Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.15 @ 07:46:28 Player: Jefffff Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (5416) 5416 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1087) 1087 TOTAL SCORE: 12318 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 49 Entered DSFs 500 Met Imprinter 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 4/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer Advanced Targeting Computer Improved Particle Charger > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Terrain Scan Processor Improved Targeting Computer Armor Integrity Analyzer Recoil Stabilizer Kinecellerator Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- NPT-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Targeting Computer Improved Power Shielding Makeshift Hacking Suite > --- WEAPON ----------- Gauss Rifle Cld. Charged Proton Construct/C CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink Cooling System Machine Analyzer Makeshift Terrain Scan Processor Armor Integrity Analyzer Recoil Stabilizer Makeshift Transmission Jammer Reactive Plating Force Field Improved Plasma Cutter [Rating: 70] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Constructs Treads Improved Treads Leg Constructs Wheel Armored Wheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Power Shielding Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Slots Evolved 10 | . . 2 2 . . 4 . . . . 2 . Power 1 | . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 . Utility 5 | . . 2 . . . 2 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 119 | 5 9 15 33 14 3 9 3 3 3 5 5 12 Power 21 | 1 1 4 5 1 . 4 1 . . . . 4 Engine 10 | 1 . 4 3 . . 2 . . . . . . Core 8 | . 1 . 2 1 . 2 1 . . . . 1 Reactor 3 | . . . . . . . . . . . . 3 Propulsion 30 | 2 3 5 17 2 1 . . . . . . . Treads 2 | . . 2 . . . . . . . . . . Leg 18 | 2 3 3 7 2 1 . . . . . . . Wheel 10 | . . . 10 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | . 4 4 4 3 1 4 2 1 1 2 3 7 Device 21 | . 2 2 4 2 1 2 . . . 2 2 4 Storage 3 | . 2 1 . . . . . . . . . . Processor 3 | . . 1 . 1 . . . . . . . 1 Hackware 2 | . . . . . . . 1 . 1 . . . Protection 7 | . . . . . . 2 1 1 . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 2 7 8 1 1 . 2 2 3 2 1 Energy Gun 11 | 1 1 1 5 2 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 7 | 1 . . 1 3 . . . 1 1 . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 6 | . . . . 3 . 1 . . . 2 . . Impact Weapon 3 | . . . . . . . . 1 . 1 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 48 | . . 2 5 1 1 4 1 4 . 10 . 20 Power 9 | . . 1 1 . . 1 . 1 . 2 . 3 Propulsion 9 | . . . 1 1 1 2 . . . 1 . 3 Utility 15 | . . . 1 . . . . 1 . 3 . 10 Weapon 15 | . . 1 2 . . 1 1 2 . 4 . 4 Highest Loss Streak 16 | . . 1 2 1 1 2 1 2 . 9 . 16 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 76 | . 97 97 95 98 88 81 67 64 65 57 58 44 Engine 4 | . 1 8 14 9 9 10 . 2 . . . . Core 6 | . 12 2 2 9 9 1 13 3 6 4 . . Leg 11 | . 28 18 6 25 25 9 . 1 6 4 5 3 Wheel 1 | . . . 17 . . 4 . . . . . . Device 10 | . 12 22 17 17 9 13 8 6 6 6 11 7 Storage 7 | . 13 11 9 9 9 6 6 6 6 6 5 3 Processor 6 | . . 11 9 9 9 6 6 6 6 6 5 7 Hackware 2 | . . . . . . . 2 6 6 6 5 2 Protection 3 | . . . . . . 6 7 6 6 4 5 3 Energy Gun 6 | . 13 11 8 11 9 8 10 5 1 . . . Energy Cannon 1 | . . . . . . 1 . . 4 4 2 2 Ballistic Gun 6 | . 14 5 6 4 9 7 1 4 5 4 . . Piercing Weapon 2 | . . . . . . . . . 5 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 7 21 28 33 33 33 49 44 42 39 42 40 44 Greatest Support 75 | 20 20 43 45 45 40 56 70 75 36 39 39 39 Greatest Overweight (x) 12 | 1 1 2 2 1 1 2 2 1 1 1 1 12 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 2 10 10 10 10 10 10 9 9 10 10 9 10 Average Carried 9 | . 8 9 9 9 9 8 7 7 9 9 7 7 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 10 10 10 10 10 9 7 7 10 10 7 5 Scrap Engine Consumption 210 | . . . . . 71 64 12 23 6 17 9 8 Constructs Created 7 | . . . . . . 4 . 2 . . . 1 Constructs Modified 45 | . . . . . . 11 9 13 2 9 . 1 Class Distribution -------------------- 40% | Hacker-Construct 27% | Mutant 13% | Scavenger-Mutant 8% | Tank 6% | Hacker-Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Tank | -6/Factory Mutant | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Hacker-Construct | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Matter Collected 2774 | 114 319 173 770 144 233 432 161 209 42 99 . 78 Remotely . | . . . . . . . . . . . . . Salvage Created 8784 | . 402 548 1094 223 1684 3384 230 571 . 361 . 287 Parts 300 | . 35 29 65 11 54 65 11 23 . 6 . 1 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 13 | . . . 2 . 5 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 10 18 . 8 . . Prevented 5 | . . . . . . . . 4 . 1 . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Combat Hostiles Destroyed 109 | . 11 11 25 4 4 32 4 11 . 4 . 3 Melee 1 | . . . . . . . . . . . . 1 Guns 74 | . 11 11 16 4 4 12 4 11 . 1 . . Cannons 13 | . . . 8 . . 3 . . . 2 . . Classes Destroyed 17 | . 5 1 4 . . 6 . . . . . 1 Worker 13 | . . . . . . 13 . . . . . . Builder 7 | . 1 . 3 . . 3 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 18 | . 1 . 1 . 8 8 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . Watcher 11 | . 3 2 2 . . 4 . . . . . . Swarmer 18 | . 5 2 3 . . 3 . 4 . 1 . . Saboteur 1 | . . . . . . 1 . . . . . . Grunt 54 | . 6 3 14 2 . 19 . 7 . 2 . 1 Brawler 5 | . . . . . . 3 2 . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 24 | . . 6 6 2 4 5 1 . . . . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 2 | . . . 1 . . . . . . 1 . . Programmer 2 | . . . . . . 1 1 . . . . . Best Kill Streak 11 | . 5 8 7 2 4 11 4 8 . 3 . 1 Combat Bots Only 8 | . 3 5 7 2 1 5 4 8 . 3 . 1 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 1 1 . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Hostile Shots Fired 1281 | . 54 112 161 29 18 236 92 96 . 174 . 309 Missed 381 | . 16 36 51 8 4 71 27 28 . 63 . 77 Damage Taken 10898 | . 316 667 1305 286 164 1052 439 936 . 2048 . 3685 Core 1795 | . 47 48 174 36 . 115 71 70 . 228 . 1006 Absorbed by Shields 622 | . . . . . . 544 . . . 71 . 7 Redirected to Shielding 203 | . . . . . . 44 . 88 . 71 . . Ignored by Resistances 3329 | . 101 202 378 83 45 493 175 265 . 575 . 1012 Regen/Repaired (Parts) 1862 | . 48 . 90 43 41 136 342 381 . 357 . 424 Core Remaining (%) 74 | 100 81 88 . . 61 . . . . 43 . . Volleys Fired 419 | . 35 58 79 22 54 96 8 48 3 11 1 4 Largest 3 | . 2 2 2 2 2 3 3 2 2 2 1 1 Hottest 126 | . 70 95 121 121 78 126 119 85 75 75 100 81 Shots Fired 849 | . 70 77 151 39 108 281 18 73 7 20 1 4 Gun 711 | . 70 77 90 35 108 229 16 73 4 9 . . Cannon 127 | . . . 61 . . 50 . . 3 9 . 4 Launcher . | . . . . . . . . . . . . . Special 11 | . . . . 4 . 2 2 . . 2 1 . Kinetic 288 | . 35 16 100 8 54 17 8 37 4 9 . . Thermal 533 | . 35 58 46 31 54 262 10 31 3 2 1 . Explosive . | . . . . . . . . . . . . . Electromagnetic 28 | . . 3 5 . . 2 . 5 . 9 . 4 Robot Hit Streak 67 | . 15 16 29 26 67 26 21 26 . 28 . 8 Robot Miss Streak 7 | . 4 2 3 3 2 7 1 2 . 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 12 | . 1 . 3 1 . 4 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . . . . Shots Hit Robots 667 | . 48 68 122 26 85 203 15 64 . 21 . 15 Core Hits 426 | . 24 27 65 9 33 213 15 29 . 9 . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 . . . 1 Critical Strikes 26 | . 3 5 7 1 1 6 . 1 . 1 . 1 Burn 19 | . 3 5 3 1 1 6 . . . . . . Destroy 2 | . . . 1 . . . . 1 . . . . Blast 3 | . . . 3 . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . . . 5 . 14 Impact 14 | . . . . . . . . . . . . 14 Slashing . | . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 5 . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 13175 | . 663 869 2412 439 1501 4377 300 1154 . 678 . 782 Guns 9901 | . 647 869 1226 439 1497 3629 279 1154 . 161 . . Cannons 2124 | . . . 1030 . . 721 . . . 271 . 102 Explosions 208 | . . . 155 . . . . . . . . 53 Melee 812 | . . . . . . . . . . 202 . 610 Ramming 53 | . 16 . 1 . 4 7 . . . 8 . 17 Kinetic 3943 | . 307 186 1653 120 545 232 171 568 . 161 . . Thermal 7627 | . 340 644 571 319 952 4110 129 473 . 36 . 53 Explosive . | . . . . . . . . . . . . . Electromagnetic 740 | . . 39 187 . . 28 . 113 . 271 . 102 Impact 610 | . . . . . . . . . . . . 610 Slashing . | . . . . . . . . . . . . . Piercing 202 | . . . . . . . . . . 202 . . Highest Corruption 7 | . . . 1 1 1 1 2 2 2 7 . 5 Average Corruption 1 | . . . 1 1 1 1 1 2 2 6 . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 75 | . . . 6 3 14 4 15 11 6 13 . 3 Message Errors 15 | . . . 1 . 5 . 2 1 1 3 . 2 Matter Fused 17 | . . . 2 . 3 1 7 2 . 2 . . Heat Flow Errors 10 | . . . . . 1 2 2 3 . 2 . . Energy Discharges 7 | . . . 1 1 1 . . 2 1 1 . . Parts Rejected 2 | . . . 1 . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . 1 3 . 2 2 2 4 . . Data Loss (major) 3 | . . . . . 1 . 1 . . 1 . . Misfires 2 | . . . . . . . . 1 1 . . . Alerts 2 | . . . 1 . . . . . 1 . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 187 | . . . 8 . . 20 . . . 13 . 146 Projectiles 41 | . . . 8 . . 20 . . . 13 . . Explosions . | . . . . . . . . . . . . . Melee 146 | . . . . . . . . . . . . 146 Knockbacks 11 | . . . 9 . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . 2 Kinetic 8 | . . . 8 . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 109 | . . . 44 . . 3 . . . 3 . 59 Shots 3 | . . . 2 . . . . . . . . 1 Rammed 9 | . . . 1 . . 2 . . . 3 . 3 Targets Rammed 17 | . 7 . 1 . 1 2 . . . 3 . 3 Kicked 8 | . 7 . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 506 | . 66 8 20 10 241 413 506 191 9 188 . 22 Average Temperature 98 | . 26 7 9 10 66 124 187 58 4 27 . 6 Received Heat Transfer 4329 | . 141 318 828 207 90 445 114 345 . 563 . 1278 Effects 14 | . . . . . . 8 6 . . . . . Shutdowns 5 | . . . . . . 3 2 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 6 | . . . . . . 3 3 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . 1 Parts Fried 5 | . . . 1 . . . . . . . . 4 Impact Corruptions 4 | . . . . . . . . . . . . 4 Robots Melted 18 | . . . 1 . . 17 . . . . . . Combat Hostiles 18 | . . . 1 . . 17 . . . . . . Parts Melted 107 | . 3 4 3 1 3 92 . 1 . . . . Heat Transferred 27184 | . 1221 2294 1678 740 1924 17871 333 999 . 74 . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Peak Influence 762 | . 160 277 506 376 76 762 . . . . 91 142 Initial 170 | . . . 69 170 57 . . . . . 91 56 Average 140 | . 38 128 308 219 36 236 . . . . 91 86 Maximum Alert Level 3 | . . 1 2 1 . 3 . . . . . . Low Security (%) 75 | 100 100 94 24 49 100 51 . . . . 100 100 Level 1 16 | . . 5 55 50 . 22 . . . . . . Level 2 6 | . . . 20 . . 18 . . . . . . Level 3 1 | . . . . . . 8 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 4 1 . 11 . . . 1 . 2 Investigation 8 | . 2 . 2 1 . 3 . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 6 | . . . 2 . . 2 . . . . . 2 Assault 2 | . . . . . . 1 . . . 1 . . Garrison 4 | . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Distress Signals 8 | . 1 4 1 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 20 21 34 7 4 41 4 13 . 29 . 29 Peak Tracking Total 19 | . 4 8 6 3 1 5 4 6 . 8 . 19 Tactical Retreats 20 | . . 2 1 . . 3 . . . 10 . 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Traps Triggered 6 | . 3 . . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . 7 . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Machines Disabled 7 | . . . 1 . . 5 . . . . . 1 Max in Single Turn 1 | . . . 1 . . 1 . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Machines Accessed 46 | . 11 2 9 4 9 8 1 . 1 . 1 . Terminals 28 | . 8 2 7 2 6 2 . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . . . . Recycling Units 12 | . 2 . 1 1 3 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 118 | . 19 6 37 10 21 18 1 . 5 . 1 . Successful 75 | . 14 4 24 7 11 8 1 . 5 . 1 . Failed 43 | . 5 2 13 3 10 10 . . . . . . Catastrophic 5 | . 1 . 1 . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 73 | . 14 6 20 7 15 6 . . 5 . . . Terminals 74 | . 13 6 29 5 17 3 . . . . 1 . Fabricators 4 | . . . . . . 4 . . . . . . Repair Stations 8 | . 2 . 4 2 . . . . . . . . Recycling Units 26 | . 4 . 4 3 4 11 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . 2 . 8 . 1 1 1 . 5 . 1 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 5 | . . . . . . . . . 5 . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . 3 2 . . . . . . . . Scan Component 4 | . 1 . 2 1 . . . . . . . . Repair 3 | . 1 . 1 1 . . . . . . . . Recycling Unit Hacks 12 | . 1 . 1 1 4 5 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Components 11 | . 1 . 1 1 3 5 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 37 | . 9 4 12 4 6 2 . . . . . . Terminals 32 | . 7 4 12 3 6 . . . . . . . Assimilate 9 | . . 2 5 . 2 . . . . . . . Botnet 22 | . 7 2 7 2 4 . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Report 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . 1 . . . . . . Reject 4 | . 2 . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 30 | . 8 1 8 3 5 5 . . . . . . Full Trace Events 6 | . 1 . 2 . . 3 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 19 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . . . . . . Time 74 | . 26 . 32 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 38 | . 9 . 2 7 10 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Total Allies 7 | . . 1 . . . . . . 6 . . . Largest Group 6 | . . 1 1 . . . . . 6 6 . . Highest-Rated Group 155 | . . 10 10 . . . . . 155 155 . . Highest-Rated Ally 31 | . . 10 10 . . . . . 31 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . 18 . . Total Damage 395 | . . . . . . . . . . 395 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 3 2 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Turns Passed 15501 | 40 1670 787 1163 433 1743 1687 845 974 4331 1429 73 326 Spaces Moved 8493 | 29 956 326 598 205 1118 799 757 725 1904 871 45 160 Core 84 | 10 . . . . . . . . . . . 74 Treads 1188 | . . 35 . . . . 571 545 . 37 . . Legs 6035 | 19 956 291 174 205 1118 331 52 138 1904 716 45 86 Wheels 1049 | . . . 424 . . 468 39 . . 118 . . Hover 10 | . . . . . . . 10 . . . . . Flight 127 | . . . . . . . 85 42 . . . . Fastest Speed 50 | 50 120 120 86 120 120 95 66 66 137 80 80 50 Average Speed 154 | 106 148 179 107 126 128 166 103 117 216 156 122 141 Slowest Speed 650 | 120 190 260 190 190 190 290 232 217 217 243 160 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 98 33 44 27 99 22 75 71 89 75 2 79 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 1 1 1 . . Known Exits Taken 3 | . . 1 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 24 | . . . . . . . 4 12 4 4 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 21 | . . . 4 . . 6 . . . . . 11 Melee . | . . . . . . . . . . . . . Projectile 7 | . . . 1 . . 6 . . . . . . AOE 14 | . . . 3 . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac DSF Total 10034 | 38 1133 456 973 298 1318 939 799 782 2104 902 61 231 Wait 797 | . 96 35 218 32 136 21 26 2 187 3 7 34 Move 8481 | 28 955 325 597 204 1117 798 756 724 1903 870 44 160 Hop . | . . . . . . . . . . . . . Pick Up 87 | 5 21 10 17 3 2 6 2 4 6 4 2 5 Fast Attach 34 | . 1 4 13 3 3 . . . . 2 . 8 Attach 38 | 5 2 5 8 1 . 4 . 3 1 3 4 2 Detach . | . . . . . . . . . . . . . Swap 47 | . 6 6 12 10 . 5 3 . 2 . 1 2 Drop 81 | . 10 13 28 6 5 6 4 1 2 1 2 3 Fire 419 | . 35 58 79 22 54 96 8 48 3 11 1 4 Melee 15 | . . . . . . . . . . 5 . 10 Ram 9 | . . . 1 . . 2 . . . 3 . 3 Kick 8 | . 7 . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 18 | . . . . 17 . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 41 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 14) 241 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 12) 770 | -10/Materials | Repaired Med. Laser 959 | -10/Materials | Discovered new exit (range 15) 1493 | -10/Materials | Discovered new exit (range 7) 1711 | -10/Materials | Entered another Materials area 1711 | -9/Materials | Evolved 2 slots: Utility x2 2415 | -9/Materials | Build established: Scavenger-Mutant 2416 | -9/Materials | Discovered new exit (range 8) 2489 | -9/Materials | Identified exit to Materials 2498 | -9/Materials | Entered another Materials area 2498 | -8/Materials | Accompanied by 1 ally 2498 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3026 | -8/Materials | Repaired Arm. Wheel 3475 | -8/Materials | Destroyed 7 combat bots 3480 | -8/Materials | Discovered new exit (range 5) 3486 | -8/Materials | Identified exit to Storage 3644 | -8/Materials | Discovered new exit (range 16) 3661 | -8/Materials | Entered Storage 3980 | -8/Storage | Repaired Cooling System 4087 | -8/Storage | Discovered new exit (range 3) 4094 | -8/Storage | Entered Recycling 4100 | -8/Recycling | Found Scrap Engine 4354 | -8/Recycling | Build established: Mutant 4982 | -8/Recycling | Discovered new exit (range 8) 5837 | -8/Recycling | Entered Factory 5837 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6209 | -6/Factory | Build established: Tank 6209 | -6/Factory | Spotted B-75 Beast 6708 | -6/Factory | Garrison activated, responded to threat 7050 | -6/Factory | Garrison activated, responded to threat 7142 | -6/Factory | Build established: Construct 7480 | -6/Factory | Discovered new exit (range 16) 7524 | -6/Factory | Entered Lower Caves 7624 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7974 | -6/Lower Caves | Build established: Mutant 8138 | -6/Lower Caves | Encountered a Warlord checkpoint 8212 | -6/Lower Caves | Discovered new exit (range 6) 8343 | -6/Lower Caves | Build established: Hacker-Mutant 8369 | -6/Lower Caves | Entered another Lower Caves area 8412 | -6/Lower Caves | Discovered new exit (range 6) 8618 | -6/Lower Caves | Learned Factory emergency access door positions 8680 | -6/Lower Caves | Build established: Hacker-Construct 8782 | -6/Lower Caves | Learned location of Extension (-6) 8810 | -6/Lower Caves | Destroyed 8 combat bots 9037 | -6/Lower Caves | Discovered new exit (range 15) 9343 | -6/Lower Caves | Entered Zion 9383 | -6/Zion | Found CR-A16's Pointy Stick 9581 | -6/Zion | System corruption cleaned by Quarantine Array 9696 | -6/Zion | Received a hallucinogenic algorithm 10448 | -6/Zion | Gained Derelict followers 11415 | -6/Zion | Gained Derelict followers 12710 | -6/Zion | Learned location of 1 exit from Lower Caves 12765 | -6/Zion | Discovered new exit (range 13) 13674 | -6/Zion | Entered Proximity Caves 13674 | -5/Proximity Caves | Accompanied by 6 allies 14097 | -5/Proximity Caves | Learned Factory garrison access intel 14112 | -5/Proximity Caves | Learned location of Warlord (-5) 14591 | -5/Proximity Caves | Lost 5 allies 14620 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14744 | -5/Proximity Caves | Core integrity fell below 50% 14772 | -5/Proximity Caves | Lost 9 parts (2p1n2u4w) 14863 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14989 | -5/Proximity Caves | Build established: Hacker-Mutant 15093 | -5/Proximity Caves | Discovered new exit (range 5) 15103 | -5/Proximity Caves | Entered Factory 15103 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15104 | -5/Factory | Identified exit to Upper Caves 15106 | -5/Factory | Loaded intel: 4 garrison access locations 15174 | -5/Factory | Identified exit to DSF 15176 | -5/Factory | Entered DSF 15195 | -5/DSF | Additional patrols routed to DSF 15200 | -5/DSF | Found Powered Armor 15202 | -5/DSF | Found Powered Armor 15446 | -5/DSF | Lost 16 parts (2p3n8u3w) 15448 | -5/DSF | Core integrity fell below 50% 15475 | -5/DSF | Core integrity fell below 20% 15502 | -5/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15459_ Dropped Antimatter Reactor. 15463_ System corrupted: Antimatter Reactor rejected. 15468_ Critical hit (Burn: +50). 15468_ Critical hit (Burn: +37). 15471_ X-72 Disruptor IFF system glitched. 15475_ X-72 Disruptor system terminally corrupted. 15477_ Antimatter Reactor destroyed. 15479_ NI0EPDWU
15491_ Acquired 8 matter.
15492_ Imp. Particle Charger destroyed.
15495_ Acquired Matter Filter.
15501_ C-30 ARC bursts open, deploying its
payload.
15501_ S-27 Virus unfolds itself.