Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.08 @ 14:14:52 Player: ChromeKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (125) 625 Value Destroyed (6812) 6812 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1571) 1571 TOTAL SCORE: 16808 Bonus ------- High Alert Combat Kills 284 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -213 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Drone Bay (2/2) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Phase Gun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink High-capacity Matter Pod Hardcell Cannon Hypervelocity Mass Driver Vortex Catalyst Activator Advanced Remote Datajack Particle Cleaver [Rating: 161] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Gravmag System Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Particle Cleaver Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . 1 . . . . . . 1 2 . . 2 Utility 9 | . . 2 2 . 2 2 . . . . . . 1 . . Weapon 2 | . . . . 1 . . . . . . . . 1 . . Parts Attached 212 | 6 2 6 11 10 33 11 5 1 3 4 23 32 20 3 42 Power 31 | 1 . . 2 1 6 1 . 1 . . 2 6 3 . 8 Engine 7 | 1 . . . . 5 1 . . . . . . . . . Core 5 | . . . 2 1 1 . . 1 . . . . . . . Reactor 19 | . . . . . . . . . . . 2 6 3 . 8 Propulsion 57 | 2 . . 1 4 9 4 1 . . 2 6 9 4 . 15 Treads . | . . . . . . . . . . . . . . . . Leg 32 | 2 . . 1 4 9 1 . . . . . . . . 15 Wheel . | . . . . . . . . . . . . . . . . Hover 25 | . . . . . . 3 1 . . 2 6 9 4 . . Flight . | . . . . . . . . . . . . . . . . Utility 59 | 1 2 2 4 4 7 5 2 . 1 1 6 10 6 3 5 Device 20 | . . . . . 1 2 2 . . . 4 3 2 2 4 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 21 | . . 2 2 2 4 1 . . 1 1 1 3 4 . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 15 | . 1 . 2 2 2 2 . . . . 1 3 . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 2 . 4 4 1 11 1 2 . 2 1 9 7 7 . 14 Energy Gun 15 | 2 . . . . 1 1 . . 2 . 2 3 1 . 3 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 35 | . . 4 4 1 8 . 2 . . 1 3 4 5 . 3 Ballistic Cannon 6 | . . . . . 1 . . . . . 3 . . . 2 Launcher 3 | . . . . . . . . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 . . . . . 3 1 2 2 2 Parts Lost 82 | . . . 1 . 10 1 . . . 11 2 4 4 6 43 Power 7 | . . . 1 . . . . . . 1 . . . . 5 Propulsion 27 | . . . . . 3 . . . . 4 . 2 3 4 11 Utility 22 | . . . . . 1 1 . . . 3 2 1 1 1 12 Weapon 26 | . . . . . 6 . . . . 3 . 1 . 1 15 Highest Loss Streak 20 | . . . 1 . 5 1 . . . 4 2 2 3 6 20 Average Slot Usage (%) 91 | . 99 100 99 99 93 91 94 94 94 86 75 97 94 97 66 Engine 1 | . 14 11 3 . 3 5 5 2 . . 1 . . . . Core 2 | . . . 4 7 2 . . 2 5 5 . . . . . Reactor 2 | . . . . . . . . . . . 2 8 8 8 5 Leg 9 | . 28 22 18 22 17 10 . . . . . . . . 14 Hover 9 | . . . . . . 6 17 17 17 15 13 26 25 23 2 Device 6 | . . . . . . 10 11 11 11 10 11 10 8 8 8 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 4 3 Processor 26 | . . 22 36 30 39 24 23 23 23 27 27 23 22 26 20 Protection 6 | . 13 11 9 7 5 7 11 11 11 2 . 5 8 7 2 Energy Gun 3 | . 28 7 . . . 2 5 5 5 4 4 3 3 . 3 Ballistic Gun 12 | . . 14 18 23 16 11 11 11 11 11 4 9 11 17 6 Naked Turns 54 | . . . . . . . . . . . . . . . 54 Heaviest Build 90 | 13 28 30 30 37 46 65 65 65 62 62 72 83 90 90 81 Greatest Support 207 | 20 20 20 20 54 54 50 33 33 33 38 65 95 95 107 207 Greatest Overweight (x) 20 | . 1 1 1 1 2 1 1 1 1 2 20 1 1 2 13 Average Overweight (x) . | . . 1 1 . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 8 9 9 9 9 10 9 9 9 9 9 10 7 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 1 10 10 10 10 10 10 10 10 10 9 10 10 10 10 2 Class Distribution -------------------- 40% | Gunner 39% | Scavenger-Gunner 11% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 5931 | 177 126 104 416 294 782 181 233 91 68 150 182 944 581 32 1570 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7251 | . 60 104 456 270 1142 269 663 83 . 170 152 1050 464 92 2276 Parts 335 | . 4 3 30 14 64 11 23 6 . 10 10 59 16 3 82 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . 21 6 64 11 . . . . . Prevented 8 | . . . . . . . . . 8 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 97 | . . 2 7 4 14 4 10 3 . 2 2 15 6 . 28 Melee 1 | . . . . . 1 . . . . . . . . . . Guns 84 | . . 2 7 4 12 3 10 3 . 2 2 14 6 . 19 Cannons 7 | . . . . . 1 1 . . . . . . . . 5 AOE 3 | . . . . . . . . . . . . . . . 3 Classes Destroyed 16 | . 1 1 2 2 5 . . 1 . . . . 2 1 1 Worker 6 | . . . . . 3 . . . . . . 1 . . 2 Builder 3 | . . . . . 1 . . . . . . . . . 2 Hauler 2 | . 1 . 1 . . . . . . . . . . . . Recycler 3 | . . . . . 2 . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 11 | . . . 1 2 1 . . . . . 1 2 2 1 1 Swarmer 13 | . . . . . . . . 3 . . . 5 . . 5 Grunt 35 | . . 2 4 3 3 2 9 . . . . . 2 . 10 Brawler 3 | . . . . . . . . . . . . . . . 3 Duelist 1 | . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . Sentry 15 | . . . 3 . 6 . 1 . . . 1 4 . . . Hunter 12 | . . . . . 1 . . . . 2 . 2 . . 7 Programmer 16 | . . . . 1 3 2 . . . . 1 4 1 . 4 Striker 1 | . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . 2 . . Best Kill Streak 8 | . 1 2 3 4 6 2 5 3 . 1 1 6 3 1 8 Combat Bots Only 6 | . . 2 2 3 4 2 5 3 . 1 1 6 3 . 6 Max Kills in Single Turn 4 | . 1 1 1 1 2 1 2 1 . 1 1 1 1 1 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . 1 Exploded 3 | . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Damage Taken 15250 | . . 48 597 270 2049 285 588 193 . 1181 294 1423 541 855 6926 Core 2623 | . . 21 164 30 190 21 75 12 . 208 71 143 72 . 1616 Absorbed by Shields 286 | . . . . . . . . . . . . 286 . . . Core Remaining (%) 88 | 100 100 94 70 95 77 . . . . 68 93 89 . 95 . Volleys Fired 352 | . 5 6 30 18 54 11 15 9 . 13 7 50 37 11 86 Largest 4 | . 2 2 2 3 3 3 3 3 . 3 3 3 4 4 4 Hottest 259 | . 80 80 46 69 118 146 136 136 . 136 188 165 259 139 229 Shots Fired 965 | . 10 12 60 54 120 33 45 27 . 39 20 144 127 44 230 Gun 910 | . 10 12 60 54 110 28 45 27 . 39 13 144 127 44 197 Cannon 53 | . . . . . 10 5 . . . . 7 . . . 31 Launcher 1 | . . . . . . . . . . . . . . . 1 Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 794 | . . 10 60 54 115 22 30 18 . 26 14 119 111 44 171 Thermal 96 | . . . . . 5 11 15 9 . 13 3 4 16 . 20 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 74 | . 10 2 . . . . . . . . 3 21 . . 38 Entropic 1 | . . . . . . . . . . . . . . . 1 Robot Hit Streak 33 | . 7 10 31 8 25 20 30 33 . 10 8 26 25 7 17 Robot Miss Streak 9 | . 1 1 3 3 4 4 2 4 . 9 2 3 5 4 3 Penetration Max 2 | . . . . . 1 . . . . . . 1 1 1 2 Secondary Targets 13 | . . . 1 . . . 4 1 . . . 1 1 . 5 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . 1 1 . 1 Shots Hit Robots 695 | . 8 10 51 29 99 28 41 13 . 29 13 103 79 31 161 Core Hits 417 | . 2 4 21 16 80 32 52 10 . 16 7 52 27 8 90 Critical Hits 68 | . . . . 1 10 . 5 3 . 3 3 11 6 4 22 Critical Kills 19 | . . . . . 3 . 3 . . 1 . 2 2 1 7 Critical Parts Destroyed 41 | . . . . 1 7 . 2 2 . 2 2 6 3 3 13 Melee Attacks 4 | . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16956 | . 103 126 793 468 2660 693 911 212 . 455 384 2845 1721 644 4941 Guns 14382 | . 103 126 793 468 1834 603 911 212 . 455 270 2845 1721 629 3412 Cannons 962 | . . . . . 137 90 . . . . 114 . . . 621 Explosions 1402 | . . . . . 676 . . . . . . . . . 726 Melee 135 | . . . . . . . . . . . . . . . 135 Ramming 75 | . . . . . 13 . . . . . . . . 15 47 Kinetic 12682 | . . 126 793 468 1855 451 596 109 . 223 256 2389 1321 629 3466 Thermal 1868 | . . . . . 116 242 315 103 . 232 63 57 400 . 340 Explosive 676 | . . . . . 676 . . . . . . . . . . Electromagnetic 869 | . 103 . . . . . . . . . 65 399 . . 302 Impact . | . . . . . . . . . . . . . . . . Slashing 135 | . . . . . . . . . . . . . . . 135 Piercing . | . . . . . . . . . . . . . . . . Entropic 651 | . . . . . . . . . . . . . . . 651 Highest Corruption 17 | . . 2 . 2 4 3 3 3 3 . 2 5 1 1 17 Average Corruption 3 | . . 2 . 1 2 2 3 3 3 . 1 3 1 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 118 | . . . . 6 29 1 8 8 2 . 4 10 1 2 47 Message Errors 36 | . . . . 4 11 . 4 4 . . 1 4 . 1 7 Matter Fused 13 | . . . . . 2 . 1 3 . . . 2 . . 5 Heat Flow Errors 13 | . . . . . 4 . 1 1 . . . 1 . . 6 Energy Discharges 10 | . . . . . 3 . 1 . 2 . . 1 1 . 2 Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 1 . . . . . . 1 1 . 1 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . 4 Targeting Errors 22 | . . . . 1 5 1 1 . . . 1 1 . . 12 Weapon Failures 8 | . . . . . 3 . . . . . 1 . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 89 | . . . . . . . . . . . 5 . . . 84 Projectiles 40 | . . . . . . . . . . . 5 . . . 35 Explosions 49 | . . . . . . . . . . . . . . . 49 Melee . | . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . 2 . . . . . . . . . 8 Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 8 | . . . . . 1 . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 209 | . . . . . 3 . . . . . . . . 7 199 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 10 | . . . . . 1 . . . . . . . . 1 8 Targets Rammed 12 | . . . . . 3 . . . . . . . . 1 8 Kicked 2 | . . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 409 | . 135 18 3 22 228 71 86 49 . . 54 261 409 73 208 Average Temperature 50 | . 69 8 2 11 31 27 11 49 . . 21 37 103 29 70 Received Heat Transfer 1518 | . . 30 261 72 384 39 252 . . 36 18 39 54 63 270 Effects 4 | . . . . . . . . . . . . 1 3 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 5 | . 1 . . . . . . . . . . 2 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . 1 . . 1 . . Heat Transferred 2640 | . . . . . 185 296 555 185 . 370 74 74 481 . 420 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Peak Influence 660 | . 7 57 261 77 618 386 . . . . 50 264 430 316 660 Initial 275 | . . 2 24 34 37 275 . . . . . 24 99 241 155 Average 173 | . 2 29 129 34 313 316 . . . . 13 122 219 276 294 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . 1 2 1 2 Low Security (%) 65 | 100 100 100 73 100 41 . . . . . 100 84 47 . 41 Level 1 20 | . . . 26 . 9 100 . . . . . 15 43 100 33 Level 2 14 | . . . . . 48 . . . . . . . 8 . 24 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 2 1 2 7 1 . . . . 1 3 . 1 7 Investigation 5 | . . . . . 2 . . . . . . 2 . . 1 Extermination 7 | . . . . 1 2 1 . . . . 1 1 . . 1 Reinforcement 9 | . . 2 1 1 2 . . . . . . . . 1 2 Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 10 | . . . 1 . 1 . . . 1 . . . 5 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . . 3 13 7 21 5 10 11 13 9 4 21 24 6 62 Peak Tracking Total 18 | . . 4 5 3 5 3 5 5 10 5 2 5 9 4 18 Tactical Retreats 27 | . . . 1 . 1 1 . 6 1 1 . 1 6 . 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 13 | . . 1 . 4 4 . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 10 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 12 | . . . . . 7 . . . . . . 1 1 1 2 Max in Single Turn 4 | . . . . . 4 . . . . . . 1 1 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . 4 Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 21 | . . 1 . 5 4 . . . 1 1 1 5 1 1 1 Terminals 11 | . . 1 . 1 3 . . . . 1 . 4 . 1 . Fabricators 6 | . . . . 3 1 . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . Total Hacks 31 | . . 1 . 5 5 . . . 1 2 1 10 1 2 3 Successful 16 | . . 1 . 4 2 . . . 1 2 1 3 1 . 1 Failed 15 | . . . . 1 3 . . . . . . 7 . 2 2 Catastrophic 6 | . . . . . 2 . . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . . . . . 1 . . . . . . 1 . . 3 Terminals 17 | . . 1 . 1 4 . . . . 2 . 7 . 2 . Fabricators 8 | . . . . 3 1 . . . . . . . 1 . 3 Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . 3 . . . Terminal Hacks 9 | . . 1 . 1 1 . . . 1 2 . 3 . . . Record 5 | . . . . 1 . . . . . 2 . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . 2 1 . . . . . . . 1 . . Build 4 | . . . . 2 1 . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 . 2 3 . . . . 1 1 4 1 1 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . 1 . . . . . . . . 1 . . Matter 504 | . . . . 153 . . . . . . . . 351 . . Time 143 | . . . . 81 . . . . . . . . 62 . . Total Robot Build Rating 8 | . . . . 1 . . . . . . . . 7 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 3 | . . . . 2 1 . . . . . . . . . . Matter 519 | . . . . 168 351 . . . . . . . . . . Time 271 | . . . . 84 187 . . . . . . . . . . Total Part Build Rating 15 | . . . . 8 7 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . 4 . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies 3 | . . . . 1 . . . . . . . . 1 . 1 Largest Group 1 | . . . . 1 . . . . . . . . 1 . 1 Highest-Rated Group 35 | . . . . 9 . . . . . . . . 32 . 35 Highest-Rated Ally 35 | . . . . 9 . . . . . . . . 32 . 35 Total Orders 7 | . . . . 6 . . . . . . . . 1 . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . TUNNEL 4 | . . . . 4 . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . 1 Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 10644 | 59 311 342 407 1327 1668 399 494 501 798 995 505 1096 637 142 963 Spaces Moved 7269 | 48 195 197 173 739 875 185 362 371 706 831 287 962 617 192 529 Core 196 | 11 . . . . . . . . . . 12 . . . 173 Treads . | . . . . . . . . . . . . . . . . Legs 2693 | 37 195 197 173 739 875 166 . . . . . . . . 311 Wheels . | . . . . . . . . . . . . . . . . Hover 4380 | . . . . . . 19 362 371 706 831 275 962 617 192 45 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 150 150 120 120 112 112 112 112 112 48 36 36 36 50 Average Speed 101 | 103 145 150 150 129 127 120 112 112 112 112 111 41 42 44 108 Slowest Speed 1050 | 120 150 150 150 150 180 150 112 112 112 180 1050 108 108 176 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 39 27 20 20 24 4 53 57 83 87 8 31 19 28 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 5 | . . . . . . . 1 2 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 202 | . . . . . 21 3 . . . 1 5 4 44 12 112 Melee . | . . . . . . . . . . . . . . . . Projectile 108 | . . . . . 1 3 . . . 1 5 4 44 12 38 AOE 94 | . . . . . 20 . . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total 9794 | 54 212 234 264 1075 1322 338 418 436 714 861 456 1550 902 223 735 Wait 1737 | . . 12 33 279 331 117 31 54 . 10 116 476 216 14 48 Move 7254 | 47 194 196 172 738 874 184 361 370 705 830 286 961 616 191 529 Hop . | . . . . . . . . . . . . . . . . Pick Up 72 | 1 10 6 7 9 9 6 1 1 2 3 7 6 1 . 3 Fast Attach 102 | 6 1 3 3 . 14 4 . . . . 17 15 11 3 25 Attach 39 | . . 3 4 2 6 3 . . . 3 2 4 2 . 10 Detach 9 | . . 1 . . 1 . . . . . 2 2 2 . 1 Swap 71 | . 1 . 4 8 13 4 5 1 3 1 4 13 7 . 7 Drop 127 | . 1 7 11 11 17 9 5 1 4 1 15 23 10 3 9 Fire 352 | . 5 6 30 18 54 11 15 9 . 13 7 50 37 11 86 Melee 4 | . . . . . . . . . . . . . . . 4 Ram 9 | . . . . . . . . . . . . . . 1 8 Kick 3 | . . . . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 693 | -9/Materials | Discovered new exit (range 13) 713 | -9/Materials | Entered another Materials area 713 | -8/Materials | Evolved 2 slots: Utility x2 1107 | -8/Materials | Discovered new exit (range 10) 1120 | -8/Materials | Entered Factory 1120 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1226 | -7/Factory | Fabricated Core Analyzer (x2) 1423 | -7/Factory | Build established: Scavenger-Gunner 1705 | -7/Factory | Fabricated T-07 Excavator? 1872 | -7/Factory | Build established: Gunner 2273 | -7/Factory | Discovered new exit (range 16) 2447 | -7/Factory | Entered another Factory area 2447 | -6/Factory | Evolved 2 slots: Utility x2 3143 | -6/Factory | Local fabrication network quarantined 3302 | -6/Factory | Fabricated Lrn. Phase Cannon? 3497 | -6/Factory | First assault squad dispatched 3826 | -6/Factory | Lost 5 parts (2n3w) 4015 | -6/Factory | Discovered new exit (range 16) 4115 | -6/Factory | Entered another Factory area 4115 | -5/Factory | Evolved 2 slots: Utility x2 4306 | -5/Factory | Discovered new exit (range 3) 4514 | -5/Factory | Entered Upper Caves 4579 | -5/Upper Caves | Learned Factory garrison access intel 4797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4955 | -5/Upper Caves | Discovered new exit (range 13) 5008 | -5/Upper Caves | Entered another Upper Caves area 5009 | -5/Upper Caves | Encountered a Warlord checkpoint 5039 | -5/Upper Caves | Identified exit to Warlord 5509 | -5/Upper Caves | Entered Warlord 5548 | -5/Warlord | System corruption cleaned by Quarantine Array 5623 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5923 | -5/Warlord | Visited the Vortex Lab 5934 | -5/Warlord | Found Prototype Launcher 5938 | -5/Warlord | Warlord's base attacked by MAIN.C 6087 | -5/Warlord | Met Warlord 6260 | -5/Warlord | Warlord forces counterattacked 6299 | -5/Warlord | Discovered new exit (range 8) 6307 | -5/Warlord | Entered Proximity Caves 6309 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6573 | -4/Proximity Caves | Lost 4 parts (2n2u) 6866 | -4/Proximity Caves | Build established: Scavenger-Gunner 7017 | -4/Proximity Caves | Spotted B-86 Titan 7209 | -4/Proximity Caves | Learned location of Testing (-2) 7288 | -4/Proximity Caves | Discovered new exit (range 11) 7302 | -4/Proximity Caves | Entered Factory 7302 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7303 | -4/Factory | Loaded intel: 4 garrison access locations 7333 | -4/Factory | Lost 4 parts (1p1n2w) 7761 | -4/Factory | Discovered new exit (range 7) 7806 | -4/Factory | Identified exit to Research 7807 | -4/Factory | Entered Research 7807 | -3/Research | Evolved 2 slots: Propulsion x2 7997 | -3/Research | Spotted B-86 Titan 8788 | -3/Research | Discovered new exit (range 15) 8900 | -3/Research | Identified exit to Research 8903 | -3/Research | Entered another Research area 8903 | -2/Research | Warlord forces began assault on 0b10 8903 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8904 | -2/Research | Identified exit to Testing 8995 | -2/Research | Fabricated M-36 Artificer (x1) 9013 | -2/Research | Research machine network offline 9209 | -2/Research | Spotted Executioner 9210 | -2/Research | Spotted Executioner 9237 | -2/Research | Spotted Striker 9238 | -2/Research | Spotted B-90 Cyclops 9278 | -2/Research | Borebot progress halted 9303 | -2/Research | Borebot progress halted 9349 | -2/Research | Destroyed Executioner 9353 | -2/Research | Destroyed Executioner 9359 | -2/Research | Spotted B-90 Cyclops 9377 | -2/Research | Lost 3 parts (2n1u) 9422 | -2/Research | Spotted Striker 9422 | -2/Research | Destroyed Striker 9453 | -2/Research | Found Prototype Slashing Weapon 9453 | -2/Research | Identified Particle Cleaver 9540 | -2/Research | Entered Testing 9612 | -2/Testing | Discovered new exit (range 10) 9616 | -2/Testing | Identified exit to Access 9631 | -2/Testing | Spotted Alpha 7 9632 | -2/Testing | Spotted 1V-7A4(K) 9632 | -2/Testing | Spotted WS-9S8(K) 9632 | -2/Testing | Spotted 2Y-3JH(K) 9634 | -2/Testing | Scanned by Researcher 9682 | -2/Testing | Entered Access 9682 | -1/Access | Evolved 2 slots: Propulsion x2 9713 | -1/Access | Lost 6 parts (4n1u1w) 10364 | -1/Access | Lost 20 parts (3p7n5u5w) 10382 | -1/Access | Garrison activated, responded to threat 10396 | -1/Access | System corruption reached 10% 10451 | -1/Access | Identified Vortex Catalyst Activator 10481 | -1/Access | Spotted B-99 Colossus 10483 | -1/Access | Lost 11 parts (2p1n3u5w) 10518 | -1/Access | Core integrity fell below 50% 10520 | -1/Access | Found Gamma Bomb Array 10523 | -1/Access | Found Gamma Bomb Array 10568 | -1/Access | Lost 6 parts (2n2u2w) 10569 | -1/Access | Core integrity fell below 20% 10613 | -1/Access | Lost 3 parts (2u1w) 10645 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10576_ U-05 Engineer lays Concrete. 10577_ Slug penetrates Wall. 10577_ Penetrated by Slug. 10578_ U-05 Engineer lays Concrete. 10582_ Broken Imp. Targeting Computer destroyed. 10593_ System corrupted: Energy discharge (-25). 10597_ K-01 Serf cleans the Hyperwave Decoder. 10611_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 10611_ ALERT: Suspicious activity at Fabricator A001. Dispatching Investigation squad. 10614_ K-01 Serf destroyed. 10621_ Fabricator zaps S-43 Plague with an electromagnetic arc. 10633_ C-30 ARC bursts open, deploying its payload. 10633_ B-74 Champion unfolds itself. 10633_ G-73 Enforcer unfolds itself. 10634_ System corrupted: Heat flow error (+260). 10638_ Advanced Drone released from Adv. Drone Bay. 10641_ Advanced Drone retrieved by Adv. Drone Bay. Map ----- +----------------------------------------------------+ | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##+######## ##??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ???????#### #??????????????????????????????? | | ???????+ #??????????????????????????????? | | ???????#### #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ???##+##### #??????????????????????????????? | | #??????????????????????????????? | | ?########## #??????????????????????????????? | | """S""" ??# #??????????????##########??????? | | """ """ ?# ############### #??????? | | ?# ###????? | | # k ???? | | " # ???? | | ? """ + ??? | | ? """ # ??? | | " # ! ??? | | ?# #??????? | | ?# ###s##### " #??????? | | !!??# s# #?## "%"###??????? | | ! ??+ ss! #???? " #????????? | | #/### #???#######+##+####@ #????? #????????? | | #???##????????# #??# #?????? #????????? | | ??????????????# #??# #??????? #????????? | | ??????????????# #??# #?????????????????? | | ??????????????# #??# #?????????????????? | | ??????????????# #??# #?????????????????? | | ??????????????# #??# #?????????????????? | | ??????????????########??# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 23 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Core Analyzer | x2 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory | Preloaded Lrn. Phase Cannon | x1 | -6/Factory | Preloaded M-36 Artificer | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleSuperchargedSplitter Manual? 0 Play Time 01:17:36 Cumulative 131.5 hours Start 2021.04.08 @ 10:54:59 End 2021.04.08 @ 14:14:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 144 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b439120-2abb-4785-94ae-55e7e03ad6f3