 parts (2p7n5u5w) 9158 | -6/Garrison | Core integrity fell below 20% 9189 | -6/Garrison | Released all parts (8) 9190 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09164_ System Shield destroyed. 09169_ FAHRBHKU4=2E,RHNZ DY7I FQO& 09174_ Slug penetrates Wall. 09176_ G-50 Soldier IFF system glitched. 09178_ Machine Analyzer destroyed. 09180_ Slug penetrates Wall. 09180_ Hvy. Laser destroyed. 09181_ Slug penetrates Wall. 09184_ Acquired Lgt. Angular Momentum Engine. 09185_ Slug penetrates Wall. 09186_ System corrupted: Energy discharge (-72). 09187_ Wall collapses. 09188_ Penetrated by Slug. 09189_ Released Hcp. Matter Pod. 09189_ Released Energy Well. 09189_ Released Imp. Melee Analysis Suite. 09189_ Released Hcp. Storage Unit. 09189_ Released Imp. Heat Sink. 09189_ Released Med. Armor Plating. 09189_ Released Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????######### #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##########???? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #??#######???? | | ?????????????????????????????????# #??#""" "#???? | | ?????????????????????????????????# #??##! ###??? | | ?????????????????????????????????# #??# !! #??? | | ?????????????????????????????????# #??###### #??? | | ?????????????????????????????????# #???????# #??? | | ??????????????????????############ #???????# ###? | | ??????????????????????# #???????# #? | | ??????????????????????# #???????# #? | | ??????????????????????# ######### #???????# #? | | ??????????????????????# #?#!#???# #???????# #? | | ??????????????????????# #?#!#???#^ ######### ###? | | ??????????????????????# #?#!#???# g #??? | | ????????????????###???# ###!#???# ###########??? | | ????????????????# ??# #!!%#???# #????????????? | | ???????????## ## ## @!!!##??# #????????????? | | ???????????# h g*#### #????????????? | | ?????????? = [h%* % #????????????? | | ?????????? [%!%]%[%! #????????????? | | ???????????# ## # ! ==% ######????????????? | | ????????????????# ?##[ ######?????????????????? | | ??????????g???? ? ! ??????????????????????? | | ??????????g?? ??????????????????????? | | ????????????? ?????????????????????? | | ??????????g?? ^ %?????????????????????? | | ????????????? ## ## ###????????????????????? | | ???????????? ???# ?# #??????????????????????? | | ??????????????? ?? #??????????????????????? | | ?????????????? ?? ???????????????????????? | | ?????????????? ?? ???????????????????????? | | ?????????????? ##"???## %???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 35 Energy Capacity 450 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 300 Resistance: EM 25 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Proton Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Proton Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightColdExpander Manual? 0 Play Time 01:16:06 Cumulative 31.7 hours Start 2022.04.24 @ 21:50:13 End 2022.04.24 @ 23:15:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 01adfdcb-3402-4d40-af36-52ac829cb3d4