Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.11 @ 22:10:15 Player: erecorar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2541) 2541 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 5861 Bonus ------- High Alert Combat Kills 190 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 2% Temperature Critical (608) Movement Core (2550) Ox50 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cargo Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (30) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink Microactuators Microactuators Microactuators Microactuators Transmission Jammer Transmission Jammer Transmission Jammer Transmission Jammer System Shield Improved EM Shotgun Heavy EM Shotgun Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Datajack Hammer Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Cargo Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Microactuators Microactuators Microactuators Microactuators Actuator Array Transmission Jammer Transmission Jammer Transmission Jammer Transmission Jammer System Shield Heavy EM Shotgun Advanced Assault Cannon Advanced Assault Cannon Datajack Hammer [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Particle Charger Storage Cargo Storage Unit Processor Advanced Targeting Computer Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 57 | 7 6 10 28 4 2 Power 10 | 1 1 1 5 2 . Engine 5 | 1 1 1 2 . . Core 5 | . . . 3 2 . Reactor . | . . . . . . Propulsion 11 | 2 . 1 7 1 . Treads 5 | . . . 4 1 . Leg 6 | 2 . 1 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 4 2 5 . . Device 5 | . . 2 3 . . Storage 6 | 1 4 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 3 1 6 11 1 2 Energy Gun 6 | 1 . 1 4 . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 8 | . 1 1 4 1 1 Launcher 5 | . . 3 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 Parts Lost 22 | . 1 . 13 4 4 Power 8 | . 1 . 4 1 2 Propulsion 7 | . . . 3 2 2 Utility 2 | . . . 2 . . Weapon 5 | . . . 4 1 . Highest Loss Streak 11 | . 1 . 11 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 84 85 78 76 70 Engine 5 | . 14 11 5 . . Core 8 | . . . 8 13 18 Treads 15 | . . . 15 26 16 Leg 12 | . 28 33 11 . . Device 2 | . . 8 3 . . Storage 10 | . 13 11 9 9 9 Processor 5 | . . . 6 9 9 Energy Gun 2 | . . 1 8 . . Energy Cannon 1 | . . 7 1 . . Ballistic Gun 4 | . 23 1 . . . Ballistic Cannon 10 | . 4 2 7 18 17 Launcher 1 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 162 | 14 28 37 157 162 162 Greatest Support 89 | 20 20 30 89 89 43 Greatest Overweight (x) 10 | 3 1 1 10 3 3 Average Overweight (x) 1 | . . . 1 1 3 Largest Inventory Capacity 30 | 8 30 15 30 30 30 Average Capacity 22 | 7 11 15 23 30 30 Most Carried 22 | 2 6 12 15 18 22 Average Carried 11 | . 4 9 8 15 19 Final Capacity 30 | 8 15 15 30 30 30 Final Carried 22 | 1 6 11 15 18 22 Class Distribution -------------------- 57% | Hauler-Mutant 38% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Sto Matter Collected 1669 | 253 97 217 394 708 . Remotely . | . . . . . . Salvage Created 2011 | . 156 299 851 577 128 Parts 123 | . 14 29 41 30 9 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Combat Hostiles Destroyed 61 | . 7 8 20 22 4 Guns 12 | . 6 . 6 . . Cannons 38 | . 1 4 7 22 4 AOE 10 | . . 4 6 . . Classes Destroyed 11 | . 3 3 2 2 1 Worker 1 | . 1 . . . . Builder 3 | . . 1 2 . . Hauler 1 | . . . 1 . . Watcher 4 | . . 2 2 . . Swarmer 15 | . 6 3 3 3 . Grunt 29 | . 1 2 12 11 3 Duelist 3 | . . . . 3 . Protector 1 | . . . . . 1 Sentry 8 | . . 3 4 1 . Specialist 4 | . . . . 4 . Hunter 1 | . . . 1 . . Best Kill Streak 12 | . 4 6 12 4 4 Combat Bots Only 8 | . 3 5 8 4 4 Max Kills in Single Turn 3 | . 2 2 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Sto Hostile Shots Fired 369 | . 64 34 130 98 43 Missed 113 | . 31 13 37 28 4 Damage Taken 3281 | . 364 231 1235 847 604 Core 644 | . 68 23 296 91 166 Absorbed by Shields 84 | . . . 84 . . Ignored by Resistances 938 | . 110 64 377 247 140 Core Remaining (%) 88 | 100 72 94 . . . Volleys Fired 156 | . 18 31 53 46 8 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 55 65 119 96 96 Shots Fired 270 | . 36 35 92 91 16 Gun 76 | . 33 . 43 . . Cannon 173 | . 3 29 34 91 16 Launcher 21 | . . 6 15 . . Special . | . . . . . . Kinetic 163 | . 36 2 18 91 16 Thermal 83 | . . 27 56 . . Explosive 21 | . . 6 15 . . Electromagnetic 3 | . . . 3 . . Robot Hit Streak 59 | . 6 7 25 55 59 Robot Miss Streak 4 | . 4 4 2 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 200 | . 21 22 64 81 12 Core Hits 102 | . 10 11 45 29 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . . 7 4 . Burn 5 | . . . 5 . . Blast 6 | . . . 2 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5560 | . 278 714 2113 2085 370 Guns 874 | . 261 . 613 . . Cannons 3340 | . 17 405 463 2085 370 Explosions 1346 | . . 309 1037 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2989 | . 278 18 238 2085 370 Thermal 1297 | . . 387 910 . . Explosive 1203 | . . 309 894 . . Electromagnetic 71 | . . . 71 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 141 | . . 38 38 56 9 Projectiles 92 | . . 11 16 56 9 Explosions 49 | . . 27 22 . . Melee . | . . . . . . Knockbacks 33 | . . . 1 30 2 Impact . | . . . . . . Kinetic 27 | . . . 1 24 2 Secondary 6 | . . . . 6 . Self-Inflicted Damage 183 | . . . 183 . . Shots 7 | . . . 7 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 599 | . 2 120 561 483 599 Average Temperature 144 | . 2 40 178 132 294 Received Heat Transfer 1453 | . 33 75 553 459 333 Effects 20 | . . . 11 2 7 Shutdowns 7 | . . . 4 1 2 Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . 1 . . Damage (major) 8 | . . . 4 . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 2 3 . . Heat Transferred 2814 | . . 740 2074 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Peak Influence 815 | . 163 275 459 815 375 Initial 342 | . . . 70 153 342 Average 318 | . 81 171 296 490 348 Maximum Alert Level 3 | . . 1 2 3 1 Low Security (%) 33 | 100 100 52 15 7 . Level 1 34 | . . 47 68 23 100 Level 2 29 | . . . 16 62 . Level 3 2 | . . . . 6 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 17 14 25 22 11 Peak Tracking Total 12 | . 5 3 5 4 12 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Traps Triggered 7 | . 3 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Sto Machines Disabled 11 | . 1 5 5 . . Max in Single Turn 3 | . 1 2 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Machines Accessed 12 | . 5 3 2 1 1 Terminals 11 | . 5 3 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . 7 4 4 2 2 Successful 12 | . 5 3 2 1 1 Failed 7 | . 2 1 2 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 7 4 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 11 | . 5 3 1 1 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 1 . . 1 . Maintenance Status 1 | . 1 . . . . Security Status 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Assault Status 1 | . . . . . 1 Recall Investigation 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Sto Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 139 | . . . . . 139 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Sto Turns Passed 4613 | 93 814 601 1044 1919 142 Spaces Moved 1836 | 62 529 326 336 555 28 Core 14 | 11 . . 3 . . Treads 753 | . . . 170 555 28 Legs 1069 | 51 529 326 163 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 240 400 Average Speed 219 | 130 137 156 245 318 400 Slowest Speed 550 | 200 190 190 550 400 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 68 33 31 55 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . . 29 91 . 3 Melee . | . . . . . . Projectile 4 | . . . 1 . 3 AOE 119 | . . 29 90 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Total 2150 | 71 580 379 458 620 42 Wait 26 | . 12 3 11 . . Move 1830 | 61 528 325 335 553 28 Hop . | . . . . . . Pick Up 46 | 2 10 8 18 4 4 Fast Attach 23 | 6 1 1 13 2 . Attach 10 | . 2 1 6 1 . Detach 5 | . 1 . 4 . . Swap 24 | 1 3 8 9 1 2 Drop 18 | 1 5 2 9 1 . Fire 156 | . 18 31 53 46 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 5) 616 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Discovered new exit (range 6) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Propulsion x2 1068 | -9/Materials | Discovered new exit (range 15) 1476 | -9/Materials | Discovered new exit (range 14) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1556 | -8/Materials | Identified exit to Storage 1735 | -8/Materials | Destroyed 8 combat bots 1743 | -8/Materials | Lost 11 parts (2p3n2u4w) 2162 | -8/Materials | Core integrity fell below 50% 2247 | -8/Materials | Build established: Hauler-Mutant 2551 | -8/Materials | Identified exit to Garrison 2553 | -8/Materials | Entered Garrison 2590 | -8/Garrison | Triggered checkpoint 2692 | -8/Garrison | Triggered checkpoint 2924 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Discovered exit to Storage (range 6) 3014 | -8/Garrison | Triggered checkpoint 3374 | -8/Garrison | Triggered checkpoint 3608 | -8/Garrison | Triggered checkpoint 3791 | -8/Garrison | Discovered exit to Storage (range 12) 4050 | -8/Garrison | Triggered checkpoint 4080 | -8/Garrison | Triggered checkpoint 4243 | -8/Garrison | Installed Relay Interface Framework 4350 | -8/Garrison | Triggered checkpoint 4416 | -8/Garrison | Discovered exit to Storage (range 10) 4472 | -8/Garrison | Entered Storage 4512 | -8/Storage | Met a pair of Derelict thieves 4614 | -8/Storage | Core integrity fell below 20% 4614 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04591_ I-25 Savior knocked back. 04591_ I-25 Savior destroyed. 04593_ NK-AK6(g) destroyed. 04595_ G-50 Soldier suffers critical hit (Burn). 04597_ G-47 Trooper destroyed. 04599_ QQ-NP3(g) destroyed. 04603_ G-50 Soldier destroyed. 04606_ Power failure, Lgt. Nuclear Core shutdown. 04606_ Imp. Treads destroyed. 04606_ G-47 Trooper destroyed. 04608_ Lgt. Treads destroyed. 04611_ Power failure, Lgt. Nuclear Core shutdown. 04612_ G-50 Soldier knocked back. 04613_ Overheating: Lgt. Nuclear Core damaged (-9). 04613_ Overheating: Cargo Storage Unit damaged (-526). 04613_ Overheating: Adv. Assault Cannon damaged (-29). 04613_ Overheating: Adv. Targeting Computer damaged (-10). 04613_ Lgt. Nuclear Core destroyed. 04613_ System corrupted by crushing effect (+1). 04614_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????###??????????????????????????? | | ??????#####T#################??????????? | | ??????# [ ?????????? | | ??????# %g[g% ?????????? | | ??????# =g=%g! ?????????? | | ??????########%bg#######T##????????????? | | ????????????#;=@%%#????????????????????? | | ????????????#T[*!=#????????????????????? | | ???????????###"%"##????????????????????? | | ???????????# =!* #????????????????????? | | ???????????#]]=[ #????????????????????? | | ???????????# ] #????????????????????? | | ???????????#] #????????????????????? | | ???????????########????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed RefineryActuatorBooster Manual? 0 Play Time 00:28:24 Cumulative 16.5 hours Start 2024.03.11 @ 21:42:41 End 2024.03.11 @ 22:10:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 27 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fefd676-4e2a-4d95-b502-b76b8ba67a01