Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:51:46 Player: Username Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2528) 2528 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 5423 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Cooling System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Improved EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine High-capacity Battery Shock Rifle Lightning Gun Improved EM Pulse Cannon Gauss Cannon Rocket Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 3 | . . 1 . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 122 | 11 9 30 37 35 Power 28 | 2 1 4 13 8 Engine 22 | 2 1 4 10 5 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 31 | 3 1 13 5 9 Treads 9 | . . 9 . . Leg 7 | . . 3 2 2 Wheel 5 | 3 1 1 . . Hover 9 | . . . 3 6 Flight 1 | . . . . 1 Utility 29 | 3 5 4 8 9 Device 14 | 3 1 1 4 5 Storage 5 | . . 2 1 2 Processor 5 | . . 1 3 1 Hackware . | . . . . . Protection 5 | . 4 . . 1 Artifact . | . . . . . Weapon 34 | 3 2 9 11 9 Energy Gun 12 | 1 . 4 6 1 Energy Cannon 5 | . . . 1 4 Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon 5 | . . 3 1 1 Launcher 3 | . . . 1 2 Special Weapon 2 | 1 . 1 . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . . 9 6 16 Power 10 | . . 3 3 4 Propulsion 9 | . . 2 1 6 Utility 3 | . . 2 . 1 Weapon 9 | . . 2 2 5 Highest Loss Streak 8 | . . 4 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 100 96 92 85 Engine 14 | . 14 20 12 6 Core 2 | . . . 3 6 Treads 5 | . . 15 . . Leg 9 | . . 13 16 2 Wheel 4 | . 28 3 . . Hover 9 | . . . 10 26 Device 8 | . 19 8 7 3 Storage 9 | . . 10 12 9 Processor 2 | . . . 4 6 Protection 1 | . 8 1 . . Energy Gun 11 | . 14 11 16 5 Energy Cannon 1 | . . . . 6 Ballistic Gun 1 | . 8 1 . . Ballistic Cannon 2 | . . 7 . . Launcher 2 | . . . 4 5 Special Weapon 1 | . 5 1 . . Naked Turns 19 | . . . . 19 Heaviest Build 43 | 11 13 39 43 39 Greatest Support 60 | 20 20 60 51 37 Greatest Overweight (x) 11 | . . 11 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 15 15 8 Average Capacity 10 | 5 5 13 11 6 Most Carried 15 | 5 5 15 15 8 Average Carried 8 | 1 4 10 10 6 Final Capacity 15 | 5 5 15 5 5 Final Carried 15 | 5 5 15 5 1 Class Distribution -------------------- 40% | Mutant 36% | Gunner 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1882 | 346 105 636 490 305 Remotely . | . . . . . Salvage Created 3350 | 96 97 1001 1287 869 Parts 161 | 12 8 50 52 39 Haulers Intercepted 5 | . . 2 3 . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | 1 3 20 16 10 Melee 6 | . . 1 5 . Guns 14 | 1 2 7 4 . Cannons 20 | . 1 11 1 7 AOE 7 | . . 1 3 3 Classes Destroyed 13 | 3 2 4 1 3 Worker 6 | 1 . . 1 4 Builder 2 | . 1 . 1 . Tunneler 5 | 2 . . 1 2 Hauler 5 | . . 2 3 . Recycler 10 | . . 3 3 4 Watcher 12 | . 1 4 4 3 Swarmer 6 | . . 3 . 3 Grunt 34 | 1 3 13 14 3 Brawler 1 | . . . 1 . Sentry 6 | . . 4 1 1 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | 2 2 5 6 9 Combat Bots Only 5 | 1 2 5 3 3 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 514 | 5 13 118 115 263 Missed 171 | 1 5 31 38 96 Damage Taken 4922 | 44 133 1154 1360 2231 Core 1195 | . 44 215 233 703 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 82 46 57 . Volleys Fired 202 | 12 15 88 46 41 Largest 3 | 2 2 2 3 3 Hottest 192 | 60 140 126 189 192 Shots Fired 399 | 24 22 144 107 102 Gun 247 | 24 13 81 93 36 Cannon 106 | . . 50 6 50 Launcher 24 | . . . 8 16 Special 22 | . 9 13 . . Kinetic 87 | 12 6 64 . 5 Thermal 139 | . 9 54 71 5 Explosive 24 | . . . 8 16 Electromagnetic 149 | 12 7 26 28 76 Robot Hit Streak 14 | 5 4 8 5 14 Robot Miss Streak 4 | 3 1 3 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 260 | 14 13 90 73 70 Core Hits 131 | 5 6 37 38 45 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 10 | . . 4 2 4 Burn 3 | . . 3 . . Blast 1 | . . . . 1 Corrupt 1 | . . . . 1 Smash 2 | . . . 2 . Sever 1 | . . 1 . . Impale 2 | . . . . 2 Melee Attacks 27 | . . . 22 5 Impact 22 | . . . 22 . Slashing . | . . . . . Piercing 5 | . . . . 5 Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6991 | 192 235 1657 2179 2728 Guns 2335 | 192 139 745 905 354 Cannons 1720 | . . 649 169 902 Explosions 1728 | . . 92 293 1343 Melee 917 | . . . 788 129 Ramming 91 | . . 67 24 . Kinetic 998 | 83 65 728 . 122 Thermal 1659 | . 96 586 647 330 Explosive 1412 | . . . 293 1119 Electromagnetic 1914 | 109 74 276 427 1028 Impact 788 | . . . 788 . Slashing . | . . . . . Piercing 129 | . . . . 129 Highest Corruption 4 | . . . 4 3 Average Corruption 3 | . . . 4 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 11 . Message Errors 2 | . . . 2 . Matter Fused 5 | . . . 5 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 266 | . . . 198 68 Projectiles . | . . . . . Explosions 55 | . . . . 55 Melee 211 | . . . 198 13 Knockbacks 5 | . . 2 2 1 Impact 3 | . . 1 2 . Kinetic 2 | . . 1 . 1 Secondary . | . . . . . Self-Inflicted Damage 116 | . . . 91 25 Shots 3 | . . . 2 1 Rammed 12 | . . 11 1 . Targets Rammed 17 | . . 16 1 . Kicked 2 | . . 2 . . Crushed 3 | . . 3 . . Highest Temperature 444 | 24 30 318 444 436 Average Temperature 73 | 12 10 54 81 105 Received Heat Transfer 1398 | 24 42 498 720 114 Effects 5 | . . 1 . 4 Energy Bleed 2 | . . 1 . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 17 | . 2 1 10 4 Impact Corruptions 9 | . . . 9 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 2 . Heat Transferred 3596 | . 200 1646 1406 344 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . 2 . 5 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 565 | 35 163 342 525 565 Initial 173 | . 22 68 83 173 Average 254 | 16 92 192 267 442 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 47 | 100 100 64 39 1 Level 1 32 | . . 35 42 35 Level 2 19 | . . . 17 62 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 2 4 Investigation 5 | . 1 1 2 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | 1 10 30 25 30 Peak Tracking Total 12 | 1 4 4 5 12 Tactical Retreats 6 | . . 1 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . . . 4 1 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . . 7 6 Max in Single Turn 5 | . . . 5 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . 1 . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 1 4 4 4 Terminals 9 | . 1 3 3 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 38 | . 2 15 12 9 Successful 23 | . . 10 7 6 Failed 15 | . 2 5 5 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 2 10 6 7 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 11 | . . 5 6 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . . 6 3 4 Record 7 | . . 4 2 1 Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Alert Level 1 | . . 1 . . Disarm Traps 2 | . . . 1 1 Registered Components 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . . 4 4 . Recycle Component 1 | . . . 1 . Process 3 | . . 1 2 . Report Inventory 2 | . . 1 1 . Retrieve Components 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 3 3 2 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 78 | . . 41 37 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3510 | 156 338 1293 863 860 Spaces Moved 2726 | 127 304 666 630 999 Core 72 | 30 . 1 . 41 Treads 230 | . . 230 . . Legs 647 | . . 340 244 63 Wheels 496 | 97 304 95 . . Hover 1281 | . . . 386 895 Flight . | . . . . . Fastest Speed 44 | 50 80 80 52 44 Average Speed 88 | 72 80 134 87 64 Slowest Speed 600 | 80 80 600 200 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 31 46 36 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 249 | . 4 7 90 148 Melee . | . . . . . Projectile 7 | . 4 1 . 2 AOE 242 | . . 6 90 146 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3337 | 165 357 887 810 1118 Wait 93 | . 22 35 32 4 Move 2722 | 126 303 665 629 999 Hop . | . . . . . Pick Up 87 | 14 3 33 19 18 Fast Attach 23 | . 4 3 8 8 Attach 39 | 7 . 12 8 12 Detach 3 | . . 1 2 . Swap 60 | 4 5 15 21 15 Drop 59 | 2 5 14 22 16 Fire 202 | 12 15 88 46 41 Melee 27 | . . . 22 5 Ram 1 | . . . 1 . Kick 2 | . . 2 . . Crush 14 | . . 14 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 157 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 11) 431 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 574 | -9/Materials | Build established: Mutant 667 | -9/Materials | Lost 4 parts (1p2n1u) 1023 | -9/Materials | Build established: Scavenger-Mutant 1513 | -9/Materials | Core integrity fell below 50% 1559 | -9/Materials | Build established: Mutant 1704 | -9/Materials | Discovered new exit (range 16) 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2128 | -8/Materials | Lost 4 parts (2p1n1w) 2443 | -8/Materials | Discovered new exit (range 16) 2651 | -8/Materials | Entered Factory 2651 | -7/Factory | Evolved 2 slots: Propulsion x2 2781 | -7/Factory | Build established: Gunner 3024 | -7/Factory | Discovered new exit (range 9) 3371 | -7/Factory | Cargo convoy interrupted 3373 | -7/Factory | Garrison activated, responded to threat 3410 | -7/Factory | Released all parts (6) 3420 | -7/Factory | Core integrity fell below 50% 3438 | -7/Factory | Lost 7 parts (2p1n4w) 3503 | -7/Factory | Core integrity fell below 20% 3511 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- (Impale). 03468_ Destroyed Shock Rifle. 03469_ Penetrated by Slug. 03469_ Imp. Hover Unit destroyed. 03472_ P-60 Hacker suffers critical hit (Impale). 03473_ Slug penetrates Fusion Modulator. 03474_ Imp. Hover Unit destroyed. 03476_ Slug penetrates Fusion Modulator. 03481_ Lgt. Nuclear Core destroyed. 03484_ M-28 Smith repairs Shock Rifle. 03494_ Lgt. Nuclear Core destroyed. 03500_ Airjet destroyed. 03501_ Slug penetrates Fusion Modulator. 03505_ Med. Reflective Plating destroyed. 03506_ Slug penetrates Fusion Modulator. 03509_ Spear destroyed. 03510_ M-28 Smith repairs Y-54 Guardian. 03511_ Slug penetrates Fusion Modulator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????##############???? | | ?????????????#???????# #???? | | ????????###??# ??????# #???? | | ???????##T ### ####### #???? | | ?????? + #???? | | ?????? # """ """ #???? | | ????? # """ """ #???? | | ????? + """ """ #???? | | ????? # h x #???? | | ????? # p """ """ #???? | | ????? ^ # """ """ #???? | | ??????##########"###+# m@"""h""" #???? | | ????????# # Yx #???? | | ????????# ]##############???? | | ????????# ! #????????????????? | | ????????# !! #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# = #????????????????? | | ????????# #????????????????? | | ????????# [ #????????????????? | | ????????# [ #????????????????? | | ????????#/####/###+###????????????????? | | ????????# #??# #??????????????????????? | | ???????## ##?# #??????????????????????? | | ???????# ### #??????????????????????? | | ???????# #??????????????????????? | | ???????# ### #??????????????????????? | | ???######/#### ##??#??????????????????? | | ???# ! # ## #??????????????????? | | ???# ! + #??????????????????? | | ???#"""" # ####??????????????????? | | ???#"""" ## ##?????????????????????? | | ???#"""" ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Troublemaker Challenges ------------ None Game ------ Seed FlightBattleWings Manual? 0 Play Time 01:32:56 Cumulative 4.4 hours Start 2024.03.31 @ 20:16:48 End 2024.03.31 @ 21:51:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6cf2ae9-3d69-4a7f-9487-efcf50e916b8