Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 01:30:22 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2065) 2065 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 5271 Bonus ------- High Alert Combat Kills 89 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -123 Cogmind --------- Core Integrity 0/550 Matter 76/300 Energy 95/100 System Corruption 8% Temperature Cool (18) Movement Hovering (240) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Hover Unit > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Weight Redist. System Field Recycling Unit (0) Advanced Beam Rifle Gauss Rifle Precision Assault Rifle Assault Cannon Mini Grenade Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Flight Unit Compact Matter Pod Weapon Shielding Field Recycling Unit Advanced Beam Rifle Advanced Beam Rifle Gauss Cannon Mini Grenade Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 4 | . . 2 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 124 | 7 22 27 28 13 27 Power 12 | 1 . 3 4 1 3 Engine 3 | 1 . 1 . 1 . Core 9 | . . 2 4 . 3 Reactor . | . . . . . . Propulsion 53 | 2 6 8 20 9 8 Treads . | . . . . . . Leg 22 | 2 6 2 5 5 2 Wheel . | . . . . . . Hover 6 | . . . . . 6 Flight 25 | . . 6 15 4 . Utility 21 | 1 7 6 1 . 6 Device 9 | . 2 3 1 . 3 Storage 6 | 1 1 2 . . 2 Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection 4 | . 3 1 . . . Artifact . | . . . . . . Weapon 38 | 3 9 10 3 3 10 Energy Gun 13 | 1 4 5 1 . 2 Energy Cannon 3 | . 2 1 . . . Ballistic Gun 13 | 2 3 1 . 1 6 Ballistic Cannon 6 | . . 2 2 2 . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . . 3 Corrupted Parts 1 | . . . . . 1 System Corruption 8 | . . . . . 8 Parts Lost 27 | . 4 1 4 11 7 Power 5 | . 1 . 1 1 2 Propulsion 17 | . 1 1 2 8 5 Utility 2 | . 1 . 1 . . Weapon 3 | . 1 . . 2 . Highest Loss Streak 11 | . 2 1 3 11 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 87 96 89 76 91 Engine 1 | . 5 . . 2 . Core 5 | . . 10 7 1 8 Leg 22 | . 27 27 18 12 28 Hover 2 | . . . . . 14 Flight 15 | . . 14 29 28 5 Device 6 | . . 9 5 9 3 Storage 10 | . 14 11 9 9 9 Protection 2 | . 7 1 . . . Energy Gun 7 | . 6 16 4 1 1 Ballistic Gun 6 | . 20 . . 2 13 Ballistic Cannon 4 | . . 1 13 9 . Naked Turns . | . . . . . . Heaviest Build 39 | 13 28 39 32 26 35 Greatest Support 90 | 20 20 40 90 49 49 Greatest Overweight (x) 6 | . 2 6 2 5 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 15 Average Capacity 11 | 7 12 13 10 10 12 Most Carried 15 | 2 15 15 10 10 15 Average Carried 10 | 1 9 13 9 7 12 Final Capacity 15 | 8 15 10 10 10 15 Final Carried 15 | 2 15 10 10 10 14 Class Distribution -------------------- 47% | Mutant 40% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2449 | 211 381 595 301 507 454 Remotely . | . . . . . . Salvage Created 2755 | . 485 838 409 287 736 Parts 149 | . 28 37 24 10 50 Haulers Intercepted 6 | . . 2 1 . 3 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled 11 | . . 11 . . . Retrieved Matter 67 | . . 67 . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 59 | . 11 14 11 9 14 Guns 44 | . 11 14 4 1 14 Cannons 15 | . . . 7 8 . Classes Destroyed 13 | . 5 3 1 2 2 Worker 2 | . 2 . . . . Builder 1 | . . . . . 1 Hauler 6 | . . 2 1 . 3 Recycler 4 | . 1 1 1 . 1 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 20 | . 3 . 6 2 9 Grunt 27 | . 8 9 4 3 3 Duelist 3 | . . 1 . 1 1 Sentry 7 | . . 4 1 . 2 Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 7 | . 4 4 6 3 7 Combat Bots Only 6 | . 4 3 6 3 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 416 | . 65 80 79 85 107 Missed 111 | . 12 27 15 18 39 Damage Taken 4155 | . 620 720 809 948 1058 Core 925 | . 139 223 126 233 204 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . 14 . . . Core Remaining (%) 62 | 100 44 44 . . . Volleys Fired 221 | . 52 52 26 34 57 Largest 2 | . 2 2 2 2 2 Hottest 122 | . 85 122 109 109 83 Shots Fired 405 | . 102 90 52 47 114 Gun 317 | . 102 81 17 4 113 Cannon 88 | . . 9 35 43 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 270 | . 87 4 35 43 101 Thermal 130 | . 15 81 17 4 13 Explosive . | . . . . . . Electromagnetic 5 | . . 5 . . . Robot Hit Streak 12 | . 10 7 12 7 10 Robot Miss Streak 5 | . 3 4 4 4 5 Penetration Max 1 | . . . 1 . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 266 | . 66 57 33 32 78 Core Hits 114 | . 35 20 15 13 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 1 3 7 4 . Burn 6 | . 1 3 2 . . Blast 9 | . . . 5 4 . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5291 | . 761 1192 831 821 1686 Guns 3680 | . 761 1100 240 20 1559 Cannons 1484 | . . 92 591 801 . Explosions 67 | . . . . . 67 Melee 60 | . . . . . 60 Ramming . | . . . . . . Kinetic 3495 | . 612 17 591 801 1474 Thermal 1594 | . 149 1100 240 20 85 Explosive . | . . . . . . Electromagnetic 142 | . . 75 . . 67 Impact 60 | . . . . . 60 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 16 | . . . 10 6 . Projectiles 16 | . . . 10 6 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 13 | . . 1 8 4 . Impact . | . . . . . . Kinetic 12 | . . 1 7 4 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 127 | . . . . . 127 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 678 | . 147 678 332 352 230 Average Temperature 122 | . 35 165 121 147 60 Received Heat Transfer 1719 | . 273 312 342 342 450 Effects 24 | . . 21 1 2 . Shutdowns 5 | . . 3 1 1 . Energy Bleed 2 | . . 1 . 1 . Interference 2 | . . 2 . . . Matter Decay 4 | . . 4 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 8 | . . 8 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 6 . . . Heat Transferred 3503 | . 432 2257 592 37 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 691 | . 265 212 411 407 691 Initial 267 | . . 46 85 267 189 Average 227 | . 118 111 208 351 439 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 50 | 100 88 86 51 . 6 Level 1 36 | . 11 13 46 90 27 Level 2 12 | . . . 1 9 65 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 3 4 . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 7 | . 2 3 1 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . . 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 24 24 15 8 31 Peak Tracking Total 8 | . 6 5 8 5 6 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . 2 . . 4 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 10 | . . 2 2 . 6 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 13 | . 4 5 1 2 1 Terminals 10 | . 3 4 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 32 | . 14 11 1 4 2 Successful 14 | . 4 6 1 2 1 Failed 17 | . 10 4 . 2 1 Catastrophic 3 | . 2 . . 1 . Database Lockouts 1 | . . 1 . . . Manual 19 | . 11 6 . . 2 Terminals 26 | . 11 9 . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . . 4 . 2 1 Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 4 . 2 . Full Trace Events 4 | . 3 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . 4 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 5 | . 1 . . 4 . Largest Group 4 | . 1 1 . 4 1 Highest-Rated Group 46 | . 10 10 . 46 18 Highest-Rated Ally 18 | . 10 10 . 18 18 Total Orders 1 | . . 1 . . . STAY 1 | . . 1 . . . Ally Attacks 11 | . . . . 9 2 Total Damage 183 | . . . . 183 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3623 | 69 748 1031 345 886 544 Spaces Moved 2161 | 50 324 695 241 518 333 Core 4 | 3 . . . 1 . Treads . | . . . . . . Legs 1323 | 47 324 398 66 290 198 Wheels . | . . . . . . Hover 135 | . . . . . 135 Flight 699 | . . 297 175 227 . Fastest Speed 24 | 50 120 31 24 24 40 Average Speed 110 | 115 160 111 75 107 89 Slowest Speed 480 | 120 260 480 200 300 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 3 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 47 37 13 45 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . 12 1 6 Melee . | . . . . . . Projectile 15 | . . . 12 1 2 AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2997 | 58 457 866 351 793 472 Wait 211 | . 35 52 29 74 21 Move 2142 | 49 323 688 233 516 333 Hop 6 | . . 3 3 . . Pick Up 44 | 1 13 15 6 4 5 Fast Attach 77 | 7 10 13 19 8 20 Attach 19 | . 4 6 3 4 2 Detach 13 | 1 3 3 2 . 4 Swap 28 | . 8 8 6 1 5 Drop 82 | . 8 26 24 1 23 Fire 221 | . 52 52 26 34 57 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 72 | . . . . 72 . Rewire 79 | . . . . 79 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 471 | -10/Materials | Core integrity fell below 50% 706 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Build established: Scavenger-Mutant 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Accompanied by 1 ally 818 | -9/Materials | Evolved 2 slots: Propulsion x2 898 | -9/Materials | Central database locked down 1622 | -9/Materials | Discovered new exit (range 5) 1668 | -9/Materials | Core integrity fell below 50% 1849 | -9/Materials | Entered another Materials area 1849 | -8/Materials | Evolved 2 slots: Propulsion x2 1958 | -8/Materials | Build established: Mutant 1984 | -8/Materials | Garrison activated, responded to threat 2058 | -8/Materials | Lost 3 parts (1p1n1u) 2193 | -8/Materials | Identified exit to Garrison 2194 | -8/Materials | Entered Garrison 2412 | -8/Garrison | Core integrity fell below 50% 2459 | -8/Garrison | Lost 11 parts (1p8n2w) 2603 | -8/Garrison | Learned Materials security intel 2858 | -8/Garrison | Triggered checkpoint 2895 | -8/Garrison | Lost 3 allies 2990 | -8/Garrison | Triggered checkpoint 3028 | -8/Garrison | Installed Relay Interface Framework 3042 | -8/Garrison | Discovered new exit (range 14) 3080 | -8/Garrison | Entered Materials 3080 | -8/Materials | Accompanied by 1 ally 3406 | -8/Materials | Core integrity fell below 20% 3624 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03570_ Dropped Prc. Assault Rifle. 03571_ Imp. Hover Unit destroyed. 03571_ Triggered Blade Trap. 03571_ Massive razor-sharp blades shoot up from within the floor. 03571_ Lgt. Nuclear Core severed. 03573_ FBR80YW,GG5H#CPKIIF7S 03574_ Acquired Lgt. Nuclear Core. 03576_ U-05 Engineer lays Concrete. 03578_ K-01 Serf collects debris. 03580_ G-47 Trooper destroyed. 03581_ R-06 Scavenger collects Aluminum Leg. 03582_ Imp. Hover Unit destroyed. 03583_ K-01 Serf collects debris. 03588_ System corrupted: Energy discharge (-57). 03588_ K-01 Serf collects debris. 03602_ Imp. Hover Unit destroyed. 03608_ Integration Channel disabled. 03618_ System corrupted: Imp. Heat Sink rejected. 03619_ Acquired Imp. Heat Sink. 03621_ Lgt. Nuclear Core destroyed. 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""" ????????# #??????????????? | | ???????? ###???????# #??????????????? | | ??????? #?????????# #??????????????? | | ?????? ######+##?????????+ #??????????????? | | ????? #?????????????????# #??????????????? | | ????" #?????????????????# #??????????????? | | ????" #?????????????????# #??????????????? | | ????" ??????????????????? ! ??????????????? | | ????? ###??????????????????? ??????????????? | | ???????? ?????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 65 Launcher Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearRecoilMegatreads Manual? 0 Play Time 00:29:51 Cumulative 122.3 hours Start 2024.04.25 @ 01:00:37 End 2024.04.25 @ 01:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 915f3e9d-6057-4339-ab0f-6d443dcaec77