Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 21:06:22 Player: PopcornMaze Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (3306) 3306 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1023) 1023 TOTAL SCORE: 9799 Bonus ------- High Alert Combat Kills 223 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 116/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Heavy Laser Latent Energy Streamer > --- INVENTORY -------- Carbon-fiber Leg Myomer Leg Microactuators ECM Suite High-powered Shock Rifle Heavy Laser Heavy Laser Autogun Gauss Rifle [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 3 | . . . . . 1 . . . 2 Propulsion 1 | . . . . . . . 1 . . Utility 6 | . . . . . 3 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 103 | 9 11 5 1 1 36 18 . 10 12 Power 18 | 1 1 2 . . 8 4 . 2 . Engine 11 | 1 1 2 . . 4 1 . 2 . Core 7 | . . . . . 4 3 . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 1 . . 5 3 . 1 1 Treads 2 | 2 . . . . . . . . . Leg 3 | . . . . . 1 1 . 1 . Wheel 10 | . 2 1 . . 4 2 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 4 3 . . 1 12 8 . 4 5 Device 13 | 3 . . . . 4 5 . . 1 Storage 4 | 1 2 . . 1 . . . . . Processor 2 | . . . . . . 2 . . . Hackware 3 | . 1 . . . . . . . 2 Protection 15 | . . . . . 8 1 . 4 2 Artifact . | . . . . . . . . . . Weapon 33 | 2 5 2 1 . 11 3 . 3 6 Energy Gun 16 | 2 2 1 . . 8 . . 2 1 Energy Cannon 4 | . . . 1 . 1 . . . 2 Ballistic Gun 7 | . 1 . . . 2 3 . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 4 | . 1 . . . . . . 1 2 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . 1 Corrupted Parts 4 | . . . . . 3 . . 1 . System Corruption 20 | . . . . . 10 . . 10 . Parts Lost 70 | . 4 4 . . 18 15 . 18 11 Power 14 | . 1 1 . . 4 4 . 4 . Propulsion 13 | . . 2 . . 3 3 . 4 1 Utility 25 | . . . . . 7 6 . 7 5 Weapon 18 | . 3 1 . . 4 2 . 3 5 Highest Loss Streak 15 | . 2 4 . . 6 15 . 8 10 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 11 12 15 14 13 8 8 11 6 Power . | . . . 1 1 . . . . . Propulsion 1 | 1 2 . . . 1 . 2 1 . Utility 5 | . 6 9 10 9 5 2 2 3 . Weapon 3 | 1 1 1 2 3 5 4 4 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 8 . . . 7 . . 2 1 Power 3 | . 2 . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 7 | . 6 . . . 1 . . . . Weapon 7 | . . . . . 4 . . 2 1 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 83 | . 93 95 100 100 90 82 80 74 36 Engine 8 | . 13 12 14 14 6 3 6 4 . Core 3 | . . . . . 9 9 6 1 . Treads 6 | . 24 1 . . . . . . . Wheel 11 | . 3 24 28 28 15 10 13 8 . Device 7 | . 7 . . . 10 18 13 12 7 Storage 11 | . 14 14 14 24 12 7 6 6 4 Processor 1 | . . . . . . 8 13 12 4 Hackware 5 | . 6 14 14 3 . . . . 6 Protection 5 | . . . . . 19 6 6 14 . Energy Gun 6 | . 8 4 . . 7 9 6 5 8 Energy Cannon 2 | . . . 8 14 3 3 6 1 . Ballistic Gun 4 | . 5 11 5 . 4 1 . . . Ballistic Cannon 3 | . . 11 14 14 . . . . . Launcher 1 | . 5 . . . . . . 1 . Peak Build Rating 49 | 9 10 13 22 22 38 41 40 49 28 Average Rating 18 | 7 8 10 18 19 25 33 40 39 23 On Entrance 19 | . 7 10 13 22 19 29 40 40 12 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 38 | . . . . . . . . . 38 Heaviest Build 88 | 13 88 29 38 41 59 52 52 66 37 Greatest Support 40 | 40 40 26 26 26 26 20 20 40 10 Greatest Overweight (x) 13 | . 3 1 1 1 8 13 2 6 12 Average Overweight (x) 1 | . . 1 1 1 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 15 15 15 15 15 14 8 15 10 Average Carried 11 | 3 11 12 14 14 13 8 8 11 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 15 8 8 11 3 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 1971 | 270 402 95 . 71 723 202 . 148 60 Remotely . | . . . . . . . . . . Salvage Created 4156 | 211 738 120 . 140 1834 790 . 235 88 Parts 248 | 21 52 4 . 13 103 40 . 13 2 Haulers Intercepted 6 | . 2 . . . 3 1 . . . Recyclers Shooed 6 | . 4 . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 68 | . 18 4 . 2 27 12 . 4 1 Guns 26 | . 4 2 . . 13 5 . 1 1 Cannons 8 | . 4 1 . . 3 . . . . AOE 28 | . 10 . . 2 8 6 . 2 . Classes Destroyed 17 | 2 7 1 . 1 4 . . 1 1 Worker 10 | . 2 . . 1 3 3 . . 1 Builder 12 | . 4 . . . 7 1 . . . Tunneler 8 | 6 . . . 1 . 1 . . . Hauler 6 | . 2 . . . 3 1 . . . Recycler 5 | 1 3 . . . 1 . . . . Operator 3 | . 2 . . . . 1 . . . Watcher 4 | . 2 . . . 2 . . . . Swarmer 12 | . 6 . . . 3 2 . 1 . Grunt 39 | . 12 2 . 1 16 8 . . . Brawler 2 | . . . . 1 . 1 . . . Duelist 3 | . . . . . 2 1 . . . Protector 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 4 . . 1 . Specialist 1 | . . . . . . . . 1 . Hunter 2 | . . . . . 1 . . 1 . Programmer 1 | . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 10 | 2 4 1 . 1 10 6 . 1 1 Combat Bots Only 8 | . 3 1 . 1 8 5 . 1 1 Max Kills in Single Turn 4 | 1 3 1 . 1 4 4 . 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 4 | . 3 . . 1 3 4 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 762 | . 82 25 . . 170 112 . 192 181 Missed 210 | . 22 8 . . 44 28 . 60 48 Hits 552 | . 60 17 . . 126 84 . 132 133 Melee 12 | . . 2 . . . 10 . . . Projectile 540 | . 60 15 . . 126 74 . 132 133 Critical Strikes 23 | . . . . . 7 3 . 4 9 Actively Blocked 4 | . . . . . 2 . . 2 . Part Disruptions 2 | . . . . . . . . 1 1 Damage Taken 9571 | . 697 253 . 54 2065 1645 . 2612 2245 Core 2733 | . 159 32 . 18 251 420 . 844 1009 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 248 | . . . . . 152 61 . 35 . Core Remaining (%) 42 | 100 . . . 16 54 40 . . . Volleys Fired 266 | 11 64 16 . 10 107 32 . 8 18 Largest 2 | 2 2 2 . 2 2 2 . 2 2 Hottest 138 | 80 120 80 . 90 138 138 . 138 138 Shots Fired 434 | 22 97 28 . 20 173 60 . 12 22 Gun 320 | 22 55 24 . . 141 53 . 6 19 Cannon 66 | . . 4 . 20 32 7 . 1 2 Launcher 30 | . 24 . . . . . . 5 1 Special 18 | . 18 . . . . . . . . Kinetic 151 | . 32 8 . 10 76 23 . . 2 Thermal 118 | . 18 . . . 52 30 . 5 13 Explosive 24 | . 24 . . . . . . . . Electromagnetic 141 | 22 23 20 . 10 45 7 . 7 7 Robot Hit Streak 8 | 4 8 6 . 3 8 4 . 4 6 Robot Miss Streak 7 | 3 3 2 . 3 7 5 . 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 230 | 12 51 20 . 9 95 22 . 9 12 Core Hits 194 | 8 56 6 . 9 67 32 . 12 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 3 | . 1 1 . . . 1 . . . Destroy 1 | . . . . . . 1 . . . Corrupt 2 | . 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8904 | 173 1647 318 . 236 3895 1897 . 565 173 Guns 2913 | 173 374 221 . . 1387 506 . 96 156 Cannons 383 | . . 56 . 101 195 14 . 6 11 Explosions 5352 | . 1057 41 . 135 2313 1377 . 429 . Melee . | . . . . . . . . . . Ramming 40 | . . . . . . . . 34 6 Kinetic 1210 | . 185 72 . 68 593 292 . . . Thermal 1522 | . 296 41 . . 750 214 . 78 143 Explosive 1060 | . 977 . . . . 83 . . . Electromagnetic 5072 | 173 189 205 . 168 2552 1308 . 453 24 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 41 | . . . . 11 41 20 . 13 12 Average Corruption 17 | . . . . 7 23 12 . 9 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 109 | . . . . 6 74 17 . 8 4 Message Errors 29 | . . . . 3 15 6 . 3 2 Matter Fused 28 | . . . . 1 21 3 . 3 . Heat Flow Errors 8 | . . . . . 5 3 . . . Energy Discharges 5 | . . . . . 5 . . . . Parts Rejected 2 | . . . . . 1 . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 9 | . . . . 1 5 2 . . 1 Data Loss (major) 3 | . . . . 1 2 . . . . Misfires 7 | . . . . . 5 1 . 1 . Alerts 1 | . . . . . 1 . . . . Misdirections 4 | . . . . . 3 . . 1 . Weapon Failures 12 | . . . . . 10 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 147 | . 31 . . . 56 60 . . . Projectiles . | . . . . . . . . . . Explosions 147 | . 31 . . . 56 60 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 597 | . 99 . . 56 263 148 . 28 3 Shots 14 | . 5 . . 2 4 2 . 1 . Rammed 4 | . . . . . 1 . . 1 2 Targets Rammed 8 | . . . . . 1 . . 5 2 Kicked 4 | . . . . . . . . 4 . Crushed . | . . . . . . . . . . Highest Temperature 414 | 36 204 138 . 33 414 259 . 12 54 Average Temperature 80 | 18 74 61 . 20 110 80 . 6 24 Received Heat Transfer 2079 | . 252 111 . . 810 450 . 159 297 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . 1 . . 3 1 . 1 . Combat Hostiles 6 | . . 1 . . 3 1 . 1 . Parts Fried 25 | 1 . 2 . . 13 5 . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2656 | . 500 50 . . 1292 407 . 148 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 3 1 . . 3 . . . . Latent Energy Used 3642 | . . . . 437 1868 1137 . 200 . LE Corruption 64 | . . . . 11 30 20 . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 2 | . 1 . . . 2 2 1 1 . Low Security (%) 57 | 100 69 100 . 100 12 . . . 100 Level 1 32 | . 30 . . . 71 22 100 100 . Level 2 10 | . . . . . 15 77 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 690 | 5 257 82 . 30 575 690 333 364 156 Initial 333 | . . 82 . . . 255 333 236 146 Average 169 | . 150 15 . 6 279 452 333 298 41 Influence Increases 3290 | 35 767 50 . 75 1241 799 5 223 95 Destroy 0b10 Robot/C 1300 | . 360 40 . 40 520 240 . 80 20 Destroy 0b10 Robot/NC 245 | 35 75 . . 10 85 35 . . 5 Destroy Leader 280 | . 88 10 . 10 130 22 . 10 10 Trap Triggered on 0b10 10 | . 10 . . . . . . . . Successful Hack 18 | . 13 . . . . . 5 . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 600 | . 15 . . 15 150 375 . . 45 Destroy Structure 477 | . 146 . . . 191 127 . 13 . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 315 | . 30 . . . 165 . . 120 . Influence Decreases 3290 | 35 556 261 . 75 678 680 349 282 374 Entered New Map 1021 | . . 129 . . . 308 349 102 133 Time Decay 1657 | 35 516 92 . 75 498 222 . . 219 Lost Part 612 | . 40 40 . . 180 150 . 180 22 Squads Dispatched 16 | . 5 . . . 4 2 . 2 3 Investigation 3 | . 3 . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 2 . . . 3 1 . 2 2 Assault 2 | . . . . . 1 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 2 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 4 | . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 24 4 . 1 43 12 . 18 10 Peak Tracking Total 9 | . 4 2 . 1 9 5 . 7 6 Tactical Retreats 15 | . 1 . . . 8 . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 5 | . 2 . . . . 2 . 1 . Indirectly 2 | . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 40 | . 1 . . 1 10 25 . . 3 Max in Single Turn 8 | . 1 . . 1 3 8 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 11 | . 6 . 1 . 3 . 1 . . Terminals 7 | . 5 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 28 | . 18 . 1 . 6 . 3 . . Successful 17 | . 12 . 1 . 3 . 1 . . Failed 11 | . 6 . . . 3 . 2 . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 12 . 1 . 3 . . . . Terminals 22 | . 16 . . . 3 . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 8 | . 5 . 1 . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 7 | . 7 . . . . . . . . Terminals 5 | . 5 . . . . . . . . Botnet 5 | . 5 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 5 . . . 1 . 1 . . Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 2536 | 161 789 . . . 263 290 6 259 768 Optics 1113 | . . . . . . 80 6 259 768 Terrain 353 | 144 . . . . . 209 . . . Structural 217 | . . . . . 217 . . . . Seismic 852 | 17 789 . . . 46 . . . . ECM 1 | . . . . . . 1 . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 5956 | 275 1513 543 436 285 1324 463 6 259 852 Spaces Moved 3017 | 146 800 183 413 238 717 264 6 138 112 Core 121 | 10 . . . . 3 2 . 6 100 Treads 828 | 136 692 . . . . . . . . Legs 33 | . . . . . 10 8 . 15 . Wheels 2035 | . 108 183 413 238 704 254 6 117 12 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 135 105 105 105 95 110 110 110 50 Average Speed 129 | 152 156 105 105 105 116 120 110 136 173 Slowest Speed 700 | 160 320 105 105 105 450 700 110 350 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 7 83 37 78 43 45 9 . 83 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 594 | . 181 . . . 236 164 . 13 . Melee . | . . . . . . . . . . Projectile 6 | . 6 . . . . . . . . AOE 588 | . 175 . . . 236 164 . 13 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total 4589 | 173 933 504 415 252 1031 341 5 189 746 Wait 1040 | 1 16 294 . 4 105 13 . 10 597 Move 3008 | 145 799 182 412 237 716 263 5 137 112 Hop . | . . . . . . . . . . Pick Up 78 | 6 26 4 . . 27 3 . 12 . Fast Attach 42 | 7 3 . 1 . 14 8 . 4 5 Attach 50 | 1 5 4 . . 13 12 . 5 10 Detach 7 | . . . 1 . 3 1 . . 2 Swap 50 | 1 7 4 . 1 24 9 . 4 . Drop 40 | 1 13 . 1 . 21 . . 4 . Fire 266 | 11 64 16 . 10 107 32 . 8 18 Melee . | . . . . . . . . . . Ram 4 | . . . . . 1 . . 1 2 Kick 4 | . . . . . . . . 4 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 276 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Discovered new exit (range 14) 1148 | -10/Materials | Discovered new exit (range 12) 1265 | -10/Materials | Discovered new exit (range 14) 1517 | -10/Materials | Core integrity fell below 50% 1789 | -10/Materials | Entered Mines 1845 | -10/Mines | Lost 4 parts (1p2n1w) 1888 | -10/Mines | Assembled infested the area 2324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2325 | -10/Mines | Discovered new exit (range 5) 2332 | -10/Mines | Entered Exiles 2348 | -10/Exiles | Discovered new exit (range 15) 2369 | -10/Exiles | Met 8R-AWN 2387 | -10/Exiles | Met EX-HEX 2424 | -10/Exiles | Met EX-BIN 2442 | -10/Exiles | Aligned with FarCom system 2443 | -10/Exiles | Given EX-Vault access code 2493 | -10/Exiles | Opened EX-Vault 2503 | -10/Exiles | Found Latent Energy Streamer 2525 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2558 | -10/Exiles | Met EX-DEC 2608 | -10/Exiles | Visited The Gauntlet 2754 | -10/Exiles | Discovered new exit (range 14) 2768 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2768 | -10/Exiles | Entered Mines 2822 | -9/Mines | Learned location of 1 exit from Proximity Caves 2846 | -9/Mines | Core integrity fell below 20% 2970 | -9/Mines | System corruption reached 10% 3028 | -9/Mines | Discovered new exit (range 8) 3053 | -9/Mines | Entered Materials 3053 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3120 | -8/Materials | System corruption reached 10% 3233 | -8/Materials | Lost 6 parts (1p1n1u3w) 3577 | -8/Materials | Build established: Scavenger-Mutant 3789 | -8/Materials | Discovered new exit (range 16) 4116 | -8/Materials | System corruption reached 30% 4253 | -8/Materials | First assault squad dispatched 4345 | -8/Materials | Destroyed 8 combat bots 4377 | -8/Materials | Entered Factory 4377 | -7/Factory | Evolved 2 slots: Utility x2 4541 | -7/Factory | System corruption reached 10% 4558 | -7/Factory | Discovered new exit (range 15) 4600 | -7/Factory | Core integrity fell below 50% 4635 | -7/Factory | Lost 15 parts (4p3n6u2w) 4777 | -7/Factory | First assault squad dispatched 4840 | -7/Factory | Entered another Factory area 4840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4846 | -6/Factory | Identified exit to DSF 4846 | -6/Factory | Entered DSF 4884 | -6/DSF | Additional patrols routed to DSF 4975 | -6/DSF | System corruption reached 10% 5055 | -6/DSF | Discovered new exit (range 20) 5062 | -6/DSF | Lost 7 parts (1p2n3u1w) 5087 | -6/DSF | Core integrity fell below 50% 5098 | -6/DSF | Core integrity fell below 20% 5105 | -6/DSF | Entered Factory 5105 | -5/Factory | Evolved 2 slots: Power x2 5121 | -5/Factory | Lost 8 parts (1p2n4u1w) 5621 | -5/Factory | Build established: Hacker-Mutant 5873 | -5/Factory | Released all parts (2) 5889 | -5/Factory | Core integrity fell below 50% 5897 | -5/Factory | Lost 10 parts (5u5w) 5915 | -5/Factory | Core integrity fell below 20% 5918 | -5/Factory | System corruption reached 10% 5956 | -5/Factory | Released all parts (2) 5957 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05914_ Critical hit (Burn: +37). 05915_ K-01 Serf destroyed. 05915_ Penetrated by Slug. 05916_ Acquired Imp. Heavy Armor Plating. 05917_ T/HKUVSBX#HA/TMPAZVIM 05920_ Acquired Imp. Heavy Armor Plating. 05921_ Penetrated by Slug. 05927_ Slug penetrates Wall. 05927_ Penetrated by Slug. 05931_ Acquired Wheel. 05936_ Penetrated by Slug. 05937_ Critical hit (Burn: +37). 05946_ Wheel destroyed. 05946_ Door malfunctions. 05950_ Penetrated by Slug. 05950_ Slug penetrates Wall. 05951_ M-28 Smith repairs O-24 Administrator. 05956_ Released Imp. Heavy Armor Plating. 05957_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????##?????#??????????????????? | | ?????????????????????? ???? #??????????????????? | | ?????????????????????"" "??? #??????????????????? | | ????????????????# ? 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I Survived The Infestation Live, Flee, And Rebuild Made in Tau Ceti IV Novice Programmer Power Corrupts Remodeling Significant Disruption Sixth Sense Spot Them First System Compromised That Tickles Throw Away The Key Tourist Window Shopping Challenges ------------ None Game ------ Seed ReinforcedThermalRedirector Manual? 0 Play Time 01:31:58 Cumulative 2.5 hours Start 2025.12.06 @ 19:34:10 End 2025.12.06 @ 21:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 091c27a6-4250-4ec0-b100-587ab6bfb281