Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 17:51:52 Player: Skysub Result: Destroyed by LH-UO7(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (705) 705 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1225 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (200) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Grenade Launcher Heavy Hammer > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Subdweller Power Source Aluminum Leg Wheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit Structural Scanner Machine Analyzer Subdweller Optics Core Shielding Medium Laser Medium Laser Small Laser Salvaging Laser Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Grenade Launcher Heavy Hammer > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Aluminum Leg Wheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit Structural Scanner Machine Analyzer Subdweller Optics Core Shielding Medium Laser Medium Laser Small Laser Salvaging Laser Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 10 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 11 | 2 8 18 Power 1 | . . 2 Propulsion 2 | 1 1 3 Utility 2 | . 1 4 Weapon 4 | . 3 7 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 4 | . . 4 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 87 | . 84 94 Engine 8 | . 5 14 Treads 13 | . 15 8 Wheel 12 | . 12 14 Device 9 | . 7 14 Storage 14 | . 14 14 Energy Gun 5 | . 8 . Ballistic Gun 10 | . 14 . Launcher 8 | . 5 14 Impact Weapon 4 | . . 13 Peak Build Rating 10 | 6 8 10 Average Rating 7 | 4 6 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 90 | 14 89 90 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 6 | . 6 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 6 23 25 Most Carried 21 | 5 13 21 Average Carried 11 | 2 8 18 Final Capacity 25 | 8 25 25 Final Carried 20 | 5 12 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 669 | 202 383 84 Remotely . | . . . Salvage Created 686 | 26 613 47 Parts 46 | 3 43 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 19 1 Guns 11 | . 11 . AOE 8 | . 8 . Classes Destroyed 6 | 1 4 1 Builder 1 | . 1 . Tunneler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 16 | . 16 . Subdweller 1 | . . 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 95 | . 83 12 Missed 20 | . 17 3 Hits 75 | . 66 9 Projectile 75 | . 66 9 Critical Strikes 2 | . 2 . Damage Taken 1103 | . 860 243 Core 252 | . 105 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 2 60 1 Largest 2 | 2 2 1 Hottest 90 | 40 90 30 Shots Fired 111 | 4 106 1 Gun 103 | 4 99 . Cannon . | . . . Launcher 8 | . 7 1 Special . | . . . Kinetic 66 | 4 62 . Thermal 37 | . 37 . Explosive 8 | . 7 1 Electromagnetic . | . . . Robot Hit Streak 12 | 3 12 6 Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 3 64 7 Core Hits 40 | 1 39 . Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . 2 2 Burn 2 | . 2 . Smash 2 | . . 2 Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1538 | 47 1230 261 Guns 751 | 34 717 . Cannons . | . . . Explosions 582 | . 497 85 Melee 176 | . . 176 Ramming 29 | 13 16 . Kinetic 502 | 34 468 . Thermal 249 | . 249 . Explosive 582 | . 497 85 Electromagnetic . | . . . Impact 176 | . . 176 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions . | . . . Melee 38 | . . 38 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . 33 . Shots 2 | . 2 . Rammed 5 | 3 2 . Targets Rammed 5 | 3 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 . Average Temperature 18 | . 18 . Received Heat Transfer 492 | . 471 21 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 864 | . 864 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 190 | 5 190 . Initial . | . . . Average 49 | . 53 . Influence Increases 660 | 5 655 . Destroy 0b10 Robot/C 380 | . 380 . Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 72 | . 72 . Successful Hack 19 | . 19 . Select Force Hacks 60 | . 60 . Disable Machine 45 | . 45 . Destroy Structure 34 | . 34 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 660 | 5 481 174 Entered New Map 84 | . . 84 Time Decay 516 | 5 431 80 Lost Part 60 | . 50 10 Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 27 7 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 15 | . 15 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1392 | . 747 645 Structural 1392 | . 747 645 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2084 | 111 1328 645 Spaces Moved 871 | 56 524 291 Core 2 | 2 . . Treads 112 | 54 58 . Legs . | . . . Wheels 757 | . 466 291 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 200 Average Speed 194 | 156 195 200 Slowest Speed 320 | 160 320 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 6 76 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 33 | . 28 5 Melee 1 | . . 1 Projectile . | . . . AOE 32 | . 28 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1113 | 71 716 326 Wait 112 | . 106 6 Move 870 | 56 523 291 Hop . | . . . Pick Up 24 | 5 10 9 Fast Attach 10 | 6 4 . Attach 5 | . 4 1 Detach 1 | . 1 . Swap 8 | . 5 3 Drop 1 | . 1 . Fire 63 | 2 60 1 Melee 15 | . . 15 Ram 2 | . 2 . Kick . | . . . Crush 2 | 2 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: [Rec] / [*Scr]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 112 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Met a group of wandering Federalists 351 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 675 | -10/Materials | Lost 3 parts (1p1n1w) 726 | -10/Materials | Discovered new exit (range 4) 1008 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Identified exit to Mines 1025 | -10/Materials | Identified exit to Subcaves 1025 | -10/Materials | Learned location of 1 exit from Materials 1123 | -10/Materials | Learned Storage emergency access door positions 1185 | -10/Materials | Learned Materials stockpile data 1199 | -10/Materials | Learned 2 Mines zone layouts 1224 | -10/Materials | Learned location of 2 exits from Materials 1310 | -10/Materials | Learned location of 3 exits from Materials 1440 | -10/Materials | Entered Subcaves 1441 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1441 | -10/Subcaves | Approached by a straggling Scientist 1516 | -10/Subcaves | Lost 5 allies 1520 | -10/Subcaves | Core integrity fell below 50% 1536 | -10/Subcaves | Core integrity fell below 20% 1654 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1794 | -10/Subcaves | Discovered new exit (range 6) 2085 | -10/Subcaves | Destroyed by LH-UO7(R) with Subdweller Beam Cannon Last Messages --------------- 01576_ Acquired derelict log, extracted data. World map updated: -8/Materials. 01581_ BB-NUG(g): "I know we'll find it eventually." 01630_ BB-NUG(g): "I swear these Subs are restructuring the caves every time we're not looking." 01630_ G-34 Mercenary destroyed. 01639_ Sml. Laser fries itself beyond repair. 01646_ Aluminum Leg fries itself beyond repair. 01646_ 5S-VTV(g) destroyed. 01654_ BB-NUG(g): "Ah ha, there it is!" 01655_ BB-NUG(g) exits level. 01656_ HD-GAC(g) exits level. 01664_ Acquired 10 matter. 01676_ Acquired Sub. Power Source. 01693_ Acquired Sub. Monowheel. 01708_ Acquired Machine Analyzer. 01794_ EXIT=FOUND 01835_ Acquired 10 matter. 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"""""?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??????????????## ??????????????????????????????? | | ??????????????## ???????????????????????????????? | | ??????????????####???????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationSwordProcessor Manual? 0 Play Time 00:14:02 Cumulative 173.3 hours Start 2025.07.22 @ 17:41:05 End 2025.07.22 @ 17:51:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 68 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e490ce50-541c-4808-b3ee-3aa9359e5b4b